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	<title>Comments on: Videogames Killed The Video Star: Reset</title>
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	<link>http://www.rockpapershotgun.com/2008/12/01/videogames-killed-the-video-star-reset/</link>
	<description></description>
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		<title>By: ian</title>
		<link>http://www.rockpapershotgun.com/2008/12/01/videogames-killed-the-video-star-reset/comment-page-1/#comment-120356</link>
		<dc:creator>ian</dc:creator>
		<pubDate>Thu, 04 Dec 2008 23:43:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5687#comment-120356</guid>
		<description>Has anyone gotten this to work in Wine? The game works, but there&#039;s no sound...  Bummer!</description>
		<content:encoded><![CDATA[<p>Has anyone gotten this to work in Wine? The game works, but there&#8217;s no sound&#8230;  Bummer!</p>
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		<title>By: Mr Pink</title>
		<link>http://www.rockpapershotgun.com/2008/12/01/videogames-killed-the-video-star-reset/comment-page-1/#comment-119325</link>
		<dc:creator>Mr Pink</dc:creator>
		<pubDate>Tue, 02 Dec 2008 11:15:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5687#comment-119325</guid>
		<description>Boolean Bob: Wow, I remember Klik n Play! Made my first game (A space invader clone, but with invading Lemons) on that when I was about 12 I think. Can you still use that? Pretty limited wasn&#039;t it?</description>
		<content:encoded><![CDATA[<p>Boolean Bob: Wow, I remember Klik n Play! Made my first game (A space invader clone, but with invading Lemons) on that when I was about 12 I think. Can you still use that? Pretty limited wasn&#8217;t it?</p>
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	<item>
		<title>By: Bobsy</title>
		<link>http://www.rockpapershotgun.com/2008/12/01/videogames-killed-the-video-star-reset/comment-page-1/#comment-119307</link>
		<dc:creator>Bobsy</dc:creator>
		<pubDate>Tue, 02 Dec 2008 09:55:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5687#comment-119307</guid>
		<description>&lt;blockquote&gt;The game elements working with the music did not come out nearly as well as it did in my head. I ran into difficulty actually working out the precise rhythm of the really fast beats, just working from an mp3 opened in audacity as my guide.&lt;/blockquote&gt;

See this is why all music ought to be at 60 / 120 bpm.</description>
		<content:encoded><![CDATA[<blockquote><p>The game elements working with the music did not come out nearly as well as it did in my head. I ran into difficulty actually working out the precise rhythm of the really fast beats, just working from an mp3 opened in audacity as my guide.</p></blockquote>
<p>See this is why all music ought to be at 60 / 120 bpm.</p>
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		<title>By: Jody Macgregor</title>
		<link>http://www.rockpapershotgun.com/2008/12/01/videogames-killed-the-video-star-reset/comment-page-1/#comment-119275</link>
		<dc:creator>Jody Macgregor</dc:creator>
		<pubDate>Tue, 02 Dec 2008 06:28:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5687#comment-119275</guid>
		<description>Yes, but what&#039;s a jelly-cut?</description>
		<content:encoded><![CDATA[<p>Yes, but what&#8217;s a jelly-cut?</p>
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		<title>By: MarvintheParanoidAndroid</title>
		<link>http://www.rockpapershotgun.com/2008/12/01/videogames-killed-the-video-star-reset/comment-page-1/#comment-119235</link>
		<dc:creator>MarvintheParanoidAndroid</dc:creator>
		<pubDate>Tue, 02 Dec 2008 00:42:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5687#comment-119235</guid>
		<description>@Man Raised By Puffins, KG:
Haha, thanks. I somehow completely missed that, despite clearly recalling the PongOut post above it and the RPS t-shirt post below it. But yes, as far as this game goes: fun! I&#039;m a fan of Trash80 but I hadn&#039;t heard this track, it&#039;s pretty awesome.</description>
		<content:encoded><![CDATA[<p>@Man Raised By Puffins, KG:<br />
Haha, thanks. I somehow completely missed that, despite clearly recalling the PongOut post above it and the RPS t-shirt post below it. But yes, as far as this game goes: fun! I&#8217;m a fan of Trash80 but I hadn&#8217;t heard this track, it&#8217;s pretty awesome.</p>
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		<title>By: An Innocuous Coin</title>
		<link>http://www.rockpapershotgun.com/2008/12/01/videogames-killed-the-video-star-reset/comment-page-1/#comment-119208</link>
		<dc:creator>An Innocuous Coin</dc:creator>
		<pubDate>Mon, 01 Dec 2008 23:12:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5687#comment-119208</guid>
		<description>I liked that, really. It was definitely quite engrossing evading shots and such in time to the music, and I&#039;d personally love to see more of this as well. I&#039;ll have to try and get farther though - maximixing one&#039;s distance traveled while avoiding all that seems like it&#039;d be tricky. Replay value!

...the &quot;remaining air&quot; timer at the end seems a bit morbid, though. Anyone know what happens when it runs down?</description>
		<content:encoded><![CDATA[<p>I liked that, really. It was definitely quite engrossing evading shots and such in time to the music, and I&#8217;d personally love to see more of this as well. I&#8217;ll have to try and get farther though &#8211; maximixing one&#8217;s distance traveled while avoiding all that seems like it&#8217;d be tricky. Replay value!</p>
<p>&#8230;the &#8220;remaining air&#8221; timer at the end seems a bit morbid, though. Anyone know what happens when it runs down?</p>
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		<title>By: Dylan</title>
		<link>http://www.rockpapershotgun.com/2008/12/01/videogames-killed-the-video-star-reset/comment-page-1/#comment-119190</link>
		<dc:creator>Dylan</dc:creator>
		<pubDate>Mon, 01 Dec 2008 21:53:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5687#comment-119190</guid>
		<description>Cool game! I enjoyed it even more the second play when I tried to get as far from the planet as possible. With that as my goal, I could definitely see a little semi-permanent steering loss as enough consequence for damage.

I tried to lead a rocket into an asteroid to get it off my tail, but didn&#039;t pull it off. Is that possible?</description>
		<content:encoded><![CDATA[<p>Cool game! I enjoyed it even more the second play when I tried to get as far from the planet as possible. With that as my goal, I could definitely see a little semi-permanent steering loss as enough consequence for damage.</p>
<p>I tried to lead a rocket into an asteroid to get it off my tail, but didn&#8217;t pull it off. Is that possible?</p>
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		<title>By: eyemessiah</title>
		<link>http://www.rockpapershotgun.com/2008/12/01/videogames-killed-the-video-star-reset/comment-page-1/#comment-119186</link>
		<dc:creator>eyemessiah</dc:creator>
		<pubDate>Mon, 01 Dec 2008 21:48:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5687#comment-119186</guid>
		<description>Awesome!

I really liked it.  Also, I quite liked the spinning out of control.  For me it only happened once or twice, and went very well with the music.

More levels please!</description>
		<content:encoded><![CDATA[<p>Awesome!</p>
<p>I really liked it.  Also, I quite liked the spinning out of control.  For me it only happened once or twice, and went very well with the music.</p>
<p>More levels please!</p>
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		<title>By: sbs</title>
		<link>http://www.rockpapershotgun.com/2008/12/01/videogames-killed-the-video-star-reset/comment-page-1/#comment-119151</link>
		<dc:creator>sbs</dc:creator>
		<pubDate>Mon, 01 Dec 2008 19:53:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5687#comment-119151</guid>
		<description>It kind of feels like a dance. On third play, I mostly went straight forward until the beat kicked in, over to serpentine lines timed to the beat and by that, the enemy shots, then sidestepping the first missiles followed by elaborate(read: completely panicky) loops to evade the heavy fire. 

Good work.</description>
		<content:encoded><![CDATA[<p>It kind of feels like a dance. On third play, I mostly went straight forward until the beat kicked in, over to serpentine lines timed to the beat and by that, the enemy shots, then sidestepping the first missiles followed by elaborate(read: completely panicky) loops to evade the heavy fire. </p>
<p>Good work.</p>
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		<title>By: Dorsch</title>
		<link>http://www.rockpapershotgun.com/2008/12/01/videogames-killed-the-video-star-reset/comment-page-1/#comment-119143</link>
		<dc:creator>Dorsch</dc:creator>
		<pubDate>Mon, 01 Dec 2008 19:33:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5687#comment-119143</guid>
		<description>For a first attemt, zhis game is really amazing. You seem to be really motivated and talented. Good for you and for us players.</description>
		<content:encoded><![CDATA[<p>For a first attemt, zhis game is really amazing. You seem to be really motivated and talented. Good for you and for us players.</p>
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		<title>By: Stuk</title>
		<link>http://www.rockpapershotgun.com/2008/12/01/videogames-killed-the-video-star-reset/comment-page-1/#comment-119141</link>
		<dc:creator>Stuk</dc:creator>
		<pubDate>Mon, 01 Dec 2008 19:29:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5687#comment-119141</guid>
		<description>Very nice, I had fun dodging the blue rockets. It&#039;s an interesting concept, and I imagine very difficult to create a game where the player feels free to do as they wish, yet still able to experience the musical &quot;narrative&quot;. I&#039;d love to see this done again, there&#039;s definitely plenty of scope here.

I want to leave it running as well, to see what happens :)</description>
		<content:encoded><![CDATA[<p>Very nice, I had fun dodging the blue rockets. It&#8217;s an interesting concept, and I imagine very difficult to create a game where the player feels free to do as they wish, yet still able to experience the musical &#8220;narrative&#8221;. I&#8217;d love to see this done again, there&#8217;s definitely plenty of scope here.</p>
<p>I want to leave it running as well, to see what happens :)</p>
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		<title>By: Andrew Milne</title>
		<link>http://www.rockpapershotgun.com/2008/12/01/videogames-killed-the-video-star-reset/comment-page-1/#comment-119124</link>
		<dc:creator>Andrew Milne</dc:creator>
		<pubDate>Mon, 01 Dec 2008 18:51:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5687#comment-119124</guid>
		<description>That was interesting, really liking the way the game play and music integrated.  Putting a score at the end was cruel though as I&#039;m now obsessed with getting a distance over 100,000.

One thing that I thought interesting:  I was on my 3rd play through and I&#039;m thinking &quot;That&#039;s nice, quite fun but I guess I&#039;ve seen everything it has to offer&quot; when this giant white particle fountain appears on screen.  Kind of looked like a big black hole but, you know, white.  Haven&#039;t seen it again though.

Makes me wonder what else may be hidden in there.

Wonder what would happen if I left it running long enough to run out of air?</description>
		<content:encoded><![CDATA[<p>That was interesting, really liking the way the game play and music integrated.  Putting a score at the end was cruel though as I&#8217;m now obsessed with getting a distance over 100,000.</p>
<p>One thing that I thought interesting:  I was on my 3rd play through and I&#8217;m thinking &#8220;That&#8217;s nice, quite fun but I guess I&#8217;ve seen everything it has to offer&#8221; when this giant white particle fountain appears on screen.  Kind of looked like a big black hole but, you know, white.  Haven&#8217;t seen it again though.</p>
<p>Makes me wonder what else may be hidden in there.</p>
<p>Wonder what would happen if I left it running long enough to run out of air?</p>
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