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	<title>Comments on: Kran-Simulator 2009</title>
	<atom:link href="http://www.rockpapershotgun.com/2008/11/30/kran-simulator-2009/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.rockpapershotgun.com/2008/11/30/kran-simulator-2009/</link>
	<description></description>
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		<item>
		<title>By: Yves</title>
		<link>http://www.rockpapershotgun.com/2008/11/30/kran-simulator-2009/comment-page-1/#comment-334932</link>
		<dc:creator>Yves</dc:creator>
		<pubDate>Sun, 25 Oct 2009 02:19:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5643#comment-334932</guid>
		<description>You have to put the crane boome over the truck.
User the  camera 2 for best view.
Put the boom betwenn the orage and yellow markes .
Then lower the cable when the signal is on (ltp right of screen )  then hook with space bar.
Then lift up

Hope its clear</description>
		<content:encoded><![CDATA[<p>You have to put the crane boome over the truck.<br />
User the  camera 2 for best view.<br />
Put the boom betwenn the orage and yellow markes .<br />
Then lower the cable when the signal is on (ltp right of screen )  then hook with space bar.<br />
Then lift up</p>
<p>Hope its clear</p>
]]></content:encoded>
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	<item>
		<title>By: TURBONY</title>
		<link>http://www.rockpapershotgun.com/2008/11/30/kran-simulator-2009/comment-page-1/#comment-245668</link>
		<dc:creator>TURBONY</dc:creator>
		<pubDate>Sun, 16 Aug 2009 15:48:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5643#comment-245668</guid>
		<description>Anyone got an save file that unlocks all cranes ?</description>
		<content:encoded><![CDATA[<p>Anyone got an save file that unlocks all cranes ?</p>
]]></content:encoded>
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	<item>
		<title>By: sonic</title>
		<link>http://www.rockpapershotgun.com/2008/11/30/kran-simulator-2009/comment-page-1/#comment-143453</link>
		<dc:creator>sonic</dc:creator>
		<pubDate>Sat, 07 Feb 2009 18:09:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5643#comment-143453</guid>
		<description>Nice game. Would like to try more types of cranes!</description>
		<content:encoded><![CDATA[<p>Nice game. Would like to try more types of cranes!</p>
]]></content:encoded>
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	<item>
		<title>By: gangstas</title>
		<link>http://www.rockpapershotgun.com/2008/11/30/kran-simulator-2009/comment-page-1/#comment-140399</link>
		<dc:creator>gangstas</dc:creator>
		<pubDate>Fri, 30 Jan 2009 13:44:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5643#comment-140399</guid>
		<description>I like this from my 7ste but can&#039;t find it and now have you there software for. 

I like it !!!!!!!</description>
		<content:encoded><![CDATA[<p>I like this from my 7ste but can&#8217;t find it and now have you there software for. </p>
<p>I like it !!!!!!!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: pepper</title>
		<link>http://www.rockpapershotgun.com/2008/11/30/kran-simulator-2009/comment-page-1/#comment-119305</link>
		<dc:creator>pepper</dc:creator>
		<pubDate>Tue, 02 Dec 2008 09:51:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5643#comment-119305</guid>
		<description>Actually, lots of kids play with toy cranes and all that sort off stuff, so i can imagine kids really liking the ability to hoist stuff virtually. 

I really enjoy simulators, i dont know why, but i find it a challenge to know certain systems and procedures inside out, the thrill you get when perfectly setting up a torpedo, and then sinking that pesky warship in silent hunter is fantastic. Although i can also see a lot of people not wanting that kind of depth in a game.</description>
		<content:encoded><![CDATA[<p>Actually, lots of kids play with toy cranes and all that sort off stuff, so i can imagine kids really liking the ability to hoist stuff virtually. </p>
<p>I really enjoy simulators, i dont know why, but i find it a challenge to know certain systems and procedures inside out, the thrill you get when perfectly setting up a torpedo, and then sinking that pesky warship in silent hunter is fantastic. Although i can also see a lot of people not wanting that kind of depth in a game.</p>
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	<item>
		<title>By: Jochen Scheisse</title>
		<link>http://www.rockpapershotgun.com/2008/11/30/kran-simulator-2009/comment-page-1/#comment-119227</link>
		<dc:creator>Jochen Scheisse</dc:creator>
		<pubDate>Mon, 01 Dec 2008 23:53:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5643#comment-119227</guid>
		<description>As a German, I really don&#039;t know...I have played my fair share of sims, like the excellent Pizza Conncetion that included the possibility to run into your competitor&#039;s Pizzeria with a flame thrower, or Tropico where my island contained missile batteries of the Eastern &lt;i&gt;and&lt;/i&gt; the Western bloc, probably due to my post-war education. Simulations of vehicles never attracted me though, I found them boring, with the only exception being sub sims because of the excellent multiplayerability. And I actually never knew a lot of people who play this kind of games. I think these companies have just found a niche in the market, a sector that is obscure, but with a devoted following. Assuming these games are not too complex, they could also be a very nice, exceedingly boring gift to children. Because some aunts and uncles still have to grapple with the concept that children like to maim mutants with a chainsaw machinegun, or a machinegun that shoots chainsaws, or something equally twisted. I still remember how my father gave me Sim City for C64 on my birthday. I was really mad and told him that everything not including killing people in gruesome ways, or at least animal cruelty, was considered boring and mundane, and two weeks later refusing to go to bed because the challenges of managing a multi million metropolis under attack from Godzilla and UFOs would just not stop.</description>
		<content:encoded><![CDATA[<p>As a German, I really don&#8217;t know&#8230;I have played my fair share of sims, like the excellent Pizza Conncetion that included the possibility to run into your competitor&#8217;s Pizzeria with a flame thrower, or Tropico where my island contained missile batteries of the Eastern <i>and</i> the Western bloc, probably due to my post-war education. Simulations of vehicles never attracted me though, I found them boring, with the only exception being sub sims because of the excellent multiplayerability. And I actually never knew a lot of people who play this kind of games. I think these companies have just found a niche in the market, a sector that is obscure, but with a devoted following. Assuming these games are not too complex, they could also be a very nice, exceedingly boring gift to children. Because some aunts and uncles still have to grapple with the concept that children like to maim mutants with a chainsaw machinegun, or a machinegun that shoots chainsaws, or something equally twisted. I still remember how my father gave me Sim City for C64 on my birthday. I was really mad and told him that everything not including killing people in gruesome ways, or at least animal cruelty, was considered boring and mundane, and two weeks later refusing to go to bed because the challenges of managing a multi million metropolis under attack from Godzilla and UFOs would just not stop.</p>
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	<item>
		<title>By: pepper</title>
		<link>http://www.rockpapershotgun.com/2008/11/30/kran-simulator-2009/comment-page-1/#comment-119199</link>
		<dc:creator>pepper</dc:creator>
		<pubDate>Mon, 01 Dec 2008 22:30:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5643#comment-119199</guid>
		<description>Yes, but it looks like there are 2 pieces on the trailer that ae highlighted, but its actually one piece, this confused me for a while, since i was aiming at the presumed 2 pieces.</description>
		<content:encoded><![CDATA[<p>Yes, but it looks like there are 2 pieces on the trailer that ae highlighted, but its actually one piece, this confused me for a while, since i was aiming at the presumed 2 pieces.</p>
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	<item>
		<title>By: Tim Stone</title>
		<link>http://www.rockpapershotgun.com/2008/11/30/kran-simulator-2009/comment-page-1/#comment-119174</link>
		<dc:creator>Tim Stone</dc:creator>
		<pubDate>Mon, 01 Dec 2008 21:06:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5643#comment-119174</guid>
		<description>@Toastmonster

A few pointers. Once you&#039;ve located the first piece of wall on the back of the lorry (corners highlighted with yellow and red lines) manouvere your hook over it so that the four chains dangle a few metres above the load. If you&#039;re in roughly the right spot the chains will automatically spread towards the corners of the load. PageDown till the chains touch the corners of the load and the &#039;attach&#039; icon will appear. Now press SPACE to hook-up.</description>
		<content:encoded><![CDATA[<p>@Toastmonster</p>
<p>A few pointers. Once you&#8217;ve located the first piece of wall on the back of the lorry (corners highlighted with yellow and red lines) manouvere your hook over it so that the four chains dangle a few metres above the load. If you&#8217;re in roughly the right spot the chains will automatically spread towards the corners of the load. PageDown till the chains touch the corners of the load and the &#8216;attach&#8217; icon will appear. Now press SPACE to hook-up.</p>
]]></content:encoded>
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	<item>
		<title>By: Toastmonster</title>
		<link>http://www.rockpapershotgun.com/2008/11/30/kran-simulator-2009/comment-page-1/#comment-119164</link>
		<dc:creator>Toastmonster</dc:creator>
		<pubDate>Mon, 01 Dec 2008 20:36:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5643#comment-119164</guid>
		<description>I totally fail, I have not yet managed to pick up a single piece.</description>
		<content:encoded><![CDATA[<p>I totally fail, I have not yet managed to pick up a single piece.</p>
]]></content:encoded>
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	<item>
		<title>By: Tim Stone</title>
		<link>http://www.rockpapershotgun.com/2008/11/30/kran-simulator-2009/comment-page-1/#comment-119149</link>
		<dc:creator>Tim Stone</dc:creator>
		<pubDate>Mon, 01 Dec 2008 19:50:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5643#comment-119149</guid>
		<description>The reason why civilian transport sims go down so well in Germany and Japan is a question that&#039;s long fascinated me.

I think there&#039;s probably an element of national character in it. Train, bus, dustcart sims.... they all appeal to the industrious, and order-loving parts of us.

Maybe it also owes something to a post-war education/parenting climate that deliberately sidelined militarism. Generations of boys brought up with toy buses and lorries rather than toy tanks and soldiers.

Any German or Japanese readers care to theorize?</description>
		<content:encoded><![CDATA[<p>The reason why civilian transport sims go down so well in Germany and Japan is a question that&#8217;s long fascinated me.</p>
<p>I think there&#8217;s probably an element of national character in it. Train, bus, dustcart sims&#8230;. they all appeal to the industrious, and order-loving parts of us.</p>
<p>Maybe it also owes something to a post-war education/parenting climate that deliberately sidelined militarism. Generations of boys brought up with toy buses and lorries rather than toy tanks and soldiers.</p>
<p>Any German or Japanese readers care to theorize?</p>
]]></content:encoded>
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	<item>
		<title>By: pepper</title>
		<link>http://www.rockpapershotgun.com/2008/11/30/kran-simulator-2009/comment-page-1/#comment-119115</link>
		<dc:creator>pepper</dc:creator>
		<pubDate>Mon, 01 Dec 2008 18:34:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5643#comment-119115</guid>
		<description>Because germans like to make simulators that are out of the ordinary?</description>
		<content:encoded><![CDATA[<p>Because germans like to make simulators that are out of the ordinary?</p>
]]></content:encoded>
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	<item>
		<title>By: El Stevo</title>
		<link>http://www.rockpapershotgun.com/2008/11/30/kran-simulator-2009/comment-page-1/#comment-119051</link>
		<dc:creator>El Stevo</dc:creator>
		<pubDate>Mon, 01 Dec 2008 16:02:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5643#comment-119051</guid>
		<description>Why are all these things German?</description>
		<content:encoded><![CDATA[<p>Why are all these things German?</p>
]]></content:encoded>
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