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	<title>Comments on: &#8220;Hot Hot Hex&#8221;: Elven Legacy</title>
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		<item>
		<title>By: Stitched</title>
		<link>http://www.rockpapershotgun.com/2008/11/20/hot-hot-hex-elven-legacy/comment-page-1/#comment-115708</link>
		<dc:creator>Stitched</dc:creator>
		<pubDate>Fri, 21 Nov 2008 17:56:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5281#comment-115708</guid>
		<description>@eyemessiah

It&#039;s also the reason I could never get into Final Fantasy, as a series. A bunch of random encounters to make the game last 100+ hours and to level you up so that you can survive boss encounters. Ridiculous game design. Maybe it&#039;s gotten better since FFX but I wouldn&#039;t know. I only played 7 (never finished) and X (also never finished).</description>
		<content:encoded><![CDATA[<p>@eyemessiah</p>
<p>It&#8217;s also the reason I could never get into Final Fantasy, as a series. A bunch of random encounters to make the game last 100+ hours and to level you up so that you can survive boss encounters. Ridiculous game design. Maybe it&#8217;s gotten better since FFX but I wouldn&#8217;t know. I only played 7 (never finished) and X (also never finished).</p>
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		<title>By: eyemessiah</title>
		<link>http://www.rockpapershotgun.com/2008/11/20/hot-hot-hex-elven-legacy/comment-page-1/#comment-115696</link>
		<dc:creator>eyemessiah</dc:creator>
		<pubDate>Fri, 21 Nov 2008 16:56:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5281#comment-115696</guid>
		<description>@Stitched

Agreed, I can&#039;t stand it when killing trash mobs takes more than 60s.  If I get the opportunity to skip those fights I always take it (menu toggle cheat in Phantasy Star on the megadrive for instance!), but the catch is that often what you are skipping turns out to be 90% of the gameplay.  Sucks!</description>
		<content:encoded><![CDATA[<p>@Stitched</p>
<p>Agreed, I can&#8217;t stand it when killing trash mobs takes more than 60s.  If I get the opportunity to skip those fights I always take it (menu toggle cheat in Phantasy Star on the megadrive for instance!), but the catch is that often what you are skipping turns out to be 90% of the gameplay.  Sucks!</p>
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		<title>By: Stitched</title>
		<link>http://www.rockpapershotgun.com/2008/11/20/hot-hot-hex-elven-legacy/comment-page-1/#comment-115629</link>
		<dc:creator>Stitched</dc:creator>
		<pubDate>Fri, 21 Nov 2008 13:10:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5281#comment-115629</guid>
		<description>Playing King&#039;s Bounty, while definitely a pretty game, reminded me why I can never really go back to turn-based combat again; not after Baldur&#039;s Gate or any other fantasy-style game (featuring overhead view combat). It&#039;s the same reason why I dropped replaying Fallout 1 and 2; arguably both really great games in their time.  I just don&#039;t have the time for 15 minutes of random combat against spiders and knights again and again. It&#039;s infuriating, does nothing to push the story, and it&#039;s boring.</description>
		<content:encoded><![CDATA[<p>Playing King&#8217;s Bounty, while definitely a pretty game, reminded me why I can never really go back to turn-based combat again; not after Baldur&#8217;s Gate or any other fantasy-style game (featuring overhead view combat). It&#8217;s the same reason why I dropped replaying Fallout 1 and 2; arguably both really great games in their time.  I just don&#8217;t have the time for 15 minutes of random combat against spiders and knights again and again. It&#8217;s infuriating, does nothing to push the story, and it&#8217;s boring.</p>
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		<title>By: Nick</title>
		<link>http://www.rockpapershotgun.com/2008/11/20/hot-hot-hex-elven-legacy/comment-page-1/#comment-115477</link>
		<dc:creator>Nick</dc:creator>
		<pubDate>Thu, 20 Nov 2008 23:04:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5281#comment-115477</guid>
		<description>&quot;I think the major offender was the classic turn-based flaw, units that soak up far too much punishment before they die&quot;  

Hmm, I&#039;ll have to disagree with that, both in it being the classic turn based flaw and a flaw of Fantasy Wars.</description>
		<content:encoded><![CDATA[<p>&#8220;I think the major offender was the classic turn-based flaw, units that soak up far too much punishment before they die&#8221;  </p>
<p>Hmm, I&#8217;ll have to disagree with that, both in it being the classic turn based flaw and a flaw of Fantasy Wars.</p>
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		<title>By: cheeba</title>
		<link>http://www.rockpapershotgun.com/2008/11/20/hot-hot-hex-elven-legacy/comment-page-1/#comment-115411</link>
		<dc:creator>cheeba</dc:creator>
		<pubDate>Thu, 20 Nov 2008 18:41:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5281#comment-115411</guid>
		<description>I really wanted to like it, but Fantasy Wars was dull as sin. I think the major offender was the classic turn-based flaw, units that soak up far too much punishment before they die. Also, it was generic on a level even generic fantasy mmo XVII would balk at.

For some decent Fantasy TBS that almost nobody played, Ascension to the Throne was surprisingly good, once you got past the stupidest difficulty curve (difficulty cliff, more like) known to man. They must&#039;ve missed the part in playtesting where your hero could be easily killed in the first turn of the first battle, ending your game, unless you were very, very lucky/careful. Still, it opened up nicely after that.</description>
		<content:encoded><![CDATA[<p>I really wanted to like it, but Fantasy Wars was dull as sin. I think the major offender was the classic turn-based flaw, units that soak up far too much punishment before they die. Also, it was generic on a level even generic fantasy mmo XVII would balk at.</p>
<p>For some decent Fantasy TBS that almost nobody played, Ascension to the Throne was surprisingly good, once you got past the stupidest difficulty curve (difficulty cliff, more like) known to man. They must&#8217;ve missed the part in playtesting where your hero could be easily killed in the first turn of the first battle, ending your game, unless you were very, very lucky/careful. Still, it opened up nicely after that.</p>
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		<title>By: Nick</title>
		<link>http://www.rockpapershotgun.com/2008/11/20/hot-hot-hex-elven-legacy/comment-page-1/#comment-115398</link>
		<dc:creator>Nick</dc:creator>
		<pubDate>Thu, 20 Nov 2008 18:08:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5281#comment-115398</guid>
		<description>Tei: because it IS inferior, nothing crazy about it, TIE Fighter has been the pinnacle of space combat games and the only thing close in terms of quality has been freespace 2.

I am glad there is another game from the Fantasy Wars guys, I enjoyed FW for the most part, though the increasingly cruel lack of units if you lost some and extreme lack of money to buy new ones unless you were somehow able to complete a mission in 3 turns with an already diminished force to get the extra bonus made it a slippery slope if you had a close game.</description>
		<content:encoded><![CDATA[<p>Tei: because it IS inferior, nothing crazy about it, TIE Fighter has been the pinnacle of space combat games and the only thing close in terms of quality has been freespace 2.</p>
<p>I am glad there is another game from the Fantasy Wars guys, I enjoyed FW for the most part, though the increasingly cruel lack of units if you lost some and extreme lack of money to buy new ones unless you were somehow able to complete a mission in 3 turns with an already diminished force to get the extra bonus made it a slippery slope if you had a close game.</p>
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		<title>By: Corbeaubm</title>
		<link>http://www.rockpapershotgun.com/2008/11/20/hot-hot-hex-elven-legacy/comment-page-1/#comment-115386</link>
		<dc:creator>Corbeaubm</dc:creator>
		<pubDate>Thu, 20 Nov 2008 17:42:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5281#comment-115386</guid>
		<description>Fantasy Wars was good, and Elven Legacy promises to be better from what I&#039;ve read about it (the trailer is pretty boring, but that&#039;s what happens when you showcase turn-based gameplay).  I will be buying Elven Legacy for sure.</description>
		<content:encoded><![CDATA[<p>Fantasy Wars was good, and Elven Legacy promises to be better from what I&#8217;ve read about it (the trailer is pretty boring, but that&#8217;s what happens when you showcase turn-based gameplay).  I will be buying Elven Legacy for sure.</p>
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		<title>By: Tei</title>
		<link>http://www.rockpapershotgun.com/2008/11/20/hot-hot-hex-elven-legacy/comment-page-1/#comment-115385</link>
		<dc:creator>Tei</dc:creator>
		<pubDate>Thu, 20 Nov 2008 17:37:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5281#comment-115385</guid>
		<description>My last Hex (or Quad) was Master of Magic. 
My last Tie Fighter game was &quot;X-Win vs Tie Fighter&quot;.

I still want to play more of that. But the new titles feel inferior to MoM or Tie.   I can&#039;t play stuff like X3 because to me feel inferior to Tie Fighter. For some crazy reason.</description>
		<content:encoded><![CDATA[<p>My last Hex (or Quad) was Master of Magic.<br />
My last Tie Fighter game was &#8220;X-Win vs Tie Fighter&#8221;.</p>
<p>I still want to play more of that. But the new titles feel inferior to MoM or Tie.   I can&#8217;t play stuff like X3 because to me feel inferior to Tie Fighter. For some crazy reason.</p>
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		<title>By: Larington</title>
		<link>http://www.rockpapershotgun.com/2008/11/20/hot-hot-hex-elven-legacy/comment-page-1/#comment-115377</link>
		<dc:creator>Larington</dc:creator>
		<pubDate>Thu, 20 Nov 2008 17:15:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5281#comment-115377</guid>
		<description>Always nice to occasionally see a developer steer clear of real time gaming elitism. Can&#039;t have every game be realtime, that just gets tiresome, especially when you have the worst hangover ever and need to play something that gives you time to sit and think/suffer.</description>
		<content:encoded><![CDATA[<p>Always nice to occasionally see a developer steer clear of real time gaming elitism. Can&#8217;t have every game be realtime, that just gets tiresome, especially when you have the worst hangover ever and need to play something that gives you time to sit and think/suffer.</p>
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		<title>By: eyemessiah</title>
		<link>http://www.rockpapershotgun.com/2008/11/20/hot-hot-hex-elven-legacy/comment-page-1/#comment-115376</link>
		<dc:creator>eyemessiah</dc:creator>
		<pubDate>Thu, 20 Nov 2008 17:12:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5281#comment-115376</guid>
		<description>Yay for hexes.  Finest of all PC gaming stereotypes.</description>
		<content:encoded><![CDATA[<p>Yay for hexes.  Finest of all PC gaming stereotypes.</p>
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		<title>By: jalf</title>
		<link>http://www.rockpapershotgun.com/2008/11/20/hot-hot-hex-elven-legacy/comment-page-1/#comment-115375</link>
		<dc:creator>jalf</dc:creator>
		<pubDate>Thu, 20 Nov 2008 17:09:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5281#comment-115375</guid>
		<description>Fantasy Wars was surprisingly awesome. I&#039;ll have to give this a shot</description>
		<content:encoded><![CDATA[<p>Fantasy Wars was surprisingly awesome. I&#8217;ll have to give this a shot</p>
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		<title>By: Smurfy</title>
		<link>http://www.rockpapershotgun.com/2008/11/20/hot-hot-hex-elven-legacy/comment-page-1/#comment-115364</link>
		<dc:creator>Smurfy</dc:creator>
		<pubDate>Thu, 20 Nov 2008 16:40:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5281#comment-115364</guid>
		<description>Shut up.</description>
		<content:encoded><![CDATA[<p>Shut up.</p>
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