By Jim Rossignol on December 12th, 2008 at 11:58 am.

Another oddity via Offworld this: The Relativity is an extension of Jun Fujiki’s OLE coordinate system. Like the original proof of concept that inspired Sony puzzler echocrome, The Relativity allows the user to create Escher-like impossible spaces and then manipulate them. This time it works from the inside, with a tiny camera view showing your drone person getting lost in impossible corridor spaces. Take a look at the video after the jump for a clearer understanding of how it works, then perhaps download the thing for yourself.
Untitled from cave on Vimeo.


12/12/2008 at 12:03 Bob Arctor says:
Seems interesting but not particularly fun.
12/12/2008 at 12:30 Brother None says:
Indeed, not necessarily directly interesting as game, but that’s some pimpin’ concept they got going on there.
12/12/2008 at 14:15 SKACE says:
Hardcore lemmings :D
12/12/2008 at 14:47 Heliocentric says:
I’d love to have an rts on such geometricky (see what i did there) terrain. Units moving onto new planes. The 2 bases directly next to each other but on opposed planes. Rotating a neutral unit sphere changes the point of view. Units destroyed by a change in point of view or made to look bigger and in turn being lent greater firepower.
12/12/2008 at 15:15 Down Rodeo says:
Argh some of those make my brain sore, which is impressive as brains do not have pain receptors.