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	<title>Comments on: The Livid Dead: L4D Versus Mode</title>
	<atom:link href="http://www.rockpapershotgun.com/2008/11/05/the-livid-dead-l4d-versus-mode/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.rockpapershotgun.com/2008/11/05/the-livid-dead-l4d-versus-mode/</link>
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		<item>
		<title>By: Ian</title>
		<link>http://www.rockpapershotgun.com/2008/11/05/the-livid-dead-l4d-versus-mode/comment-page-2/#comment-114432</link>
		<dc:creator>Ian</dc:creator>
		<pubDate>Tue, 18 Nov 2008 16:03:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4797#comment-114432</guid>
		<description>@ ThuggishSinky: You don&#039;t.</description>
		<content:encoded><![CDATA[<p>@ ThuggishSinky: You don&#8217;t.</p>
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		<title>By: Ginger Yellow</title>
		<link>http://www.rockpapershotgun.com/2008/11/05/the-livid-dead-l4d-versus-mode/comment-page-2/#comment-114427</link>
		<dc:creator>Ginger Yellow</dc:creator>
		<pubDate>Tue, 18 Nov 2008 15:57:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4797#comment-114427</guid>
		<description>&quot;The key to sucess,, I could tell, really lay in thinking about what everyone else had or might have. &quot;

For future reference, that&#039;s just the first step. You also have to think about what your opponent thinks you have. Then you have to work out what she thinks you think she has, and so on. Poker&#039;s a wonderful game.</description>
		<content:encoded><![CDATA[<p>&#8220;The key to sucess,, I could tell, really lay in thinking about what everyone else had or might have. &#8221;</p>
<p>For future reference, that&#8217;s just the first step. You also have to think about what your opponent thinks you have. Then you have to work out what she thinks you think she has, and so on. Poker&#8217;s a wonderful game.</p>
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		<title>By: ThuggishSlinky</title>
		<link>http://www.rockpapershotgun.com/2008/11/05/the-livid-dead-l4d-versus-mode/comment-page-2/#comment-110615</link>
		<dc:creator>ThuggishSlinky</dc:creator>
		<pubDate>Sun, 09 Nov 2008 19:26:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4797#comment-110615</guid>
		<description>How do you play as the infected in the demo????</description>
		<content:encoded><![CDATA[<p>How do you play as the infected in the demo????</p>
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		<title>By: alan</title>
		<link>http://www.rockpapershotgun.com/2008/11/05/the-livid-dead-l4d-versus-mode/comment-page-2/#comment-110536</link>
		<dc:creator>alan</dc:creator>
		<pubDate>Sun, 09 Nov 2008 13:54:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4797#comment-110536</guid>
		<description>Been playing the demo, and I know you can play as the Infected in it, but I seriosly can&#039;t wait for the full game and the full Boss Infected options that come with it. Roll on the 18th.</description>
		<content:encoded><![CDATA[<p>Been playing the demo, and I know you can play as the Infected in it, but I seriosly can&#8217;t wait for the full game and the full Boss Infected options that come with it. Roll on the 18th.</p>
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		<title>By: Rift</title>
		<link>http://www.rockpapershotgun.com/2008/11/05/the-livid-dead-l4d-versus-mode/comment-page-2/#comment-110082</link>
		<dc:creator>Rift</dc:creator>
		<pubDate>Fri, 07 Nov 2008 20:52:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4797#comment-110082</guid>
		<description>wiki: &quot;Also, the tank has a &quot;Frustration Meter&quot; which means that control will be taken away from a human player if the Tank does not engage the survivors for a certain time.&quot;

that&#039;s bloody cool</description>
		<content:encoded><![CDATA[<p>wiki: &#8220;Also, the tank has a &#8220;Frustration Meter&#8221; which means that control will be taken away from a human player if the Tank does not engage the survivors for a certain time.&#8221;</p>
<p>that&#8217;s bloody cool</p>
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		<title>By: Thuggishslinky</title>
		<link>http://www.rockpapershotgun.com/2008/11/05/the-livid-dead-l4d-versus-mode/comment-page-2/#comment-109712</link>
		<dc:creator>Thuggishslinky</dc:creator>
		<pubDate>Thu, 06 Nov 2008 22:10:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4797#comment-109712</guid>
		<description>Allrighty, I have pre-ordered L4D (from Gamestop) so... how do I get the Key to get the demo? I&#039;m dying to get it!</description>
		<content:encoded><![CDATA[<p>Allrighty, I have pre-ordered L4D (from Gamestop) so&#8230; how do I get the Key to get the demo? I&#8217;m dying to get it!</p>
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		<title>By: Ian</title>
		<link>http://www.rockpapershotgun.com/2008/11/05/the-livid-dead-l4d-versus-mode/comment-page-2/#comment-109642</link>
		<dc:creator>Ian</dc:creator>
		<pubDate>Thu, 06 Nov 2008 19:11:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4797#comment-109642</guid>
		<description>@ Craymen Edge: I was indeed thinking of PDS.

Part of me wants to download the demo, the other part doesn&#039;t want my life to be devoured by PC games.</description>
		<content:encoded><![CDATA[<p>@ Craymen Edge: I was indeed thinking of PDS.</p>
<p>Part of me wants to download the demo, the other part doesn&#8217;t want my life to be devoured by PC games.</p>
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		<title>By: Pete</title>
		<link>http://www.rockpapershotgun.com/2008/11/05/the-livid-dead-l4d-versus-mode/comment-page-2/#comment-109624</link>
		<dc:creator>Pete</dc:creator>
		<pubDate>Thu, 06 Nov 2008 17:55:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4797#comment-109624</guid>
		<description>&quot;Knowledge Gradient&quot; has to be the finest Gillenism yet.</description>
		<content:encoded><![CDATA[<p>&#8220;Knowledge Gradient&#8221; has to be the finest Gillenism yet.</p>
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		<title>By: Chris R</title>
		<link>http://www.rockpapershotgun.com/2008/11/05/the-livid-dead-l4d-versus-mode/comment-page-2/#comment-109613</link>
		<dc:creator>Chris R</dc:creator>
		<pubDate>Thu, 06 Nov 2008 17:32:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4797#comment-109613</guid>
		<description>I haven&#039;t had any problems at all yet.  Played through both maps of the single-player mission, and joined a friends multi-player game before heading off to work this morning. 

The game runs SMOOOTH (it feels like 60+ frames, and not one bit of slowdown or lag) on my 8800GT and AMD 3700+ with the graphics turned up to 1920x1080, everything on highest settings, and 4xAA and 8xAnistropic.

I&#039;m really amazed at how smoothly the game runs at those settings honestly. MY CPU is very low end, and the game runs fine on it with all the settings maxed (except for AA and Anis). 

Also, this is crazy fun... I&#039;m having a blast, the weapons feel great, movement is right on, and mowing down 20-30 zombies in 10 seconds is quite a thing to behold.

This. Game. Is. Awesome.</description>
		<content:encoded><![CDATA[<p>I haven&#8217;t had any problems at all yet.  Played through both maps of the single-player mission, and joined a friends multi-player game before heading off to work this morning. </p>
<p>The game runs SMOOOTH (it feels like 60+ frames, and not one bit of slowdown or lag) on my 8800GT and AMD 3700+ with the graphics turned up to 1920&#215;1080, everything on highest settings, and 4xAA and 8xAnistropic.</p>
<p>I&#8217;m really amazed at how smoothly the game runs at those settings honestly. MY CPU is very low end, and the game runs fine on it with all the settings maxed (except for AA and Anis). </p>
<p>Also, this is crazy fun&#8230; I&#8217;m having a blast, the weapons feel great, movement is right on, and mowing down 20-30 zombies in 10 seconds is quite a thing to behold.</p>
<p>This. Game. Is. Awesome.</p>
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		<title>By: Fumarole</title>
		<link>http://www.rockpapershotgun.com/2008/11/05/the-livid-dead-l4d-versus-mode/comment-page-2/#comment-109605</link>
		<dc:creator>Fumarole</dc:creator>
		<pubDate>Thu, 06 Nov 2008 17:13:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4797#comment-109605</guid>
		<description>I played about 20 minutes or so this morning, to the first checkpoint. Then work got in the way. What I played so far I&#039;ve loved.

Important safety tip - don&#039;t set off any car alarms.</description>
		<content:encoded><![CDATA[<p>I played about 20 minutes or so this morning, to the first checkpoint. Then work got in the way. What I played so far I&#8217;ve loved.</p>
<p>Important safety tip &#8211; don&#8217;t set off any car alarms.</p>
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	<item>
		<title>By: Tei</title>
		<link>http://www.rockpapershotgun.com/2008/11/05/the-livid-dead-l4d-versus-mode/comment-page-2/#comment-109604</link>
		<dc:creator>Tei</dc:creator>
		<pubDate>Thu, 06 Nov 2008 16:51:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4797#comment-109604</guid>
		<description>Whoa... feels that people are really looking forward to this relase, looking nervous at his credit card, wife, computer and dog.  Nice job Valve. You make people look forward for your release because the inmensequality of your games. I will buy your L4D and I don&#039;t even like zombie games! :-) 

/hat 

---

plague: good point. coop SS was also hilarious.</description>
		<content:encoded><![CDATA[<p>Whoa&#8230; feels that people are really looking forward to this relase, looking nervous at his credit card, wife, computer and dog.  Nice job Valve. You make people look forward for your release because the inmensequality of your games. I will buy your L4D and I don&#8217;t even like zombie games! :-) </p>
<p>/hat </p>
<p>&#8212;</p>
<p>plague: good point. coop SS was also hilarious.</p>
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		<title>By: arqueturus</title>
		<link>http://www.rockpapershotgun.com/2008/11/05/the-livid-dead-l4d-versus-mode/comment-page-2/#comment-109603</link>
		<dc:creator>arqueturus</dc:creator>
		<pubDate>Thu, 06 Nov 2008 16:50:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4797#comment-109603</guid>
		<description>The sky is falling! the sky is falling!</description>
		<content:encoded><![CDATA[<p>The sky is falling! the sky is falling!</p>
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