Carrion Reanimating! (Ouch)

By John Walker on December 1st, 2008 at 7:55 pm.

Jon Blyth, everyone!

You know what there aren’t enough of? Black and white games. A few exist, but it’s a format I’d love to see someone do with a big budget. However, in the meantime, this little splodge of oddness will do. Carrion Reanimating (oof) is a small arcade game in which you must reanimate corpses of locals you have murdered in order that their visiting friends and relatives won’t be concerned. Of course.

Your character, Herbert West, carries a giant syringe, which is used to turn the dead bodies into zombies. Then they must be kicked in the correct direction, to reach whichever door their worried visitor is at. Wrong zombie at the wrong door means eaten visitor – less than ideal. If you fail to get their zombie buddy to them in time, the police will be called, and then you’ve got to deal with the plod traipsing around the house as well, trying to make sure he doesn’t catch eye of your dastardly experiments.

It’s made by Zombie Cow Studios (they behind the great Ben There, Dan That), teamed up with “internet legends” Lemmy and Binky (they behind such classics as Sexy Seaside Beachball and Admiral Adama’s Stareout Challenge), and despite the 1930s design, features 3D and shader 2.0 graphics and stuff.

Okay, green, black and white.

It’s not exactly in perfect working order. The Options menu doesn’t appear to do anything, which means a desired windowed mode isn’t an option. In fact, the resolution is so bonkers that it somehow manages to move icons from my left monitor onto my right one, simply by running. It’s also a bit buggy – on my first go Mr West was permanently wedged into the body of one of the zombies, which made things challenging. There’s also perhaps a somewhat limited amount of game going on in there. But at the price of free, let’s not get too picky.

And rather splendidly, the excellent dialogue (written by Zombie Cow’s Dan Marshall) is narrated by our good chum, Jon “Log” Blyth, who does an excellent job. The whole game is a Lovecraft world presented in the style of Masterpiece Theatre, our host sat in an appropriately large armchair.

There’s also online high score tables so you can compete to reanimate the most corpses, or alert the fewest bobbies. And all for free. They’re too good to you. Download it from here. And here’s the trailer:

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17 Comments »

  1. lemmy101 says:

    Wow thanks for the coverage, lovely legend Mr. John Walker of RPS fame! :D I’m all giddy that Adama’s Stareout got a mention! Apologies for all the glitches in Carrion and whatnot, but would love to point out that this was done in a month for the TIGSource competition, so we’ll be focusing on polishing the game in the coming weeks to get rid of all the rough edges.

    Thanks! Love you! Bye! Byee!

    lemmy&binky

  2. Smee says:

    It may be worth mentioning that Herbert West is from H. P. Lovecraft’s 1922 short story “Herbert West – Reanimator”, and was also played by Jeffrey Combs in the 1985 film adaptation.

    Just, you know. Um.

  3. brog says:

    And that since it was for a TIGSource competition, there are a bunch of other Lovecraft-inspired games around now too. I don’t think anyone’s compiled a handily list of them yet though.

  4. Skurmedel says:

    Great idea :)

  5. lemmy101 says:

    http://forums.tigsource.com/index.php?board=9.0

    Always fun to browse through, some spiffy entries in there! :D Shame a couple pulled out toward the end but hopefully we’ll see them at some point later.

  6. Larington says:

    I do have fond memories of a Thief mod/level done with black & white textures instead of colour, can’t remember if it was the first or second game.

  7. Rook says:

    There’s an adventure game that’s black and white with splashes of colour. Something like The Lost Crown? Anyways, despite it’s good reviews it’s a god damn abomination due to the voice acting.

  8. Meat Circus says:

    “Herbert West, Reanimator” is not one of HP Lovecraft’s best written stories, but it’s probably the silliest, which is why so many people love it.

  9. Dinger says:

    “My soul!” she cried.

  10. Jocho says:

    The bugs scare me away a bit, but the black-and-white and the zombies sounds like a selling point.

  11. lemmy101 says:

    Hi Jocho, it’s a lot more stable than it was, but if you’re that concerned, try it in a week or two when we’ve done a few more fixes?

    Thanks,

    lemmy

  12. BC says:

    I think I can remember a few games that just look grey or brownish. Most FPSs tend to look like that.

  13. Morph says:

    Of course the title is blantently ripped off from the Warhammer Roleplay adventure ‘Carrion up the Reik’.

    Or, you know, somewhere else.

  14. The Hammer says:

    I took it as a Carry On pun.

    Awesome idea for a game, though! Very original, and pretty sweetly presented.

  15. Meat Circus says:

    @The Hammer:

    I think you’re supposed to…

  16. Hmm-hmm. says:

    Bah. This here reeks of greyscales, rather than the distinguished purity of black and white. The washed scales of grey are for lesser men. Lesser, I say!

    *ahem*

  17. Log says:

    Of course the title is blantently ripped off from the Warhammer Roleplay adventure ‘Carrion up the Reik’.

    As a fresh-faced and optimistic 13-year-old, I wrote three paragraphs of a story called Carrion Camping, which described a scene in which Sid James and Bernard Bresslaw’s corpses failed to respond to Barbara Windsor’s tits. She resorted to pressing them really hard into Sid’s face, trying to solicit his trademark “kyakyakyak”. It was erotically crackling.

    This was 1987, so if that’s before Carrion Up The Reik, I demand my Games Workshop five pounds.