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	<title>Comments on: Dawn Of War II Multiplayer Footage</title>
	<atom:link href="http://www.rockpapershotgun.com/2008/12/12/dawn-of-war-ii-multiplayer-footage/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.rockpapershotgun.com/2008/12/12/dawn-of-war-ii-multiplayer-footage/</link>
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		<title>By: Jochen Scheisse</title>
		<link>http://www.rockpapershotgun.com/2008/12/12/dawn-of-war-ii-multiplayer-footage/comment-page-2/#comment-123764</link>
		<dc:creator>Jochen Scheisse</dc:creator>
		<pubDate>Sun, 14 Dec 2008 20:08:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=6205#comment-123764</guid>
		<description>And by comparing those, I mean COH and Starcraft. Man, everyone gets back the edit but me :(</description>
		<content:encoded><![CDATA[<p>And by comparing those, I mean COH and Starcraft. Man, everyone gets back the edit but me :(</p>
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		<title>By: Jochen Scheisse</title>
		<link>http://www.rockpapershotgun.com/2008/12/12/dawn-of-war-ii-multiplayer-footage/comment-page-1/#comment-123763</link>
		<dc:creator>Jochen Scheisse</dc:creator>
		<pubDate>Sun, 14 Dec 2008 20:07:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=6205#comment-123763</guid>
		<description>Erlam: Mostly not. Major differences IMO were the scaling of the units, which went very differently compared to Starcraft and led to very different unit strategies, the resource model, the squad based gameplay...well, this would be the perfect place for a long post from someone not as lazy as I am. But as DOW and Company of Heroes are quite similar, just try comparing those.</description>
		<content:encoded><![CDATA[<p>Erlam: Mostly not. Major differences IMO were the scaling of the units, which went very differently compared to Starcraft and led to very different unit strategies, the resource model, the squad based gameplay&#8230;well, this would be the perfect place for a long post from someone not as lazy as I am. But as DOW and Company of Heroes are quite similar, just try comparing those.</p>
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		<title>By: Erlam</title>
		<link>http://www.rockpapershotgun.com/2008/12/12/dawn-of-war-ii-multiplayer-footage/comment-page-1/#comment-123754</link>
		<dc:creator>Erlam</dc:creator>
		<pubDate>Sun, 14 Dec 2008 19:20:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=6205#comment-123754</guid>
		<description>I say this with as little malice as possible, but didn&#039;t DoW 1&#039;s multiplayer essentially work &lt;i&gt;exacly&lt;/i&gt; like Starcraft? Everyone followed a set path of playing - first two units are quick/cheap/fast to cap points, 3rd was a basic fighting unit, etc.

I had an interview with Relic where I literally had to play RTS&#039; against their lead balance tester and, uh, lost badly. That was mostly an aside.</description>
		<content:encoded><![CDATA[<p>I say this with as little malice as possible, but didn&#8217;t DoW 1&#8217;s multiplayer essentially work <i>exacly</i> like Starcraft? Everyone followed a set path of playing &#8211; first two units are quick/cheap/fast to cap points, 3rd was a basic fighting unit, etc.</p>
<p>I had an interview with Relic where I literally had to play RTS&#8217; against their lead balance tester and, uh, lost badly. That was mostly an aside.</p>
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		<title>By: Greyface</title>
		<link>http://www.rockpapershotgun.com/2008/12/12/dawn-of-war-ii-multiplayer-footage/comment-page-1/#comment-123732</link>
		<dc:creator>Greyface</dc:creator>
		<pubDate>Sun, 14 Dec 2008 18:01:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=6205#comment-123732</guid>
		<description>I think I may need a moment after watching that.

I&#039;m fairly certain I would leave my boyfriend for that Avatar of Khaine.</description>
		<content:encoded><![CDATA[<p>I think I may need a moment after watching that.</p>
<p>I&#8217;m fairly certain I would leave my boyfriend for that Avatar of Khaine.</p>
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	<item>
		<title>By: Heliocentric</title>
		<link>http://www.rockpapershotgun.com/2008/12/12/dawn-of-war-ii-multiplayer-footage/comment-page-1/#comment-123705</link>
		<dc:creator>Heliocentric</dc:creator>
		<pubDate>Sun, 14 Dec 2008 15:56:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=6205#comment-123705</guid>
		<description>Necromunda manual FYI

http://www.games-workshop.com/gws/content/article.jsp?community=&amp;catId=cat1290323&amp;categoryId=1100011&amp;aId=5300010</description>
		<content:encoded><![CDATA[<p>Necromunda manual FYI</p>
<p><a href="http://www.games-workshop.com/gws/content/article.jsp?community=&amp;catId=cat1290323&amp;categoryId=1100011&amp;aId=5300010" rel="nofollow">http://www.games-workshop.com/gws/content/article.jsp?community=&amp;catId=cat1290323&amp;categoryId=1100011&amp;aId=5300010</a></p>
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		<title>By: Rei Onryou</title>
		<link>http://www.rockpapershotgun.com/2008/12/12/dawn-of-war-ii-multiplayer-footage/comment-page-1/#comment-123693</link>
		<dc:creator>Rei Onryou</dc:creator>
		<pubDate>Sun, 14 Dec 2008 14:52:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=6205#comment-123693</guid>
		<description>Although I have never played table-top Warhammer games, I did read the Necromunda manual and thought it awesome enough to make my own imaginary army. I came this close *does the finger thing* to buying it. I didn&#039;t, but my imaginary army rocked. ^.^

If they do Necromunda, I&#039;ll give it a go.</description>
		<content:encoded><![CDATA[<p>Although I have never played table-top Warhammer games, I did read the Necromunda manual and thought it awesome enough to make my own imaginary army. I came this close *does the finger thing* to buying it. I didn&#8217;t, but my imaginary army rocked. ^.^</p>
<p>If they do Necromunda, I&#8217;ll give it a go.</p>
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		<title>By: Anthony Damiani</title>
		<link>http://www.rockpapershotgun.com/2008/12/12/dawn-of-war-ii-multiplayer-footage/comment-page-1/#comment-123634</link>
		<dc:creator>Anthony Damiani</dc:creator>
		<pubDate>Sun, 14 Dec 2008 10:01:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=6205#comment-123634</guid>
		<description>Well, it&#039;s a relief to see that base building is in this in the &quot;real&quot; gameplay mode.

Relic has done some really solid games and pushed the genre forward more than anyone else in the last five years or so (probably more). I suppose if anyone&#039;s earned the trust to go out on a limb with their next RTS, I guess it&#039;s them.</description>
		<content:encoded><![CDATA[<p>Well, it&#8217;s a relief to see that base building is in this in the &#8220;real&#8221; gameplay mode.</p>
<p>Relic has done some really solid games and pushed the genre forward more than anyone else in the last five years or so (probably more). I suppose if anyone&#8217;s earned the trust to go out on a limb with their next RTS, I guess it&#8217;s them.</p>
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		<title>By: Frosty840</title>
		<link>http://www.rockpapershotgun.com/2008/12/12/dawn-of-war-ii-multiplayer-footage/comment-page-1/#comment-123605</link>
		<dc:creator>Frosty840</dc:creator>
		<pubDate>Sun, 14 Dec 2008 06:15:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=6205#comment-123605</guid>
		<description>(A) One or two of the voices seem to be less utter toss than voices from earlier game footage. Please let this be a sign that Relic aren&#039;t yet going to release a game with crappy voices. 
(B) Will someone &lt;i&gt;please&lt;/i&gt; make a Necromunda game?</description>
		<content:encoded><![CDATA[<p>(A) One or two of the voices seem to be less utter toss than voices from earlier game footage. Please let this be a sign that Relic aren&#8217;t yet going to release a game with crappy voices.<br />
(B) Will someone <i>please</i> make a Necromunda game?</p>
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		<title>By: Terr</title>
		<link>http://www.rockpapershotgun.com/2008/12/12/dawn-of-war-ii-multiplayer-footage/comment-page-1/#comment-123562</link>
		<dc:creator>Terr</dc:creator>
		<pubDate>Sun, 14 Dec 2008 00:32:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=6205#comment-123562</guid>
		<description>I have no idea what everything was I just saw, but it looked awesome.

Even if I do lag ~3 years behind on great RTS games (my CoH + &#039;free&#039; DoW arrives next week hopefully), I might make an effort to pick up DoW2 as soon as 2011!

You&#039;ll still be playing this online in 2011, will you?</description>
		<content:encoded><![CDATA[<p>I have no idea what everything was I just saw, but it looked awesome.</p>
<p>Even if I do lag ~3 years behind on great RTS games (my CoH + &#8216;free&#8217; DoW arrives next week hopefully), I might make an effort to pick up DoW2 as soon as 2011!</p>
<p>You&#8217;ll still be playing this online in 2011, will you?</p>
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	<item>
		<title>By: ChampionHyena</title>
		<link>http://www.rockpapershotgun.com/2008/12/12/dawn-of-war-ii-multiplayer-footage/comment-page-1/#comment-123534</link>
		<dc:creator>ChampionHyena</dc:creator>
		<pubDate>Sat, 13 Dec 2008 21:47:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=6205#comment-123534</guid>
		<description>Multiplayer mode looks more or less like a super-polished version of the original DoW.

...

...which is every reason in the world to wring my wallet dry the second it comes out to buy it.</description>
		<content:encoded><![CDATA[<p>Multiplayer mode looks more or less like a super-polished version of the original DoW.</p>
<p>&#8230;</p>
<p>&#8230;which is every reason in the world to wring my wallet dry the second it comes out to buy it.</p>
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		<title>By: Dan</title>
		<link>http://www.rockpapershotgun.com/2008/12/12/dawn-of-war-ii-multiplayer-footage/comment-page-1/#comment-123421</link>
		<dc:creator>Dan</dc:creator>
		<pubDate>Sat, 13 Dec 2008 13:44:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=6205#comment-123421</guid>
		<description>Want.</description>
		<content:encoded><![CDATA[<p>Want.</p>
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		<title>By: Heliocentric</title>
		<link>http://www.rockpapershotgun.com/2008/12/12/dawn-of-war-ii-multiplayer-footage/comment-page-1/#comment-123406</link>
		<dc:creator>Heliocentric</dc:creator>
		<pubDate>Sat, 13 Dec 2008 12:56:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=6205#comment-123406</guid>
		<description>I would subscribe to a necromunda mmo where you were leading an npc squad and they&#039;d follow your orders better if you gave them orders that kept them safe or if you were nearby. Necro is soo good.</description>
		<content:encoded><![CDATA[<p>I would subscribe to a necromunda mmo where you were leading an npc squad and they&#8217;d follow your orders better if you gave them orders that kept them safe or if you were nearby. Necro is soo good.</p>
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