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	<title>Comments on: Uru Goes Gnuru</title>
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	<link>http://www.rockpapershotgun.com/2008/12/16/uru-goes-gnuru/</link>
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		<title>By: Larington</title>
		<link>http://www.rockpapershotgun.com/2008/12/16/uru-goes-gnuru/#comment-125101</link>
		<dc:creator>Larington</dc:creator>
		<pubDate>Wed, 17 Dec 2008 14:36:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=6288#comment-125101</guid>
		<description>I do miss Earth &amp; Beyond, they just needed to make the combat fun and it&#039;d would&#039;ve done great IMHO. Still think its a shame they didn&#039;t/couldn&#039;t/were-legally-obliged-to-not release the source code or some way of fandom hosting a server. Oh well.</description>
		<content:encoded><![CDATA[<p>I do miss Earth &amp; Beyond, they just needed to make the combat fun and it&#8217;d would&#8217;ve done great IMHO. Still think its a shame they didn&#8217;t/couldn&#8217;t/were-legally-obliged-to-not release the source code or some way of fandom hosting a server. Oh well.
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		<title>By: Pete</title>
		<link>http://www.rockpapershotgun.com/2008/12/16/uru-goes-gnuru/#comment-124994</link>
		<dc:creator>Pete</dc:creator>
		<pubDate>Wed, 17 Dec 2008 10:33:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=6288#comment-124994</guid>
		<description>But think of the piracy! .. no, wait.

In all seriousness, I think it&#039;s just the right sort of game for this, one with a small but dedicated and patient fanbase.</description>
		<content:encoded><![CDATA[<p>But think of the piracy! .. no, wait.</p>
<p>In all seriousness, I think it&#8217;s just the right sort of game for this, one with a small but dedicated and patient fanbase.
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		<title>By: James G</title>
		<link>http://www.rockpapershotgun.com/2008/12/16/uru-goes-gnuru/#comment-124981</link>
		<dc:creator>James G</dc:creator>
		<pubDate>Wed, 17 Dec 2008 09:46:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=6288#comment-124981</guid>
		<description>Yay! Actually, its a &#039;game&#039; which always tickled at my desire for exploration, but one I never got involved in. Still, regardless of the nature of Uru itself (which clearly has a limited appeal) this of course opens the door for providing an open source code base for several MMO projects.</description>
		<content:encoded><![CDATA[<p>Yay! Actually, its a &#8216;game&#8217; which always tickled at my desire for exploration, but one I never got involved in. Still, regardless of the nature of Uru itself (which clearly has a limited appeal) this of course opens the door for providing an open source code base for several MMO projects.
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		<title>By: Ragnar</title>
		<link>http://www.rockpapershotgun.com/2008/12/16/uru-goes-gnuru/#comment-124955</link>
		<dc:creator>Ragnar</dc:creator>
		<pubDate>Wed, 17 Dec 2008 08:12:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=6288#comment-124955</guid>
		<description>That is a really interesting and bold move. I sincerely hope this turns out well (so that other developers might be inclined to go the same path). One should realise though that it is not always easy to build a developer community around something which previously was closed sourced.</description>
		<content:encoded><![CDATA[<p>That is a really interesting and bold move. I sincerely hope this turns out well (so that other developers might be inclined to go the same path). One should realise though that it is not always easy to build a developer community around something which previously was closed sourced.
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		<title>By: malkav11</title>
		<link>http://www.rockpapershotgun.com/2008/12/16/uru-goes-gnuru/#comment-124849</link>
		<dc:creator>malkav11</dc:creator>
		<pubDate>Wed, 17 Dec 2008 01:35:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=6288#comment-124849</guid>
		<description>That&#039;s very cool. Personally I&#039;m not hoping for new fan content (I can&#039;t imagine it&#039;d hold up compared to Cyan&#039;s own creations) or anything like that, but just having the ability to set up and run Myst Online servers pulls the game from the graveyard, and I think that&#039;s great. I&#039;d love to see other defunct MMOs follow suit, like Earth and Beyond, Tabula Rasa (soon), Asheron&#039;s Call 2 and especially Auto Assault - for which I have a great fondness but which did not work at all as a pay to play MMO game.</description>
		<content:encoded><![CDATA[<p>That&#8217;s very cool. Personally I&#8217;m not hoping for new fan content (I can&#8217;t imagine it&#8217;d hold up compared to Cyan&#8217;s own creations) or anything like that, but just having the ability to set up and run Myst Online servers pulls the game from the graveyard, and I think that&#8217;s great. I&#8217;d love to see other defunct MMOs follow suit, like Earth and Beyond, Tabula Rasa (soon), Asheron&#8217;s Call 2 and especially Auto Assault &#8211; for which I have a great fondness but which did not work at all as a pay to play MMO game.
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		<title>By: John Walker</title>
		<link>http://www.rockpapershotgun.com/2008/12/16/uru-goes-gnuru/#comment-124846</link>
		<dc:creator>John Walker</dc:creator>
		<pubDate>Wed, 17 Dec 2008 01:33:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=6288#comment-124846</guid>
		<description>My headline was all about the pun, rather than factual accuracy. (That&#039;s the RPS Promise!) They&#039;ve yet to announce that detail, Rodeo.</description>
		<content:encoded><![CDATA[<p>My headline was all about the pun, rather than factual accuracy. (That&#8217;s the RPS Promise!) They&#8217;ve yet to announce that detail, Rodeo.
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		<title>By: Dominic White</title>
		<link>http://www.rockpapershotgun.com/2008/12/16/uru-goes-gnuru/#comment-124735</link>
		<dc:creator>Dominic White</dc:creator>
		<pubDate>Tue, 16 Dec 2008 22:17:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=6288#comment-124735</guid>
		<description>I&#039;m really glad to see this happening. Myst Online had some great ideas, and some excellent content, but the business model just couldn&#039;t sustain it.

If the fanbase can patch things up and get it standing tall again, I&#039;ll be very happy.</description>
		<content:encoded><![CDATA[<p>I&#8217;m really glad to see this happening. Myst Online had some great ideas, and some excellent content, but the business model just couldn&#8217;t sustain it.</p>
<p>If the fanbase can patch things up and get it standing tall again, I&#8217;ll be very happy.
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		<title>By: Down Rodeo</title>
		<link>http://www.rockpapershotgun.com/2008/12/16/uru-goes-gnuru/#comment-124713</link>
		<dc:creator>Down Rodeo</dc:creator>
		<pubDate>Tue, 16 Dec 2008 20:57:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=6288#comment-124713</guid>
		<description>Does anyone know what the actual licence is? I assume from the headline it is a GNU licence but then I also know from journalism that facts can be... blurred for a snappy headline (it&#039;s cool, I do it all the time; it&#039;s kind of fun).</description>
		<content:encoded><![CDATA[<p>Does anyone know what the actual licence is? I assume from the headline it is a GNU licence but then I also know from journalism that facts can be&#8230; blurred for a snappy headline (it&#8217;s cool, I do it all the time; it&#8217;s kind of fun).
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		<title>By: weegosan</title>
		<link>http://www.rockpapershotgun.com/2008/12/16/uru-goes-gnuru/#comment-124697</link>
		<dc:creator>weegosan</dc:creator>
		<pubDate>Tue, 16 Dec 2008 20:05:39 +0000</pubDate>
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		<description>A contemporary and solid server -&gt; client MMO (with things like latency smoothing algorithms etc) architecture is really something pretty special to be allowed to be open sourced. This could be a rather nice thing to trawl though.</description>
		<content:encoded><![CDATA[<p>A contemporary and solid server -&gt; client MMO (with things like latency smoothing algorithms etc) architecture is really something pretty special to be allowed to be open sourced. This could be a rather nice thing to trawl though.
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		<title>By: Pags</title>
		<link>http://www.rockpapershotgun.com/2008/12/16/uru-goes-gnuru/#comment-124694</link>
		<dc:creator>Pags</dc:creator>
		<pubDate>Tue, 16 Dec 2008 19:55:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=6288#comment-124694</guid>
		<description>@Mr Pink: I think Conflict: Denied Ops, Allowed Trailer was better. Both are Walkerisms however.</description>
		<content:encoded><![CDATA[<p>@Mr Pink: I think Conflict: Denied Ops, Allowed Trailer was better. Both are Walkerisms however.
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		<title>By: Mr Pink</title>
		<link>http://www.rockpapershotgun.com/2008/12/16/uru-goes-gnuru/#comment-124691</link>
		<dc:creator>Mr Pink</dc:creator>
		<pubDate>Tue, 16 Dec 2008 19:35:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=6288#comment-124691</guid>
		<description>Best RPS Headline ever!</description>
		<content:encoded><![CDATA[<p>Best RPS Headline ever!
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		<title>By: Larington</title>
		<link>http://www.rockpapershotgun.com/2008/12/16/uru-goes-gnuru/#comment-124687</link>
		<dc:creator>Larington</dc:creator>
		<pubDate>Tue, 16 Dec 2008 19:26:21 +0000</pubDate>
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		<description>Interesting, this could also make a great teaching tool for games programming courses, I&#039;ll have to forward this news to someone at uni.</description>
		<content:encoded><![CDATA[<p>Interesting, this could also make a great teaching tool for games programming courses, I&#8217;ll have to forward this news to someone at uni.
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