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	<title>Comments on: Left 4 Dead RPS Review Face-Off</title>
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	<link>http://www.rockpapershotgun.com/2008/11/19/left-4-dead-rps-review-face-off/</link>
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		<title>By: Left 4 Dead Enthusiast</title>
		<link>http://www.rockpapershotgun.com/2008/11/19/left-4-dead-rps-review-face-off/comment-page-2/#comment-118682</link>
		<dc:creator>Left 4 Dead Enthusiast</dc:creator>
		<pubDate>Sun, 30 Nov 2008 14:53:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5254#comment-118682</guid>
		<description>this game to me is a 12 out of 10. Game of the year. Just wanted to say this. Bye</description>
		<content:encoded><![CDATA[<p>this game to me is a 12 out of 10. Game of the year. Just wanted to say this. Bye</p>
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	<item>
		<title>By: michaelfeb16</title>
		<link>http://www.rockpapershotgun.com/2008/11/19/left-4-dead-rps-review-face-off/comment-page-2/#comment-115779</link>
		<dc:creator>michaelfeb16</dc:creator>
		<pubDate>Fri, 21 Nov 2008 23:23:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5254#comment-115779</guid>
		<description>Dan, you&#039;ve got it all wrong about the infected spawn times. 

If it was any faster the survivors would never have a chance. The spawn time is ideal. It strikes a great balance of not overwhelming the survivors while keeping them under constant pressure. It is short enough that the infected cannot ignore the game, but not so short that suicide is rewarded.

It encourages smart gameplay on both sides.</description>
		<content:encoded><![CDATA[<p>Dan, you&#8217;ve got it all wrong about the infected spawn times. </p>
<p>If it was any faster the survivors would never have a chance. The spawn time is ideal. It strikes a great balance of not overwhelming the survivors while keeping them under constant pressure. It is short enough that the infected cannot ignore the game, but not so short that suicide is rewarded.</p>
<p>It encourages smart gameplay on both sides.</p>
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		<title>By: Dan</title>
		<link>http://www.rockpapershotgun.com/2008/11/19/left-4-dead-rps-review-face-off/comment-page-2/#comment-115733</link>
		<dc:creator>Dan</dc:creator>
		<pubDate>Fri, 21 Nov 2008 20:35:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5254#comment-115733</guid>
		<description>There&#039;s one major flaw with this game, and that is the respawn time for the infected is way too long. It needs to be taken down to at least 10 seconds. I mean in a shoot &#039;em up game where you can die easily, you don&#039;t realy want to have to wait half a minute for each respawn!</description>
		<content:encoded><![CDATA[<p>There&#8217;s one major flaw with this game, and that is the respawn time for the infected is way too long. It needs to be taken down to at least 10 seconds. I mean in a shoot &#8216;em up game where you can die easily, you don&#8217;t realy want to have to wait half a minute for each respawn!</p>
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	<item>
		<title>By: Saul</title>
		<link>http://www.rockpapershotgun.com/2008/11/19/left-4-dead-rps-review-face-off/comment-page-2/#comment-115513</link>
		<dc:creator>Saul</dc:creator>
		<pubDate>Fri, 21 Nov 2008 01:50:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5254#comment-115513</guid>
		<description>I will get more play-time out of this game than any other for years. I would pay double the sticker price.

Eleven out of ten.</description>
		<content:encoded><![CDATA[<p>I will get more play-time out of this game than any other for years. I would pay double the sticker price.</p>
<p>Eleven out of ten.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: AsubstanceD</title>
		<link>http://www.rockpapershotgun.com/2008/11/19/left-4-dead-rps-review-face-off/comment-page-2/#comment-115493</link>
		<dc:creator>AsubstanceD</dc:creator>
		<pubDate>Thu, 20 Nov 2008 23:46:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5254#comment-115493</guid>
		<description>That is right. I meant advanced. Haha. I look forward to playing it on expert, I am loving this game. I hope to see some of you guys playing it online soon.</description>
		<content:encoded><![CDATA[<p>That is right. I meant advanced. Haha. I look forward to playing it on expert, I am loving this game. I hope to see some of you guys playing it online soon.</p>
]]></content:encoded>
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	<item>
		<title>By: JonFitt</title>
		<link>http://www.rockpapershotgun.com/2008/11/19/left-4-dead-rps-review-face-off/comment-page-2/#comment-115492</link>
		<dc:creator>JonFitt</dc:creator>
		<pubDate>Thu, 20 Nov 2008 23:43:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5254#comment-115492</guid>
		<description>@dartt He might mean Advanced. Second hardest could be the second to the hardest i.e. advanced</description>
		<content:encoded><![CDATA[<p>@dartt He might mean Advanced. Second hardest could be the second to the hardest i.e. advanced</p>
]]></content:encoded>
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	<item>
		<title>By: dartt</title>
		<link>http://www.rockpapershotgun.com/2008/11/19/left-4-dead-rps-review-face-off/comment-page-2/#comment-115489</link>
		<dc:creator>dartt</dc:creator>
		<pubDate>Thu, 20 Nov 2008 23:39:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5254#comment-115489</guid>
		<description>@AsubstanceD Yes, that&#039;s why they have Advanced and Expert mode :)</description>
		<content:encoded><![CDATA[<p>@AsubstanceD Yes, that&#8217;s why they have Advanced and Expert mode :)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: AsubstanceD</title>
		<link>http://www.rockpapershotgun.com/2008/11/19/left-4-dead-rps-review-face-off/comment-page-2/#comment-115485</link>
		<dc:creator>AsubstanceD</dc:creator>
		<pubDate>Thu, 20 Nov 2008 23:31:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5254#comment-115485</guid>
		<description>I&#039;ve only played the first campaign on second hardest difficulty and anyone else find it a bit easy?</description>
		<content:encoded><![CDATA[<p>I&#8217;ve only played the first campaign on second hardest difficulty and anyone else find it a bit easy?</p>
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	<item>
		<title>By: JonFitt</title>
		<link>http://www.rockpapershotgun.com/2008/11/19/left-4-dead-rps-review-face-off/comment-page-2/#comment-115483</link>
		<dc:creator>JonFitt</dc:creator>
		<pubDate>Thu, 20 Nov 2008 23:24:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5254#comment-115483</guid>
		<description>Also, I saw the super generic announcement for the next Terminator film-game tie-in (&quot;action packed gameplay and detailed environments.&quot; ) my first thought was:

Terminator mod for L4D!</description>
		<content:encoded><![CDATA[<p>Also, I saw the super generic announcement for the next Terminator film-game tie-in (&#8221;action packed gameplay and detailed environments.&#8221; ) my first thought was:</p>
<p>Terminator mod for L4D!</p>
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	<item>
		<title>By: JonFitt</title>
		<link>http://www.rockpapershotgun.com/2008/11/19/left-4-dead-rps-review-face-off/comment-page-2/#comment-115481</link>
		<dc:creator>JonFitt</dc:creator>
		<pubDate>Thu, 20 Nov 2008 23:15:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5254#comment-115481</guid>
		<description>Deformable corn for L4D sequel.

Also, anyone else feel the M16 could do with a buff? It fits into an uncomfortable niche where it&#039;s not as good as the rifle at long range, and worse than the shotty at close range, and the ammo runs out way too soon.
I thought it was great in the demo, but I avoid it now.</description>
		<content:encoded><![CDATA[<p>Deformable corn for L4D sequel.</p>
<p>Also, anyone else feel the M16 could do with a buff? It fits into an uncomfortable niche where it&#8217;s not as good as the rifle at long range, and worse than the shotty at close range, and the ammo runs out way too soon.<br />
I thought it was great in the demo, but I avoid it now.</p>
]]></content:encoded>
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	<item>
		<title>By: cyrenic</title>
		<link>http://www.rockpapershotgun.com/2008/11/19/left-4-dead-rps-review-face-off/comment-page-2/#comment-115474</link>
		<dc:creator>cyrenic</dc:creator>
		<pubDate>Thu, 20 Nov 2008 22:35:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5254#comment-115474</guid>
		<description>That was me that sprinted out of the cornfield with you :D.  Damn watering apparatus blocking our way.</description>
		<content:encoded><![CDATA[<p>That was me that sprinted out of the cornfield with you :D.  Damn watering apparatus blocking our way.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: JonFitt</title>
		<link>http://www.rockpapershotgun.com/2008/11/19/left-4-dead-rps-review-face-off/comment-page-2/#comment-115455</link>
		<dc:creator>JonFitt</dc:creator>
		<pubDate>Thu, 20 Nov 2008 21:34:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5254#comment-115455</guid>
		<description>Oh man, the cornfield...

I was playing Campaign with Cyrenic and a couple of others last night and we got to our first cornfield. We weren&#039;t doing too well, and a couple of bad swarms on entering the cornfield had caused us all to get separated and two people were down dead. 

Us last 2 survivors made a mad dash out of the field, and the whole time I can hear a Boomer belching somewhere around us. A Boomer is the last thing we need (well one of 5 last things) so having got very lost I finally meet up with the other person and we spy the house and sprint out of the cornfield, me running backwards firing randomly hoping to hit the boomer.

That was intense.

I fear the cornfield.</description>
		<content:encoded><![CDATA[<p>Oh man, the cornfield&#8230;</p>
<p>I was playing Campaign with Cyrenic and a couple of others last night and we got to our first cornfield. We weren&#8217;t doing too well, and a couple of bad swarms on entering the cornfield had caused us all to get separated and two people were down dead. </p>
<p>Us last 2 survivors made a mad dash out of the field, and the whole time I can hear a Boomer belching somewhere around us. A Boomer is the last thing we need (well one of 5 last things) so having got very lost I finally meet up with the other person and we spy the house and sprint out of the cornfield, me running backwards firing randomly hoping to hit the boomer.</p>
<p>That was intense.</p>
<p>I fear the cornfield.</p>
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