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	<title>Comments on: The 12 Games of Christmas: Spore</title>
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	<link>http://www.rockpapershotgun.com/2008/12/19/the-12-games-of-christmas-game-7/</link>
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		<title>By: thomas</title>
		<link>http://www.rockpapershotgun.com/2008/12/19/the-12-games-of-christmas-game-7/#comment-291415</link>
		<dc:creator>thomas</dc:creator>
		<pubDate>Tue, 22 Sep 2009 11:52:55 +0000</pubDate>
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		<description>After all this postings- one question... Is this game OK for an boy of 13J. ? Or is it to boaring, when he lets say dont like Pimkin, for example ...</description>
		<content:encoded><![CDATA[<p>After all this postings- one question&#8230; Is this game OK for an boy of 13J. ? Or is it to boaring, when he lets say dont like Pimkin, for example &#8230;
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		<title>By: Kanakotka</title>
		<link>http://www.rockpapershotgun.com/2008/12/19/the-12-games-of-christmas-game-7/#comment-127125</link>
		<dc:creator>Kanakotka</dc:creator>
		<pubDate>Sun, 21 Dec 2008 21:12:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=6464#comment-127125</guid>
		<description>People underestimate how good of a game spore was as they actually just went to believe all of the hype, with no end to it. They desired the game to be what it was in it&#039;s alpha... or even concept stages, and didn&#039;t get, thusly, they think the game would suck.

Spore, as a game, is amazing, and amusing little toy, it isn&#039;t the giant monolith of a game everyone, me included, believed it to be. But it IS a good game, and as games go, that&#039;s what pretty much matters. I still am sad that they did scrap the idea of the very powerful editor to replace it with mr.Potatoface-esque building tool, and the actual screentime of actual creatures, your creations, that matter, was minimal... but even with those faults, it is a great game.

And come on, who didn&#039;t see it coming, EA milking the teat of Spore with utterly useless addonpacks, not unlike those that litter the Sims?

Really? Who didn&#039;t?</description>
		<content:encoded><![CDATA[<p>People underestimate how good of a game spore was as they actually just went to believe all of the hype, with no end to it. They desired the game to be what it was in it&#8217;s alpha&#8230; or even concept stages, and didn&#8217;t get, thusly, they think the game would suck.</p>
<p>Spore, as a game, is amazing, and amusing little toy, it isn&#8217;t the giant monolith of a game everyone, me included, believed it to be. But it IS a good game, and as games go, that&#8217;s what pretty much matters. I still am sad that they did scrap the idea of the very powerful editor to replace it with mr.Potatoface-esque building tool, and the actual screentime of actual creatures, your creations, that matter, was minimal&#8230; but even with those faults, it is a great game.</p>
<p>And come on, who didn&#8217;t see it coming, EA milking the teat of Spore with utterly useless addonpacks, not unlike those that litter the Sims?</p>
<p>Really? Who didn&#8217;t?
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		<title>By: Ian</title>
		<link>http://www.rockpapershotgun.com/2008/12/19/the-12-games-of-christmas-game-7/#comment-127095</link>
		<dc:creator>Ian</dc:creator>
		<pubDate>Sun, 21 Dec 2008 18:33:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=6464#comment-127095</guid>
		<description>Oh come off it, Jim.

Everybody knows any games reviewer who doesn&#039;t agree with the AIMs is clearly in the employ of The Man.</description>
		<content:encoded><![CDATA[<p>Oh come off it, Jim.</p>
<p>Everybody knows any games reviewer who doesn&#8217;t agree with the AIMs is clearly in the employ of The Man.
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		<title>By: Jim Rossignol</title>
		<link>http://www.rockpapershotgun.com/2008/12/19/the-12-games-of-christmas-game-7/#comment-127093</link>
		<dc:creator>Jim Rossignol</dc:creator>
		<pubDate>Sun, 21 Dec 2008 18:17:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=6464#comment-127093</guid>
		<description>The accusations of being caught up the hype are interesting to me, not least because I know I wasn&#039;t expecting anything world-changing from Spore. What I&#039;d seen of the game pre-release had left me fairly cold, the early 7/10s seemed appropriate... and then I was pleasantly surprised by Spore when I actually got to play it.

In fact I remember grumbling to myself thinking &quot;I guess I have to play this to know about it, a la Sims&quot; and then being wrapped up in it for several days. 

And that makes we wonder who it was that was actually affected by the hype. Did I enjoy it because I was expecting another Sims game that I wouldn&#039;t find engrossing? Was my judgment clouded by all the cocaine I&#039;d been snorting? It was hard to know.

Anyway, I don&#039;t think any of the RPSers are surprised by people getting upset by our posting this particular game. The idea that experience of a game is in some way objective is pervasive among internet commenters. The only explanations for a differing opinion must be corruption, delusion, or stupidity. That&#039;s certainly how I&#039;m going to explain John&#039;s dislike of Spore.</description>
		<content:encoded><![CDATA[<p>The accusations of being caught up the hype are interesting to me, not least because I know I wasn&#8217;t expecting anything world-changing from Spore. What I&#8217;d seen of the game pre-release had left me fairly cold, the early 7/10s seemed appropriate&#8230; and then I was pleasantly surprised by Spore when I actually got to play it.</p>
<p>In fact I remember grumbling to myself thinking &#8220;I guess I have to play this to know about it, a la Sims&#8221; and then being wrapped up in it for several days. </p>
<p>And that makes we wonder who it was that was actually affected by the hype. Did I enjoy it because I was expecting another Sims game that I wouldn&#8217;t find engrossing? Was my judgment clouded by all the cocaine I&#8217;d been snorting? It was hard to know.</p>
<p>Anyway, I don&#8217;t think any of the RPSers are surprised by people getting upset by our posting this particular game. The idea that experience of a game is in some way objective is pervasive among internet commenters. The only explanations for a differing opinion must be corruption, delusion, or stupidity. That&#8217;s certainly how I&#8217;m going to explain John&#8217;s dislike of Spore.
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		<title>By: aoanla</title>
		<link>http://www.rockpapershotgun.com/2008/12/19/the-12-games-of-christmas-game-7/#comment-127036</link>
		<dc:creator>aoanla</dc:creator>
		<pubDate>Sun, 21 Dec 2008 12:41:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=6464#comment-127036</guid>
		<description>@BobJustBob:
It does? I found it... almost totally unappealing the first time. I&#039;ve not tried it a second time because it was so unappealing the first time - it seemed to me to be a very badly implemented attempt at doing &quot;what makes RTS games appealing&quot;. Mileage, apparently, varies...

As others have noted, Tribal also fails in doing what the developers themselves claimed to be attempting - balancing &quot;user creation&quot;, &quot;community&quot; and &quot;gameplay&quot; - it has almost no user creation, which stifles the interaction with the community, and thus has to stand entirely on the gameplay, which suffers from having to hold the entire stage up by itself. The Creature stage has about the same depth for the kind of game it represents, but also balances this correctly with the user creation and community aspects - it is the only stage that actually manages to do this as well as the designers apparently intended.</description>
		<content:encoded><![CDATA[<p>@BobJustBob:<br />
It does? I found it&#8230; almost totally unappealing the first time. I&#8217;ve not tried it a second time because it was so unappealing the first time &#8211; it seemed to me to be a very badly implemented attempt at doing &#8220;what makes RTS games appealing&#8221;. Mileage, apparently, varies&#8230;</p>
<p>As others have noted, Tribal also fails in doing what the developers themselves claimed to be attempting &#8211; balancing &#8220;user creation&#8221;, &#8220;community&#8221; and &#8220;gameplay&#8221; &#8211; it has almost no user creation, which stifles the interaction with the community, and thus has to stand entirely on the gameplay, which suffers from having to hold the entire stage up by itself. The Creature stage has about the same depth for the kind of game it represents, but also balances this correctly with the user creation and community aspects &#8211; it is the only stage that actually manages to do this as well as the designers apparently intended.
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		<title>By: undead dolphin hacker</title>
		<link>http://www.rockpapershotgun.com/2008/12/19/the-12-games-of-christmas-game-7/#comment-126985</link>
		<dc:creator>undead dolphin hacker</dc:creator>
		<pubDate>Sun, 21 Dec 2008 08:52:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=6464#comment-126985</guid>
		<description>Spore was trash.

I really don&#039;t have anything more intelligent than that to add.  It was just plain awful, so bad I wouldn&#039;t even recommend pirating it.</description>
		<content:encoded><![CDATA[<p>Spore was trash.</p>
<p>I really don&#8217;t have anything more intelligent than that to add.  It was just plain awful, so bad I wouldn&#8217;t even recommend pirating it.
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		<title>By: BobJustBob</title>
		<link>http://www.rockpapershotgun.com/2008/12/19/the-12-games-of-christmas-game-7/#comment-126846</link>
		<dc:creator>BobJustBob</dc:creator>
		<pubDate>Sat, 20 Dec 2008 21:58:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=6464#comment-126846</guid>
		<description>@Sam: Yeah, but that&#039;s kind of the point. Tribal criminally ignores almost the entire creation aspect and plays out identically on subsequent playthroughs but it&#039;s a fun experience the first couple of times. Certainly not so bad that it should cause someone to abandon the game. It captures the essence of RTS games, expanding your village and training your warriors and collecting food and annexing or destroying your neighbors. It lacks the gameplay depth but captures what is most appealing about the genre, and people revile it for that.</description>
		<content:encoded><![CDATA[<p>@Sam: Yeah, but that&#8217;s kind of the point. Tribal criminally ignores almost the entire creation aspect and plays out identically on subsequent playthroughs but it&#8217;s a fun experience the first couple of times. Certainly not so bad that it should cause someone to abandon the game. It captures the essence of RTS games, expanding your village and training your warriors and collecting food and annexing or destroying your neighbors. It lacks the gameplay depth but captures what is most appealing about the genre, and people revile it for that.
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		<title>By: an ape</title>
		<link>http://www.rockpapershotgun.com/2008/12/19/the-12-games-of-christmas-game-7/#comment-126799</link>
		<dc:creator>an ape</dc:creator>
		<pubDate>Sat, 20 Dec 2008 19:41:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=6464#comment-126799</guid>
		<description>Well said. 

To actually put Spore in a list (what is it with lists anyways?) about games notable in a positive light reveals [that you genuinely enjoyed it, because I&#039;m definitely not so hostile that I feel I have to insult someone for having a different opinion about a game to me].

Spore is an overhyped, underwhelming, uneven  puff piece of a game designed to grab quick cash from credulous &quot;casual&quot; gamers. A game so dishonest that the devellopers still defend it&#039;s flaws as being the point. Three equal parts, all to be equally apreciated? Really? If there was any synergy  between the components Spore might have been minimally entertaining for more than a few days, but as it is you get a competent visual generator built upon a vacuous pseudo-game with a tacked on sharing service that is constrained to highly controlled channels owned by EA.

Spore is notable for many things all of which have nothing to do with the actual product. For what it is Spore isn&#039;t anything.</description>
		<content:encoded><![CDATA[<p>Well said. </p>
<p>To actually put Spore in a list (what is it with lists anyways?) about games notable in a positive light reveals [that you genuinely enjoyed it, because I'm definitely not so hostile that I feel I have to insult someone for having a different opinion about a game to me].</p>
<p>Spore is an overhyped, underwhelming, uneven  puff piece of a game designed to grab quick cash from credulous &#8220;casual&#8221; gamers. A game so dishonest that the devellopers still defend it&#8217;s flaws as being the point. Three equal parts, all to be equally apreciated? Really? If there was any synergy  between the components Spore might have been minimally entertaining for more than a few days, but as it is you get a competent visual generator built upon a vacuous pseudo-game with a tacked on sharing service that is constrained to highly controlled channels owned by EA.</p>
<p>Spore is notable for many things all of which have nothing to do with the actual product. For what it is Spore isn&#8217;t anything.
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		<title>By: Alec Meer</title>
		<link>http://www.rockpapershotgun.com/2008/12/19/the-12-games-of-christmas-game-7/#comment-126794</link>
		<dc:creator>Alec Meer</dc:creator>
		<pubDate>Sat, 20 Dec 2008 19:31:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=6464#comment-126794</guid>
		<description>&quot;Not to be too confrontational about it, but the only reason I can possibly believe you lot claim to like Spore is because you&#039;re corrupt liars&quot; would have been a lot quicker.

(Have edited in a link to Kieron&#039;s original semi-review of Spore if it helps, though I suspect your contempt for the game is such that it won&#039;t - but our not including it in the first place was an unfortunate oversight)</description>
		<content:encoded><![CDATA[<p>&#8220;Not to be too confrontational about it, but the only reason I can possibly believe you lot claim to like Spore is because you&#8217;re corrupt liars&#8221; would have been a lot quicker.</p>
<p>(Have edited in a link to Kieron&#8217;s original semi-review of Spore if it helps, though I suspect your contempt for the game is such that it won&#8217;t &#8211; but our not including it in the first place was an unfortunate oversight)
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		<title>By: Candid_Man</title>
		<link>http://www.rockpapershotgun.com/2008/12/19/the-12-games-of-christmas-game-7/#comment-126791</link>
		<dc:creator>Candid_Man</dc:creator>
		<pubDate>Sat, 20 Dec 2008 19:24:26 +0000</pubDate>
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		<description>Angry Internet Man here.

Not to be too confrontational about it, of course, but what exactly is the point of self-identifying as game journalists or critics if in your actual, day-to-day writing critical thinking and principled stances are fractional in comparison to promotional linking and blockbuster apologetics (“defences”)? Shouldn’t you rather be trying your hand at public relations? (oh, I see it now)

But seriously though, we can have disagreements about whether or not obvious shortchanging copouts like Far Cry 2 are or aren’t obvious shortchanging copouts, but to include Spore in your yearly top 12 (or whatever it is) with reasons like “doughy collection of highly-nutritious [GDC conferences]” and “I’ve already Defence-ed it !” is only a step up from actually formulating the “game is only a third of final product” non-argument. 

Next up, GTA4?
–	Jim: “Some minor technical problems, but admirable console versions.”
–	KG: “Let’s not forget the genuine anguish Rockstar coders managed to convey rediscovering a world outside the console-safe market.”
----

This long-time fan hopes we can look back now from some hypothetical future and see this sporeling of a spat for what it is. (i.e. Not a good game)</description>
		<content:encoded><![CDATA[<p>Angry Internet Man here.</p>
<p>Not to be too confrontational about it, of course, but what exactly is the point of self-identifying as game journalists or critics if in your actual, day-to-day writing critical thinking and principled stances are fractional in comparison to promotional linking and blockbuster apologetics (“defences”)? Shouldn’t you rather be trying your hand at public relations? (oh, I see it now)</p>
<p>But seriously though, we can have disagreements about whether or not obvious shortchanging copouts like Far Cry 2 are or aren’t obvious shortchanging copouts, but to include Spore in your yearly top 12 (or whatever it is) with reasons like “doughy collection of highly-nutritious [GDC conferences]” and “I’ve already Defence-ed it !” is only a step up from actually formulating the “game is only a third of final product” non-argument. </p>
<p>Next up, GTA4?<br />
–	Jim: “Some minor technical problems, but admirable console versions.”<br />
–	KG: “Let’s not forget the genuine anguish Rockstar coders managed to convey rediscovering a world outside the console-safe market.”<br />
&#8212;-</p>
<p>This long-time fan hopes we can look back now from some hypothetical future and see this sporeling of a spat for what it is. (i.e. Not a good game)
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		<title>By: SwiftRanger</title>
		<link>http://www.rockpapershotgun.com/2008/12/19/the-12-games-of-christmas-game-7/#comment-126719</link>
		<dc:creator>SwiftRanger</dc:creator>
		<pubDate>Sat, 20 Dec 2008 14:50:49 +0000</pubDate>
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		<description>Tribal and Civilisation stages are easily the most disappointing parts of the game but it&#039;s good for the rest and always funny/cute and full of potential, patches improved some things in the space stage but after two races and 8days of playing I am holding off until Spore: Galactic Adventures comes out.</description>
		<content:encoded><![CDATA[<p>Tribal and Civilisation stages are easily the most disappointing parts of the game but it&#8217;s good for the rest and always funny/cute and full of potential, patches improved some things in the space stage but after two races and 8days of playing I am holding off until Spore: Galactic Adventures comes out.
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		<title>By: Sam</title>
		<link>http://www.rockpapershotgun.com/2008/12/19/the-12-games-of-christmas-game-7/#comment-126645</link>
		<dc:creator>Sam</dc:creator>
		<pubDate>Sat, 20 Dec 2008 10:38:51 +0000</pubDate>
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		<description>@BobJustBob: except that, of course, the sections everyone dislikes are also the most streamlined ones - Tribal and Civilisation. In the case of Tribal, this is almost certainly specifically because you&#039;re thrown from the Creature stage (with the best Creator tool in the game, and a vaguely fun Simon-style impress the others game) into it (with the most limited creation tool, and a strangely more boring impress the others game).

I stopped playing after the Civilisation stage because Tribal and Civ had crushed any desire I had to continue with the game, so I can&#039;t comment on Space, of course.</description>
		<content:encoded><![CDATA[<p>@BobJustBob: except that, of course, the sections everyone dislikes are also the most streamlined ones &#8211; Tribal and Civilisation. In the case of Tribal, this is almost certainly specifically because you&#8217;re thrown from the Creature stage (with the best Creator tool in the game, and a vaguely fun Simon-style impress the others game) into it (with the most limited creation tool, and a strangely more boring impress the others game).</p>
<p>I stopped playing after the Civilisation stage because Tribal and Civ had crushed any desire I had to continue with the game, so I can&#8217;t comment on Space, of course.
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