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	<title>Comments on: Peculiarly Vehicular</title>
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		<title>By: TheLordHimself</title>
		<link>http://www.rockpapershotgun.com/2008/11/09/peculiarly-vehicular/#comment-110630</link>
		<dc:creator>TheLordHimself</dc:creator>
		<pubDate>Sun, 09 Nov 2008 20:04:04 +0000</pubDate>
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		<description>Check out the hydro foils on that Cat!  I bet that thing is fun.</description>
		<content:encoded><![CDATA[<p>Check out the hydro foils on that Cat!  I bet that thing is fun.
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		<title>By: Laco</title>
		<link>http://www.rockpapershotgun.com/2008/11/09/peculiarly-vehicular/#comment-110570</link>
		<dc:creator>Laco</dc:creator>
		<pubDate>Sun, 09 Nov 2008 16:19:57 +0000</pubDate>
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		<description>Turning up the wave height and standing on the deck of the ship during a thunderstorm just gave me the most real feeling of vertigo I&#039;ve ever had from a game. Maybe not quite vertigo, but whatever you call that top-of-a-rollercoaster feeling.

Makes me wonder why I haven&#039;t played more ship simulators before (or any, really). It&#039;s possibly that most of them are combat sims, while I much prefer just mucking about exploring the world in these types of games.

Brilliant fun, anyway!</description>
		<content:encoded><![CDATA[<p>Turning up the wave height and standing on the deck of the ship during a thunderstorm just gave me the most real feeling of vertigo I&#8217;ve ever had from a game. Maybe not quite vertigo, but whatever you call that top-of-a-rollercoaster feeling.</p>
<p>Makes me wonder why I haven&#8217;t played more ship simulators before (or any, really). It&#8217;s possibly that most of them are combat sims, while I much prefer just mucking about exploring the world in these types of games.</p>
<p>Brilliant fun, anyway!
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		<title>By: fulis</title>
		<link>http://www.rockpapershotgun.com/2008/11/09/peculiarly-vehicular/#comment-110540</link>
		<dc:creator>fulis</dc:creator>
		<pubDate>Sun, 09 Nov 2008 14:06:34 +0000</pubDate>
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		<description>Free Falcon 5 is just around the door so =) make sure you post about that when it comes out!</description>
		<content:encoded><![CDATA[<p>Free Falcon 5 is just around the door so =) make sure you post about that when it comes out!
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		<title>By: Ben Abraham</title>
		<link>http://www.rockpapershotgun.com/2008/11/09/peculiarly-vehicular/#comment-110535</link>
		<dc:creator>Ben Abraham</dc:creator>
		<pubDate>Sun, 09 Nov 2008 13:53:04 +0000</pubDate>
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		<description>&lt;blockquote&gt;&quot;Add a drop of lavender to your milk, and leave town with an orange.&quot;&lt;/blockquote&gt;

Ah the little book of calm, I&#039;ll never forsake thee!</description>
		<content:encoded><![CDATA[<blockquote><p>&#8220;Add a drop of lavender to your milk, and leave town with an orange.&#8221;</p></blockquote>
<p>Ah the little book of calm, I&#8217;ll never forsake thee!
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		<title>By: Tim Stone</title>
		<link>http://www.rockpapershotgun.com/2008/11/09/peculiarly-vehicular/#comment-110534</link>
		<dc:creator>Tim Stone</dc:creator>
		<pubDate>Sun, 09 Nov 2008 13:52:26 +0000</pubDate>
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		<description>Thanks Jonas. I aim to be posting a bit more in the run up to Christmas.

The trick to landing on the carrier is plenty of flaps (from the external view you can drag them down with the mouse pointer) and killing the engine (e) just as you cross the deck threshold. Well, that&#039;s the way I do it anyway.</description>
		<content:encoded><![CDATA[<p>Thanks Jonas. I aim to be posting a bit more in the run up to Christmas.</p>
<p>The trick to landing on the carrier is plenty of flaps (from the external view you can drag them down with the mouse pointer) and killing the engine (e) just as you cross the deck threshold. Well, that&#8217;s the way I do it anyway.
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		<title>By: fulis</title>
		<link>http://www.rockpapershotgun.com/2008/11/09/peculiarly-vehicular/#comment-110533</link>
		<dc:creator>fulis</dc:creator>
		<pubDate>Sun, 09 Nov 2008 13:50:56 +0000</pubDate>
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		<description>oh how I wish I had time for flight sims</description>
		<content:encoded><![CDATA[<p>oh how I wish I had time for flight sims
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		<title>By: phuzz</title>
		<link>http://www.rockpapershotgun.com/2008/11/09/peculiarly-vehicular/#comment-110532</link>
		<dc:creator>phuzz</dc:creator>
		<pubDate>Sun, 09 Nov 2008 13:45:22 +0000</pubDate>
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		<description>Hang gliding is relaxing?  I found it terrifying!  Well, up until I noticed the PgUp to gain altitude bit...
Also, how are you supposed to control SpaceShipOne?</description>
		<content:encoded><![CDATA[<p>Hang gliding is relaxing?  I found it terrifying!  Well, up until I noticed the PgUp to gain altitude bit&#8230;<br />
Also, how are you supposed to control SpaceShipOne?
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		<title>By: marxeil</title>
		<link>http://www.rockpapershotgun.com/2008/11/09/peculiarly-vehicular/#comment-110531</link>
		<dc:creator>marxeil</dc:creator>
		<pubDate>Sun, 09 Nov 2008 13:41:51 +0000</pubDate>
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		<description>These kind of articles are why I love RPS so much. Its like the side roads guide to PC gaming.</description>
		<content:encoded><![CDATA[<p>These kind of articles are why I love RPS so much. Its like the side roads guide to PC gaming.
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		<title>By: Pags</title>
		<link>http://www.rockpapershotgun.com/2008/11/09/peculiarly-vehicular/#comment-110528</link>
		<dc:creator>Pags</dc:creator>
		<pubDate>Sun, 09 Nov 2008 13:34:18 +0000</pubDate>
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		<description>Props on actually managing to land on the carrier at all, I completely missed the deck altogether.</description>
		<content:encoded><![CDATA[<p>Props on actually managing to land on the carrier at all, I completely missed the deck altogether.
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		<title>By: Jonas</title>
		<link>http://www.rockpapershotgun.com/2008/11/09/peculiarly-vehicular/#comment-110523</link>
		<dc:creator>Jonas</dc:creator>
		<pubDate>Sun, 09 Nov 2008 13:15:26 +0000</pubDate>
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		<description>Tim Stone, you do not post here enough. I am really not into sims, but whenever I read one of your ultra-geeky, super-enthusiastic posts about one, I feel like giving it a go anyway.</description>
		<content:encoded><![CDATA[<p>Tim Stone, you do not post here enough. I am really not into sims, but whenever I read one of your ultra-geeky, super-enthusiastic posts about one, I feel like giving it a go anyway.
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		<title>By: Down Rodeo</title>
		<link>http://www.rockpapershotgun.com/2008/11/09/peculiarly-vehicular/#comment-110521</link>
		<dc:creator>Down Rodeo</dc:creator>
		<pubDate>Sun, 09 Nov 2008 13:06:47 +0000</pubDate>
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		<description>That&#039;s quite cool actually, having everything combined like that. From your screens it looks rather nice too!

&quot;Can you land a plane? Can you land a plane on a ship? Can you land a plane on a ship in a storm? Can you land a plane on a ship in a storm in a flight simulator?&quot;

Personally I have always found them to be very tough... One particular incident involving a stalling 747 full of innocent holidaymakers when I was a lot younger put me off Microsoft FS for a while.

I see on the website that he has released a bit of the source so you can add your own functions via DLLs! There&#039;s few developers that would do that...</description>
		<content:encoded><![CDATA[<p>That&#8217;s quite cool actually, having everything combined like that. From your screens it looks rather nice too!</p>
<p>&#8220;Can you land a plane? Can you land a plane on a ship? Can you land a plane on a ship in a storm? Can you land a plane on a ship in a storm in a flight simulator?&#8221;</p>
<p>Personally I have always found them to be very tough&#8230; One particular incident involving a stalling 747 full of innocent holidaymakers when I was a lot younger put me off Microsoft FS for a while.</p>
<p>I see on the website that he has released a bit of the source so you can add your own functions via DLLs! There&#8217;s few developers that would do that&#8230;
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