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	<title>Comments on: Street Fighting Men: Iron Grip: Warlord Demo</title>
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	<link>http://www.rockpapershotgun.com/2008/11/08/street-fighting-men-iron-grip-warlord-demo/</link>
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		<title>By: Peanut</title>
		<link>http://www.rockpapershotgun.com/2008/11/08/street-fighting-men-iron-grip-warlord-demo/#comment-114671</link>
		<dc:creator>Peanut</dc:creator>
		<pubDate>Wed, 19 Nov 2008 02:02:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4869#comment-114671</guid>
		<description>I haven&#039;t played Hard mode yet, Easy is too easy for me, and if you don&#039;t know what you&#039;re doing Medium will crush you, but the best formula for medium mode is to build some machine guns at the start just to delay them, you go out in front and kill as many as you can for power, and then buy a grenade launcher machine gun and a rocket launcher, then stack the damage boosting stats as much as possible. Not only will you take out tanks in two rockets but you will reload faster, also makes the musket more useful (kill in one shot and much faster reload). As soon as you see a vehicle on the map, run to it and kill it with your awesomely powered rocket launcher (and place a supply station near your stronghold for health and ammo). Also learning to bunny hop in this is extremely useful for mobility (although I hope they remove it in a patch because it makes it a little too easy to get around).

The spider tanks take about 3-5 hits with the upgraded rocket launcher however, they&#039;re tough bastards.

Also if you can, shoot officers with your rocket launcher, should be a one hit kill on direct hit (any damage boosting level).</description>
		<content:encoded><![CDATA[<p>I haven&#8217;t played Hard mode yet, Easy is too easy for me, and if you don&#8217;t know what you&#8217;re doing Medium will crush you, but the best formula for medium mode is to build some machine guns at the start just to delay them, you go out in front and kill as many as you can for power, and then buy a grenade launcher machine gun and a rocket launcher, then stack the damage boosting stats as much as possible. Not only will you take out tanks in two rockets but you will reload faster, also makes the musket more useful (kill in one shot and much faster reload). As soon as you see a vehicle on the map, run to it and kill it with your awesomely powered rocket launcher (and place a supply station near your stronghold for health and ammo). Also learning to bunny hop in this is extremely useful for mobility (although I hope they remove it in a patch because it makes it a little too easy to get around).</p>
<p>The spider tanks take about 3-5 hits with the upgraded rocket launcher however, they&#8217;re tough bastards.</p>
<p>Also if you can, shoot officers with your rocket launcher, should be a one hit kill on direct hit (any damage boosting level).
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		<title>By: mbp</title>
		<link>http://www.rockpapershotgun.com/2008/11/08/street-fighting-men-iron-grip-warlord-demo/#comment-114066</link>
		<dc:creator>mbp</dc:creator>
		<pubDate>Mon, 17 Nov 2008 23:02:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4869#comment-114066</guid>
		<description>Ok first off I love this game but the difficulty level in &quot;single player mode&quot; is extreme. I can top the table in multi-player mode but I still haven&#039;t managed to win a single player campaign on medium difficulty. Tips please???

PS If you aren&#039;t using RTS mode you are missing out big time. The support station (regen health and ammo) is a must.</description>
		<content:encoded><![CDATA[<p>Ok first off I love this game but the difficulty level in &#8220;single player mode&#8221; is extreme. I can top the table in multi-player mode but I still haven&#8217;t managed to win a single player campaign on medium difficulty. Tips please???</p>
<p>PS If you aren&#8217;t using RTS mode you are missing out big time. The support station (regen health and ammo) is a must.
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		<title>By: Dain</title>
		<link>http://www.rockpapershotgun.com/2008/11/08/street-fighting-men-iron-grip-warlord-demo/#comment-110812</link>
		<dc:creator>Dain</dc:creator>
		<pubDate>Mon, 10 Nov 2008 14:27:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4869#comment-110812</guid>
		<description>Yes, but still I hope if this a success they get to go back and have another look at The Oppression.. possibly develop that into another fun Indie game. At least the premise of FPSvs.RTS

I agree that it&#039;s a lot of fun... played it a lot last night.. there is something deeply satisfying about defending something.. makes a change from the normal &quot;run around like a nutter&quot; brand of FPS gaming as you and your allies stand on a bridge pouring machine gun fire down into the hordes below..</description>
		<content:encoded><![CDATA[<p>Yes, but still I hope if this a success they get to go back and have another look at The Oppression.. possibly develop that into another fun Indie game. At least the premise of FPSvs.RTS</p>
<p>I agree that it&#8217;s a lot of fun&#8230; played it a lot last night.. there is something deeply satisfying about defending something.. makes a change from the normal &#8220;run around like a nutter&#8221; brand of FPS gaming as you and your allies stand on a bridge pouring machine gun fire down into the hordes below..
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		<title>By: Tom</title>
		<link>http://www.rockpapershotgun.com/2008/11/08/street-fighting-men-iron-grip-warlord-demo/#comment-110730</link>
		<dc:creator>Tom</dc:creator>
		<pubDate>Mon, 10 Nov 2008 10:21:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4869#comment-110730</guid>
		<description>Iron Grip: Warlord isn&#039;t a continuation of the HL2 mod Iron Grip: The Oppression, it&#039;s a totally separate game, set in a different area of the Iron Grip world, just to clarify. Also, my impression is that it&#039;s an excellent game for bursts of frentic arcade action, at a very reasonable price.</description>
		<content:encoded><![CDATA[<p>Iron Grip: Warlord isn&#8217;t a continuation of the HL2 mod Iron Grip: The Oppression, it&#8217;s a totally separate game, set in a different area of the Iron Grip world, just to clarify. Also, my impression is that it&#8217;s an excellent game for bursts of frentic arcade action, at a very reasonable price.
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		<title>By: Erlam</title>
		<link>http://www.rockpapershotgun.com/2008/11/08/street-fighting-men-iron-grip-warlord-demo/#comment-110682</link>
		<dc:creator>Erlam</dc:creator>
		<pubDate>Mon, 10 Nov 2008 00:56:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4869#comment-110682</guid>
		<description>I beat it on easy in about 5 minutes, but it took about 30 minutes on hard.

The problem is that you have to basically hunt down the enemy officers, who will stay in the most bizarre places. I&#039;m not sure how the enemy morale can be &#039;raised&#039; by a guy hiding behind a table at the far edge of the level.

Good game to unwind to though.</description>
		<content:encoded><![CDATA[<p>I beat it on easy in about 5 minutes, but it took about 30 minutes on hard.</p>
<p>The problem is that you have to basically hunt down the enemy officers, who will stay in the most bizarre places. I&#8217;m not sure how the enemy morale can be &#8216;raised&#8217; by a guy hiding behind a table at the far edge of the level.</p>
<p>Good game to unwind to though.
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		<title>By: Dain</title>
		<link>http://www.rockpapershotgun.com/2008/11/08/street-fighting-men-iron-grip-warlord-demo/#comment-110583</link>
		<dc:creator>Dain</dc:creator>
		<pubDate>Sun, 09 Nov 2008 17:04:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4869#comment-110583</guid>
		<description>I do miss the overwhelming force of troopers being commanded by another player (Which was the main point of the mod) but this is fun too! Just hope they do get to go back to that original concept of RTS commander vs. FPS players.. so much potential there..  on the other hand, network problems and tank pathfinding which were the main problems with the old mod are gone (mainly due to the enemy being an AI I guess)</description>
		<content:encoded><![CDATA[<p>I do miss the overwhelming force of troopers being commanded by another player (Which was the main point of the mod) but this is fun too! Just hope they do get to go back to that original concept of RTS commander vs. FPS players.. so much potential there..  on the other hand, network problems and tank pathfinding which were the main problems with the old mod are gone (mainly due to the enemy being an AI I guess)
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		<title>By: Gurrah</title>
		<link>http://www.rockpapershotgun.com/2008/11/08/street-fighting-men-iron-grip-warlord-demo/#comment-110573</link>
		<dc:creator>Gurrah</dc:creator>
		<pubDate>Sun, 09 Nov 2008 16:25:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4869#comment-110573</guid>
		<description>Thansk RPS, looks like we have ourselves a little gem here. Oh and btw. there are a lot of demo servers online, I just played a match with 5 others and it was a lot of fun. I am thinking of buying this one.</description>
		<content:encoded><![CDATA[<p>Thansk RPS, looks like we have ourselves a little gem here. Oh and btw. there are a lot of demo servers online, I just played a match with 5 others and it was a lot of fun. I am thinking of buying this one.
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		<title>By: jph wacheski</title>
		<link>http://www.rockpapershotgun.com/2008/11/08/street-fighting-men-iron-grip-warlord-demo/#comment-110563</link>
		<dc:creator>jph wacheski</dc:creator>
		<pubDate>Sun, 09 Nov 2008 15:56:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4869#comment-110563</guid>
		<description>I gave this a quick go and it is very cool!  a nice mix of gameplay elements and an interesting and consistant art style,.  going to explore the demo,. and may even buy this, as I do enjoy strategy/building/action hybrid type game play,. and this is a cheap-ish one.</description>
		<content:encoded><![CDATA[<p>I gave this a quick go and it is very cool!  a nice mix of gameplay elements and an interesting and consistant art style,.  going to explore the demo,. and may even buy this, as I do enjoy strategy/building/action hybrid type game play,. and this is a cheap-ish one.
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		<title>By: Eschatos</title>
		<link>http://www.rockpapershotgun.com/2008/11/08/street-fighting-men-iron-grip-warlord-demo/#comment-110555</link>
		<dc:creator>Eschatos</dc:creator>
		<pubDate>Sun, 09 Nov 2008 14:58:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4869#comment-110555</guid>
		<description>The original HL2 mod was pretty terrible, but this looks a lot better.</description>
		<content:encoded><![CDATA[<p>The original HL2 mod was pretty terrible, but this looks a lot better.
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		<title>By: StalinsGhost</title>
		<link>http://www.rockpapershotgun.com/2008/11/08/street-fighting-men-iron-grip-warlord-demo/#comment-110520</link>
		<dc:creator>StalinsGhost</dc:creator>
		<pubDate>Sun, 09 Nov 2008 12:54:04 +0000</pubDate>
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		<description>I remember being interested in this one years ago when it started as a mod. Definitely going to give it a try.</description>
		<content:encoded><![CDATA[<p>I remember being interested in this one years ago when it started as a mod. Definitely going to give it a try.
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		<title>By: Melf_Himself</title>
		<link>http://www.rockpapershotgun.com/2008/11/08/street-fighting-men-iron-grip-warlord-demo/#comment-110506</link>
		<dc:creator>Melf_Himself</dc:creator>
		<pubDate>Sun, 09 Nov 2008 10:49:52 +0000</pubDate>
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		<description>This game is really hard. Or I really suck. Maybe both. Good fast paced action though.

Die confederate scum!</description>
		<content:encoded><![CDATA[<p>This game is really hard. Or I really suck. Maybe both. Good fast paced action though.</p>
<p>Die confederate scum!
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		<title>By: muscrat</title>
		<link>http://www.rockpapershotgun.com/2008/11/08/street-fighting-men-iron-grip-warlord-demo/#comment-110502</link>
		<dc:creator>muscrat</dc:creator>
		<pubDate>Sun, 09 Nov 2008 10:25:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4869#comment-110502</guid>
		<description>ok impressions.

Its pretty different to the HL2 iron grip mod, surprisingly.
The resistance side now feels alot like playing tower defense, than the guerilla warfare in the HL2 mod.
Its fun, however I did rather the original mods focus on the resistance being highly mobile, rather than bunkering down.

Its MUCH faster. The quake 3 like speed is kind of bizzare, especially compared to the much slower pace of the first. Same with having no deployables (from what I have seen) its odd.

Though all in all its a pretty cool game, Ive enjoyed playing the demo, and id like to put it through a LAN acid test soon, up against its mod predacessor. Never the less id consider buying it in the near future.</description>
		<content:encoded><![CDATA[<p>ok impressions.</p>
<p>Its pretty different to the HL2 iron grip mod, surprisingly.<br />
The resistance side now feels alot like playing tower defense, than the guerilla warfare in the HL2 mod.<br />
Its fun, however I did rather the original mods focus on the resistance being highly mobile, rather than bunkering down.</p>
<p>Its MUCH faster. The quake 3 like speed is kind of bizzare, especially compared to the much slower pace of the first. Same with having no deployables (from what I have seen) its odd.</p>
<p>Though all in all its a pretty cool game, Ive enjoyed playing the demo, and id like to put it through a LAN acid test soon, up against its mod predacessor. Never the less id consider buying it in the near future.
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