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	<title>Comments on: Left 4 Dustbowl</title>
	<atom:link href="http://www.rockpapershotgun.com/2008/11/18/left-4-dustbowl/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.rockpapershotgun.com/2008/11/18/left-4-dustbowl/</link>
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		<title>By: velt88</title>
		<link>http://www.rockpapershotgun.com/2008/11/18/left-4-dustbowl/comment-page-1/#comment-114949</link>
		<dc:creator>velt88</dc:creator>
		<pubDate>Wed, 19 Nov 2008 17:04:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5222#comment-114949</guid>
		<description>I have enough respect for valve, to assume they won&#039;t give two flying scrotum follicles about the fact that the mod contains maps from one of their other games.  

You&#039;ll be playing a game you paid for. It&#039;s not like you can play TF2 through left for dead, so I don&#039;t see any reason they would get hoity toity about it.</description>
		<content:encoded><![CDATA[<p>I have enough respect for valve, to assume they won&#8217;t give two flying scrotum follicles about the fact that the mod contains maps from one of their other games.  </p>
<p>You&#8217;ll be playing a game you paid for. It&#8217;s not like you can play TF2 through left for dead, so I don&#8217;t see any reason they would get hoity toity about it.</p>
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		<title>By: El_MUERkO</title>
		<link>http://www.rockpapershotgun.com/2008/11/18/left-4-dustbowl/comment-page-1/#comment-114925</link>
		<dc:creator>El_MUERkO</dc:creator>
		<pubDate>Wed, 19 Nov 2008 16:07:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5222#comment-114925</guid>
		<description>It&#039;s a good start that&#039;ll hopefully lead to lots of user made maps!

But the quality of the 4 chapters is undeniable and I&#039;m hoping Valve gets the DLC bug and we get a steady stream of content for L4D.

Four new chapters a year, once every three months sounds about right :D</description>
		<content:encoded><![CDATA[<p>It&#8217;s a good start that&#8217;ll hopefully lead to lots of user made maps!</p>
<p>But the quality of the 4 chapters is undeniable and I&#8217;m hoping Valve gets the DLC bug and we get a steady stream of content for L4D.</p>
<p>Four new chapters a year, once every three months sounds about right :D</p>
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		<title>By: Ginger Yellow</title>
		<link>http://www.rockpapershotgun.com/2008/11/18/left-4-dustbowl/comment-page-1/#comment-114865</link>
		<dc:creator>Ginger Yellow</dc:creator>
		<pubDate>Wed, 19 Nov 2008 13:58:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5222#comment-114865</guid>
		<description>&quot;Its not legal if you dont own TF2&quot;

I can&#039;t imagine more than about 5% of L4D players don&#039;t have TF2 as well, at least on PC.</description>
		<content:encoded><![CDATA[<p>&#8220;Its not legal if you dont own TF2&#8243;</p>
<p>I can&#8217;t imagine more than about 5% of L4D players don&#8217;t have TF2 as well, at least on PC.</p>
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		<title>By: fulis</title>
		<link>http://www.rockpapershotgun.com/2008/11/18/left-4-dustbowl/comment-page-1/#comment-114799</link>
		<dc:creator>fulis</dc:creator>
		<pubDate>Wed, 19 Nov 2008 11:44:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5222#comment-114799</guid>
		<description>I don&#039;t dislike the game but whenever the press talked about it it was like it was twice as good as coke or something. I mean, this game got so much love from the press

I think it&#039;s fun but I thought I&#039;d have more fun. You know, it&#039;s kind of repetitive. The monsters don&#039;t spawn in the same place each time but the differences between different playthroughs don&#039;t matter much (I think).

Yes you can access a server browser with a console command but that doesn&#039;t help. In for example CS I can find a swedish server and there will be swedes in it. In this there will be random people in the servers. I can&#039;t even see my ping ingame! I haven&#039;t gotten my friends to get this either which of course makes it less fun but you can&#039;t invalidate anyone&#039;s experience.

It&#039;s like, you pushed it back again and again and again for.. this?</description>
		<content:encoded><![CDATA[<p>I don&#8217;t dislike the game but whenever the press talked about it it was like it was twice as good as coke or something. I mean, this game got so much love from the press</p>
<p>I think it&#8217;s fun but I thought I&#8217;d have more fun. You know, it&#8217;s kind of repetitive. The monsters don&#8217;t spawn in the same place each time but the differences between different playthroughs don&#8217;t matter much (I think).</p>
<p>Yes you can access a server browser with a console command but that doesn&#8217;t help. In for example CS I can find a swedish server and there will be swedes in it. In this there will be random people in the servers. I can&#8217;t even see my ping ingame! I haven&#8217;t gotten my friends to get this either which of course makes it less fun but you can&#8217;t invalidate anyone&#8217;s experience.</p>
<p>It&#8217;s like, you pushed it back again and again and again for.. this?</p>
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		<title>By: Bobsy</title>
		<link>http://www.rockpapershotgun.com/2008/11/18/left-4-dustbowl/comment-page-1/#comment-114794</link>
		<dc:creator>Bobsy</dc:creator>
		<pubDate>Wed, 19 Nov 2008 11:38:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5222#comment-114794</guid>
		<description>I &lt;i&gt;like&lt;/i&gt; the idea of the Heavy laughing his tiny face off while mowing down hordes of zombs.</description>
		<content:encoded><![CDATA[<p>I <i>like</i> the idea of the Heavy laughing his tiny face off while mowing down hordes of zombs.</p>
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		<title>By: Trezoristo</title>
		<link>http://www.rockpapershotgun.com/2008/11/18/left-4-dustbowl/comment-page-1/#comment-114759</link>
		<dc:creator>Trezoristo</dc:creator>
		<pubDate>Wed, 19 Nov 2008 09:57:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5222#comment-114759</guid>
		<description>Could be nice to walk through episode 2 in &#039;Left4Dead&#039; mode. The first part of the game under constant attack of antlios, the second part it&#039;s zombies and combine.</description>
		<content:encoded><![CDATA[<p>Could be nice to walk through episode 2 in &#8216;Left4Dead&#8217; mode. The first part of the game under constant attack of antlios, the second part it&#8217;s zombies and combine.</p>
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		<title>By: Tei</title>
		<link>http://www.rockpapershotgun.com/2008/11/18/left-4-dustbowl/comment-page-1/#comment-114728</link>
		<dc:creator>Tei</dc:creator>
		<pubDate>Wed, 19 Nov 2008 07:43:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5222#comment-114728</guid>
		<description>In the old Quake1 BSP format, the light entities where not removed. So re-lighting a map was easy, you just run the tool again with different parameters (light.exe?).  I think Valve remove the lights on his BSP format, or It will be really easy to re-light all maps.  It seems theres another problem, because theres a new VBSP version for L4D, and not all tools work for it (no the decompilers...).
But I guest Valve will distribute tools/docs, so will be feasible to make a tool to &quot;adapt&quot; automatically a level for l4d.

&lt;i&gt;Is it legal to distribute official content like that? &lt;/i&gt;
I don&#039;t know now, but most mods used to distribute lots of files from the game is mod from. After all.. a mod is derived content ( mod = modification, modification of that? the original content).

I even remenber that some counter-strike versions got distribute with lots of crud, unused stuff to make the filesize big (or that is a urban leyend?).

Conclusion:
Modding is gray area, so If a dev let you mod his game, run for it, and ignore this issues.</description>
		<content:encoded><![CDATA[<p>In the old Quake1 BSP format, the light entities where not removed. So re-lighting a map was easy, you just run the tool again with different parameters (light.exe?).  I think Valve remove the lights on his BSP format, or It will be really easy to re-light all maps.  It seems theres another problem, because theres a new VBSP version for L4D, and not all tools work for it (no the decompilers&#8230;).<br />
But I guest Valve will distribute tools/docs, so will be feasible to make a tool to &#8220;adapt&#8221; automatically a level for l4d.</p>
<p><i>Is it legal to distribute official content like that? </i><br />
I don&#8217;t know now, but most mods used to distribute lots of files from the game is mod from. After all.. a mod is derived content ( mod = modification, modification of that? the original content).</p>
<p>I even remenber that some counter-strike versions got distribute with lots of crud, unused stuff to make the filesize big (or that is a urban leyend?).</p>
<p>Conclusion:<br />
Modding is gray area, so If a dev let you mod his game, run for it, and ignore this issues.</p>
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		<title>By: john t</title>
		<link>http://www.rockpapershotgun.com/2008/11/18/left-4-dustbowl/comment-page-1/#comment-114708</link>
		<dc:creator>john t</dc:creator>
		<pubDate>Wed, 19 Nov 2008 05:13:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5222#comment-114708</guid>
		<description>What, we&#039;ve gone this far without someone suggesting a Portal/L4D crossover‽</description>
		<content:encoded><![CDATA[<p>What, we&#8217;ve gone this far without someone suggesting a Portal/L4D crossover‽</p>
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		<title>By: Dorian Cornelius Jasper</title>
		<link>http://www.rockpapershotgun.com/2008/11/18/left-4-dustbowl/comment-page-1/#comment-114705</link>
		<dc:creator>Dorian Cornelius Jasper</dc:creator>
		<pubDate>Wed, 19 Nov 2008 05:05:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5222#comment-114705</guid>
		<description>@Erlam:  &lt;i&gt;Ye gods&lt;/i&gt; I&#039;ve never agreed with you more.

Would probably be wonky as all hell to actually play, but &lt;i&gt;man&lt;/i&gt; that&#039;d be something to see.</description>
		<content:encoded><![CDATA[<p>@Erlam:  <i>Ye gods</i> I&#8217;ve never agreed with you more.</p>
<p>Would probably be wonky as all hell to actually play, but <i>man</i> that&#8217;d be something to see.</p>
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		<title>By: hydra9</title>
		<link>http://www.rockpapershotgun.com/2008/11/18/left-4-dustbowl/comment-page-1/#comment-114682</link>
		<dc:creator>hydra9</dc:creator>
		<pubDate>Wed, 19 Nov 2008 02:46:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5222#comment-114682</guid>
		<description>Re: Matchmaking system.
You can enter a console command (can&#039;t remember it - haven&#039;t tried it) which enables a server browser, as seen in other Valve titles. I don&#039;t know why it&#039;s relegated to a console command but it&#039;s there and it works, apparently.

And I&#039;d like to say this in defense of folks from other countries and &#039;random&#039; people:
I&#039;ve been pleasantly surprised by my fellow humans, of all nationalities, while playing this game. I&#039;ve played some amazing matches with all kinds of people. Most of the time, I&#039;m not even aware of their location. I can honestly say that 80-90% of them have been intelligent, good players. I&#039;ve met no griefers (just a few Rambos and idiots). Usually, after a particularly good game, I&#039;ll add a couple of people as friends and might play with them on another day. Plus everyone seems to have a decent command of English (while my command of foreign languages is lazily nonexistent). Random folks add spice to the mix and I like &#039;em. So far.</description>
		<content:encoded><![CDATA[<p>Re: Matchmaking system.<br />
You can enter a console command (can&#8217;t remember it &#8211; haven&#8217;t tried it) which enables a server browser, as seen in other Valve titles. I don&#8217;t know why it&#8217;s relegated to a console command but it&#8217;s there and it works, apparently.</p>
<p>And I&#8217;d like to say this in defense of folks from other countries and &#8216;random&#8217; people:<br />
I&#8217;ve been pleasantly surprised by my fellow humans, of all nationalities, while playing this game. I&#8217;ve played some amazing matches with all kinds of people. Most of the time, I&#8217;m not even aware of their location. I can honestly say that 80-90% of them have been intelligent, good players. I&#8217;ve met no griefers (just a few Rambos and idiots). Usually, after a particularly good game, I&#8217;ll add a couple of people as friends and might play with them on another day. Plus everyone seems to have a decent command of English (while my command of foreign languages is lazily nonexistent). Random folks add spice to the mix and I like &#8216;em. So far.</p>
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		<title>By: Erlam</title>
		<link>http://www.rockpapershotgun.com/2008/11/18/left-4-dustbowl/comment-page-1/#comment-114680</link>
		<dc:creator>Erlam</dc:creator>
		<pubDate>Wed, 19 Nov 2008 02:35:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5222#comment-114680</guid>
		<description>What we need now is L4D playable &lt;i&gt; as the TF2 classes.&lt;/i&gt;

I beat Quake 1 using a QTF Pyro, soldier, spy (hilarious, I assure you) and sniper.</description>
		<content:encoded><![CDATA[<p>What we need now is L4D playable <i> as the TF2 classes.</i></p>
<p>I beat Quake 1 using a QTF Pyro, soldier, spy (hilarious, I assure you) and sniper.</p>
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		<title>By: Grandstone</title>
		<link>http://www.rockpapershotgun.com/2008/11/18/left-4-dustbowl/comment-page-1/#comment-114664</link>
		<dc:creator>Grandstone</dc:creator>
		<pubDate>Wed, 19 Nov 2008 01:45:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5222#comment-114664</guid>
		<description>It might be that I&#039;m playing in the United States, which, for all I know, might make a difference, but I&#039;ve never had to play with people who speak a different language from mine.  Maybe it&#039;s more of a problem in places with greater lingual diversity.  In any case, there probably should be a way to set your preferred language so that this communication-heavy game doesn&#039;t get ruined.</description>
		<content:encoded><![CDATA[<p>It might be that I&#8217;m playing in the United States, which, for all I know, might make a difference, but I&#8217;ve never had to play with people who speak a different language from mine.  Maybe it&#8217;s more of a problem in places with greater lingual diversity.  In any case, there probably should be a way to set your preferred language so that this communication-heavy game doesn&#8217;t get ruined.</p>
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