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	<title>Comments on: Natural Selection 2: Naturally Selectionier</title>
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		<title>By: Leo enlargement</title>
		<link>http://www.rockpapershotgun.com/2008/12/05/natural-selection-2-naturally-selectioner/comment-page-2/#comment-338917</link>
		<dc:creator>Leo enlargement</dc:creator>
		<pubDate>Tue, 27 Oct 2009 16:31:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5907#comment-338917</guid>
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		<title>By: Penis enlargement</title>
		<link>http://www.rockpapershotgun.com/2008/12/05/natural-selection-2-naturally-selectioner/comment-page-2/#comment-330994</link>
		<dc:creator>Penis enlargement</dc:creator>
		<pubDate>Thu, 22 Oct 2009 19:39:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5907#comment-330994</guid>
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		<title>By: skeej</title>
		<link>http://www.rockpapershotgun.com/2008/12/05/natural-selection-2-naturally-selectioner/comment-page-2/#comment-196460</link>
		<dc:creator>skeej</dc:creator>
		<pubDate>Fri, 29 May 2009 13:07:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5907#comment-196460</guid>
		<description>&lt;cite&gt;On a more related note, I hope NS2 is able to keep the same competitive edge and depth while still making it newbie and casual friendly.&lt;/cite&gt;

Exactly. I loved the old NS. People can talk about Tremulous all they want, but that&#039;s just a twitch-shooter with small RTS elements. It doesn&#039;t have the depth or dynamics of NS. To each his own, but for me nothing was more intense than a long push/pull battle of NS.

I was really disappointed when in the later betas, the team made adjustments to the &quot;classic&quot; mode that would make game rounds shorter on average. I used to LOVE these games that could take over 3 hours. For short games we already had the Combat mode, right? Whilst a stale moment in most games ends in bored players leaving, in NS it stays interesting, because there are always so many options to try and change the tide. Also, the power of teamwork can be so insanely great in NS. It makes TF2 seem like a lone-wolf game in comparison, and I love TF2! It&#039;s just that playing TF2 always makes me think of how great NS was. In fact, I&#039;m going to install the old NS again and have some games! There were a good few servers left. Only problem was the community which largely got kind of bittered. For 90% ,  the only thing you hear over voice is whining about how others can&#039;t play the game right or just plainly suck.</description>
		<content:encoded><![CDATA[<p><cite>On a more related note, I hope NS2 is able to keep the same competitive edge and depth while still making it newbie and casual friendly.</cite></p>
<p>Exactly. I loved the old NS. People can talk about Tremulous all they want, but that&#8217;s just a twitch-shooter with small RTS elements. It doesn&#8217;t have the depth or dynamics of NS. To each his own, but for me nothing was more intense than a long push/pull battle of NS.</p>
<p>I was really disappointed when in the later betas, the team made adjustments to the &#8220;classic&#8221; mode that would make game rounds shorter on average. I used to LOVE these games that could take over 3 hours. For short games we already had the Combat mode, right? Whilst a stale moment in most games ends in bored players leaving, in NS it stays interesting, because there are always so many options to try and change the tide. Also, the power of teamwork can be so insanely great in NS. It makes TF2 seem like a lone-wolf game in comparison, and I love TF2! It&#8217;s just that playing TF2 always makes me think of how great NS was. In fact, I&#8217;m going to install the old NS again and have some games! There were a good few servers left. Only problem was the community which largely got kind of bittered. For 90% ,  the only thing you hear over voice is whining about how others can&#8217;t play the game right or just plainly suck.</p>
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		<title>By: pyro</title>
		<link>http://www.rockpapershotgun.com/2008/12/05/natural-selection-2-naturally-selectioner/comment-page-2/#comment-122032</link>
		<dc:creator>pyro</dc:creator>
		<pubDate>Wed, 10 Dec 2008 03:39:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5907#comment-122032</guid>
		<description>Jon R.:&lt;cite&gt;&quot;Something to keep in mind if you want to be amazed at the poor little indie NS team making their own way.&quot;&lt;/cite&gt;

Uh, if you go to the artist&#039;s website you&#039;ll see that he also made models for the &lt;strong&gt;same game&lt;/strong&gt; that you are throwing a fit over the developers having more of a struggle with.

On a more related note, I hope NS2 is able to keep the same competitive edge and depth while still making it newbie and casual friendly.</description>
		<content:encoded><![CDATA[<p>Jon R.:<cite>&#8220;Something to keep in mind if you want to be amazed at the poor little indie NS team making their own way.&#8221;</cite></p>
<p>Uh, if you go to the artist&#8217;s website you&#8217;ll see that he also made models for the <strong>same game</strong> that you are throwing a fit over the developers having more of a struggle with.</p>
<p>On a more related note, I hope NS2 is able to keep the same competitive edge and depth while still making it newbie and casual friendly.</p>
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		<title>By: Colin Wilson</title>
		<link>http://www.rockpapershotgun.com/2008/12/05/natural-selection-2-naturally-selectioner/comment-page-2/#comment-121945</link>
		<dc:creator>Colin Wilson</dc:creator>
		<pubDate>Tue, 09 Dec 2008 21:49:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5907#comment-121945</guid>
		<description>I&#039;ve probably played NS more than any other game since Elite - and I can assure you that&#039;s some going !

Really looking forward to it, just hope it retains the scare factor of the original (it&#039;s still the only game that can make you sh!t yourself after 6 years of playing when you&#039;re ambushed by something like a skulk)</description>
		<content:encoded><![CDATA[<p>I&#8217;ve probably played NS more than any other game since Elite &#8211; and I can assure you that&#8217;s some going !</p>
<p>Really looking forward to it, just hope it retains the scare factor of the original (it&#8217;s still the only game that can make you sh!t yourself after 6 years of playing when you&#8217;re ambushed by something like a skulk)</p>
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		<title>By: Sn2k</title>
		<link>http://www.rockpapershotgun.com/2008/12/05/natural-selection-2-naturally-selectioner/comment-page-2/#comment-121635</link>
		<dc:creator>Sn2k</dc:creator>
		<pubDate>Tue, 09 Dec 2008 05:16:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5907#comment-121635</guid>
		<description>Everything you just said Therlun, was retarded. Deus Ex 2 NPC models? seriously? nice troll i guess.</description>
		<content:encoded><![CDATA[<p>Everything you just said Therlun, was retarded. Deus Ex 2 NPC models? seriously? nice troll i guess.</p>
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		<title>By: Crode</title>
		<link>http://www.rockpapershotgun.com/2008/12/05/natural-selection-2-naturally-selectioner/comment-page-2/#comment-121614</link>
		<dc:creator>Crode</dc:creator>
		<pubDate>Tue, 09 Dec 2008 03:04:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5907#comment-121614</guid>
		<description>I&#039;ve been waiting so long for them to release something so I can rebuild my map for NS2.  If it takes much longer, there won&#039;t be any time for me to do this since paid jobs come first.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve been waiting so long for them to release something so I can rebuild my map for NS2.  If it takes much longer, there won&#8217;t be any time for me to do this since paid jobs come first.</p>
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		<title>By: JV</title>
		<link>http://www.rockpapershotgun.com/2008/12/05/natural-selection-2-naturally-selectioner/comment-page-2/#comment-121474</link>
		<dc:creator>JV</dc:creator>
		<pubDate>Mon, 08 Dec 2008 18:40:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5907#comment-121474</guid>
		<description>[Your insults are no use here - RPS]</description>
		<content:encoded><![CDATA[<p>[Your insults are no use here - RPS]</p>
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		<title>By: Malte</title>
		<link>http://www.rockpapershotgun.com/2008/12/05/natural-selection-2-naturally-selectioner/comment-page-2/#comment-121459</link>
		<dc:creator>Malte</dc:creator>
		<pubDate>Mon, 08 Dec 2008 18:15:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5907#comment-121459</guid>
		<description>I cannot wait to play NS2. Regardless of the ratings it will get, regardless of the prize, regardless of the release date. I will buy it the day it comes out!</description>
		<content:encoded><![CDATA[<p>I cannot wait to play NS2. Regardless of the ratings it will get, regardless of the prize, regardless of the release date. I will buy it the day it comes out!</p>
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		<title>By: Stromko</title>
		<link>http://www.rockpapershotgun.com/2008/12/05/natural-selection-2-naturally-selectioner/comment-page-2/#comment-121250</link>
		<dc:creator>Stromko</dc:creator>
		<pubDate>Mon, 08 Dec 2008 08:31:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5907#comment-121250</guid>
		<description>Magic: It&#039;s certainly a smart thing to put out a profitable game that is nothing new or special just to make money to fund development. 

At least they&#039;re not buying other companies and cannibalizing their talent and reputation to trick people into buying crap, so they aren&#039;t quite as bad as a commercial game publisher.

That said, I could see a lot of people doubting Unknown Worlds just because they put out one game already strictly for a profit. That profit was most likely just a realistic way to fund the development of their dream game, but the road to hell is paved with good intentions. Then again, &#039;slippery slope&#039; arguments don&#039;t prove anything.

Personally I have zero hype for Natural Selection II right now, so much so I won&#039;t even bother making a better-informed decision. No matter what I say, the game will come out sooner or later (or not), and a more informed decision can be made then.</description>
		<content:encoded><![CDATA[<p>Magic: It&#8217;s certainly a smart thing to put out a profitable game that is nothing new or special just to make money to fund development. </p>
<p>At least they&#8217;re not buying other companies and cannibalizing their talent and reputation to trick people into buying crap, so they aren&#8217;t quite as bad as a commercial game publisher.</p>
<p>That said, I could see a lot of people doubting Unknown Worlds just because they put out one game already strictly for a profit. That profit was most likely just a realistic way to fund the development of their dream game, but the road to hell is paved with good intentions. Then again, &#8217;slippery slope&#8217; arguments don&#8217;t prove anything.</p>
<p>Personally I have zero hype for Natural Selection II right now, so much so I won&#8217;t even bother making a better-informed decision. No matter what I say, the game will come out sooner or later (or not), and a more informed decision can be made then.</p>
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		<title>By: MD</title>
		<link>http://www.rockpapershotgun.com/2008/12/05/natural-selection-2-naturally-selectioner/comment-page-2/#comment-121164</link>
		<dc:creator>MD</dc:creator>
		<pubDate>Mon, 08 Dec 2008 00:02:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5907#comment-121164</guid>
		<description>teo says: &quot;I’m glad they ditched source
Games on that engine don’t feel good&quot;
Erlam says: &quot;Finally someone who agrees with me on this! I don’t like how movement feels on the Source engine — I feel like I’m sliding all over the place when I do basic movement. &quot;

Hooray, I thought I was the only one! I&#039;ve never been able to put my finger on it, but most, if not all, Source games I&#039;ve played feel sort of... gooey? I can&#039;t quite explain it though, I mean surely things like acceleration are easily modifiable. Maybe it&#039;s something more fundamental to the physics side of the engine? Or maybe Valve just like their movement style, and most modders don&#039;t bother messing with it. I was also wondering whether it has anything to do with field of view: I find low FOV quite unsettling, and from memory HL2 and its derivatives may have had sub-90 FOV as default, while CS: Source, which felt a bit better to me, didn&#039;t? I have no ida what I&#039;m talking about, but I agree: Source games tend not to feel quite right.</description>
		<content:encoded><![CDATA[<p>teo says: &#8220;I’m glad they ditched source<br />
Games on that engine don’t feel good&#8221;<br />
Erlam says: &#8220;Finally someone who agrees with me on this! I don’t like how movement feels on the Source engine — I feel like I’m sliding all over the place when I do basic movement. &#8221;</p>
<p>Hooray, I thought I was the only one! I&#8217;ve never been able to put my finger on it, but most, if not all, Source games I&#8217;ve played feel sort of&#8230; gooey? I can&#8217;t quite explain it though, I mean surely things like acceleration are easily modifiable. Maybe it&#8217;s something more fundamental to the physics side of the engine? Or maybe Valve just like their movement style, and most modders don&#8217;t bother messing with it. I was also wondering whether it has anything to do with field of view: I find low FOV quite unsettling, and from memory HL2 and its derivatives may have had sub-90 FOV as default, while CS: Source, which felt a bit better to me, didn&#8217;t? I have no ida what I&#8217;m talking about, but I agree: Source games tend not to feel quite right.</p>
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		<title>By: boatorious</title>
		<link>http://www.rockpapershotgun.com/2008/12/05/natural-selection-2-naturally-selectioner/comment-page-2/#comment-121117</link>
		<dc:creator>boatorious</dc:creator>
		<pubDate>Sun, 07 Dec 2008 18:29:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=5907#comment-121117</guid>
		<description>I don&#039;t know how revolutionary or awesome NS2 will be but I do know I&#039;m going to play it.

I spent a bunch of time playing the original NS and I had a blast.</description>
		<content:encoded><![CDATA[<p>I don&#8217;t know how revolutionary or awesome NS2 will be but I do know I&#8217;m going to play it.</p>
<p>I spent a bunch of time playing the original NS and I had a blast.</p>
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