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	<title>Comments on: Prince of Persia Trailers Bonanza</title>
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	<link>http://www.rockpapershotgun.com/2008/11/14/prince-of-persia-trailers-bonanza/</link>
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		<title>By: Anthony Damiani</title>
		<link>http://www.rockpapershotgun.com/2008/11/14/prince-of-persia-trailers-bonanza/comment-page-1/#comment-113245</link>
		<dc:creator>Anthony Damiani</dc:creator>
		<pubDate>Sun, 16 Nov 2008 09:55:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5097#comment-113245</guid>
		<description>I (*heart*) their shaders.</description>
		<content:encoded><![CDATA[<p>I (*heart*) their shaders.</p>
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		<title>By: That Fuzzy Bastard</title>
		<link>http://www.rockpapershotgun.com/2008/11/14/prince-of-persia-trailers-bonanza/comment-page-1/#comment-112680</link>
		<dc:creator>That Fuzzy Bastard</dc:creator>
		<pubDate>Sat, 15 Nov 2008 07:47:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5097#comment-112680</guid>
		<description>It looks like they&#039;ve finally dropped the brown-on-brown color scheme that ruined The Two Thrones.  I mean, I wanted to love that game, but there were just too many moments where I didn&#039;t know which way the enemy was facing because I COULDN&#039;T SEE!  The gameplay could have been great, but the inability to see anything at a distance made it more or less unplayable.</description>
		<content:encoded><![CDATA[<p>It looks like they&#8217;ve finally dropped the brown-on-brown color scheme that ruined The Two Thrones.  I mean, I wanted to love that game, but there were just too many moments where I didn&#8217;t know which way the enemy was facing because I COULDN&#8217;T SEE!  The gameplay could have been great, but the inability to see anything at a distance made it more or less unplayable.</p>
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		<title>By: koizure</title>
		<link>http://www.rockpapershotgun.com/2008/11/14/prince-of-persia-trailers-bonanza/comment-page-1/#comment-112608</link>
		<dc:creator>koizure</dc:creator>
		<pubDate>Sat, 15 Nov 2008 03:10:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5097#comment-112608</guid>
		<description>@Solario and N That Hope song truly is terrible and sounds just like a bank might like to have it in their commercial.

I just hope they have the same voice actor for the prince as in Sands of Time and Two Thrones. Better voiceacting in Sands of Time in my opinion though. Hope the inner monologue makes a comeback as in Sands of Time.</description>
		<content:encoded><![CDATA[<p>@Solario and N That Hope song truly is terrible and sounds just like a bank might like to have it in their commercial.</p>
<p>I just hope they have the same voice actor for the prince as in Sands of Time and Two Thrones. Better voiceacting in Sands of Time in my opinion though. Hope the inner monologue makes a comeback as in Sands of Time.</p>
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		<title>By: Scandalon</title>
		<link>http://www.rockpapershotgun.com/2008/11/14/prince-of-persia-trailers-bonanza/comment-page-1/#comment-112505</link>
		<dc:creator>Scandalon</dc:creator>
		<pubDate>Fri, 14 Nov 2008 21:34:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5097#comment-112505</guid>
		<description>Looks quite lovely. I do slightly wish I hadn&#039;t watched the HD version, then I probably wouldn&#039;t have been bothered so much by:

1 - &quot;10,000 years have past&quot;...it&#039;s &quot;passed&quot; dagnabit!

2- The jerkyness of the transitions from different animations. (Watch when he jumps over the broken bridge at 4:18 of the story video.) Everything else moves so well and fluidly, that those little hitches are that much more noticeable.

3 - My fear that they haven&#039;t solved the &quot;conveniently placed, surprisingly sturdy ledge/column/grill/horizontal bar/etc&quot; issue.

Finally, the story segment really made me go &quot;yea, yeah, okay, I know this story - saw/read/played it in Lord of the Rings, Zelda, Starwars, previous PoP&#039;s, tons of other titles, both good and bad. Yes, as a game, I expect it to be pretty good (perhaps a brilliant refinement of the series/genre), but story-wise, can we please have something a little less generic? How about we explore how/why our hero/protagonist is the only hope, what choices/sacrifices he had to make to get there, not just &quot;yea, the gods chose you, because, you know, you&#039;re athletic and good looking and need a pretty girl in your life&quot;.  How about a morally ambiguous situation, where standing up for principles contradicts what (at least seems) to be a practical solution to a problem?</description>
		<content:encoded><![CDATA[<p>Looks quite lovely. I do slightly wish I hadn&#8217;t watched the HD version, then I probably wouldn&#8217;t have been bothered so much by:</p>
<p>1 &#8211; &#8220;10,000 years have past&#8221;&#8230;it&#8217;s &#8220;passed&#8221; dagnabit!</p>
<p>2- The jerkyness of the transitions from different animations. (Watch when he jumps over the broken bridge at 4:18 of the story video.) Everything else moves so well and fluidly, that those little hitches are that much more noticeable.</p>
<p>3 &#8211; My fear that they haven&#8217;t solved the &#8220;conveniently placed, surprisingly sturdy ledge/column/grill/horizontal bar/etc&#8221; issue.</p>
<p>Finally, the story segment really made me go &#8220;yea, yeah, okay, I know this story &#8211; saw/read/played it in Lord of the Rings, Zelda, Starwars, previous PoP&#8217;s, tons of other titles, both good and bad. Yes, as a game, I expect it to be pretty good (perhaps a brilliant refinement of the series/genre), but story-wise, can we please have something a little less generic? How about we explore how/why our hero/protagonist is the only hope, what choices/sacrifices he had to make to get there, not just &#8220;yea, the gods chose you, because, you know, you&#8217;re athletic and good looking and need a pretty girl in your life&#8221;.  How about a morally ambiguous situation, where standing up for principles contradicts what (at least seems) to be a practical solution to a problem?</p>
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		<title>By: BrokenSymmetry</title>
		<link>http://www.rockpapershotgun.com/2008/11/14/prince-of-persia-trailers-bonanza/comment-page-1/#comment-112456</link>
		<dc:creator>BrokenSymmetry</dc:creator>
		<pubDate>Fri, 14 Nov 2008 19:50:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5097#comment-112456</guid>
		<description>That story trailer is the most beautiful trailer I have ever seen. Great voiceover, and beautiful transition into the song.</description>
		<content:encoded><![CDATA[<p>That story trailer is the most beautiful trailer I have ever seen. Great voiceover, and beautiful transition into the song.</p>
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		<title>By: Tom</title>
		<link>http://www.rockpapershotgun.com/2008/11/14/prince-of-persia-trailers-bonanza/comment-page-1/#comment-112376</link>
		<dc:creator>Tom</dc:creator>
		<pubDate>Fri, 14 Nov 2008 17:07:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5097#comment-112376</guid>
		<description>I&#039;m looking forward to this one.
Looks like they&#039;ve captured those stunning environments again.
It was the environments amongst other things that the first PoP so memorable.  Although I must admit I did enjoy the 2nd.  Quite enjoyed wandering around that bizarre castle of time.  Thought it was an interesting idea at least.</description>
		<content:encoded><![CDATA[<p>I&#8217;m looking forward to this one.<br />
Looks like they&#8217;ve captured those stunning environments again.<br />
It was the environments amongst other things that the first PoP so memorable.  Although I must admit I did enjoy the 2nd.  Quite enjoyed wandering around that bizarre castle of time.  Thought it was an interesting idea at least.</p>
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		<title>By: Solario</title>
		<link>http://www.rockpapershotgun.com/2008/11/14/prince-of-persia-trailers-bonanza/comment-page-1/#comment-112356</link>
		<dc:creator>Solario</dc:creator>
		<pubDate>Fri, 14 Nov 2008 16:33:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5097#comment-112356</guid>
		<description>I&#039;m actually kind of excited about this, despite losing interest in the games after Sands of Time. It looks great, not as brown and gray as the second and third game. I hope the puzzles and acrobatics take a front seat instead of the combat compared to the followups as well. 

Only problem I have is that the Help song in the end is also used in commercials for my bank, so I keep wondering when an accountant will appear and lecture me about the importance of starting a pension.</description>
		<content:encoded><![CDATA[<p>I&#8217;m actually kind of excited about this, despite losing interest in the games after Sands of Time. It looks great, not as brown and gray as the second and third game. I hope the puzzles and acrobatics take a front seat instead of the combat compared to the followups as well. </p>
<p>Only problem I have is that the Help song in the end is also used in commercials for my bank, so I keep wondering when an accountant will appear and lecture me about the importance of starting a pension.</p>
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		<title>By: Thirith</title>
		<link>http://www.rockpapershotgun.com/2008/11/14/prince-of-persia-trailers-bonanza/comment-page-1/#comment-112247</link>
		<dc:creator>Thirith</dc:creator>
		<pubDate>Fri, 14 Nov 2008 14:29:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5097#comment-112247</guid>
		<description>To be honest, if the game offers gameplay as fun as the last three &lt;i&gt;Prince of Persia&lt;/i&gt; games I&#039;m not too worried if the changes are only aesthetic in nature, just like John.

There aren&#039;t too many games that do the &lt;i&gt;PoP&lt;/i&gt;, and there are even fewer games that do it well. Having been a gamer since 1982, I still get a kick out of an immensely well executed genre title that doesn&#039;t push the boundaries of its genre yet is crafted brilliantly. See &lt;i&gt;Half-Life 2&lt;/i&gt;, see &lt;i&gt;Call of Duty 4&lt;/i&gt;.</description>
		<content:encoded><![CDATA[<p>To be honest, if the game offers gameplay as fun as the last three <i>Prince of Persia</i> games I&#8217;m not too worried if the changes are only aesthetic in nature, just like John.</p>
<p>There aren&#8217;t too many games that do the <i>PoP</i>, and there are even fewer games that do it well. Having been a gamer since 1982, I still get a kick out of an immensely well executed genre title that doesn&#8217;t push the boundaries of its genre yet is crafted brilliantly. See <i>Half-Life 2</i>, see <i>Call of Duty 4</i>.</p>
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		<title>By: Bobsy</title>
		<link>http://www.rockpapershotgun.com/2008/11/14/prince-of-persia-trailers-bonanza/comment-page-1/#comment-112242</link>
		<dc:creator>Bobsy</dc:creator>
		<pubDate>Fri, 14 Nov 2008 14:18:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5097#comment-112242</guid>
		<description>Could it be that we&#039;re burned out on Princing around Persia? I mean, I too enjoyed the previous trilogy, but I guess the thrill has more or less gone now. Perhaps rather worryingly, the prospect of a magic lady flanging around with us is actually less exciting than a rewind button. Goddamn demographics.</description>
		<content:encoded><![CDATA[<p>Could it be that we&#8217;re burned out on Princing around Persia? I mean, I too enjoyed the previous trilogy, but I guess the thrill has more or less gone now. Perhaps rather worryingly, the prospect of a magic lady flanging around with us is actually less exciting than a rewind button. Goddamn demographics.</p>
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		<title>By: Ian</title>
		<link>http://www.rockpapershotgun.com/2008/11/14/prince-of-persia-trailers-bonanza/comment-page-1/#comment-112240</link>
		<dc:creator>Ian</dc:creator>
		<pubDate>Fri, 14 Nov 2008 14:07:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5097#comment-112240</guid>
		<description>I adored Sands of Time and quite liked Warrior Within and (more than WW) Two Thrones. When the game was announced I was very excited at more PoP action and yet I feel almost totaly apathy towards it. What&#039;s worse is that I &lt;i&gt;don&#039;t know why&lt;/i&gt;. :(</description>
		<content:encoded><![CDATA[<p>I adored Sands of Time and quite liked Warrior Within and (more than WW) Two Thrones. When the game was announced I was very excited at more PoP action and yet I feel almost totaly apathy towards it. What&#8217;s worse is that I <i>don&#8217;t know why</i>. :(</p>
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		<title>By: cyrenic</title>
		<link>http://www.rockpapershotgun.com/2008/11/14/prince-of-persia-trailers-bonanza/comment-page-1/#comment-112238</link>
		<dc:creator>cyrenic</dc:creator>
		<pubDate>Fri, 14 Nov 2008 13:59:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5097#comment-112238</guid>
		<description>Didn&#039;t this get delayed by a week?</description>
		<content:encoded><![CDATA[<p>Didn&#8217;t this get delayed by a week?</p>
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