Rock, Paper, Shotgun

Quicksave-Fail: The Agony and The Ecstacy

Posted by Alec Meer on November 21st, 2008 at 8:30 pm.

Share:

You know what I hate? Accidentally hitting quicksave when you meant to hit quickload, leaving yourself trapped in some ostensibly unwinnable situation and sobbing like a child about a terrible turn of events that you can blame no-one but yourself for.

You know what I love? Managing to win that unwinnable situation anyway: ultimate triumph in the face of self-made adversity.

Everyone’s done it. We gamers are rarely creatures of patience, and the usually reliable presence of one-button saving and loading has only exacerbated our desire for nownownow. We don’t let in-game failure sink in – we immediately want to try again. There are times when I swear I reach for Quickload before I’m conciously aware the situation’s gone belly-up. Something in me has already ascertained that I am about to lose my last scrap of health, or fall off a ledge, or fire my last rocket, or say the wrong thing. Something else in me feels that, if the final, fatal act doesn’t actually happen, I haven’t really failed. So I impatiently reach for quickload before the bitter end hits, and I try again.

The trouble is that the familiar upwards reach towards the central cluster of F5 keys is more muscle memory than concious act after all these years. Sometimes, I get it wrong. When it’s a game that thinks making the quickload/save keys adjacent is a smart idea, I get it wrong a bit too often. But I can’t blame just that – I’ve definitely hit F6 when I should have hit F9 in the past.

Whine, whine, whine. That’s not what I mean to post about though. Sometimes, a fudged quicksave means I’ve simply saved as my character dies, and that’s pretty miserable. Other times, it’s just before my character dies – when the straits are dire, when my window of opportunity is a fraction of a second. That’s not miserable. That’s a challenge.

My cludgy hands means this happens fairly often. Recently, I had a misjudged quicksave in Stalker that was milliseconds before a bloke with a shotgun unloaded both barrels into my face. Upon reloading, I died immediately. My last save was getting on for half an hour’s worth of progress back, and there was no way I wanted to repeat that. So, over the course of a couple of dozen attempts, I finally established the exact moment I could hit the crouch key as the loading screen dissipated, which took me safely beneath his deadly blast and able to spray his ankles with machinegun bullets before he let off a second shot. It took about 20 minutes and grueling trial and error, but I did it. It’ll never impress anyone, except me – because I beat my own failure.

The only such instance I was truly proud of, though, was Half-Life. I managed to hit quicksave just as the infamous Black Ops assassin ladies showed up for the first time. I meant to hit quickload, because at that point I had only 1% health and these super-speedy guys looked serious. So I reached up towards the saintly F keys and… oops. Yeah, those guys were serious. Especially when 99% of my health was missing.

I replayed that battle so very many times. I was a truly terrible FPS player at that point, so my hope of making it through on reflex and precision alone were non-existent. If they saw me, I was dead. My only hope was not to out-shoot them, but to out-smart them. Over the course of almost two hours, I constructed every satchel charge and trip mine traps in every variation I could think of. Of course, the damnably agile women rarely went the same direction twice, so I had to plan for multiple routes, elaborate networks of explosive roadblocks.

It seemed like a dream when I finally did it, my mind a mess of plans and counter-plans. I just remember the muted thud of the last tripmine, and then the silence. I’d done it. I’d beaten my own ineptitude. I celebrated with a quicksave.

It’s happened to you too. Share!

__________________


Related Stories:

__________________

« Eve Fanfest 2008 Videos | Defender of Defender of the Crown? Well, A Bit… »

, , , , .

101 Comments »

  1. Hahaha..ha..ha says:

    Oh man. I played through Final Fantasy X. I went through at a leisurely pace. I ended up taking all of my male characters through Auron’s path. I had a kick ass group. My brother also played FFX, and his saved game was right below mine on the memory card. When we were called by my parents to do something, we had to do it right away or risk losing our system for some period of time. SO, I got into the habit of pressing the series of buttons to save on my specific slot very quickly. Then one day, my brother went to the bathroom and told me to play his game (i had about 30 hours played, he had about 5), I got called and immediately saved the game. I stared in disbelief at the loss of my work.

Page 3 of 3«123

XHTML: You can use these tags: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>

GamersGate has loads of PC games.

Respond to our gibber

  • arrr_matey : “I owe so many solutions to Sierra and Lucasarts adventures to sleep. Which I suppose means my dreams have had their fair share of rubber-chickens-~ ...” on The Sunday Papers
  • Chaz : “Well after playing Fallout 3 until 3.30am this morning, I had a dream that I was trying to buy land for a big farm on ...” on The Sunday Papers
  • steelcaress : “@ Railick: Try off someplace like Gamer's Hell, or something. I've found downloading from different servers sometimes makes all the difference as far as corruption. ...” on The Risen Report #2: Sous-Chef
  • Concept : “I may need this for Sloth. With enough healing/mana potions I can get him down to his spellcaster form. And then he wipes the floor ...” on Dragon Age Patch Out, Targets Difficulty Issue
  • HALF : “Well with total war doing its own official Napoleon thing now(not counting all the mods) i guess most of the interest in this game will ...” on HistWar: Boney Retreats From Battlefront

Browse the archive

Buy classic PC games from Good Old Games, please.