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	<title>Comments on: Alpha Protocol Dev Commentary</title>
	<atom:link href="http://www.rockpapershotgun.com/2008/11/28/alpha-protocol-dev-commentary/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.rockpapershotgun.com/2008/11/28/alpha-protocol-dev-commentary/</link>
	<description></description>
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		<item>
		<title>By: D</title>
		<link>http://www.rockpapershotgun.com/2008/11/28/alpha-protocol-dev-commentary/comment-page-1/#comment-119248</link>
		<dc:creator>D</dc:creator>
		<pubDate>Tue, 02 Dec 2008 03:00:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5570#comment-119248</guid>
		<description>This reminds me how awesome Spy Game was. World definitely needs more spy games.</description>
		<content:encoded><![CDATA[<p>This reminds me how awesome Spy Game was. World definitely needs more spy games.</p>
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		<title>By: Winterborn</title>
		<link>http://www.rockpapershotgun.com/2008/11/28/alpha-protocol-dev-commentary/comment-page-1/#comment-119079</link>
		<dc:creator>Winterborn</dc:creator>
		<pubDate>Mon, 01 Dec 2008 17:05:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5570#comment-119079</guid>
		<description>I&#039;m looking forward to the Aliens RPG more than this despite knowing nothing about it. Still, it probably won&#039;t be the turn based squad level tactical rpg I really want an Aliens RPG to be.</description>
		<content:encoded><![CDATA[<p>I&#8217;m looking forward to the Aliens RPG more than this despite knowing nothing about it. Still, it probably won&#8217;t be the turn based squad level tactical rpg I really want an Aliens RPG to be.</p>
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	<item>
		<title>By: the Not Enthusiast guy</title>
		<link>http://www.rockpapershotgun.com/2008/11/28/alpha-protocol-dev-commentary/comment-page-1/#comment-118750</link>
		<dc:creator>the Not Enthusiast guy</dc:creator>
		<pubDate>Sun, 30 Nov 2008 18:48:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5570#comment-118750</guid>
		<description>I agree, obsidian&#039;s writing is cerainly up to par.

Damn they have the guy beyond most of the writing in Torment

But writing alone doesn&#039;t a make a good game.

Anyway, I may change idea about this alpha protoocol, but I repeat, the trailer doesn&#039;t look too good</description>
		<content:encoded><![CDATA[<p>I agree, obsidian&#8217;s writing is cerainly up to par.</p>
<p>Damn they have the guy beyond most of the writing in Torment</p>
<p>But writing alone doesn&#8217;t a make a good game.</p>
<p>Anyway, I may change idea about this alpha protoocol, but I repeat, the trailer doesn&#8217;t look too good</p>
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		<title>By: Chaz</title>
		<link>http://www.rockpapershotgun.com/2008/11/28/alpha-protocol-dev-commentary/comment-page-1/#comment-118669</link>
		<dc:creator>Chaz</dc:creator>
		<pubDate>Sun, 30 Nov 2008 12:56:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5570#comment-118669</guid>
		<description>The lock picking bit in that video looked like it was ripped straight out of Oblivion.

I suppose it&#039;s still early days yet, but the shooting bits looked rather clunky. Still one to keep an eye on though.</description>
		<content:encoded><![CDATA[<p>The lock picking bit in that video looked like it was ripped straight out of Oblivion.</p>
<p>I suppose it&#8217;s still early days yet, but the shooting bits looked rather clunky. Still one to keep an eye on though.</p>
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		<title>By: PsyW</title>
		<link>http://www.rockpapershotgun.com/2008/11/28/alpha-protocol-dev-commentary/comment-page-1/#comment-118580</link>
		<dc:creator>PsyW</dc:creator>
		<pubDate>Sun, 30 Nov 2008 01:10:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5570#comment-118580</guid>
		<description>If the reams of beautiful dialogue and characterisation recovered from the KOTOR 2 game files (scripted and a lot of it recorded) which never made it into the game are any indication, Obsidian are good at the whole writing thing.

Let&#039;s hope that this time they don&#039;t axe loads of it at the last minute, while leaving in random unexplained cutscenes and plot hooks that refer to the cut content...

I&#039;ll be monitoring it, I like a good story-driven game. Certainly won&#039;t look at buying until I&#039;ve seen a few reviews, though.</description>
		<content:encoded><![CDATA[<p>If the reams of beautiful dialogue and characterisation recovered from the KOTOR 2 game files (scripted and a lot of it recorded) which never made it into the game are any indication, Obsidian are good at the whole writing thing.</p>
<p>Let&#8217;s hope that this time they don&#8217;t axe loads of it at the last minute, while leaving in random unexplained cutscenes and plot hooks that refer to the cut content&#8230;</p>
<p>I&#8217;ll be monitoring it, I like a good story-driven game. Certainly won&#8217;t look at buying until I&#8217;ve seen a few reviews, though.</p>
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		<title>By: Skurmedel</title>
		<link>http://www.rockpapershotgun.com/2008/11/28/alpha-protocol-dev-commentary/comment-page-1/#comment-118447</link>
		<dc:creator>Skurmedel</dc:creator>
		<pubDate>Sat, 29 Nov 2008 15:50:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5570#comment-118447</guid>
		<description>I think it looks interesting. The action looks a bit slow in the video, but it&#039;s too short to make any solid judgement. 

As far as the cheesy lightning on the interviewees; well that is in no way near other cheesy &quot;meet the developers&quot;-trailers I&#039;ve seen.

For example the one where the Epic guys sit about and babble on about how &quot;art&quot; Gears of War 2 was. Because that was quite painful.</description>
		<content:encoded><![CDATA[<p>I think it looks interesting. The action looks a bit slow in the video, but it&#8217;s too short to make any solid judgement. </p>
<p>As far as the cheesy lightning on the interviewees; well that is in no way near other cheesy &#8220;meet the developers&#8221;-trailers I&#8217;ve seen.</p>
<p>For example the one where the Epic guys sit about and babble on about how &#8220;art&#8221; Gears of War 2 was. Because that was quite painful.</p>
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		<title>By: Dan</title>
		<link>http://www.rockpapershotgun.com/2008/11/28/alpha-protocol-dev-commentary/comment-page-1/#comment-118414</link>
		<dc:creator>Dan</dc:creator>
		<pubDate>Sat, 29 Nov 2008 13:10:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5570#comment-118414</guid>
		<description>Hmmm.

I&#039;m not too enthused about this, but will probably end up buying it to tide me over until Mass Effect II rolls out.</description>
		<content:encoded><![CDATA[<p>Hmmm.</p>
<p>I&#8217;m not too enthused about this, but will probably end up buying it to tide me over until Mass Effect II rolls out.</p>
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		<title>By: Not Entusiast</title>
		<link>http://www.rockpapershotgun.com/2008/11/28/alpha-protocol-dev-commentary/comment-page-1/#comment-118390</link>
		<dc:creator>Not Entusiast</dc:creator>
		<pubDate>Sat, 29 Nov 2008 11:34:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5570#comment-118390</guid>
		<description>this doesn&#039;t look good, sorry.</description>
		<content:encoded><![CDATA[<p>this doesn&#8217;t look good, sorry.</p>
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		<title>By: Muzman</title>
		<link>http://www.rockpapershotgun.com/2008/11/28/alpha-protocol-dev-commentary/comment-page-1/#comment-118313</link>
		<dc:creator>Muzman</dc:creator>
		<pubDate>Sat, 29 Nov 2008 04:40:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5570#comment-118313</guid>
		<description>Never terrify prospective employers with the notion that you might be fantastic at Kung-fu.
Lip Synch.  You know it makes sense.</description>
		<content:encoded><![CDATA[<p>Never terrify prospective employers with the notion that you might be fantastic at Kung-fu.<br />
Lip Synch.  You know it makes sense.</p>
]]></content:encoded>
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		<title>By: James T</title>
		<link>http://www.rockpapershotgun.com/2008/11/28/alpha-protocol-dev-commentary/comment-page-1/#comment-118304</link>
		<dc:creator>James T</dc:creator>
		<pubDate>Sat, 29 Nov 2008 03:29:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5570#comment-118304</guid>
		<description>&lt;blockquote&gt;“The way your lips are synced to your voice definitely affects what people think of you.”&lt;/blockquote&gt;

So that&#039;s why my job interviews are such duds...</description>
		<content:encoded><![CDATA[<blockquote><p>“The way your lips are synced to your voice definitely affects what people think of you.”</p></blockquote>
<p>So that&#8217;s why my job interviews are such duds&#8230;</p>
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		<title>By: drewski</title>
		<link>http://www.rockpapershotgun.com/2008/11/28/alpha-protocol-dev-commentary/comment-page-1/#comment-118236</link>
		<dc:creator>drewski</dc:creator>
		<pubDate>Fri, 28 Nov 2008 21:24:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5570#comment-118236</guid>
		<description>I know I&#039;m avoiding that Chrono Trigger remake on DS purely because the character models don&#039;t look up to much.</description>
		<content:encoded><![CDATA[<p>I know I&#8217;m avoiding that Chrono Trigger remake on DS purely because the character models don&#8217;t look up to much.</p>
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		<title>By: Leeks!</title>
		<link>http://www.rockpapershotgun.com/2008/11/28/alpha-protocol-dev-commentary/comment-page-1/#comment-118228</link>
		<dc:creator>Leeks!</dc:creator>
		<pubDate>Fri, 28 Nov 2008 20:23:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5570#comment-118228</guid>
		<description>On one hand, those character models looked a bit stiff and ugly. On the other, Chris Avellone. 

Who am I kidding, I&#039;m sold.</description>
		<content:encoded><![CDATA[<p>On one hand, those character models looked a bit stiff and ugly. On the other, Chris Avellone. </p>
<p>Who am I kidding, I&#8217;m sold.</p>
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