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	<title>Comments on: Ship Simulator 2010 Extremes</title>
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	<link>http://www.rockpapershotgun.com/2008/12/19/ship-simulator-2010-extremes/</link>
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		<title>By: Joe</title>
		<link>http://www.rockpapershotgun.com/2008/12/19/ship-simulator-2010-extremes/#comment-248897</link>
		<dc:creator>Joe</dc:creator>
		<pubDate>Wed, 19 Aug 2009 10:33:34 +0000</pubDate>
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		<description>When will the sale Ship Simulator 2010?</description>
		<content:encoded><![CDATA[<p>When will the sale Ship Simulator 2010?
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		<title>By: Dan</title>
		<link>http://www.rockpapershotgun.com/2008/12/19/ship-simulator-2010-extremes/#comment-201753</link>
		<dc:creator>Dan</dc:creator>
		<pubDate>Sat, 06 Jun 2009 13:44:51 +0000</pubDate>
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		<description>This game needs the Collision Regulations to be accurately applied. The single most important aspect of navigating in traffic and it seems to be completely overlooked.</description>
		<content:encoded><![CDATA[<p>This game needs the Collision Regulations to be accurately applied. The single most important aspect of navigating in traffic and it seems to be completely overlooked.
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		<title>By: Deep-Sea Pilot kstep</title>
		<link>http://www.rockpapershotgun.com/2008/12/19/ship-simulator-2010-extremes/#comment-176655</link>
		<dc:creator>Deep-Sea Pilot kstep</dc:creator>
		<pubDate>Tue, 21 Apr 2009 20:48:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=6446#comment-176655</guid>
		<description>I hope for more realistic AI, more heavy traffic in harbour/narrow channels and a better radar with AIS-system.</description>
		<content:encoded><![CDATA[<p>I hope for more realistic AI, more heavy traffic in harbour/narrow channels and a better radar with AIS-system.
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		<title>By: simualtor832</title>
		<link>http://www.rockpapershotgun.com/2008/12/19/ship-simulator-2010-extremes/#comment-176536</link>
		<dc:creator>simualtor832</dc:creator>
		<pubDate>Tue, 21 Apr 2009 18:03:37 +0000</pubDate>
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		<description>They need to make a ship simulator like flight simulator where you can go all over the world. 

id love to simulate a cruise or something.</description>
		<content:encoded><![CDATA[<p>They need to make a ship simulator like flight simulator where you can go all over the world. </p>
<p>id love to simulate a cruise or something.
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		<title>By: Conormoney5</title>
		<link>http://www.rockpapershotgun.com/2008/12/19/ship-simulator-2010-extremes/#comment-168289</link>
		<dc:creator>Conormoney5</dc:creator>
		<pubDate>Fri, 03 Apr 2009 22:56:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=6446#comment-168289</guid>
		<description>I think all the cool explosions and getting split in half would Be really good I would only buy the game if it could be like the Titannic (spliting in half and sinking ) also it would be cool if you could swim after you sink</description>
		<content:encoded><![CDATA[<p>I think all the cool explosions and getting split in half would Be really good I would only buy the game if it could be like the Titannic (spliting in half and sinking ) also it would be cool if you could swim after you sink
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		<title>By: Hypocee</title>
		<link>http://www.rockpapershotgun.com/2008/12/19/ship-simulator-2010-extremes/#comment-126457</link>
		<dc:creator>Hypocee</dc:creator>
		<pubDate>Fri, 19 Dec 2008 23:29:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=6446#comment-126457</guid>
		<description>I really don&#039;t get the constant half-ironic pressure for damage models and sinkings. In the end, you&#039;d be so very fired just for bumping a pier too hard. I do welcome the request for ballast and bilge modeling, though - that can get &lt;a href=&quot;http://www.wired.com/science/discoveries/magazine/16-03/ff_seacowboys&quot; rel=&quot;nofollow&quot;&gt;fairly interesting.&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>I really don&#8217;t get the constant half-ironic pressure for damage models and sinkings. In the end, you&#8217;d be so very fired just for bumping a pier too hard. I do welcome the request for ballast and bilge modeling, though &#8211; that can get <a href="http://www.wired.com/science/discoveries/magazine/16-03/ff_seacowboys" rel="nofollow">fairly interesting.</a>
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		<title>By: pepper</title>
		<link>http://www.rockpapershotgun.com/2008/12/19/ship-simulator-2010-extremes/#comment-126409</link>
		<dc:creator>pepper</dc:creator>
		<pubDate>Fri, 19 Dec 2008 20:05:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=6446#comment-126409</guid>
		<description>This simulator needs Silent Hunter III explosions and sinking animations! I still thoroughly enjoy those! 
Devon, i presume if you dont keep your ship on the waves the right way then you would sink..</description>
		<content:encoded><![CDATA[<p>This simulator needs Silent Hunter III explosions and sinking animations! I still thoroughly enjoy those!<br />
Devon, i presume if you dont keep your ship on the waves the right way then you would sink..
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		<title>By: theleif</title>
		<link>http://www.rockpapershotgun.com/2008/12/19/ship-simulator-2010-extremes/#comment-126375</link>
		<dc:creator>theleif</dc:creator>
		<pubDate>Fri, 19 Dec 2008 18:32:53 +0000</pubDate>
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		<description>I will buy it if they include &lt;a href=&quot;http://upload.wikimedia.org/wikipedia/en/0/04/SpaceBattleshipYamato.jpg&quot; title=&quot;Space Battleship Yamato&quot; rel=&quot;nofollow&quot;&gt; Space Battleship Yamato&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>I will buy it if they include <a href="http://upload.wikimedia.org/wikipedia/en/0/04/SpaceBattleshipYamato.jpg" title="Space Battleship Yamato" rel="nofollow"> Space Battleship Yamato</a>
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		<title>By: Devan</title>
		<link>http://www.rockpapershotgun.com/2008/12/19/ship-simulator-2010-extremes/#comment-126373</link>
		<dc:creator>Devan</dc:creator>
		<pubDate>Fri, 19 Dec 2008 18:27:39 +0000</pubDate>
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		<description>I&#039;ve never played any of these games, but I&#039;d like to try sometime. Does the &quot;extreme&quot; weather do anything other than affect your navigation? In the worst conditions would you have to worry about rogue waves and turning broadside to the wind? Would you start to take on water and have to manage the bilge pumps go stay afloat? Would you ever have to navigate shipping lanes in a thick fog?
Do you get to watch your ship break apart and sink like in Silent Hunter III? I&#039;d really like to see somthing like that..</description>
		<content:encoded><![CDATA[<p>I&#8217;ve never played any of these games, but I&#8217;d like to try sometime. Does the &#8220;extreme&#8221; weather do anything other than affect your navigation? In the worst conditions would you have to worry about rogue waves and turning broadside to the wind? Would you start to take on water and have to manage the bilge pumps go stay afloat? Would you ever have to navigate shipping lanes in a thick fog?<br />
Do you get to watch your ship break apart and sink like in Silent Hunter III? I&#8217;d really like to see somthing like that..
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		<title>By: jonfitt</title>
		<link>http://www.rockpapershotgun.com/2008/12/19/ship-simulator-2010-extremes/#comment-126350</link>
		<dc:creator>jonfitt</dc:creator>
		<pubDate>Fri, 19 Dec 2008 17:49:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=6446#comment-126350</guid>
		<description>What&#039;s the point of an Extreme Ship Simulator if you can&#039;t slice the side of the ship open on a iceberg and realistically sink?

Ctrl-Alt-E: Start Ship Evacuation
Ctrl-1-7: Send SOS
Alt-B: Start the band playing.</description>
		<content:encoded><![CDATA[<p>What&#8217;s the point of an Extreme Ship Simulator if you can&#8217;t slice the side of the ship open on a iceberg and realistically sink?</p>
<p>Ctrl-Alt-E: Start Ship Evacuation<br />
Ctrl-1-7: Send SOS<br />
Alt-B: Start the band playing.
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		<title>By: tom</title>
		<link>http://www.rockpapershotgun.com/2008/12/19/ship-simulator-2010-extremes/#comment-126308</link>
		<dc:creator>tom</dc:creator>
		<pubDate>Fri, 19 Dec 2008 16:37:34 +0000</pubDate>
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		<description>PLURAL IS TEH NEW CAPS!

Makes everything better. 
Im off to play tomb raiders: underworlds</description>
		<content:encoded><![CDATA[<p>PLURAL IS TEH NEW CAPS!</p>
<p>Makes everything better.<br />
Im off to play tomb raiders: underworlds
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		<title>By: Larington</title>
		<link>http://www.rockpapershotgun.com/2008/12/19/ship-simulator-2010-extremes/#comment-126304</link>
		<dc:creator>Larington</dc:creator>
		<pubDate>Fri, 19 Dec 2008 16:29:29 +0000</pubDate>
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		<description>Heh, you could make an microtransaction and advertising funded free-to-play MMO with what we&#039;ve got here. Only without stupid quests but rather races and stuff. Hrmmmmm.</description>
		<content:encoded><![CDATA[<p>Heh, you could make an microtransaction and advertising funded free-to-play MMO with what we&#8217;ve got here. Only without stupid quests but rather races and stuff. Hrmmmmm.
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