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	<title>Comments on: Empire &#8220;Multiplayer Campaign&#8221; After Launch</title>
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	<link>http://www.rockpapershotgun.com/2008/12/13/empire-multiplayer-campaign-after-launch/</link>
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		<title>By: jordan</title>
		<link>http://www.rockpapershotgun.com/2008/12/13/empire-multiplayer-campaign-after-launch/comment-page-1/#comment-150455</link>
		<dc:creator>jordan</dc:creator>
		<pubDate>Wed, 25 Feb 2009 03:59:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=6212#comment-150455</guid>
		<description>i really wonder how the 1 vs 1 multi. campaign will work, like if there will b other AI factions to conquer and not just the other real player itself..</description>
		<content:encoded><![CDATA[<p>i really wonder how the 1 vs 1 multi. campaign will work, like if there will b other AI factions to conquer and not just the other real player itself..</p>
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		<title>By: blog hosting</title>
		<link>http://www.rockpapershotgun.com/2008/12/13/empire-multiplayer-campaign-after-launch/comment-page-1/#comment-150070</link>
		<dc:creator>blog hosting</dc:creator>
		<pubDate>Tue, 24 Feb 2009 06:24:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=6212#comment-150070</guid>
		<description>&lt;a href=&quot;http://wordpress.com&quot; rel=&quot;nofollow&quot;&gt;blog hosting&lt;/a&gt; [url=http://wordpress.com]blog hosting[/url] &lt;a href=&quot;http://wordpress.com&quot; rel=&quot;nofollow&quot;&gt;blog hosting&lt;/a&gt; [url= http://wordpress.com ] blog hosting [/url]  (added by Mobile using &lt;a href=&quot;http://mippin.com/?ref=commentposting&quot; rel=&quot;nofollow&quot;&gt;Mippin&lt;/a&gt;)</description>
		<content:encoded><![CDATA[<p><a href="http://wordpress.com" rel="nofollow">blog hosting</a> [url=http://wordpress.com]blog hosting[/url] <a href="http://wordpress.com" rel="nofollow">blog hosting</a> [url= <a href="http://wordpress.com" rel="nofollow">http://wordpress.com</a> ] blog hosting [/url]  (added by Mobile using <a href="http://mippin.com/?ref=commentposting" rel="nofollow">Mippin</a>)</p>
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		<title>By: Phoenix</title>
		<link>http://www.rockpapershotgun.com/2008/12/13/empire-multiplayer-campaign-after-launch/comment-page-1/#comment-125078</link>
		<dc:creator>Phoenix</dc:creator>
		<pubDate>Wed, 17 Dec 2008 13:25:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=6212#comment-125078</guid>
		<description>Multiplayer will be free to anyone who has bought the game</description>
		<content:encoded><![CDATA[<p>Multiplayer will be free to anyone who has bought the game</p>
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	<item>
		<title>By: Phoenix</title>
		<link>http://www.rockpapershotgun.com/2008/12/13/empire-multiplayer-campaign-after-launch/comment-page-1/#comment-125077</link>
		<dc:creator>Phoenix</dc:creator>
		<pubDate>Wed, 17 Dec 2008 13:24:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=6212#comment-125077</guid>
		<description>Hexual as in Sexual but a hex is an octagon on a board game map, which relates to turn based play. If his brain thinks in turns rather than in real life he could be said to be Hexual rather than Sexual ie turn based rather than real time.

1 vs 1 player I think has been decided because rather than using AI for the opposing player your mate will take over the role of the AI. Otherwise when your mate attacks the french you don&#039;t want to be sat around for an hour waiting for the battle to end so you can get on with the game. If you&#039;re both involved in the battle the game continues straight after the battle finishes.

It&#039;ll make the campaign so much more interesting as you won&#039;t have to deal with stupid AI, especially when taking fortifications.</description>
		<content:encoded><![CDATA[<p>Hexual as in Sexual but a hex is an octagon on a board game map, which relates to turn based play. If his brain thinks in turns rather than in real life he could be said to be Hexual rather than Sexual ie turn based rather than real time.</p>
<p>1 vs 1 player I think has been decided because rather than using AI for the opposing player your mate will take over the role of the AI. Otherwise when your mate attacks the french you don&#8217;t want to be sat around for an hour waiting for the battle to end so you can get on with the game. If you&#8217;re both involved in the battle the game continues straight after the battle finishes.</p>
<p>It&#8217;ll make the campaign so much more interesting as you won&#8217;t have to deal with stupid AI, especially when taking fortifications.</p>
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		<title>By: Neil</title>
		<link>http://www.rockpapershotgun.com/2008/12/13/empire-multiplayer-campaign-after-launch/comment-page-1/#comment-124346</link>
		<dc:creator>Neil</dc:creator>
		<pubDate>Mon, 15 Dec 2008 23:25:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=6212#comment-124346</guid>
		<description>They never actually say that this mode will be available for free to people who buy the game, only that those people can be in the beta.  Are they going to hold it back as a feature for the first expansion pack?</description>
		<content:encoded><![CDATA[<p>They never actually say that this mode will be available for free to people who buy the game, only that those people can be in the beta.  Are they going to hold it back as a feature for the first expansion pack?</p>
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		<title>By: Fumarole</title>
		<link>http://www.rockpapershotgun.com/2008/12/13/empire-multiplayer-campaign-after-launch/comment-page-1/#comment-124195</link>
		<dc:creator>Fumarole</dc:creator>
		<pubDate>Mon, 15 Dec 2008 17:31:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=6212#comment-124195</guid>
		<description>To quote a philosopher of our times: &quot;Dude, I think I just filled the cup.&quot; Thank god, hopefully this is done right.

Am I the only person here wondering what hexual promiscuity is?</description>
		<content:encoded><![CDATA[<p>To quote a philosopher of our times: &#8220;Dude, I think I just filled the cup.&#8221; Thank god, hopefully this is done right.</p>
<p>Am I the only person here wondering what hexual promiscuity is?</p>
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		<title>By: Erlam</title>
		<link>http://www.rockpapershotgun.com/2008/12/13/empire-multiplayer-campaign-after-launch/comment-page-1/#comment-123747</link>
		<dc:creator>Erlam</dc:creator>
		<pubDate>Sun, 14 Dec 2008 18:56:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=6212#comment-123747</guid>
		<description>The last turn based multiplayer game I played was Chaos Gate, and goddamn that was fun.</description>
		<content:encoded><![CDATA[<p>The last turn based multiplayer game I played was Chaos Gate, and goddamn that was fun.</p>
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		<title>By: Johnson</title>
		<link>http://www.rockpapershotgun.com/2008/12/13/empire-multiplayer-campaign-after-launch/comment-page-1/#comment-123658</link>
		<dc:creator>Johnson</dc:creator>
		<pubDate>Sun, 14 Dec 2008 11:56:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=6212#comment-123658</guid>
		<description>Ah thats good I would be tempted to buy the special edition but held off out of principle,  BUT DAMMIT I WANT TO BE NELSON.</description>
		<content:encoded><![CDATA[<p>Ah thats good I would be tempted to buy the special edition but held off out of principle,  BUT DAMMIT I WANT TO BE NELSON.</p>
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		<title>By: Heliocentric</title>
		<link>http://www.rockpapershotgun.com/2008/12/13/empire-multiplayer-campaign-after-launch/comment-page-1/#comment-123629</link>
		<dc:creator>Heliocentric</dc:creator>
		<pubDate>Sun, 14 Dec 2008 09:35:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=6212#comment-123629</guid>
		<description>Extra units are single player only. Sega and CA seem to understand this better than EA or Actardiblizzivision. Don&#039;t screw up the balance just to sell a high end sku.</description>
		<content:encoded><![CDATA[<p>Extra units are single player only. Sega and CA seem to understand this better than EA or Actardiblizzivision. Don&#8217;t screw up the balance just to sell a high end sku.</p>
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		<title>By: StalinsGhost</title>
		<link>http://www.rockpapershotgun.com/2008/12/13/empire-multiplayer-campaign-after-launch/comment-page-1/#comment-123560</link>
		<dc:creator>StalinsGhost</dc:creator>
		<pubDate>Sun, 14 Dec 2008 00:26:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=6212#comment-123560</guid>
		<description>&quot;DuBBle says:

I’m quite happy the multiplayer mode will come later - ’twill give me a chance to become intimate with the game before I have people who naturally think in Real Time challenging me to battle.&quot;

Weeeeak! Weeeeeak! 

I can already hear the march of my forces parading around your capital :D</description>
		<content:encoded><![CDATA[<p>&#8220;DuBBle says:</p>
<p>I’m quite happy the multiplayer mode will come later &#8211; ’twill give me a chance to become intimate with the game before I have people who naturally think in Real Time challenging me to battle.&#8221;</p>
<p>Weeeeak! Weeeeeak! </p>
<p>I can already hear the march of my forces parading around your capital :D</p>
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		<title>By: Johnson</title>
		<link>http://www.rockpapershotgun.com/2008/12/13/empire-multiplayer-campaign-after-launch/comment-page-1/#comment-123488</link>
		<dc:creator>Johnson</dc:creator>
		<pubDate>Sat, 13 Dec 2008 18:26:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=6212#comment-123488</guid>
		<description>I&#039;m fairly certain that you &lt;i&gt;have&lt;/i&gt; to add your game to steam whether retail bought or bought through the steam store.  This has caused a lot of controvesy about the place because you need to validate online in order to play single-player.  However I&#039;m glad they have taken the steam anti-piracy route as opposed to the other options, also the steam multiplayer/matchmaking system is the best I have used.

The main thing which bothered me about it is the special-ops edition of the game which costs about ten quid more and gives you extra units.  I hope this doesnt have any real bearing on gameplay beyond &quot;ooh look I have the hms Victory&quot;  and I also hope this doesn&#039;t herald any further money for extra units shenanigans.</description>
		<content:encoded><![CDATA[<p>I&#8217;m fairly certain that you <i>have</i> to add your game to steam whether retail bought or bought through the steam store.  This has caused a lot of controvesy about the place because you need to validate online in order to play single-player.  However I&#8217;m glad they have taken the steam anti-piracy route as opposed to the other options, also the steam multiplayer/matchmaking system is the best I have used.</p>
<p>The main thing which bothered me about it is the special-ops edition of the game which costs about ten quid more and gives you extra units.  I hope this doesnt have any real bearing on gameplay beyond &#8220;ooh look I have the hms Victory&#8221;  and I also hope this doesn&#8217;t herald any further money for extra units shenanigans.</p>
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		<title>By: Heliocentric</title>
		<link>http://www.rockpapershotgun.com/2008/12/13/empire-multiplayer-campaign-after-launch/comment-page-1/#comment-123469</link>
		<dc:creator>Heliocentric</dc:creator>
		<pubDate>Sat, 13 Dec 2008 16:51:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=6212#comment-123469</guid>
		<description>They have dropped gamespy steam does the matchmaking.</description>
		<content:encoded><![CDATA[<p>They have dropped gamespy steam does the matchmaking.</p>
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