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	<title>Comments on: Quicksave-Fail: The Agony and The Ecstacy</title>
	<atom:link href="http://www.rockpapershotgun.com/2008/11/21/me-vs-my-stupid-fingers/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.rockpapershotgun.com/2008/11/21/me-vs-my-stupid-fingers/</link>
	<description></description>
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		<item>
		<title>By: Hahaha..ha..ha</title>
		<link>http://www.rockpapershotgun.com/2008/11/21/me-vs-my-stupid-fingers/comment-page-3/#comment-184248</link>
		<dc:creator>Hahaha..ha..ha</dc:creator>
		<pubDate>Thu, 07 May 2009 02:27:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5323#comment-184248</guid>
		<description>Oh man. I played through Final Fantasy X. I went through at a leisurely pace. I ended up taking all of my male characters through Auron&#039;s path. I had a kick ass group. My brother also played FFX, and his saved game was right below mine on the memory card. When we were called by my parents to do something, we had to do it right away or risk losing our system for some period of time. SO, I got into the habit of pressing the series of buttons to save on my specific slot very quickly. Then one day, my brother went to the bathroom and told me to play his game (i had about 30 hours played, he had about 5), I got called and immediately saved the game. I stared in disbelief at the loss of my work.</description>
		<content:encoded><![CDATA[<p>Oh man. I played through Final Fantasy X. I went through at a leisurely pace. I ended up taking all of my male characters through Auron&#8217;s path. I had a kick ass group. My brother also played FFX, and his saved game was right below mine on the memory card. When we were called by my parents to do something, we had to do it right away or risk losing our system for some period of time. SO, I got into the habit of pressing the series of buttons to save on my specific slot very quickly. Then one day, my brother went to the bathroom and told me to play his game (i had about 30 hours played, he had about 5), I got called and immediately saved the game. I stared in disbelief at the loss of my work.</p>
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		<title>By: Nic</title>
		<link>http://www.rockpapershotgun.com/2008/11/21/me-vs-my-stupid-fingers/comment-page-2/#comment-183045</link>
		<dc:creator>Nic</dc:creator>
		<pubDate>Tue, 05 May 2009 00:30:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5323#comment-183045</guid>
		<description>I was playing HL1 too when I did this. I was on the alien planet with little health. I was being shot in the air by some thing and I knew the impact would kill me and I accidentally hit quicksave. This resulted in hours of shooting myself in the direction of a floating platform while being a second away from falling. somehow I did it.</description>
		<content:encoded><![CDATA[<p>I was playing HL1 too when I did this. I was on the alien planet with little health. I was being shot in the air by some thing and I knew the impact would kill me and I accidentally hit quicksave. This resulted in hours of shooting myself in the direction of a floating platform while being a second away from falling. somehow I did it.</p>
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		<title>By: Mat</title>
		<link>http://www.rockpapershotgun.com/2008/11/21/me-vs-my-stupid-fingers/comment-page-2/#comment-136214</link>
		<dc:creator>Mat</dc:creator>
		<pubDate>Mon, 19 Jan 2009 14:53:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5323#comment-136214</guid>
		<description>Lol! I hate to say it but i totally sympathise and all having done it myself with almost all the mentioned games and i just think fucking hell thats the best times i had with the games. And you learn (sometimes) from the heartbreak.
Bring on darwinism. Keep the &#039;Quick-screwing feature&#039; (although for the record no other item on THE list should be omitted from any game ever made. In fact a shitcaek of publishers should get to work making these changes to old games. Especially any old games which have a surviving company! Might even make some money from it =)</description>
		<content:encoded><![CDATA[<p>Lol! I hate to say it but i totally sympathise and all having done it myself with almost all the mentioned games and i just think fucking hell thats the best times i had with the games. And you learn (sometimes) from the heartbreak.<br />
Bring on darwinism. Keep the &#8216;Quick-screwing feature&#8217; (although for the record no other item on THE list should be omitted from any game ever made. In fact a shitcaek of publishers should get to work making these changes to old games. Especially any old games which have a surviving company! Might even make some money from it =)</p>
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		<title>By: Axon</title>
		<link>http://www.rockpapershotgun.com/2008/11/21/me-vs-my-stupid-fingers/comment-page-2/#comment-118339</link>
		<dc:creator>Axon</dc:creator>
		<pubDate>Sat, 29 Nov 2008 08:52:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5323#comment-118339</guid>
		<description>Half-Life 2: I&#039;m in the square outside with Alyx (with the force field we need to get down, and there&#039;s a broken bridge behind it). The Combine is killing us all over, all my squad members are dead and I just wasted my last MedKit. The gate finally opens and we run to safety, then I want to save the game and I press quickload! Fuck, I was pissed because I was at the beginning again, all that work for nothing.</description>
		<content:encoded><![CDATA[<p>Half-Life 2: I&#8217;m in the square outside with Alyx (with the force field we need to get down, and there&#8217;s a broken bridge behind it). The Combine is killing us all over, all my squad members are dead and I just wasted my last MedKit. The gate finally opens and we run to safety, then I want to save the game and I press quickload! Fuck, I was pissed because I was at the beginning again, all that work for nothing.</p>
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		<title>By: Michael America</title>
		<link>http://www.rockpapershotgun.com/2008/11/21/me-vs-my-stupid-fingers/comment-page-2/#comment-117531</link>
		<dc:creator>Michael America</dc:creator>
		<pubDate>Wed, 26 Nov 2008 17:11:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5323#comment-117531</guid>
		<description>Holy shit, I remember reading about that! I can&#039;t remember where, but I was like: 
&quot;That... is a dude with a lot of time on his hands.&quot; 
while at the same time being totally impressed with the accomplishment.</description>
		<content:encoded><![CDATA[<p>Holy shit, I remember reading about that! I can&#8217;t remember where, but I was like:<br />
&#8220;That&#8230; is a dude with a lot of time on his hands.&#8221;<br />
while at the same time being totally impressed with the accomplishment.</p>
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		<title>By: Duncan</title>
		<link>http://www.rockpapershotgun.com/2008/11/21/me-vs-my-stupid-fingers/comment-page-2/#comment-117453</link>
		<dc:creator>Duncan</dc:creator>
		<pubDate>Wed, 26 Nov 2008 13:37:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5323#comment-117453</guid>
		<description>I have a friend who once used quick-save to play through the entirety of HL1 without getting hit. The moment he took a single point of avoidable damage, he reloaded. It took him weeks and weeks, but he did it.</description>
		<content:encoded><![CDATA[<p>I have a friend who once used quick-save to play through the entirety of HL1 without getting hit. The moment he took a single point of avoidable damage, he reloaded. It took him weeks and weeks, but he did it.</p>
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		<title>By: Pod</title>
		<link>http://www.rockpapershotgun.com/2008/11/21/me-vs-my-stupid-fingers/comment-page-2/#comment-117026</link>
		<dc:creator>Pod</dc:creator>
		<pubDate>Tue, 25 Nov 2008 14:21:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5323#comment-117026</guid>
		<description>Did he just leave his computer on each day, or did he completel TR1 in one sitting?</description>
		<content:encoded><![CDATA[<p>Did he just leave his computer on each day, or did he completel TR1 in one sitting?</p>
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		<title>By: Tom Davies</title>
		<link>http://www.rockpapershotgun.com/2008/11/21/me-vs-my-stupid-fingers/comment-page-2/#comment-117012</link>
		<dc:creator>Tom Davies</dc:creator>
		<pubDate>Tue, 25 Nov 2008 13:56:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5323#comment-117012</guid>
		<description>Friend of mine &#039;completed&#039; the first Tomb Raider game and celebrated with a quicksave. Being a tool he had no other saves, and being another bigger tool he had just jumped to his death down a large ravine.

It still amuses me to think the only reward for days and hours of gaming is being able to see Lara Croft fall to her death time and time again.</description>
		<content:encoded><![CDATA[<p>Friend of mine &#8216;completed&#8217; the first Tomb Raider game and celebrated with a quicksave. Being a tool he had no other saves, and being another bigger tool he had just jumped to his death down a large ravine.</p>
<p>It still amuses me to think the only reward for days and hours of gaming is being able to see Lara Croft fall to her death time and time again.</p>
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		<title>By: zanbowser</title>
		<link>http://www.rockpapershotgun.com/2008/11/21/me-vs-my-stupid-fingers/comment-page-2/#comment-116713</link>
		<dc:creator>zanbowser</dc:creator>
		<pubDate>Mon, 24 Nov 2008 20:49:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5323#comment-116713</guid>
		<description>As a programmer, I&#039;ve thought of how one would properly do up savegames, and I really think humble SVN is the perfect answer.

You wind up with a database of saves, each only dumping on the pile the diff of the previous versions (no FC2 issue, unless you&#039;re a quicksave/newset MANIAC).  Then, with a sufficiently capable save browser (and set tagging?), you could go back to all previous saves in a specific set - say, F6 for quicksave, F8 for new set, F10 for save browser.

Someone steal this idea, pronto. ^_~</description>
		<content:encoded><![CDATA[<p>As a programmer, I&#8217;ve thought of how one would properly do up savegames, and I really think humble SVN is the perfect answer.</p>
<p>You wind up with a database of saves, each only dumping on the pile the diff of the previous versions (no FC2 issue, unless you&#8217;re a quicksave/newset MANIAC).  Then, with a sufficiently capable save browser (and set tagging?), you could go back to all previous saves in a specific set &#8211; say, F6 for quicksave, F8 for new set, F10 for save browser.</p>
<p>Someone steal this idea, pronto. ^_~</p>
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		<title>By: Hermit</title>
		<link>http://www.rockpapershotgun.com/2008/11/21/me-vs-my-stupid-fingers/comment-page-2/#comment-116595</link>
		<dc:creator>Hermit</dc:creator>
		<pubDate>Mon, 24 Nov 2008 16:24:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5323#comment-116595</guid>
		<description>Yeah, I&#039;ve had various experiences of this in the past, though I can&#039;t remember any exact examples offhand.

Totally agree about the reflex action though. Earlier in the year I&#039;d been playing Bioshock for a couple of hours. Took a break and logged on for a game of TF2. Ran out of spawn as a soldier, shot a couple of people, and promptly pressed F6 to quicksave it. I felt slightly silly afterwards.</description>
		<content:encoded><![CDATA[<p>Yeah, I&#8217;ve had various experiences of this in the past, though I can&#8217;t remember any exact examples offhand.</p>
<p>Totally agree about the reflex action though. Earlier in the year I&#8217;d been playing Bioshock for a couple of hours. Took a break and logged on for a game of TF2. Ran out of spawn as a soldier, shot a couple of people, and promptly pressed F6 to quicksave it. I felt slightly silly afterwards.</p>
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		<title>By: Michael America</title>
		<link>http://www.rockpapershotgun.com/2008/11/21/me-vs-my-stupid-fingers/comment-page-2/#comment-116577</link>
		<dc:creator>Michael America</dc:creator>
		<pubDate>Mon, 24 Nov 2008 15:38:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5323#comment-116577</guid>
		<description>I used to try to stubbornly bull ahead at imminent doom scenarios, but I found it&#039;s a lot faster and easier on the nerves to just suck it up and go to a previous save. Of course, I usually have 3 or 4 saves going at once, depending on the Threat level.

In Fallout 3, I have 1 save which is always in my home, a save before I would start a quest, the autosave for the various areas within the quest, and the quicksave for where I&#039;m about to do something reckless/stupid &quot;That Mr Gutsy&#039;s a little close, but let me lob a nuka-grenade anyway...&quot;</description>
		<content:encoded><![CDATA[<p>I used to try to stubbornly bull ahead at imminent doom scenarios, but I found it&#8217;s a lot faster and easier on the nerves to just suck it up and go to a previous save. Of course, I usually have 3 or 4 saves going at once, depending on the Threat level.</p>
<p>In Fallout 3, I have 1 save which is always in my home, a save before I would start a quest, the autosave for the various areas within the quest, and the quicksave for where I&#8217;m about to do something reckless/stupid &#8220;That Mr Gutsy&#8217;s a little close, but let me lob a nuka-grenade anyway&#8230;&#8221;</p>
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		<title>By: Drakanr</title>
		<link>http://www.rockpapershotgun.com/2008/11/21/me-vs-my-stupid-fingers/comment-page-2/#comment-116561</link>
		<dc:creator>Drakanr</dc:creator>
		<pubDate>Mon, 24 Nov 2008 14:20:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5323#comment-116561</guid>
		<description>I used to quick-save/quick-load the hell out of Max Payne and had more then one occasion where I quick-saved right before imminent doom. I have to agree though that managing to escape certain death is probably one of the most satisfying things a gamer can experience.
Great article.</description>
		<content:encoded><![CDATA[<p>I used to quick-save/quick-load the hell out of Max Payne and had more then one occasion where I quick-saved right before imminent doom. I have to agree though that managing to escape certain death is probably one of the most satisfying things a gamer can experience.<br />
Great article.</p>
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