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	<title>Comments on: Left 4 Dead Early Access Demo</title>
	<atom:link href="http://www.rockpapershotgun.com/2008/11/06/left-4-dead-early-access-demo/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.rockpapershotgun.com/2008/11/06/left-4-dead-early-access-demo/</link>
	<description></description>
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		<item>
		<title>By: casstheass</title>
		<link>http://www.rockpapershotgun.com/2008/11/06/left-4-dead-early-access-demo/comment-page-3/#comment-116540</link>
		<dc:creator>casstheass</dc:creator>
		<pubDate>Mon, 24 Nov 2008 12:36:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4811#comment-116540</guid>
		<description>The game was awsome. donno about not laging.</description>
		<content:encoded><![CDATA[<p>The game was awsome. donno about not laging.</p>
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		<title>By: elefaire</title>
		<link>http://www.rockpapershotgun.com/2008/11/06/left-4-dead-early-access-demo/comment-page-3/#comment-110880</link>
		<dc:creator>elefaire</dc:creator>
		<pubDate>Mon, 10 Nov 2008 16:27:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4811#comment-110880</guid>
		<description>Well I&#039;ve just played single player so far and I&#039;m surprised at how many criticisms I immediately have. I was expecting this to blow everything else away but right now it&#039;s no TF2. It&#039;s good, it&#039;s unique, and I&#039;m buying it, but it doesn&#039;t seem insta-classic. Haven&#039;t played as infected yet, of course.</description>
		<content:encoded><![CDATA[<p>Well I&#8217;ve just played single player so far and I&#8217;m surprised at how many criticisms I immediately have. I was expecting this to blow everything else away but right now it&#8217;s no TF2. It&#8217;s good, it&#8217;s unique, and I&#8217;m buying it, but it doesn&#8217;t seem insta-classic. Haven&#8217;t played as infected yet, of course.</p>
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		<title>By: Unrein</title>
		<link>http://www.rockpapershotgun.com/2008/11/06/left-4-dead-early-access-demo/comment-page-3/#comment-110240</link>
		<dc:creator>Unrein</dc:creator>
		<pubDate>Sat, 08 Nov 2008 08:40:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4811#comment-110240</guid>
		<description>So far I&#039;ve had about a 50% success rate on Expert with random groups. And I&#039;ve made a bunch of friends on the way. The difficulty feels Just Right(tm), so I play pretty much exclusively on it.</description>
		<content:encoded><![CDATA[<p>So far I&#8217;ve had about a 50% success rate on Expert with random groups. And I&#8217;ve made a bunch of friends on the way. The difficulty feels Just Right(tm), so I play pretty much exclusively on it.</p>
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	<item>
		<title>By: Rob Zacny</title>
		<link>http://www.rockpapershotgun.com/2008/11/06/left-4-dead-early-access-demo/comment-page-3/#comment-110100</link>
		<dc:creator>Rob Zacny</dc:creator>
		<pubDate>Fri, 07 Nov 2008 21:13:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4811#comment-110100</guid>
		<description>Most embarrassing thing that has happened to me yet: this morning I started talking to a bot.

We were near the end of our tether at the very last room of the demo, and setting up to defend against the last couple waves. I was trying to figure out what everyone&#039;s assigned roll was, as I started asking, &quot;Hey, Francis, do you want to open the door, while I stay on the minigun?&quot;

He didn&#039;t answer. After a minute, one of my teammates said, &quot;Uh, dude, that&#039;s not a person.&quot;

Which was kind of mortifying.

Haven&#039;t beat expert yet, but I&#039;ve only tried it with one team and they were a bunch of gits. Each time we got killed, one guy would get on the mike and start whining, &quot;Guys, we gotta go slower. We gotta slow down. We&#039;re going too fast.&quot;

Nothing, I mean nothing, would make him understand the concept of the Director.</description>
		<content:encoded><![CDATA[<p>Most embarrassing thing that has happened to me yet: this morning I started talking to a bot.</p>
<p>We were near the end of our tether at the very last room of the demo, and setting up to defend against the last couple waves. I was trying to figure out what everyone&#8217;s assigned roll was, as I started asking, &#8220;Hey, Francis, do you want to open the door, while I stay on the minigun?&#8221;</p>
<p>He didn&#8217;t answer. After a minute, one of my teammates said, &#8220;Uh, dude, that&#8217;s not a person.&#8221;</p>
<p>Which was kind of mortifying.</p>
<p>Haven&#8217;t beat expert yet, but I&#8217;ve only tried it with one team and they were a bunch of gits. Each time we got killed, one guy would get on the mike and start whining, &#8220;Guys, we gotta go slower. We gotta slow down. We&#8217;re going too fast.&#8221;</p>
<p>Nothing, I mean nothing, would make him understand the concept of the Director.</p>
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		<title>By: Armyofnone</title>
		<link>http://www.rockpapershotgun.com/2008/11/06/left-4-dead-early-access-demo/comment-page-3/#comment-110065</link>
		<dc:creator>Armyofnone</dc:creator>
		<pubDate>Fri, 07 Nov 2008 20:04:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4811#comment-110065</guid>
		<description>L4D demo--played it for a day. Amazing. Expert difficulty took me and my friends 3 hours to beat, and another hour of failed attempts to beat it again. There was no lag, but if you host it yourself as a LAN, you gotta have your ports forwarded, with a good connection.  Regardless, most fun I&#039;ve had with my friends in a LONG time. Totally worth every penny of a pre-order.</description>
		<content:encoded><![CDATA[<p>L4D demo&#8211;played it for a day. Amazing. Expert difficulty took me and my friends 3 hours to beat, and another hour of failed attempts to beat it again. There was no lag, but if you host it yourself as a LAN, you gotta have your ports forwarded, with a good connection.  Regardless, most fun I&#8217;ve had with my friends in a LONG time. Totally worth every penny of a pre-order.</p>
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	<item>
		<title>By: Nero</title>
		<link>http://www.rockpapershotgun.com/2008/11/06/left-4-dead-early-access-demo/comment-page-3/#comment-110060</link>
		<dc:creator>Nero</dc:creator>
		<pubDate>Fri, 07 Nov 2008 19:56:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4811#comment-110060</guid>
		<description>I&#039;ve been using the server browser to get into games which worked much better, and have been having a blast. Been playing mostly on Expert today, and while we die alot it&#039;s such a great feeling actually finishing the demo at last. Been having a blast with plenty of random people. Great great fun.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve been using the server browser to get into games which worked much better, and have been having a blast. Been playing mostly on Expert today, and while we die alot it&#8217;s such a great feeling actually finishing the demo at last. Been having a blast with plenty of random people. Great great fun.</p>
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	<item>
		<title>By: LactoseTheIntolerant</title>
		<link>http://www.rockpapershotgun.com/2008/11/06/left-4-dead-early-access-demo/comment-page-3/#comment-110039</link>
		<dc:creator>LactoseTheIntolerant</dc:creator>
		<pubDate>Fri, 07 Nov 2008 19:21:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4811#comment-110039</guid>
		<description>Right, actually made it into a couple of online games with a friend tonight. Verdict? Bloody smashing. Very happy with my order and cannot wait for the full release!</description>
		<content:encoded><![CDATA[<p>Right, actually made it into a couple of online games with a friend tonight. Verdict? Bloody smashing. Very happy with my order and cannot wait for the full release!</p>
]]></content:encoded>
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	<item>
		<title>By: nakke</title>
		<link>http://www.rockpapershotgun.com/2008/11/06/left-4-dead-early-access-demo/comment-page-3/#comment-109990</link>
		<dc:creator>nakke</dc:creator>
		<pubDate>Fri, 07 Nov 2008 17:41:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4811#comment-109990</guid>
		<description>&lt;blockquote&gt;[also to stop people from just playing the demo ala Q3 demo.]&lt;/blockquote&gt;
Well, the demo is going to be disabled on the 18th, so I don&#039;t see how that could happen.</description>
		<content:encoded><![CDATA[<blockquote><p>[also to stop people from just playing the demo ala Q3 demo.]</p></blockquote>
<p>Well, the demo is going to be disabled on the 18th, so I don&#8217;t see how that could happen.</p>
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		<title>By: Cooper42</title>
		<link>http://www.rockpapershotgun.com/2008/11/06/left-4-dead-early-access-demo/comment-page-3/#comment-109951</link>
		<dc:creator>Cooper42</dc:creator>
		<pubDate>Fri, 07 Nov 2008 15:00:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4811#comment-109951</guid>
		<description>It&#039;s been an arse, as often the lobby chooses a dedicated server with high latency for the players...

I&#039;m glad there are ways around it, but it&#039;s not intuitive. The easiest solution would be for the lobby starter to have an option to select which dedicated, rather than choosing one randomly...</description>
		<content:encoded><![CDATA[<p>It&#8217;s been an arse, as often the lobby chooses a dedicated server with high latency for the players&#8230;</p>
<p>I&#8217;m glad there are ways around it, but it&#8217;s not intuitive. The easiest solution would be for the lobby starter to have an option to select which dedicated, rather than choosing one randomly&#8230;</p>
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		<title>By: cyrenic</title>
		<link>http://www.rockpapershotgun.com/2008/11/06/left-4-dead-early-access-demo/comment-page-3/#comment-109935</link>
		<dc:creator>cyrenic</dc:creator>
		<pubDate>Fri, 07 Nov 2008 14:17:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4811#comment-109935</guid>
		<description>For those of you having weird memory type issues, have you tried going into the graphics options and setting Paged Pool Memory to &quot;Medium&quot;?  I was having stuttering issues last night and that fixed them.

Some people have also had luck turning off V-Synch.</description>
		<content:encoded><![CDATA[<p>For those of you having weird memory type issues, have you tried going into the graphics options and setting Paged Pool Memory to &#8220;Medium&#8221;?  I was having stuttering issues last night and that fixed them.</p>
<p>Some people have also had luck turning off V-Synch.</p>
]]></content:encoded>
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		<title>By: cm7</title>
		<link>http://www.rockpapershotgun.com/2008/11/06/left-4-dead-early-access-demo/comment-page-3/#comment-109908</link>
		<dc:creator>cm7</dc:creator>
		<pubDate>Fri, 07 Nov 2008 12:57:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4811#comment-109908</guid>
		<description>1: Open console.
2: Type &quot;openserverbrowser&quot;
3: ???
4: Profit!</description>
		<content:encoded><![CDATA[<p>1: Open console.<br />
2: Type &#8220;openserverbrowser&#8221;<br />
3: ???<br />
4: Profit!</p>
]]></content:encoded>
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	<item>
		<title>By: Thiefsie</title>
		<link>http://www.rockpapershotgun.com/2008/11/06/left-4-dead-early-access-demo/comment-page-3/#comment-109899</link>
		<dc:creator>Thiefsie</dc:creator>
		<pubDate>Fri, 07 Nov 2008 12:41:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4811#comment-109899</guid>
		<description>Comments:

Fun, good with co-op, matchmaking sucks, weapon models suck, gun sounds are weak as, voice is way too loud compared to canned comments (cant hear canned comments at all basically), too easy on the modes I&#039;ve played - first time playing died once then completed the demo on advanced with nobodies.

However... a lot of fun and I can&#039;t wait for more levels and polish.</description>
		<content:encoded><![CDATA[<p>Comments:</p>
<p>Fun, good with co-op, matchmaking sucks, weapon models suck, gun sounds are weak as, voice is way too loud compared to canned comments (cant hear canned comments at all basically), too easy on the modes I&#8217;ve played &#8211; first time playing died once then completed the demo on advanced with nobodies.</p>
<p>However&#8230; a lot of fun and I can&#8217;t wait for more levels and polish.</p>
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