<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Ubisoft Bigs Up Massive</title>
	<atom:link href="http://www.rockpapershotgun.com/2008/11/10/ubisoft-bigs-up-massive/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.rockpapershotgun.com/2008/11/10/ubisoft-bigs-up-massive/</link>
	<description></description>
	<lastBuildDate>Sun, 22 Nov 2009 04:23:47 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.8.6</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: Gap Gen</title>
		<link>http://www.rockpapershotgun.com/2008/11/10/ubisoft-bigs-up-massive/comment-page-1/#comment-111499</link>
		<dc:creator>Gap Gen</dc:creator>
		<pubDate>Wed, 12 Nov 2008 10:37:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4950#comment-111499</guid>
		<description>&#039;But Kotick also has plans for &quot;three, maybe four exciting new intellectual properties&quot;, including one contribution laid down by himself at the company restrooms. He hopes that this fresh, steaming license can be repeatedly sold to customers on an annual basis.&#039;</description>
		<content:encoded><![CDATA[<p>&#8216;But Kotick also has plans for &#8220;three, maybe four exciting new intellectual properties&#8221;, including one contribution laid down by himself at the company restrooms. He hopes that this fresh, steaming license can be repeatedly sold to customers on an annual basis.&#8217;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Larington</title>
		<link>http://www.rockpapershotgun.com/2008/11/10/ubisoft-bigs-up-massive/comment-page-1/#comment-111461</link>
		<dc:creator>Larington</dc:creator>
		<pubDate>Wed, 12 Nov 2008 09:08:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4950#comment-111461</guid>
		<description>http://www.gamesindustry.biz/articles/sierra-games-cut-for-not-exhibiting-potential-to-be-exploited-says-kotick

What I mean is, stuff like this can set alarm bells ringing in my mind.</description>
		<content:encoded><![CDATA[<p><a href="http://www.gamesindustry.biz/articles/sierra-games-cut-for-not-exhibiting-potential-to-be-exploited-says-kotick" rel="nofollow">http://www.gamesindustry.biz/articles/sierra-games-cut-for-not-exhibiting-potential-to-be-exploited-says-kotick</a></p>
<p>What I mean is, stuff like this can set alarm bells ringing in my mind.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Rain</title>
		<link>http://www.rockpapershotgun.com/2008/11/10/ubisoft-bigs-up-massive/comment-page-1/#comment-111261</link>
		<dc:creator>Rain</dc:creator>
		<pubDate>Tue, 11 Nov 2008 17:39:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4950#comment-111261</guid>
		<description>Ah Tom Clancy&#039;s World in Conflict.</description>
		<content:encoded><![CDATA[<p>Ah Tom Clancy&#8217;s World in Conflict.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: N-Al</title>
		<link>http://www.rockpapershotgun.com/2008/11/10/ubisoft-bigs-up-massive/comment-page-1/#comment-111205</link>
		<dc:creator>N-Al</dc:creator>
		<pubDate>Tue, 11 Nov 2008 14:25:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4950#comment-111205</guid>
		<description>Just recently had the chance to play the WiC demo, was pretty impressed. Definitely a title I&#039;ll be picking up at some point. 

Hope Massive doesn&#039;t get &#039;compromised&#039; in any way by this move.</description>
		<content:encoded><![CDATA[<p>Just recently had the chance to play the WiC demo, was pretty impressed. Definitely a title I&#8217;ll be picking up at some point. </p>
<p>Hope Massive doesn&#8217;t get &#8216;compromised&#8217; in any way by this move.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Zarniwoop</title>
		<link>http://www.rockpapershotgun.com/2008/11/10/ubisoft-bigs-up-massive/comment-page-1/#comment-111144</link>
		<dc:creator>Zarniwoop</dc:creator>
		<pubDate>Tue, 11 Nov 2008 11:08:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4950#comment-111144</guid>
		<description>I&#039;ve said it before and I&#039;ll say it again. The proper name for merger between Activision and Blizzard is &lt;b&gt;BLIZZIVISION&lt;/b&gt;.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve said it before and I&#8217;ll say it again. The proper name for merger between Activision and Blizzard is <b>BLIZZIVISION</b>.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jocho</title>
		<link>http://www.rockpapershotgun.com/2008/11/10/ubisoft-bigs-up-massive/comment-page-1/#comment-111121</link>
		<dc:creator>Jocho</dc:creator>
		<pubDate>Tue, 11 Nov 2008 09:29:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4950#comment-111121</guid>
		<description>Larington, ActivitionBlizzard has pretty much nothing to do with Blizzard, the name pretty much got picked for it&#039;s popularity. The &quot;Blizzard&quot; part is actually old Vivendi, or Sierrra.

On topic, I like these news: Better Ubisoft and more Massive then no Ubisoft and perhaps no Massive (which would be a shame).</description>
		<content:encoded><![CDATA[<p>Larington, ActivitionBlizzard has pretty much nothing to do with Blizzard, the name pretty much got picked for it&#8217;s popularity. The &#8220;Blizzard&#8221; part is actually old Vivendi, or Sierrra.</p>
<p>On topic, I like these news: Better Ubisoft and more Massive then no Ubisoft and perhaps no Massive (which would be a shame).</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Larington</title>
		<link>http://www.rockpapershotgun.com/2008/11/10/ubisoft-bigs-up-massive/comment-page-1/#comment-111116</link>
		<dc:creator>Larington</dc:creator>
		<pubDate>Tue, 11 Nov 2008 09:08:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4950#comment-111116</guid>
		<description>Am I the only one who thinks that since the merger activision-blizzard have completely lost part of the heart and soul of what made blizzard such a well liked publisher?

What actiblizz&#039;s leadership is saying and doing at the moment seems to me to be several levels less inspiring than EAs behaviour, which is a turn up for the books.</description>
		<content:encoded><![CDATA[<p>Am I the only one who thinks that since the merger activision-blizzard have completely lost part of the heart and soul of what made blizzard such a well liked publisher?</p>
<p>What actiblizz&#8217;s leadership is saying and doing at the moment seems to me to be several levels less inspiring than EAs behaviour, which is a turn up for the books.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jim Rossignol</title>
		<link>http://www.rockpapershotgun.com/2008/11/10/ubisoft-bigs-up-massive/comment-page-1/#comment-111114</link>
		<dc:creator>Jim Rossignol</dc:creator>
		<pubDate>Tue, 11 Nov 2008 08:59:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4950#comment-111114</guid>
		<description>&lt;blockquote&gt;I’m hoping for a real Ground Control 3. Without resource points, re-drops, or any of the other sissy stuff they put in there after GC1.&lt;/blockquote&gt;

Amen! Sadly I think they&#039;ve decided enough was enough with the GC series, which did not sell particularly well.</description>
		<content:encoded><![CDATA[<blockquote><p>I’m hoping for a real Ground Control 3. Without resource points, re-drops, or any of the other sissy stuff they put in there after GC1.</p></blockquote>
<p>Amen! Sadly I think they&#8217;ve decided enough was enough with the GC series, which did not sell particularly well.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Skurmedel</title>
		<link>http://www.rockpapershotgun.com/2008/11/10/ubisoft-bigs-up-massive/comment-page-1/#comment-111113</link>
		<dc:creator>Skurmedel</dc:creator>
		<pubDate>Tue, 11 Nov 2008 08:58:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4950#comment-111113</guid>
		<description>Viva la Suede!</description>
		<content:encoded><![CDATA[<p>Viva la Suede!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Viperion</title>
		<link>http://www.rockpapershotgun.com/2008/11/10/ubisoft-bigs-up-massive/comment-page-1/#comment-111065</link>
		<dc:creator>Viperion</dc:creator>
		<pubDate>Tue, 11 Nov 2008 02:56:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4950#comment-111065</guid>
		<description>I&#039;m hoping for a real Ground Control 3.  Without resource points, re-drops, or any of the other sissy stuff they put in there after GC1.  GC1 is my #2 game of all time (right after Total Annihilation), and I would be truly excited for a real GC3.  Also, the GC1 campaign was one of the best done campaigns I have ever played in a RTT/S game, and WiC disappointed me, so I need a good one to get the taste out.</description>
		<content:encoded><![CDATA[<p>I&#8217;m hoping for a real Ground Control 3.  Without resource points, re-drops, or any of the other sissy stuff they put in there after GC1.  GC1 is my #2 game of all time (right after Total Annihilation), and I would be truly excited for a real GC3.  Also, the GC1 campaign was one of the best done campaigns I have ever played in a RTT/S game, and WiC disappointed me, so I need a good one to get the taste out.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Real Horrorshow</title>
		<link>http://www.rockpapershotgun.com/2008/11/10/ubisoft-bigs-up-massive/comment-page-1/#comment-111053</link>
		<dc:creator>Real Horrorshow</dc:creator>
		<pubDate>Tue, 11 Nov 2008 02:03:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4950#comment-111053</guid>
		<description>World in Conflict was a near-perfect masterpiece IMO.  Glad to see Massive Ent. won&#039;t get flushed down the shitter.  I just hope they don&#039;t get stuck making Endwar sequels like others have said, or an extremely dumbed-down World in Conflict 2.</description>
		<content:encoded><![CDATA[<p>World in Conflict was a near-perfect masterpiece IMO.  Glad to see Massive Ent. won&#8217;t get flushed down the shitter.  I just hope they don&#8217;t get stuck making Endwar sequels like others have said, or an extremely dumbed-down World in Conflict 2.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: subedii</title>
		<link>http://www.rockpapershotgun.com/2008/11/10/ubisoft-bigs-up-massive/comment-page-1/#comment-111038</link>
		<dc:creator>subedii</dc:creator>
		<pubDate>Tue, 11 Nov 2008 00:29:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=4950#comment-111038</guid>
		<description>I wanted to enjoy WiC, but at the time I got it I wasn&#039;t really able to play multiplayer with it. I ended up swapping it for Company of Heroes, which has a really awesome singleplayer campaign. Not to say that WiC&#039;s singleplayer is bad, it&#039;s also quite good, but the game is primarily multiplayer and the campaign just didn&#039;t hold my attention the way that CoH&#039;s campaign did.

Anyway, hope Massive get opportunities to make more good games in future. Despite not playing it much, it really is a genuine shame that World in Conflict didn&#039;t sell more.</description>
		<content:encoded><![CDATA[<p>I wanted to enjoy WiC, but at the time I got it I wasn&#8217;t really able to play multiplayer with it. I ended up swapping it for Company of Heroes, which has a really awesome singleplayer campaign. Not to say that WiC&#8217;s singleplayer is bad, it&#8217;s also quite good, but the game is primarily multiplayer and the campaign just didn&#8217;t hold my attention the way that CoH&#8217;s campaign did.</p>
<p>Anyway, hope Massive get opportunities to make more good games in future. Despite not playing it much, it really is a genuine shame that World in Conflict didn&#8217;t sell more.</p>
]]></content:encoded>
	</item>
</channel>
</rss>

<!-- Dynamic page generated in 0.163 seconds. -->
<!-- Cached page generated by WP-Super-Cache on 2009-11-22 04:27:03 -->
