Rock, Paper, Shotgun: The Pub Lunch Exegesis » The Sunday Papers

The Sunday Papers

Written by Kieron Gillen on December 28, 2008 at 10:39 am.

For you, Christmas may be over. For me, it continues in my enormous trek around the country to visit anyone who has the misfortune to share but a drop of blood with yours truly. But I will break this grand tour to compile a list of interesting game-related writing from across this week and try not to link to a track from an album I got gifted, especially because I think I’ve already linked to it wayyyy back.

  • Many people linked to this, and understandably so. It’s a good ‘un. John Lanchester in the London Review of Books takes on that most cringe-worthy of games-criticism questions: “But is it art?”. Point being here is context. To see a serious piece in favour of games – and, particularly, nailing gaming’s subcutural-yet-vibrant existence – in such a place is absolutely heart-warming. That it is pretty damn brilliant is even better. Go read.
  • Meanwhile, Tom Armitage takes a nose at Far Cry 2. A lot. Taking in everything from comparisons to Epic Oral Verse to novelistic structure and the exact nature of its much-ignored moral aspect. I tend to agree – the idea that morality in games is nothing more than feed-the-tramp/steal-from-the-tramp dichotomies is pretty loathsome. Africa wins again. As does Tom.
  • The Reticle talk to the 2D Boys of the moment in a hefty 2-part interview. First here and second here. Random quote: “A little while ago we plotted the number of sales we got on each day from the day the game first became available for pre-order until the day it launched. Every sales spike corresponded to positive attention from the gaming press. No press? No sales. It’s only through the passion and excitement that guys like you have sewn for the game that the word spreads. Winning IGF awards helped us in discussion with publishers, but didn’t generate very many sales.”
  • Over at Gamasutra Ian Bogost turns his gaze upon Mirror’s Edge and has a good old think. Smart, persuasive stuff – the idea of software as a window versus software as a mirror is particularly well done.
  • I suspect we’ll do a post about it when it’s all finished, but at least some of RPS (Alec didn’t vote but did comment, Jim didn’t comment but did vote [actually I just didn't comment on those low-rung games - Jim]) have contributed their opinions to Eurogamer’s always amusing Top 50 games of the year. 50-41 and 40-31 are up already, with the remaining parts arriving over the next few days.
  • Hitten – These Dancing Days

Failed.

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Gravatar Heliocentric says:

On art, i think people are much too fast to draw limitations. Its always been the way. People with little minds telling artists of new mediums “what you do isn’t art” i’ve heard so many desperate justifications. Like how games are not art because the player has influence. I can go to a theatre production and heckel does that make acting not artistic?

Truth be if you are look at things from far back “art defines man from beast” is an old reference. But what is art? To me anything with creative expression beyond function is art. The form and flow of a user interface doesn’t require the attention it often recieves. Its subjective and capable of causing an emotional responce, ideally calm and a sense of control. The question is not *if* games are art but simply how long til it is acknowledged. I am of the belief the role playing fundamentally is method acting but in turn playing games could be art. Much like dancing or syncronised swimming.

Are you really going to tell me that in blood money when i dropped the mans subdued father on his son killing them both that wasn’t a work of art?

December 28th, 2008 at 11:10 am

Gravatar bhlaab says:

Anything is art. Cans of soup can be art, vomit can be art. The question is whether it is respectable, high art. And the answer is, duh, “it depends.”

December 28th, 2008 at 11:31 am

Gravatar Cunningbeef says:

“Actually, if you do want to talk about the biases of the EG writers, you’re going to have to look away from the console wars – which is, as always, just people in Eastern Europe in 1939 debating about whether it’s best if they’re going to be ruled by Nazi Germany or Soviet Russia”

I love you, Kieron.

December 28th, 2008 at 11:50 am

Gravatar url404 says:

These Dancing Days – Stereotypes of the girls I would like to sleep with except 1) I feel even at 28 I am too old and 2) I am married. I love my wife but *sigh*.

December 28th, 2008 at 12:00 pm

Gravatar Ben Abraham says:

Yeah I’m pretty sure I *have* seen that video before, and I would only have seen it if Kieron linked to it.

December 28th, 2008 at 12:09 pm

Gravatar Confidence Interval says:

Lanchester is one of my favourite essayists and I thought that was a very good piece – thanks for linking. I think he’s right about the mundaneness of a lot of gaming, too – like the (tedious) driving around in GTA, the grind of games of various types, and the micromanagement of money and people that is just like the micromanagement of money and people that I attempt at work. I also agree with the attraction of looking at beautiful cities and sunsets and landscapes – that’s a big part of what I enjoy, in games as well as life.

December 28th, 2008 at 12:48 pm

Gravatar Corbeaubm says:

Bogost’s article was a rather good summary of what’s problematic about game consumption these days. I’ve particularly encountered this when discussing the new Prince of Persia game. When something deviates from a formula, everyone wants to call it either good or bad without looking at what it might be trying to convey.

December 28th, 2008 at 12:55 pm

Gravatar Xercies says:

I wish everyone who was a non-gamer played Bioshock to see that games truly are art. But I do know that some of them will be held back by the violence, most f them will be held back by the controls, and some of them won’t know where to go. So basically they will miss everything that is good about it. Its one of those games where the gameplay is so-so but the ideas are the main heart of the game and your playing it to get to the ideas.

And as the article said, most gamers will probably think about the so-so gameplay more then the ideas of the game. Which kind of goes into the Mirrors Edge thing as well. Gamers want action and dumb fun maybe, but these people like what happened to cinema will ruin the artistic quality of games and make sure companies just release sequels after sequels.

The companies that used to bring out some artistic merit are becoming slaves to the gamers that don’t want these ideas but just want their fun.

December 28th, 2008 at 12:56 pm

Gravatar Edgar the Peaceful says:

The ‘tedious’ driving around in GTA is my favourite part of the games. This is where I discover new music from the fantastically playlisted Radio Stations whilst soaking up the architecture of the city – ‘Inside my Love’ by Minnie Riperton is a current GTA IV favourite.

December 28th, 2008 at 12:59 pm

Gravatar Confidence Interval says:

I enjoy some of the GTA driving, but it’s tedious when it’s the “dude, come and take me to play darts!” and you have to drive from one side of the city to the other, pick someone up, drive them to the pub, play darts, and drive them home again. It’s like having friends who you don’t really like but still have to go and hang out with. That’s tedious.

December 28th, 2008 at 1:01 pm

Gravatar Psychopomp says:

As well thought out as the Far Cry 2 article is, I believe this is a case of seeing something where there is nothing.

Still, made me boot it up again; unintentional or not, the game just got 500X more powerful.

December 28th, 2008 at 1:11 pm

Gravatar Joe says:

Just to point it out, “Is it art?” is only the title of the John Lanchester article, and was possibly slapped on by a hurried editor. The article makes no attempt to address this question – and thank goodness. I for one have no interest in peering down that murky well, where lurk only quibbling, bad logic and Roger Ebert.

I think the article is good. It pins down the sense in which gaming is this weird, cool island in the cultural landscape. But Lanchester comes close to self-contradiction. Despite mentioning Miyamoto early on, he later seems to characterise gamers as a homogeneous bloc of young males, disregarding what Nintendo have done lately to broaden the demographic. And when he notes how expensive it is to develop for consoles, he forgets how cheap it is to develop for PC – as our friends at 2D Boy note in their interview.

I’m not convinced by his assumed anti-capitalist stance. He writes of LittleBigPlanet, “part of me wants to say that… nothing within a world so fully made by a corporation can be truly creative”. Why, exactly? And when he sees a future for gaming full of “battles between the moneymen and the artists”, I remember the many examples of companies that are both successful and innovative, and wonder whether Lanchester is presupposing an unnecessary conflict. Furthermore, this would be the perfect moment for Lanchester to name check some indie developers – is that omission deliberate, or does he just not know any?

December 28th, 2008 at 1:24 pm

Gravatar mandrill says:

There is a simple answer to the question of whether games are art or not and a simple reason for that answer:
Games are art because we say they are.
There, done. It is not necessary for anyone else to chime in with their opinion of what art is and whether games qualify, what gives them the right to say if they are not consumers of games?

December 28th, 2008 at 1:30 pm

Gravatar phuzz says:

Pointed out the “Are games Art?” to my dad, who, as he’s only played a few hours of games, ever wasn’t in a position to comment, but then to me, they are, well, some bits.
So maybe art is in the eye of the beholder. After all, is opera Art? Well, I’m told it is, but as an uncultured bast how would I know?
Discuss.

Picked up Those Dancing Days recently, and although it’s not my album of the year (mainly because it’s not Laura Marling or Dan le Sac vs Scroobius Pip), it’s probably in the top 10.
The track Those Dancing Days will be partly responsible for the speeds I’ll be reaching on the M5 back to bristol this arvo.

December 28th, 2008 at 1:35 pm

Gravatar Shadowcat says:

“Every sales spike corresponded to positive attention from the gaming press. [...] Winning IGF awards helped us in discussion with publishers, but didn’t generate very many sales.”

I’m inclined to suggest that winning IGF awards probably resulted in a greater press awareness of the game, and a greater willingness to spend time and/or pages covering it at all.

IGF -> attention
positive attention -> sales

Particularly if the gaming press can mention the aforementioned awards to its readers. Readers notice that kind of thing (I know I did).

There may not be a convenient sales spike to associate with the IGF awards, but I’m a little surprised that they didn’t acknowledge the possibility that the awards helped to generate positive publicity.

December 28th, 2008 at 2:13 pm

Gravatar yousif says:

great track, obv. was definitely in last year’s top 50 singles on gillen’s blog if not on here.

on driving in gta – this appears to have been the most common complaint with the game (ranging from the lack of mid-mission checkpoints meaning you have to endure a long drive each time you restart, to the above post talking about picking people up for activities).

it just doesn’t stand up at all, because if you don’t feel like driving you can just get a cab. and if you don’t feel like waiting you can skip the journey. what’s the problem?

(note: i can think of perhaps one or two exception to this where missions stipulate you have to drive particular vehicles so – yes – you would have to endure repeating the journey if you fail. considering the game’s scope, this is surely an issue so minor it doesn’t warrant discussion in reviews?)

December 28th, 2008 at 2:13 pm

Gravatar AndrewC says:

I’m surprised someone as crumblingly old as yourself would like that song, Mr Gillen. It certainly has that slightly battered optimism that the best Indie has, but you have to forgive so much to get to it: the singer’s nasally affected, Furtado-esque voice, that she blathers on about self involved guff in the way only teenagers can get away with, that the arrangement shows little imagination, that the keyboard sounds horrible and rips off ‘Here Comes The Sun’ by way of The Cure. And on and on.

It’s positively unseemly that you should like this. Tsk. I totally would the singer though, if she straightened her hair.

December 28th, 2008 at 2:48 pm

Gravatar Pags says:

I dated a girl who looked like the Hitten singer once. Curly hair an’ all. Thankfully, she didn’t sing like her.

December 28th, 2008 at 2:55 pm

Gravatar Chris Evans says:

Woop more Sunday Paper goodness :D

December 28th, 2008 at 4:20 pm

Gravatar Cian says:

I walked through the midst of Those Dancing Days carrying their instruments down the main street the other week. It would’ve been even better if I in any way liked them.

December 28th, 2008 at 4:23 pm

Gravatar Saflo says:

Psychopomp said:

As well thought out as the Far Cry 2 article is, I believe this is a case of seeing something where there is nothing.

You contradict yourself. The article was well-thought-out precisely because Tom Armitage understood what the game was trying to do, even if it didn’t always succeed.

December 28th, 2008 at 4:27 pm

Gravatar Bob Arctor says:

Don’t like that indie look where they look like they’re children.

December 28th, 2008 at 4:42 pm

Gravatar L.B. Jeffries says:

Lanchaster thinks that movies are better than games? I agree that games have not yet broached the range of subject matter that films have…but a superior medium?

In a film or show I sit on my ass and have a director display an organized series of camera shots that convey a message. Hopefully I will perceive everything they have said and following that, I will appreciate their intent and grasp some kind of personal relevancy. I struggle to understand how the viewer is any different than a cow chewing grass watching cars go by.

In a game I use a symbolic representation with myself to interact with a series of rules and develop an understanding about the world based on those interactions. It is crisper, more efficient, and more profound than films could ever hope to be.

December 28th, 2008 at 4:44 pm

Gravatar AndrewC says:

Yes, LB Jeffries and games are just pressing a button and getting flashing lights in return, I struggle to understand how the player is any different than a monkey in a lab, trying to earn a banana.

Dismissive definitions are never useful.

Which is why the ‘art’ question is so annoying – it brings out deeply foolish nonsense on both sides of the argument. Better to just ignore it and get on with enjoying and encouraging the intereting stuff.

December 28th, 2008 at 4:55 pm

Gravatar Kieron Gillen says:

Bob: But… they’re 17 or whatever. They *are* children.

AndrewC: That it annoys Cure fans is all the more reason to like it, y’know?

KG

December 28th, 2008 at 5:03 pm

Gravatar L.B. Jeffries says:

@ Andrew C

Monkey in Lab Pressing Button vs. Cow Watching Cars, Monkey still better.

December 28th, 2008 at 5:06 pm

Gravatar Larington says:

I hereby nominate AndrewC’ comment about dismissive definitions as comment reply of the year.

December 28th, 2008 at 5:06 pm

Gravatar Saflo says:

I struggle to understand how the viewer is any different than a cow chewing grass watching cars go by.

I’m sorry to hear that.

December 28th, 2008 at 5:14 pm

Gravatar qrter says:

Monkey in Lab Pressing Button vs. Cow Watching Cars, Monkey still better.

I don’t know, Top Gear can be a lot of fun.

December 28th, 2008 at 5:17 pm

Gravatar L.B. Jeffries says:

I realize we all like a lot of different movies and I’m not trying to say film doesn’t have its strengths. I’m just disagreeing with Lanchaster’s belief that movies are inherently better than games. As in, mechanically, one is better at communicating with a person than the other. I don’t agree with that sentiment at all. I rank books and music higher than games, but I consider movies to be inferior to the other three in terms of communicating anything except basic stuff to an audience.

December 28th, 2008 at 5:20 pm

Gravatar AndrewC says:

Yes, Cure fans are the worstest, but mocking them is kind of like punching grannies in the ease of attack and lack of possible reprisal.

And I get that there’s joy in that song’s ‘naive’ musicianship but I can’t get past that they’re really rubbish musicians. It’s sort of like going to a school performance of A Christmas Carol or something. ‘Aw bless’ maybe, but you wouldn’t go for the enjoyment of theatre.

December 28th, 2008 at 5:25 pm

Gravatar Heliocentric says:

Music better than games and movies at communicating? Surely you jest. Today i dub this arguement the medium wars! Not media wars as “there can only be one”.

December 28th, 2008 at 5:37 pm

Gravatar BooleanBob says:

I’m going to gush now. It will be unseemly, it will probably not be coherent. You have been informed, and if you will proceed regardless, then may I commend you for your patience. Otherwise, take it under advisement: This post is strictly TL;DR TL;DR TL;DR TL;DR TL;DR TL;DR

Lanchester might be my new personal deity (associated power: the believer may cast Conjure Muesli once per day). Many games journalists have written impassioned and convincing defences of our lovely hobby, including some (if not all) of the RPS pantheon, but this is the first piece of games journalism that reads as the findings of an Outsider looking in and reporting back to their strange, vivid world, of Royal Academies and News Nights and Isles of Dogs and Banks of Englands, having performed due diligence, conducted research and actually played games, instead of hastily constructing an opinion of ethereal impressions a la Ebert, Bozza Johnson and the Mail. The conclusions he arrives at, so aligned with my own (that is, those of a confirmed and lifelong gamer) are an immense source of satisfaction equalled by nothing in the industry since the Byron report proved that a TV psychologist, of all creatures, is capable of having an open mind and personal integrity. Society at large is beginning to validate games: isn’t it thrilling?

The aside he makes about LBP did have a somewhat discordant ring, bringing to the ear an echo of, bizarrely in the context, none other than Andrew Ryan himself, but I suspect in him a subscribed auterist, and if he had fleshed that thought out fully he would probably have another 3,000 words on his hands, spanning all sorts of media to the point where he was barely writing about computer games at all (but doubtless still well worth the read). The first 3 and final 7 paragraphs of his 2005 article on that Blunkett biography are a peerless summation of how British political geography has unfolded in the last 25 years or so (the only thing he failed to anticipate for the intervening period since its publication was the return of the pre-Thatcherite ‘New’ Tories under Tony Cameron).

TL;DR TL;DR TL;DR TL;DR TL;DR TL;DR

I’m digressing like a tipsy and nostalgic vicar in the Christmas pulpit; my enthusiasm for this guy is messing with my clarity of thought: I really liked this article. Thanks, RPS.

P.s. Eurogamer totally ripped off this site’s Ultimate Collection of the Best 2008 Ever shtick by having Ellie Gibson do a month-by-month recap of the gaming year in news. Her writing doesn’t seem to enjoy consistency of form (which breeds paranoid theories in my brain about her being a cynical editorial construct: note the initials of her name! And everyone knows girls, gaming on the internets, is the perfect storm of existential impossibility!)… but, in two days’ writing, she contrives more laughs than you guys managed in a month of copy*. And that’s from someone who enjoyed Furious Web Fellows jokes.

*games journalism question: Do hastily-edited MSN conversation logs qualify as copy?

Wishing everyone a TL;DR festive period, and a Jesus Bob, STFU already New Year!

December 28th, 2008 at 5:41 pm

Gravatar L.B. Jeffries says:

@ Heliocentric

That gnawing sensation in the back of my head is the usual indicator that I have stepped into a giant pile of s***. Ah well, if I get shot down, at least it will be interesting.

I think music can transport us into an emotion or feeling almost instantly. True, not many people listen to lyrics, but on a pure emotional basis they can make you sad, happy, or angry in minutes. You might still outright reject the emotion, but almost any other medium it takes much longer for the person to absorb the sentiment.

December 28th, 2008 at 5:47 pm

Gravatar Gap Gen says:

I noticed quite early how Far Cry 2’s morality differed from other games. I was tasked with stealing gold for one faction but checked in with my “buddy” in case he had a better idea. “How you like to kill a king?” he asked, and so I turned and walked out the door. Of course, later I was blowing up supplies of medicine, etc.

December 28th, 2008 at 5:56 pm

Gravatar nabeel says:

Mass Effect at 49?! :((

December 28th, 2008 at 5:58 pm

Gravatar Kieron Gillen says:

Nabeel: Worth noting that Mass Effect was also in last year’s charts. Most people would have voted for the 360 version last year. That it was in this time around is impressive full stop.

BooleanBob: It wasn’t MSN logs. That’s the Verdicts. We probably should have gone for gags though.

KG

December 28th, 2008 at 6:08 pm

Gravatar Dreamhacker says:

BooleanBob: It’s spelled müsli. Now have a happy new year and stick to milk for the rest of this year…

December 28th, 2008 at 6:11 pm

Gravatar Muzman says:

BooleanBob; dude, month by month recaps of ‘that was the year that was’ style are a decades old journo trope I don’t think RPS would dare lay claim to inventing nor taking lightly.

Tangent from the games as art thing; he mentions Rand in that casual off the cuff dismissive way that foreigners do but, while the internet can skew apparent popularity of anything, that stuff is pretty damn huge as far as I can tell. People read it at highschool and in philosophy class, as in it’s on the syllabus in many places. Many consider it the definitive American philosophy and I dare say it’s a huge undercurrent of 20th century American thinking, not just self absorbed nerds. That’s definitely the impression I get anyway. That most of the world ignores her or thinks she is a bit of an extremist joke shouldn’t distract folks.

(incidentally ranking the arts in terms of communication is ludicrous. Speed of affect surely holds no insight into their respective potential for overall impact. I bet ya don’t have to look far for an argument that says such speed is a case against music, pop in particular, having any real worth. Because it’s cheap quick and merely pushes all the right buttons, which by now everyone knows. Unlike say Mahler or someone whom requires a longer attention span to reveal its true rewards etc etc. Not saying I agree or it’s that simple, but it’ll be out there somewhere.)

December 28th, 2008 at 6:19 pm

Gravatar Grandstone says:

Get me out of the country if Objectivism is the definitive American philosophy.

December 28th, 2008 at 6:25 pm

Gravatar A-Scale says:

I rather liked Mr. Armitage’s take on FC2. It was interesting to have someone explain to me the connection to Apocalypse Now, the story arc, the transition from “awesome, I’m the hero again” to “I don’t want to blow up the medical convoy…” to “fuck it all, I’ll shoot everyone so long as I finish this damn game” which I experienced. I think his explanation lost steam in his discussion of the wildlife, which seemed to stretch the analogy of wildlife to people and country just a bit too far. I don’t think the journalist is the protagonist, it seems quite clear that the Jackal fills that role. Mind you that I have not completed the game ( I expect that I am about 3/4 of the way through), but the Jackal is the only one in the game who offers the possibility of change for the country. Mr. Oluwagembi is a meaningless blogger floating in a sea of meaningless bloggers. Certainly he has something to say, but he cannot issue his message through the traditional media outlets, and on the internet his voice is washed away by the profusion of blogs which exist. The Jackal offers a direct and meaningful solution. Guns against guns, power to meet power. Isolation by means of mutually assured destruction, only on the scale of individual men.

I don’t want to complete FC2. I enjoyed the game for a while, I marveled at the fire and brush, the squeaking of the rusty cars, the way that NPCs in ceasefire zones will push you around like tough guys if you get too close, but throw their arms up and plead for mercy if you aim your gun at their face at close range (did anyone notice this? I was VERY impressed. Also, try aiming an explosive weapon ala the grenade launcher at them. They respond in a different, and reasonable fashion), I eventually dreaded the repetitious sounds of the car, the annoying checkpoints and the rough terrain which immobilizes cars regularly. I want to complete the story only so that I can get it out of my mind. It’s not fun anymore, and they don’t want it to be. As Armitage said, the game pulls you in with the narrative, but pushes you away with the harshness of its gameplay. This is truly a remarkable game, and certainly one of the best and most understated of the year. I don’t know if I’d buy it again, but I do know that Ubisoft deserves much praise for their work of fiction, and I pray that they will continue along this path in order to advance narrative in games as a whole.

December 28th, 2008 at 6:48 pm

Gravatar Kieron Gillen says:

Muzman: “That most of the world ignores her or thinks she is a bit of an extremist joke shouldn’t distract folks.”

Well, that’s kind of the point – Rand is the American Football of Philosophy. That the rest of the world stares and blinks says much.

KG

December 28th, 2008 at 6:50 pm

Gravatar Nick says:

Not that I’m a huge fan of the Cure or anything (I like maybe three of their songs – how can you not like the bass line of Lovecats?) but I’m not sure how they are rubbish musicians, they are perfectly fine technically.

December 28th, 2008 at 7:05 pm

Gravatar Muzman says:

Yeah sure, but after reading the article someone unfamiliar might be forgiven for thinking that Rand was read and revered by an obscure club of internet denizens and high falutin businessmen and that’s about it. More a small-ish Rennaisance Fair sort of crowd than American Football, one might think. (and Bioshock going after a big part of the American psyche like that is, of course, unusual and daring)

December 28th, 2008 at 7:09 pm

Gravatar A-Scale says:

Well, that’s kind of the point – Rand is the American Football of Philosophy. That the rest of the world stares and blinks says much.

As an American (Detroit, MI), I had to read Anthem by Ayn Rand in early high school. I thought it was interesting, and it probably piqued my interest in dystopian novels. I read the last few pages recently when going through a stack of old books, and it’s pure shit. Rand is a pathetically bad novelist, her fiction simply acting as a means to keep people interested in hearing her own ideology.

There is much to be said for the individual rights and laissez faire capitalism which Randian Objectivism espouses. I don’t expect Brits to get it. You people grow up in a very different atmosphere, and are willing to accept far more restrictions on personal liberty than Americans. We too look back at you and shrug. Why any nation would permit itself to be under constant state surveillance, retain a monarchy (though as an ancillary feature, but still with all of the cultural trappings), and stripped of any means to defend themselves or to overthrow an oppressive government is perfectly strange to us.

December 28th, 2008 at 7:11 pm

Gravatar thomp says:

Applying the ‘mirror vs window’ conception of software (which feels very management-speak) to games-as-artistic-effort is interesting, bcz one of the big abused dictums of first-year literature courses is ‘the mirror vs the lamp’ as a view of art. (Specifically the artist’s intention/imagination, which i) is kind of outmoded in literature terms ii) obviously not applicable the same way to a development team, unless you assume an auteurist role for the project director–) I’d develop this further, but eehh I haven’t actually played Mirror’s Edge, as such, so it’d be a bit of a reach.

December 28th, 2008 at 7:12 pm

Gravatar thomp says:

“You people grow up in a very different atmosphere, and are willing to accept far more restrictions on personal liberty than Americans. ” — this is faintly ridiculous, unless you regard nationalised healthcare as an oppressive tool of the state

December 28th, 2008 at 7:14 pm

Gravatar A-Scale says:

“You people grow up in a very different atmosphere, and are willing to accept far more restrictions on personal liberty than Americans. ” — this is faintly ridiculous, unless you regard nationalised healthcare as an oppressive tool of the state

Unless you are proposing that the same topics are taught in British schools, in the same way, using the same topics, and that the same philosophical milieu exists in England as in the Americas, you will have a very hard time arguing that point. Things like gun bans, knife bans, and talk of banning violent video games go down very differently in England than they do in the States.

December 28th, 2008 at 7:23 pm

Gravatar A-Scale says:

*Using the same texts

December 28th, 2008 at 7:24 pm

Gravatar The Hammer says:

“Why any nation would permit itself to be under constant state surveillance, retain a monarchy (though as an ancillary feature, but still with all of the cultural trappings), and stripped of any means to defend themselves or to overthrow an oppressive government is perfectly strange to us.”

How fortunate for America that you’ve been selected as representative of the nation.

It’s lovely to see The Movies get some credit in that “art” piece. I think I might have to install it again – I miss its take on the film industry. It’s probably the “worst” Lionhead title (if we’re discounting the disappointing Black and White 2), but that’s saying little. It had bundles of charm, and was a perfect game to huddle around a monitor alongside your mates. It’s a shame it’ll probably never have a successor.

December 28th, 2008 at 7:29 pm

Gravatar Muzman says:

Thing is the US has all these restrictions and a lot of the surveilance (although the UK is getting a bit weird these days), it merely has to couch them in slightly different terms to get around said philosophical differences.
But hey, they’ll buckle their seat belts after the bloodsoaked parchment of the constitution is prised from their cold dead hands (some people, anyway)

December 28th, 2008 at 7:32 pm

Gravatar Katsumoto says:

Yeah having a Queen REALLY gets me down. It affects me every day – I see her face on every coin and bank note! It’s okay though, when she dies we’ll have Charles’ face instead.

December 28th, 2008 at 7:33 pm

Gravatar Pace says:

Was that the sound of the world staring and blinking that I just heard?

Yikes.

December 28th, 2008 at 7:43 pm

Gravatar Kieron Gillen says:

I strongly suggest people don’t devolve it into a US versus UK debate. I wasn’t talking about the UK with my Ayn Rand comment – it’s a more general sense that she’s unknown across the whole world bar a certain superpower.

I’d concur with A-Train that Rand is certainly a characteristically American philosopher and that she’s treated more seriously there is to do with different social structures. It’s kind of beside the point, and debating the pros and cons of it certainly is.

(The essay’s main thing being that the only place a European will confront someone who believes in Rand is online. Which strikes me as correct.)
.
KG

December 28th, 2008 at 7:44 pm

Gravatar Dinger says:

Okay folks, bust out the hose.

No, Ayn Rand is not regarded as serious philosophy in the United States. Yes, they might teach it in high school, but high school teachers with specialized degrees (other than “education”) are at a disadvantage at the system (especially to “coach”), so it don’t prove nothin’, no-how.

Milton Friedman at least is somewhat articulate, and even he’s a clown.

L.B. Jeffries: you’re wrong. If I want to _communicate_ something, I’ll use a novel or a movie, or some other art form where the audience is fundamentally passive. If I want the audience to _experience_ something, especially a rule-set and a vision of a world, I’ll take games. That’s why A Mind Forever Voyaging is awesome, but still felt the need for you to close the vents on the saboteurs (oops! spoiler!) using some unix-derived instructions not taught anywhere in the game.

December 28th, 2008 at 7:45 pm

Gravatar AndrewC says:

Nick: The Cure are just fine technically, it’s the Dancing Days girls that are rubbish. But I know who i’d rather listen to, though given a choice it would be neither.

December 28th, 2008 at 7:45 pm

Gravatar Kieron Gillen says:

(A-Train picks up my main problem with Rand too. The woman can’t write.)

KG

December 28th, 2008 at 7:46 pm

Gravatar Katsumoto says:

Sorry for that minor outburst. I imagine Charles will die before the Queen anyway (!). It’s like that bit in the Two Towers.

Re: the EG top 50 – did you actually have a MGS4 write up prepared KG? I’d have loved to have seen that ;)

December 28th, 2008 at 7:48 pm

Gravatar Heliocentric says:

Okay l b that kinda makes sense.

But if all the mediums are allowed the fully mature? Movies are not there yet. Writing is stable. Even if the means of communication change the ways we communicate and valve them.

But rather for waiting for games and movies to be done so we can stick a fork in them we just let social repressions on games to go. Say 100 years, by then we’ll have new media to consider i’m sure.

When every person knows how to use a mouse/wii mote (to the victor goes the spoils) and in everywhere but the extremes of society gaming is not taboo.

At this point a great artist is just as likely to choose games as music or writing.

When games reach this level of conformity with society will “music is faster” be right?

Not that i suggest speed is best, but it is a virtue. But regardless if games given this time can grow into something valid?

If so those who dismiss games are just the early nay sayers movies and television suffered.

December 28th, 2008 at 7:48 pm

Gravatar Tom Bramwell says:

“P.s. Eurogamer totally ripped off this site’s Ultimate Collection of the Best 2008 Ever shtick by having Ellie Gibson do a month-by-month recap of the gaming year in news.”

To be fair, we first stole the idea two years ago.

As for EG Top 50 stuff, Jim did comment! And Alec did vote! But Alec’s votes were late, sadly.

December 28th, 2008 at 7:49 pm

Gravatar BooleanBob says:

The queen isn’t any kind of opressor; she’s the sole star of a reality TV show that has been broadcasting relentlessly for half a century. That she has retained any shred

If we really are going to dance the troll political, my first move would be to point out that all your Objectivism, all your hard-fought rights and all your massive freedom boners only serve to distract you from the fact that the two parties of your Democratic Government(tm) are just the left and right hands of the laughing tyrant.

December 28th, 2008 at 7:49 pm

Gravatar BooleanBob says:

fuck. To complete that thought, …that she has retained any shred of dignity at all in those fifty years is miraculous, the fact that she has NEVER let the mask slip is what makes her a national treasure. It’s no life to live.

December 28th, 2008 at 7:51 pm

Gravatar Gap Gen says:

“Things like gun bans, knife bans, and talk of banning violent video games go down very differently in England than they do in the States.”

Interestingly, Americans are far more prudish than Brits, censoring things like Giants: Citizen Kabuto where other nations did not, while things like Janet Jackson’s nipple and Hot Coffee caused several American heads to explode through sheer force of indignance. A lot of Brits like to comment on how apparently nudity is more dangerous for American children to see than violence.

December 28th, 2008 at 8:07 pm

Gravatar Pace says:

(Katsumoto; I was referring to A-Scale’s take on the US vs. UK, in case there was any confusion there, erm, righty then..)

December 28th, 2008 at 8:08 pm

Gravatar Nick says:

And let’s not forget everyone in the UK has bad teeth, right?

*sigh*

December 28th, 2008 at 8:13 pm

Gravatar Gap Gen says:

“…and stripped of any means to defend themselves or to overthrow an oppressive government is perfectly strange to us.”

As a general curiosity, if the US government and military really wanted to retain a grip in the face of mass popular dissent, don’t you think that an untrained populace armed with hunting rifles might not stand a chance against a military machine that consumes half of the world military spending and is the most advanced in the world?

I’m not sure if this is the right forum to discuss such things, but it’s interesting to see how the utility of certain types of warfare has changed over the past few hundred years. Personally, I think a modern democracy like the US or the UK would be in trouble by the time armed insurrection ever became a problem, and there are far more effective means of suppressing dissent, such as with manipulative use of the media.

December 28th, 2008 at 8:15 pm

Gravatar shinygerbil says:

@AndrewC: Nothing wrong with curly hair! :(

December 28th, 2008 at 8:16 pm

Gravatar nabeel says:

KG: Yeah, I saw your point about Mass Effect but I don’t think it should have anything to do with its position on the chart this year. It should stand on its own legs as a PC game, and it more than deserves a higher spot compared to the other, newer titles. But yeah, I know everyone played it last year and it’s old news. ¬__¬

December 28th, 2008 at 8:30 pm

Gravatar Katsumoto says:

Pace: Yeah I know :) I thought I would apologise anyway, I should probably have kept my thoughts to myself!

December 28th, 2008 at 8:33 pm

Gravatar Muzman says:

Gap Gen says:
As a general curiosity, if the US government and military really wanted to retain a grip in the face of mass popular dissent, don’t you think that an untrained populace armed with hunting rifles might not stand a chance against a military machine that consumes half of the world military spending and is the most advanced in the world?

Treading on the conversation a bit here, but you’re probably just inviting a textbook description of all wars and civil unrests where small groups of guerilla fighters have held out against crazy odds (Vietnam is usually among them too).
Where I think the real question lies why anyone thinks such a conflict could possibly be so simple as ‘Oppressive Government Regime v. The People’ as if that distinction is ever likely to be clear cut. (Me I reckon that the second ammendment palaver is the greatest panacea in political history and basically results in a civic discourse where the government can do what the hell it likes but Johnny six-shooter just says to himself “Well, I don’t really like this, but I’ve still got my rifle.” Guns; better than religion and TV put together.)

Anyway Kieron’s right, we shouldn’t do this right here and now. Sorry. Keeping trap shut.

December 28th, 2008 at 8:40 pm

Gravatar Arnulf says:

I think Lanchester pins down what ‘objectivism’ really is quite well.

December 28th, 2008 at 8:55 pm

Gravatar Gap Gen says:

You can get to a sort of crazy pseudo-religious objectivism, where people apply the word “objective” to everything and take the nearest possible meaning without any semblance of coherence. My favourite one is where people deny quantum mechanics because it isn’t fundamentally deterministic.

We went to the uni objectivist society’s introductory meeting out of interest once. They tidily ignored objectivist aesthetics at that point, although some people did come up with the idea that if you don’t like a certain food you can be wrong, which is laudable mainly for being so ball-to-the-wall mad.

December 28th, 2008 at 9:06 pm

Gravatar Nicolas says:

Note to the editors: the band are called Those Dancing Days not These Dancing Days.

December 28th, 2008 at 9:57 pm

Gravatar Kadayi says:

Good games are about good Design and good Design > good Art any day of the week. As someone whose been through the whole Art College scene I can honestly say Art is one of the most overrated realms going and much like Cinema, with its Oscars, Golden Globes and Cannes, games and game designers need to find their own internal validation and worry less about externalised judgement calls such as these. Seek the approval of others and you’ll forever be their slave.

December 28th, 2008 at 10:01 pm

Gravatar A-Scale says:

Thing is the US has all these restrictions and a lot of the surveilance (although the UK is getting a bit weird these days), it merely has to couch them in slightly different terms to get around said philosophical differences.

Gun restrictions in the U.S. are NOTHING like those in the U.K. I can walk into a gun store and buy ten “assault rifles” TODAY. I can get a concealed carry pistol permit in a month or less. How long would it take you to get government permission to purchase a bolt action 22 target rifle?

The queen isn’t any kind of opressor; she’s the sole star of a reality TV show that has been broadcasting relentlessly for half a century. That she has retained any shred

Obviously the dear queen isn’t having heads lopped off these days, but the fact that the entire country partakes in a kind of dog and pony show regarding a monarchy is simply hilarious. The fact that England has retained even the vestiges of a form of government based on divine right, that such a queen has any place in your political system (no matter how inconsequential) stuns people in the U.S. To permit such a blood soaked throne to exist, to bow to it in a ceremonial fashion, and to pay that queen with public funds every year is to honor the house which oppressed Britain and nations around the globe for centuries.

If we really are going to dance the troll political, my first move would be to point out that all your Objectivism, all your hard-fought rights and all your massive freedom boners only serve to distract you from the fact that the two parties of your Democratic Government(tm) are just the left and right hands of the laughing tyrant.

Troll political indeed.

Interestingly, Americans are far more prudish than Brits, censoring things like Giants: Citizen Kabuto where other nations did not, while things like Janet Jackson’s nipple and Hot Coffee caused several American heads to explode through sheer force of indignance. A lot of Brits like to comment on how apparently nudity is more dangerous for American children to see than violence.

To equate the Religious Right with the U.S. population at large is a grave mistake, and shows a fundamental misunderstanding of U.S. politics.

As a general curiosity, if the US government and military really wanted to retain a grip in the face of mass popular dissent, don’t you think that an untrained populace armed with hunting rifles might not stand a chance against a military machine that consumes half of the world military spending and is the most advanced in the world?

Perhaps you’ve never heard of Iraq. Insurgents have nearly defeated the U.S. government over some 5 years using nary a tank nor bomber. Such a massive military would also have a hard time finding funding or soldiers if things took a large scale turn for the worse. Pray tell, what would the English do if their government decided to go all Norsefire on your ass? Let’s not pretend such a thing has never happened before. We’ve seen enough Hitlers and Stalins to show that.

(Me I reckon that the second ammendment palaver is the greatest panacea in political history and basically results in a civic discourse where the government can do what the hell it likes but Johnny six-shooter just says to himself “Well, I don’t really like this, but I’ve still got my rifle.” Guns; better than religion and TV put together.)

Then why is the U.S. still the most free nation? The government doesn’t investigate our television purchases, we can own just about any small arm, etc. The English certainly don’t have guns to hang on to, yet your government invades your life far more than ours.

P.S. Have I become A-Train? I’m certain that’s supposed to be a sarcastic play on how I bluster my way into conversation, but I quite like it.

December 28th, 2008 at 10:17 pm

Gravatar Gap Gen says:

I’m pretty sure if you mass-executed enough civilians or even just didn’t care about collateral damage, you could quash an Iraqi-style insurrection. We’re talking about a tyranny here, not an acceptable occupation by a democracy aimed at fostering a free nation. Like people say, though, there’s better ways of starting up a tyranny than shooting your own people – Hitler was defeated in a massive war, not from internal dissent, and the few insurrections in Nazi Germany (e.g. the Warsaw Uprising) were brutally suppressed with little complaint from your average civilian.

December 28th, 2008 at 10:30 pm

Gravatar Katsumoto (jvgp100) says:

You can buy assault rifles and concealed pistols. Yay! Man! But yes, it’s totally shocking that we have a ceremonial monarchy, obv. Hang on, wha?

December 28th, 2008 at 10:36 pm

Gravatar A-Scale says:

Allow me to revise- the U.S. one of the freest countries in the world, and is certainly more free than England.

As to Hitler and shooting people, that doesn’t work so well when they are armed. The Warsaw Uprising was quite a little tack in Hitler’s foot, and they were barely armed. I’m certain the English could be oppressed as such, but not so with the Americans. Hitler disarmed his people first, but Americans will not stand for such. Call us rednecks, claim that by clinging to our guns we lose all else, but at least we won’t get dragged into the streets and massacred like all of the other unarmed populations taken over by tyrants.

December 28th, 2008 at 10:37 pm

Gravatar Muzman says:

A..nn..mustn’t..no..can’t…guh

Gun restrictions in the U.S. are NOTHING like those in the U.K. I can walk into a gun store and buy ten “assault rifles” TODAY.

Depends on what state dude. Also I wasn’t really talking about guns, but all the things you happily ignore because you have guns.
And as for “Then why is the U.S. still the most free nation?”. You’re going to have to define ‘free’ and how you arrived at ‘most’ there. What is free exactly? Have you lived in many developed nations and found them significantly oppressive? Or is it all just stuff you heard that sounded like a big deal but really isn’t? If you’re a sports shooter or something, ok maybe. But otherwise what significant behaviours and practices and aspects of social mobility do you think the US has that other developed nations do not?

December 28th, 2008 at 10:38 pm

Gravatar Katsumoto (jvgp100) says:

Heh, I do find these little exchanges very interesting. I never hear any reasoned discussion about these things, just youtube rants, so good to hear someone explain why “guns and all that” is a good thing.

I still disagree massively of course ;) I don’t think either the US or UK government is in danger of making us resort to take up arms any time soon, heh.

December 28th, 2008 at 10:40 pm

Gravatar Katsumoto (jvgp100) says:

Also, weren’t we meant to have stopped talking about this? Go America! Go Britain! We’re both lovely.

Where is KG and his damn MGS4 write up? :)

December 28th, 2008 at 10:43 pm

Gravatar qrter says:

Also, weren’t we meant to have stopped talking about this? Go America! Go Britain! We’re both lovely.

NO! YOU’RE BOTH SHIT!

Goooo REST OF THE WORLD!! Yay.

December 28th, 2008 at 10:46 pm

Gravatar Katsumoto (jvgp100) says:

I am also a moderate fan of the rest of the world (within reason, natch).

December 28th, 2008 at 10:54 pm

Gravatar Dreamhacker says:

Note to editors: Delete whole comment thread, pretend ignorance is bliss and take some well-earned vacation time.

December 28th, 2008 at 10:59 pm

Gravatar Man Raised By Puffins says:

All countries are equally lovely, however some are more equally lovely than others.

Back on topic, cheers for that Lanchester article. It’s a good read, although it’s a shame that he doesn’t appear to be aware of what the indies are up to.

December 28th, 2008 at 11:05 pm

Gravatar Muzman says:

Somehow it’s all my fault. Procrastinating hands are the devil’s playthings for the destruction of individual liberty and other assorted ends. *sigh*
Nothing but bunnies and rainbows from here on out, I swear.

December 28th, 2008 at 11:13 pm

Gravatar Dorian Cornelius Jasper says:

@A-Scale, on the dog and pony show:

Actually, you’d be surprised how much longing for “our own royalty” the American public’s had goin’ on since General Washington decided to take up the trappings of a non-monarchical executive. You see it in our treatment of celebrity families, including one Presidential. America still longs for Camelot. The Brits still giggle when we admit we do.

It’s less about the principle of divine right over the agency of the individual voter as it is some deeply rooted human fascination with being Fabulous.

December 29th, 2008 at 12:12 am

Gravatar Nick says:

“Allow me to revise- the U.S. one of the freest countries in the world, and is certainly more free than England.”

But freedom isn’t free, it costs folks like you and me.. and if we don’t chip in our buck-oh-five who will?

December 29th, 2008 at 12:15 am

Gravatar Gap Gen says:

Out of interest, what did people make of Far Cry 2’s narrative? Personally, I didn’t dig it so much, the overall plot being thin and the buddy stories underdeveloped. It’s a good system, though, provided you flesh it out enough. As it is, I found the story-telling a little shallow.

I mean, SPOILER! SPOILER! SPOILER!
(I heard tell that when you have to choose between saving the priest or your buddies, it doesn’t matter what happens. If that’s true, and I can believe it, then it’s a choice without a genuine consequence. That’s very, very lazy design. Bad Far Cry 2. No biscuit.)

December 29th, 2008 at 12:26 am

Gravatar qrter says:

Far Cry 2-related SPOILER! SPOILER! SPOILER! cont’d

(I heard tell that when you have to choose between saving the priest or your buddies, it doesn’t matter what happens. If that’s true, and I can believe it, then it’s a choice without a genuine consequence. That’s very, very lazy design. Bad Far Cry 2. No biscuit.)

I don’t know, I generally think that episode is more about the choice itself and not so much “what do I get out of it”. I didn’t mind it. It’s about asking yourself “do I want to play it that way”, I think, regardless of what does or does not change in the game’s world.

I sometimes think that would be a more interesting approach to morality in game design – where the player makes certain choices not because the game emits a certain pellet at certain choices, or because the game demonstrates what the consequence is visually, but because making the choice itself is the point and enough, if you will.

(Actually, I think that bit in Far Cry 2 is more about “do I want to flush the buddies I have now”..)

December 29th, 2008 at 1:11 am

Gravatar Man With Lobster Avatar says:

The comings and goings feel kind of awkward, but I suspect that will always be a problem for games that allow you to putz around the landscape and take side jobs inbetween story-critical events. The buddy system is horribly flawed, the who-wrote-this-stuff journal is puzzling, the fact that you know everyone’s name and personality immediately upon (and sometimes before) meeting them is incredibly weird. And yet.

As for the event you describe, I don’t know that that’s true. If it is, the reason is apparent plotwise at the very end of the game and (giving Ubisoft the benefit of the doubt) plays into the theme Armitage noted of your choices being meaningless and the consequences of your actions being, invariably, murder and suffering, since you’re just another in a long line of foreigners wreaking havoc in Africa for petty reasons.

Whether that absolves it of being a bad design decision, I don’t know.

December 29th, 2008 at 1:25 am

Gravatar Larington says:

On the subject of choices having genuine meaning or consequence, there is always the problem that people will just go to a walkthrough or otherwise attempt to powergame through an either/or decision offered to the player. If the outcomes for both decisions are very similar, then it becomes more an issue of either personal preference or the resultant decision being a sort of reflection of the person who made the choice.

December 29th, 2008 at 1:27 am

Gravatar Janto says:

Steering, ever so gently, back to a semblance of being on track, what’s often fascinated me is the (predominantly American based) fascination with autocratic leadership in heroic fantasy. I mean, in an RPG, you’re never in a situation where your village is massacred by orcs/orks/gorks and you fight your way to the kings castle AND EXECUTE THE BLOODY IDIOT WHO LET THIS TRAGEDY HAPPEN. You see it a lot in sort of second-tier fantasy, Terry Brooks and what not, all this silly stuff about destinies and the strong elite rising up to take power over the inert masses. Wait, that’s sort of Objectivist, isn’t it? I’m not that familiar with the philosophy, although I would think that anyone arguing for complete free-market capitalism might >cough< be well advised to look at how well self-regulating banking has been doing recently.

Anyhow, the interesting thing is for me is that the deeply entrenched fantasy cliches are primarily an American creation, noble kings, evil orcs and, what was it you called elves Kieron? “Nazis who happen to be right?” And the hyping of strong, do-what-I-say-because-I-say-it leadership extends beyond high fantasy. Consider Lost, where the survivors are basically ruled by a gun-totting oligarchy that keeps them in the dark about what’s going on, for their own good, and consults only a few outsiders. Maybe it’s a harmless fascination with the dark side, but Yanks do seem to have a dirty fetish for authoritarianism.

This is actually relevant to games because games are primarily (not exclusively) recycling the same old pulp plots of evil aliens, heroic soldiers, space marines, and fantasy numbskulls. Sometimes they do it well, sometimes they do it badly, but it’s rare to have a game change the underlying conventions of a genre on you. So all the authoritarian leadership guff stays in.

I’d like to see games that dealt with these issues with more sophistication than ‘The Strong Should Lead’.

December 29th, 2008 at 1:32 am

Gravatar A-Scale says:

Or is it all just stuff you heard that sounded like a big deal but really isn’t? If you’re a sports shooter or something, ok maybe. But otherwise what significant behaviours and practices and aspects of social mobility do you think the US has that other developed nations do not?

Very few nations are built on the principle of self destruction in case of oppression. The U.S. was formed on the principles of the Declaration of Independence, and that is represented in the 2nd Amendment. That is the most important kind of freedom, because it is only after the destruction of one oppressive regime that all subsequent changes occur.

Have you lived in many developed nations and found them significantly oppressive?

You’re setting an unreasonable standard. One can be know plenty about other nations, certainly enough to say whether they are more or less directly oppressive, without living there.

I still disagree massively of course ;) I don’t think either the US or UK government is in danger of making us resort to take up arms any time soon, heh.

One can’t be so certain. I’m sure Germans in the 20s didn’t see Hitler rising up in their near future. Guns are the only assurance against tyranny, and the mere existence of guns in the hands of the citizenry is itself a preventative measure against tyranny.

Actually, you’d be surprised how much longing for “our own royalty” the American public’s had goin’ on since General Washington decided to take up the trappings of a non-monarchical executive. You see it in our treatment of celebrity families, including one Presidential. America still longs for Camelot. The Brits still giggle when we admit we do.

Apples and oranges, friend. People always long for heroes, but royalty is a completely different bird. Americans certainly like to have someone to look up to, the savior of the union, but that person is the savior because of their actions, not because they are of divine blood.

Out of interest, what did people make of Far Cry 2’s narrative? Personally, I didn’t dig it so much, the overall plot being thin and the buddy stories underdeveloped. It’s a good system, though, provided you flesh it out enough. As it is, I found the story-telling a little shallow.

I enjoyed it. I found the Jackal to be the most interesting character by far. He was initially the supreme evil, but over time revealed himself to be the only one in the race with any real care for the civilians. I found myself quite attached to my first buddy, Paul Ferenc. I was shocked at his poor fighting ability (which was mentioned in the loading screens, but mimicked by the other buddies), and could not bear to see him die. I reloaded a dozen times to save his ass in time. He once died after three syrettes in the most painful manner I could imagine. Another time I put him out of his misery with a desert eagle, he said “I’m so sorry mom”. That’s painful stuff. Rarely do games touch me so deeply.

December 29th, 2008 at 1:37 am

Gravatar DazzeL says:

On a completely unrelated note (btw: Janto, I thought that post was excellent!) has anyone read the EG top 50 articles? They’re brilliantly fun, as are most of EG’s features, but these are particularly great for the blatent PC bias of the rankings. Well done RPS, you’re voting has skewed the results sufficiently enough that, now, everyone can read about awesome PC games that normally get ignored because they’re not entitled Solid Gears of Halo Theft. Or something.

December 29th, 2008 at 1:48 am

Gravatar John t says:

What do you think the Germans would have done with guns? They voted for Hitler, you know.

December 29th, 2008 at 1:52 am

Gravatar Kadayi says:

“Allow me to revise- the U.S. one of the freest countries in the world, and is certainly more free than England.”

2004 US deaths resultant of firearms:- 29,569. US Pop 300 Million.

2004 UK deaths resultant of firearms – 87. UK Pop 60 Million.

29,569 fatalities Vs 87. More people die everyday as a result of shootings in the US than die in the UK in a year from shootings. Sure the UK has a 6th of the population, but it’s also a much more densely populated country Vs the US. Sometimes a bit of restriction is no bad thing. In this day and age in the modern world what necessity, what need is there really for the general public to be able to buy guns like the AR15?

December 29th, 2008 at 1:55 am

Gravatar Pags says:

Yeah, but at least they have the freedom to shoot people.

December 29th, 2008 at 2:12 am

Gravatar qrter says:

On the subject of choices having genuine meaning or consequence, there is always the problem that people will just go to a walkthrough or otherwise attempt to powergame through an either/or decision offered to the player. If the outcomes for both decisions are very similar, then it becomes more an issue of either personal preference or the resultant decision being a sort of reflection of the person who made the choice.

The powergamer will always destroy a gaming experience for him- or herself. This is a problem on that gamer’s side, designers shouldn’t even think about those kinds of gamers while creating a game (well.. except maybe for Dude Huge..).

Your comment reminds me of BioShock (no, really).. as becomes clear quite quickly regarding the binary decision of do you harvest the little sisters, or save them (let’s just accept this for what it is – there’s a lot that can be said about the dumbed down morality there.. I always loved how Dr. Tenenbaum finds the audacity inside herself to call the player a ‘monster’ for harvesting little sisters, the shining beacon of ethicality she supposedly is..). It looks like the player will get less Adam when saving the girls but as most of us will have suspected when playing the game for the first time, there is no difference in amount (the difference being when you get the stuff).

What would the effect’ve been if bad players did indeed get more Adam than someone who decides to save the sisters? Would more people have started playing baddies? Where would the shift have been, at what amount difference would people change their minds?

I think I might’ve preferred it if baddies would get more Adam (especially since they can’t show remorse and change their ways – if that had been possible, that would’ve really been a game about morality and consequence), it would make my choice to be a BioShock Jedi more profound, in a way (”against all the odds, he still prevailed!”).

December 29th, 2008 at 2:21 am

Gravatar A-Scale says:

What do you think the Germans would have done with guns? They voted for Hitler, you know.

Why not learn a bit about the subject first?
http://www.jonholato.com/images/1938-german-voting-ballot.jpg

It reads
“Do you agree with the reunification of Austria with the German Empire that was enacted on 13 March 1938, and do you vote for the party of our leader Adolf Hitler?,” and the large circle is labeled “Yes,” the smaller one “No.”

Not only was that vote not fair, but Hitler took supreme power via the emergency clause, and thanks to Hindenburg putting him into the seat of power to exploit that clause. Public choice had very little to do with it. In any case, I know very well what the Jews who were dragged out of their homes would have done with those guns. In case you didn’t know, Hitler disarmed them first. My great grandmother saw her entire family slaughtered in front of her, and only survived by hiding in a pile of bodies. She was 12, and the massacre was the Armenian Genocide. The Turks disarmed the Armenians first, too. For their own good, don’t you know. In the case where the Armenians could get a hold of a few guns, they were able to hold off the Turkish marauders and save an entire town, in the case of the city of Van. Look it up. Guns save lives.

2004 US deaths resultant of firearms:- 29,569. US Pop 300 Million.

2004 UK deaths resultant of firearms – 87. UK Pop 60 Million.

Allow me to pick it up from my brother D.J. Fallacy. What exactly do you think you’ve proven? That a country which allows guns has more gun deaths? Agreed, certainly! That doesn’t prove that the U.S. is more crime ridden, or worse, or less free (which you are apparently trying to show, somehow). Are you proud that your hooligans kill with a blade rather than a bullet? Then stand tall!

There were over 10,000 incidents of knife crime in London alone in 2008. London, mind you, has under 8 million people, and the U.S. has 300 million. I can’t even find numbers on U.S. knife crime. It isn’t a major issue here.
Source: http://www.guardian.co.uk/uk/2008/may/13/ukcrime.boris

Now lets go back to what this has to do with freedom. How have you derived the idea that a nation with less gun crime is a freer one? I would far prefer to live in a country with massive gun crime but numerous freedoms aside than a country which is hugely oppressive in which there is zero gun crime. Freedom and violence are separate issues, unless you mean freedom to walk the streets. Even in the height of the Nazi regime a law abiding citizen could walk the streets of Berlin with little fear of being harmed, but what does this prove? Nothing, as far as freedom goes.

Sometimes a bit of restriction is no bad thing. In this day and age in the modern world what necessity, what need is there really for the general public to be able to buy guns like the AR15?

The necessity rests in two things, the latter being the most important.
1. The ability to defend oneself from petty criminals
2. The ability to overthrow a government that becomes tyrannical and oppresses its people.

What would a nation like Britain, which is nearly without arms, do in the case of an oppressive regime taking over? What if Brown and the Labor party decided that it was in their best interest to drastically restrict liberties, and turn the country into even more of an overt police state? What when you could no longer dissent without the threat of being killed or disappeared? Would you cry out to your neighbors for help? You would have no other option. Men with guns deal with men without guns in very predictable ways: they rule them.

December 29th, 2008 at 2:37 am

Gravatar A-Scale says:

PS: My owning an AR-15 is far less of a threat to your liberty than the ability of a government to abolish the rights of its citizens without resistance. Gun crime has much more to do with socioeconomic conditions than it does with the guns, as evinced by the fact that London is rife with knife crime. I have a right to defend myself, and I have a right to destroy a government which oppresses me unjustly. You have no right to take those rights away from me, no matter how terrified evil looking guns make you.

December 29th, 2008 at 2:40 am

Gravatar Pags says:

I can’t even find numbers on U.S. knife crime. It isn’t a major issue here.

Probably because you’re all too busy shooting each other.

December 29th, 2008 at 2:45 am

Gravatar Will Tomas says:

Calm down, dears.

This didn’t take long… some people just can’t resist the temptation. It’s like when some other people saw the Eurogamer MGS4 review.

Let’s just agree to get along, shall we?

The UK is good because we taught the world association football and the expression “fuck off.” And we have more gentlemanly style. And play cricket.

The US is good because they can have a system where someone as intelligent and unlikely as Barack Obama can get to run the country right when they looked like it was going all dynastic.

Now let’s all just be friends.

December 29th, 2008 at 3:10 am

Gravatar A-Scale says:

What is your issue with intelligent discussion of important issues? Not gamey enough? By all means strike up more conversation about FC2, I’m really interested in that game’s narrative now after reading the article linked in this post.

December 29th, 2008 at 3:19 am

Gravatar Nick says:

I can’t walk out the door without having my freedoms oppressed, it’s terrible I tell you.

December 29th, 2008 at 3:21 am

Gravatar A-Scale says:

I can’t walk out the door without having my freedoms oppressed, it’s terrible I tell you.

The sad and funny thing being that if you are in London, that is literally true.

December 29th, 2008 at 3:29 am

Gravatar Pags says:

The sad and funny thing being that if you are in London, that is literally true.

That’s why I stay indoors. Those darn freedom police keep getting me down.

December 29th, 2008 at 3:32 am

Gravatar perilisk says:

Wait, didn’t the US imprison some British guys for running internet gambling operations in the UK that were legal in their own goddamn country, when they happened to take a connecting flight through US territory? Can’t comment on the UK, but the US has been sliding down the crapper for some time, civil-liberty-wise (and a substantial portion of America would probably be fine with a bona fide king). Until recently, people had a vibrant economy to distract/console them. Now, there’s really nothing left to stop them but love of authority/fear of chaos.

Oh, also games can’t be engaged as art for the general public until they lose their competitive win/lose aspects. Maybe if someone customized L4D’s director tech to basically play pretend shooty with the player for the sake of drama, but still keep the story going using any of the stops movies pull out (plot armor, hidden ally, lucky shot, deus ex machina, etc.) or the stops kids pull out when playing pretend shooty (minus the arguing). You’d just get the feelgood fun of running and shooting and jumping while shooting in slow motion, and generally playing out the “Gone” episode of Spaced. And then -that- tech can be extended to do something less juvenile.

December 29th, 2008 at 3:46 am

Gravatar Mo says:

What is your issue with intelligent discussion of important issues? Not gamey enough?

Yes, actually. There are plenty of places on the internet where it is appropriate to discuss politics. This isn’t one of them.

December 29th, 2008 at 8:07 am

Gravatar Albides says:

You whinging poms and pompous Americans! Here is truth:

Australia has the biggest freedoms. One cannot walk down the road without constantly coming across the freedoms. Or a beautiful golden beach. With freedom for sand. Actually, I lie. The freedoms is not so good. I cannot own my lethal weapon of choice to shoot my government in the face with it if they try to drive a tank over me or something similarly within the hollywood-like realms of freedom-loving paranoia. Our politicians are very boring anyway. So’s our constitution. Venerating old texts or really any of that there book-learning is something we leave to our American friends and British brothers respectively. And fondling weapons we leave to the Americans exclusively. But the weather, it is always terrific, and promotes a healthful, egalitarian indolence amongst politicians and populace alike.

December 29th, 2008 at 8:23 am

Gravatar Jim Rossignol says:

You are right, A-Scale, that the UK government is a pompous nanny-state that has mistaken its responsibilities to govern for a need to manufacture legislation. It seems as if current political parties see themselves as contractors all vying for the job of producing laws, the more, the better. Citizens of the UK are far too docile to do anything about that, and indeed most of them encourage it. The British have happily swallowed the most incredible levels of bureaucratic nonsense that history has ever seen, I suspect it will do so for many decades to come.

However, the idea that US gun-carrying is in any way related to the ability to resist a contemporary oppressive government seems quite laughable to me. We’ve all seen how hard use of guns in anger gets put down in the US, and none of those rifle-waving hilltop militia types get away with “oppression” as an excuse not to pay taxes and to shoot at Federal tax collectors.

The fact is that the US is just as rigid and inflexible monolith of legislature as anywhere in Europe, it simply manifests itself differently.

December 29th, 2008 at 8:54 am

Gravatar Gap Gen says:

qrter, on choice in Far Cry 2: Yes, that’s possibly true. One reason I went for the priest is because, let’s face it, the mercs are all big guys with guns and the priest is a small-ish guy with glasses. I still think that consequence is important, though – in Invisible War (yes, this again) you were given the choice of killing your partner or not, and there was no apparent difference no matter what you did. By comparison, Jock’s death (a character you actually had some emotional involvement with, I think) was tragic and unexpected – if you hadn’t already found A BOMB! then he’d just fly up and blow up in mid-air. If you didn’t save smuggler, the game told you he died and IT WAS YOUR FAULT.

December 29th, 2008 at 9:59 am

Gravatar Gap Gen says:

Jim: If Adam Curtis’s The Trap/Century of the Self is to be believed, modern British (and US) politics is designed with the purpose of winning voters with a mish-mash of policies that suit the maximum number of people rather than a coherent set of ideas. Thing is, appealing to peoples’ rationalist doesn’t seem to work – Labour in 1992 argued that raising taxes would help Britain, and people agreed in force in the polls, but come election day they voted Conservative because they didn’t want to pay taxes. New Labour, and the subsequent shift in focus by the Conservatives, is a response to that (and Clinton’s shift in focus after his first election) – they know that in order to get elected, a random grab-bag of policies is actually beneficial.

It’d be interesting to see what happens to American Republican politics, though – the party tries so hard to appeal to Bible-belt morons that it’s partly in danger of collapsing under the weight of its own idiocy. Neither Bush nor Palin are at all competent (whatever your views on Brown, he’s a governmental machine compared to those two), and yet they succeed because they’re incompetent – Joe Republican doesn’t know the difference between “anyone can be President” and “anyone should be President”.

December 29th, 2008 at 10:07 am

Gravatar Kieron Gillen says:

My reservation with the debate is that it’s totally irrelevant to anything that was being discussed. Rather than pursuing that area, we’ve chosen to drive down the standard US vs UK (or Europe) argument. Which isn’t just inappropriate – it’s tedious. That we were reduced to talking about the Nazis within a handful of posts says much, y’know?

As Jim says, y’know? It’s more complicated than an X vs Y will ever get. Patriotism is the last refuge of the dickwad.

Re:MGS4 piece. I never wrote it as I was never commissioned to play the game enough to write it. Perhaps one day.

KG

December 29th, 2008 at 10:10 am

Gravatar Jochen Scheisse says:

I always thought the only native and definitive philosophy from the USA is “American Pragmatism”.

Also, freedom of society is mostly limitation of personal freedom.

Finally, what the FUCK are you talking about?

December 29th, 2008 at 11:05 am

Gravatar AndrewC says:

When I went to bed we were talking about teenage girls.

And I apologise for suggesting curly hair isn’t lovely too.

December 29th, 2008 at 11:08 am

Gravatar Katsumoto says:

Ah Kieron, alas, but I do hope to see it one day. I got a Playstation for Christmas and though I can’t say i’ve ever played any of the Metal Gear series I am very tempted now purely on the basis of all this palava :)

December 29th, 2008 at 11:38 am

Gravatar qrter says:

Patriotism is the last refuge of the dickwad.

Is it? I thought that was mentioning the Nazi’s or Hitler in a forum thread.

December 29th, 2008 at 12:30 pm

Gravatar Larington says:

Well, at least there are fewer deadly insects and stuff in the UK, I think I’ll hold onto that little candle in the darkness of nation-vs-nation debatery.
Back on topic, yeah, people probably don’t even realise it at the time, but one of the reasons Deus Ex is so special is because theres genuine consequence to your actions, Smuggler & Jocks exit being cases in point.
In a relatively free form game (Open world, or Branched/Hub Linearity as in Deus Ex), a designer should where possible, try to provide opportunities where you can have access to meanful consequences, especially for non-plot-essential stuff.
I suppose its a matter of personal preference whether or not you’d want to try to minimise powergaming attitudes, I think I would choose to do at least some powergaming prevention – not to spite the powergamers but simply because I feel a narrative strong game shouldn’t be merely about ‘winning’ or ‘being strongest’.
(That said, my experience of online play suggests that when people come along who are prone to powergame, particularly in competitive play, the fun often gets sucked out of the experience as a haves and have-nots gap appears in the score/kill/whatever tables. AKA Frustration Levels for the people who are just having fun (rather than trying to be the ‘best’) reach a peak).

December 29th, 2008 at 1:06 pm

Gravatar qrter says:

I suppose its a matter of personal preference whether or not you’d want to try to minimise powergaming attitudes, I think I would choose to do at least some powergaming prevention – not to spite the powergamers but simply because I feel a narrative strong game shouldn’t be merely about ‘winning’ or ‘being strongest’.

But why waste time on those people? They come into the game with the wrong attitude, why should a designer spend time better used to finetune other bits to try to help the powergamer turn towards the light?

I’m always amazed when a new game comes out and someone will appear on some forum or other saying “GAME IS SHIT, ONLY TOOK ME [X AMOUNT OF] HOURS TO FINISH lol” (Fallout 3 being the latest example, I think). Why do that to yourself? Why not play the game at a leisurely pace, taking in the sights? It’s completely baffling to me. But that’s what those people do, it’s in their attitude.

Now, when you talk about multiplayer games, that’s a different kettle of fish. I can see how a designer spending time making powergamers’ lives more.. difficult would be productive for the overall gaming experience.

December 29th, 2008 at 1:29 pm

Gravatar Bob Arctor says:

I can’t make my mind up whether the girls were funny looking or cute looking.

Either way were I single and drunk and in an indie club none of them would get a refusal.

… politics? The what now?

December 29th, 2008 at 1:32 pm

Gravatar Larington says:

Its in the (Possibly futile) hope that we might convert them from their overly self indulgent ways and help them see the light.
I see your point though, these are probably the least likely people to appreciate the, err, finer points of game design.

It does bring a question to my mind – If a game were to start with a message (Can’t be skipped the first 1 to 3 times) like “This is not a game about winning, or ‘completing’ it the fastest, this is a game about the journey, the experience.” what impact would that have on players, or would they be too busy slurping from a Coke or Pepsi or Mountain Dew or whatever it is the kids drink these days to notice theres meaning in them thar words.

December 29th, 2008 at 1:32 pm

Gravatar Tei says:

I am powergamer, but I also like good story and stuff. If games are presented as a win or lose, and a weak oponent (or one with simple rules the powergamer can deduce and exploit) the powergamer will chose win, and will do it with no remorse, and no delay. So a fix for that is no-trivial oponents, present more options than win and lose, make so the world can’t be trivialized or rules-exploited. GTA:Vice City is a framework that has achieve that, I can simply drive around the city doing nothing. It seems theres a game and a story beyond that, but I could drive forever looking at the horizont with angry eyes (GTA driving is therapy)

December 29th, 2008 at 1:49 pm

Gravatar Ginger Yellow says:

Lanchester’s article is surprisingly good, but not too surprisingly – about a year ago he wrote in the LRB the best article on the origins of the financial crisis for a layman that I’ve yet seen, even now (and I say that as a financial journalist). The one criticism I have is that – understandably – it’s very much aimed at the non-gamer and assumes a lot of shared ignorance and values. So there’s no attempt, for instance, to understand why gamers like games to be challenging, or whether there is anything more than arbitrariness to game conventions and mechanics. But then, the article is about games, no gamers (maybe he should do a head to head with Jim). And, yeah, the Little Big Planet comment was bizarre. How is LBP any more corporate or less creative than the Sims?

December 29th, 2008 at 1:57 pm

Gravatar Larington says:

I found that GTA4 actually got one of those decision elements sorta wrong:
Everytime the game gave you the option between killing person a or person b, I found myself wondering if I should be looking up the better option in a walkthrough. Best as I can tell, the main reason being that I didn’t care about the characters in all the instances where you were given that choice, I tended to find I disliked both characters so didn’t give a damn either way.
Translation: The choice didn’t seem to have any real meaning for me.

Though the last time you’re given a choice I did know what choice to make straight away (Take the money or kill the person, the rest of the time, it was person A or B and I just didn’t care at all since both tended to be jackasses anyway).

December 29th, 2008 at 2:15 pm

Gravatar Larington says:

As an aside, the Baldurs Gate series tended to get anti-powergaming (With the exception of certain hidden items that seemed to have been added with those game guide books in mind) pretty right – You’d be choosing between different magical artifacts not based on which was most powerful but based on what your characters weapon proficiencies were. Just a shame it still retained the second hand weapons dealer problem that a lot of RPGs seem to share.

December 29th, 2008 at 2:20 pm

Gravatar Kadayi says:

@A-Scale

10,000 incidents doesn’t = 10,000 deaths. In fact in the actual article you listed they pointed out that there had only been 12 deaths in 4 months (so 36 for the year then), and that knife crime was actually dropping. However I only referenced fatalities as a result of shootings. The actual number of non fatal shootings is about 2 times the number of fatalities in the US (about 60000). I’m sure the number of gun ‘incidents’ is significantly higher though.

Considering your government has gone to war over the deaths of 3000 citizens (at the cost of innumerable lives) its seem faintly bizarre even schizophrenic that they are quite happy to allow almost 10 times that number to be killed annually on their streets every year to order to protect your right to bear arms.

I also take it from your perspective that when John Wilkes Booth plugged Lincoln at the Theatre, he was just exercising his constitutional rights to protest his government through use of arms, and shouldn’t really be classed as an Assassin?

December 29th, 2008 at 2:52 pm

Gravatar Will Tomas says:

Re: Kieron Gillen

I have to say, I would love to read your MGS4 review if it ever does happen.

I admire Koijima but I think he builds games like it’s still 1997. And as much as I respect Miyamoto, Mario and Zelda still have conventions that are holdovers from the NES days that have been pointless for far too long. I don’t quite get why Japanese developers seem to be wedded to very game-y conventions when they can be so innovative in other areas.

December 29th, 2008 at 2:53 pm

Gravatar Gap Gen says:

I think Kieron’s MGS4 review will suck and he should give it the higher score that it deserves. Did he even play the game? I mean, will he have even played the game?

Damn, speculative fanboy rage is quite difficult.

December 29th, 2008 at 3:06 pm

Gravatar Pags says:

Damn, speculative fanboy rage is quite difficult.

Man, did this Kieron guy ever plan to satisfy me by giving the score I agree with, despite the fact that my contrary nature means he will never give a score I agree with? It’s like he didn’t even notice how important my opinion is.

Failed.

December 29th, 2008 at 3:13 pm

Gravatar Switchbreak says:

“‘Mum, what’s “intimacy”?’ an 11-year-old Sims player of my acquaintance asked her mother. A day later, she came into the kitchen again, outraged: ‘Mum, my character’s just had a baby!’”

Best quote ever.

December 29th, 2008 at 3:21 pm

Gravatar Gorgeras says:

FACT: Prior to the Russian-Georgia conflict this year, no country with a McDonalds outlet had ever gone to war with another country with a McDonalds outlet. McDonalds Law of Conflict stood the test of time until then.

With that random comment over: NO! Games should NOT be made less challenging or competitive in order to ‘tell a story’. You know what they call games that try to tell a story? Kane & Lynch. My SHIFT key says so. Or Assassin’s Creed.

I’m sick of games getting easier. Half-Life 2 was a nostalgic bit of fresh friggin air that other games should be learning from rather than being walkthroughs. That’s why those guides are called ‘walkthroughs’; the games they guide you with are so easy you can literally walk right through them. If someone ever brought out a guide for a hard game like any in the Half-Life series or Civilisation, you’d think they were trying to pull a con. Walking through those games is like walking through an astroid field made out of big-ass you-magnets.

Must be why WoW has never really become the Alliance VS Horde slug-fest it was promoted as in 2004.

December 29th, 2008 at 3:59 pm

Gravatar AndrewC says:

Were there any McDonalds in the former Yugoslavia?

December 29th, 2008 at 4:05 pm

Gravatar The Hammer says:

“Games should NOT be made less challenging or competitive in order to ‘tell a story’.”

I’m not sure that was his point, actually. I don’t think story was on his list of priorities.

December 29th, 2008 at 4:07 pm

Gravatar Tei says:

Easier vs Hard. I think is the wrong debate.
Game Over screen: I hate it, and all games with it. Maybe other people may like these old 8 bits games with lots of GO screens, but to me, is a pain, and a way to ruin the gameplay.
You build tension, exploration, character.. and a small error, and you start at point zero, and you have to beat again the first lame screens. So is a way to return and repeat old content, is a solution for scarciti, but today computers don’t need that, can handle really big and complex and rich maps, like these of RPG games like Ultima or Morrowind. Morrowind don’t need a “game over” screen, he just let you restore a savegame.
Of course, that make the game easier, as you can beat any combat with trial and error (lots of trial and errors) but everything is doable. This also mean the game has to be created in a different way, as the player can go anywhere, and maybe beat some monsters are not supposed to..

What I hate is games like Spore, that for no reason at all are linear experiences. Theres no way to wipe all the wildlife on a planet( even plants), then die. You are confined on ver limited…. limits, and forces with a blinking bar to the next stage.

3D is hard and expensive, It takes million of dollars to create a good 3D game. Is soo expensive I think games have started to become shorten If only because Is imposible to get more money for a longer game. I think a longer Mass Effect would have been too much money for it.
Kotor was long, but Kotor 2 not soo much. Mass Effect is much short than this ones. But IMHO, is a economic problem. To fuel our suspension of belief we need 3D art that take several million of dollaras to produce. I think we have hit the wall, and it hurts.

I hope more games like Morrowind are made, but I don’t see how. Maybe the suspension of belief can be created with new ideas, new art styles (like TF2 graphics, or Spore graphics). A software render engine would help (most hardware accelerated engines look the same engine to me, but maybe is just me). But a software engine will be a bad idea for the next… hum… 4 years. So we are doomed for short games for a while.

nota: take anything on my comment with a grain of salt.

December 29th, 2008 at 5:25 pm

Gravatar pepper says:

But still you have a valid point there Tei… A very valid point.

December 29th, 2008 at 5:44 pm

Gravatar A-Scale says:

I cannot own my lethal weapon of choice to shoot my government in the face with it if they try to drive a tank over me or something similarly within the hollywood-like realms of freedom-loving paranoia.

How incredibly dismissive. You would think that after fifty years of the 1900s being dominated by Nazi or Soviet power, threatening the very existence of each of our countries, people would be wiser to the idea that governments can and often do greatly overstep their bounds. This often results in seriously degraded freedoms and quality of life, which is a very real threat to the way that each of us chooses to live our lives.

One would think that coming from Australia you would have a very real concept of what it is to live an unfree life. I have no rambo complex, but I like knowing that the People still have the right and ability to abolish the government, their creation, if it becomes destructive to their freedoms. Yet in Australia, you have no such ability. It’s nearly impossible to get anything but a bolt or pump action firearm. Why? Because they are any less deadly? Certainly not. A 12 gauge shell coming from your grandfather’s old rabbit gun is no less deadly than one out of a super devilish looking black spas 12 with a folding stock, yet for some reason governments around the world have had an easy time fooling ignorant people into believing that evil looking guns do evil. You have a Rambo complex, that is to say that you are terrified of that which you know only from movies and television, with no real understanding of the underlying issues.

But I digress. Australia has implemented a filtering system for the internet of your ENTIRE COUNTRY. Your government is telling you what you may and may not view, download, or do at ALL times. If the Aus government was to decide that RPS was pure evil (just look at the subversion I’m spewing!), you could not even be here. Are you so unsure of your own faculties that you see fit to let another man decide what is good and proper for you?

You are right, A-Scale, that the UK government is a pompous nanny-state that has mistaken its responsibilities to govern for a need to manufacture legislation. It seems as if current political parties see themselves as contractors all vying for the job of producing laws, the more, the better. Citizens of the UK are far too docile to do anything about that, and indeed most of them encourage it. The British have happily swallowed the most incredible levels of bureaucratic nonsense that history has ever seen, I suspect it will do so for many decades to come.

That’s far more eloquent than I could have put it.

However, the idea that US gun-carrying is in any way related to the ability to resist a contemporary oppressive government seems quite laughable to me. We’ve all seen how hard use of guns in anger gets put down in the US, and none of those rifle-waving hilltop militia types get away with “oppression” as an excuse not to pay taxes and to shoot at Federal tax collectors.

I agree wholeheartedly. I don’t believe that people who attempt to cheat the system (tax dodgers) or spend their time in the woods plotting out the death of Barack Obama (militia types) have any justification for their actions. Our government is certainly more oppressive than it was just a decade or two ago, but it is still not overtly oppressive. The rule of law yet stands, and we are generally free to live our lives as we choose without government harassment. I don’t think the 2nd Amendment exists so that we can overthrow our regime in this sort of climate, but rather it is a last resort when all hell breaks loose in a Nazi, Soviet or South American coup fashion.

That we were reduced to talking about the Nazis within a handful of posts says much, y’know?

Trying to apply Godwin’s law? That catch all position does much for making you look like the one who hasn’t stepped in the shit, but in your application it also ignores the value of paradigmatic examples in important discussions. The Nazis are entirely relevant in this discussion because they represent the worst case scenario. No one is calling anyone else a Nazi.

10,000 incidents doesn’t = 10,000 deaths. In fact in the actual article you listed they pointed out that there had only been 12 deaths in 4 months (so 36 for the year then), and that knife crime was actually dropping. However I only referenced fatalities as a result of shootings. The actual number of non fatal shootings is about 2 times the number of fatalities in the US (about 60000). I’m sure the number of gun ‘incidents’ is significantly higher though.

And again, are you proud of the fact that your hooligans stab rather than shoot? So the knife is a less deadly weapon (when used by chavs, apparently) than the gun. England has an amount of violence on par with the U.S., it is just expressed differently. My point is that if you ban guns, your hooligans will use knives, if you ban knives, they will use rocks. I would nary be surprised to see your next PM bemoaning the rise in gang related rock crime, and the mayor of London proposing a rock amnesty week.

Considering your government has gone to war over the deaths of 3000 citizens (at the cost of innumerable lives) its seem faintly bizarre even schizophrenic that they are quite happy to allow almost 10 times that number to be killed annually on their streets every year to order to protect your right to bear arms.

Jesus Christ, what a fallacy! Say, just look at the amount of people who die in car crashes every year! It’s WAY more than died on 9/11, yet our piddly government still allows us to drive 3000 pound killing machines around like Texan yokels. Obviously England is the freer country.

December 29th, 2008 at 5:58 pm

Gravatar Kadayi says:

@A-Scale

Idle speculation and what ifs are not an adequate response Vs the hard facts presented. Violent crime in the UK is far far less than in the US and the likelihood of a fatality is considerably less. The banning of guns might impact on my ‘freedom’, but if it means myself and my family are less likely to be accidentally shot as innocent bystanders in some street gang dispute frankly I’m all for it. As for cars, you buy a car to get you from A to B it’s a functional device that when mishandled can cause fatalities. A gun is a functional device that designed purely to cause fatalities, there in lies the difference. Also what about John Wilkes Booth? No comment on him?

Back on the ‘is it Art?’ debate there’s a interesting little Article about Youtube and peoples uses of it:-

http://www.wired.com/techbiz/people/magazine/17-01/st_thompson

The part where he mentions Marshall McLuhans observation about how any new media tends to initially ape older media kind of struck a cord with me with regard to computer games operate. That’s not to say that we haven’t seen developments and evolution in those areas, esp in the way in which games progress you through and deliver storyline and exposition to you.

December 29th, 2008 at 5:59 pm

Gravatar The Hammer says:

Yawn.

(Er, that was to A-Train’s continued pointless argument – not to Kadayi’s post. Sorry!)

December 29th, 2008 at 6:01 pm

Gravatar bhlaab says:

I thought this was a games as art debate when did it turn into my country’s penis is bigger

December 29th, 2008 at 6:24 pm

Gravatar Gap Gen says:

Kadayi: For some reason, you reminded me of those (apparently) terrible old interactive movies that I thankfully never played.

December 29th, 2008 at 6:26 pm

Gravatar Kadayi says:

@GaP Gen

Well that’s a good example. I think we entered an interesting realm when Halflife came along and Valve deliberately avoided taking the player out of the frame in the cutscenes and exposition. That was a marked move away from the conventions of the time.

December 29th, 2008 at 6:29 pm

Gravatar Gap Gen says:

Yes, I was playing Crysis: Warhead recently and it frustrated me that in the cutscenes my character did some very cool things that I would have liked to have done in-game. For example, it’s not entirely unreasonable that the cutscene where he jumps onto a train could have been done in-game.

December 29th, 2008 at 6:32 pm

Gravatar Ginger Yellow says:

Admittedly I haven’t got very far into it, but Metal Gear Solid IV seems to consist mainly of such moments. At least half of my “play” time has consisted of me shouting at the screen: “Yes, that looks very exciting, but let me fucking do it”

December 29th, 2008 at 6:37 pm

Gravatar Jochen Scheisse says:

A-Scale: Americans are stupid. Weapons kill. Games Blogs are for politics.

December 29th, 2008 at 7:08 pm

Gravatar Gap Gen says:

Yeah, a lot of people have said that MGS4 consists of the scriptwriter (or his boss) wanking in the player’s face for hours on end.

December 29th, 2008 at 7:11 pm

Gravatar Nick says:

Can we ignore the patriotroll now please?

December 29th, 2008 at 7:12 pm

Gravatar The Hammer says:

The usual alternative to non-interactive cutscenes is the QTE, which to me is even more insulting and tedious. The game suddenly takes on arbitrary and isolated controls, and forces you to dance to its rhythm. It’s just -not- as satisfying as doing it yourself.

December 29th, 2008 at 7:14 pm

Gravatar Pags says:

@USA vs. UK argument: Pretty sure A-Scale just switched onto the movie 1984 one day and thought it was BBC News. I’d like to see how a discourse between him and someone who watched They Live! and thought it was CNN would go.

“You are being controlled by big brother!”

“And you are being controlled by skeleton people using wristwatches! Here, put on these sunglasses!”

December 29th, 2008 at 7:24 pm

Gravatar Erlam says:

“I wish everyone who was a non-gamer played Bioshock to see that games truly are art. But I do know that some of them will be held back by the violence…”

I thought they’d be held back by the boring gameplay. Ba-dum-pshh!

December 29th, 2008 at 7:31 pm

Gravatar dhex says:

actually i heartily recommend watching cnn after you watch they live – it’s very appropriate. sort of like reading 1984 before jury duty, or reading simulacra and simulation in a crowded mall food court.

December 29th, 2008 at 7:31 pm

Gravatar dhex says:

i also heartily recommend reading the work of gary kleck if you’re interested in the personal use of firearms in america. he avoids the sometimes hysterical overreach of both the john lott and brady campaign groups.

December 29th, 2008 at 7:34 pm

Gravatar Polysynchronicity says:

My favorite “artsy indie” game to this day is still Aquaria. The 2D Metroidvania genre is still one of my favorites when done well. The sense of exploration and discovery that you get while still following an overarching plot is really pretty ace and not something you get from other media. Cave Story was good this way as well.

December 29th, 2008 at 7:35 pm

Gravatar Gap Gen says:

“The usual alternative to non-interactive cutscenes is the QTE, which to me is even more insulting and tedious.”

If it were a Guitar Hero sequence, then they would be awesome. In fact, why the hell does a Musical game (like Spinal Tap or [insert other good musical here]) not exist yet? I’d love something in Brutal Legend, say, where your GH-style power solo literally melts someone’s face off.

“I thought they’d be held back by the boring gameplay. Ba-dum-pshh!”

It actually is a problem – you can drag someone round an art gallery in a few hours, but many classic games like Deus Ex or Civ take days of play to finish, plus you need to acquire skills to get anywhere. It’s not enough to show someone a game and explain why it’s good as you can with a piece of static art like a painting, or even a piece of music or a film.

December 29th, 2008 at 7:37 pm

Gravatar qrter says:

Yes, I was playing Crysis: Warhead recently and it frustrated me that in the cutscenes my character did some very cool things that I would have liked to have done in-game. For example, it’s not entirely unreasonable that the cutscene where he jumps onto a train could have been done in-game.

Ah yes, that thing where your character suddenly moves and jumps in ways that you as the player could never reproduce with the gaming controls given to you.

That’s a special feeling of frustration wholly owned by the gaming genre. Well done, gaming genre.

December 29th, 2008 at 7:50 pm

Gravatar Chris R says:

Jesus, this thread is going crazy! :)

Have any of you ever seen this “blog” by Reuben Oluwagembi, the reporter from FarCry 2? It’s pretty amazing stuff. So much back-story and history of the conflict in FarCry 2. If you enjoyed FC2, I strongly suggest you check this out.

http://reubenblog.typepad.com/reubens_blog/

December 29th, 2008 at 8:02 pm

Gravatar The Hammer says:

“If it were a Guitar Hero sequence, then they would be awesome. In fact, why the hell does a Musical game (like Spinal Tap or [insert other good musical here]) not exist yet? I’d love something in Brutal Legend, say, where your GH-style power solo literally melts someone’s face off.”

Oh, I completely agree with that, at least! And in fact your Guitar in BL can in fact melt faces, but whether that’s through a tedious rhythm section we’ll have to see. I certainly hope so!

December 29th, 2008 at 8:08 pm

Gravatar Muzman says:

A-Scale says:
” Have you lived in many developed nations and found them significantly oppressive? ”

You’re setting an unreasonable standard. One can be know plenty about other nations, certainly enough to say whether they are more or less directly oppressive, without living there.

Perhaps the standard is unreasonable, but you’ve made the claim that the US is the ‘most free’ nation on earth. By what standard? Some abstract accountancy of laws? Any measure of freedom that doesn’t include quality of life is meaningless. I’ll bet you think all the good things about the US today are the product of the principles it was founded upon. Well if other countries manage the same things based on different germs of nationhood that does poke a hole in any claim to the superiority of your point of view, however happier you might be knowing you can get a gun. Of course, if you wave away any other nation’s living standard based on some detail that may or may not be as it seems, that makes it whole lot easier.

It’s nearly impossible to get anything but a bolt or pump action firearm. Why? Because they are any less deadly? Certainly not. A 12 gauge shell coming from your grandfather’s old rabbit gun is no less deadly than one out of a super devilish looking black spas 12 with a folding stock, yet for some reason governments around the world have had an easy time fooling ignorant people into believing that evil looking guns do evil. You have a Rambo complex, that is to say that you are terrified of that which you know only from movies and television, with no real understanding of the underlying issues.

But I digress. Australia has implemented a filtering system for the internet of your ENTIRE COUNTRY. Your government is telling you what you may and may not view, download, or do at ALL times.

See this is what I’m talking about. You got this crap off some crank NRA website didn’t you? It’s complete nonsense. All of it. It’d take me days to unpack all of the garbage there but, y’know, for the sake of brevity: The gun ban was about rate of fire not ’scary looking’ you complete tool and yes it was a little over the top for one nutcase. And the internet ‘filter’ is opt in censorship for parents which is silly expensive and won’t work and those are by far the worst things about it. Yes it has potentially unpleasant side-applications and the fact that you and everyone else has heard about them does undermine them somewhat.
If I pull out, say, Echelon what are you going to tell me? That we don’t really need to worry about these things, or it was useful or I’m just repeating some conspiracy crap I heard and the US isn’t some surveilance mad nightmare state filled with gut toting nutters. Right? Something like that?
Do you get the picture yet? Do I need to break out the crayons? ‘Cause I can if necessary.

December 29th, 2008 at 8:26 pm

Gravatar A-Scale says:

Also what about John Wilkes Booth? No comment on him?

I try to ignore flamebait. There is an obvious difference between a people rising up to overthrow an oppressive government and an assassin shooting a president. The Civil War is a very different circumstance from an oppressive governmental takeover of which I spoke.

Idle speculation and what ifs are not an adequate response Vs the hard facts presented. Violent crime in the UK is far far less than in the US and the likelihood of a fatality is considerably less.

From whence have you derived such a conclusion? You presented numbers on gun crime, not on total violent crime. You might as well compare drowning deaths in the Thames in the US vs the UK and conclude that people in the UK are far more prone to drowning.

If you want to bring in some real crime stats, lets.

According to the FBI, in 2005 the U.S. had 469.2 crimes per 100,000 people.
http://www.fbi.gov/ucr/05cius/data/table_01.html

According to the Home Office, in the september to september (2004/2005) timeframe covered in the report, there were 2,420,000 violent crimes in the UK. There were 60.6 million people in the UK in 2006. That translates to about 3992.8 violent crimes in the UK per 100,000 people.
https://www.cia.gov/cia/publications/factbook/print/uk.html
http://www.homeoffice.gov.uk/rds/crimeew0506.html

You could argue that the UK survey reports lesser crimes (like verbal threats) as violent crimes, but that doesn’t account for the colossal figure. If someone can present better numbers, I’m all ears.

That means that the U.K. had 850% more violent crime in the 2004/2005 time period than the U.S. had in 2005. The 2004/2005 time period is not two years, but rather a September to September study, so it isn’t appropriate to cut that number in half. Even if we did, it’s a colossal figure, and much greater than the U.S. numbers.

The banning of guns might impact on my ‘freedom’, but if it means myself and my family are less likely to be accidentally shot as innocent bystanders in some street gang dispute frankly I’m all for it.

Are you really so terrified of your fellow man that you must ask the government to restrict everyone’s rights so that you may feel a bit safer? Why must the rest of the country suffer for your phobia?

As for cars, you buy a car to get you from A to B it’s a functional device that when mishandled can cause fatalities. A gun is a functional device that designed purely to cause fatalities, there in lies the difference.

Cars get you from point A to point B rapidly, and a gun can protect you and your loved ones from death, and also prevent a rampaging government from destroying your quality of life. Which is more important? I’ll take mass transit before I give up my ability to overthrow a tyrannical regime.

A-Scale: Americans are stupid. Weapons kill. Games Blogs are for politics.

It makes me very sad to see this sort of rhetoric. Many Europeans seem to be terrified of guns in the same way as racists are afraid of blacks. It appears to be due to the same cause: ignorance.

USA vs. UK argument: Pretty sure A-Scale just switched onto the movie 1984 one day and thought it was BBC News. I’d like to see how a discourse between him and someone who watched They Live! and thought it was CNN would go.

Once again, have you never heard of Germany, fascist Spain, the Soviet Union, Cuba or Venezuela? IT CAN HAPPEN HERE. I’ve been to London, and I’ve seen the government surveillance cameras. You’re welcome to downplay the nanny state that rules over you as much as you like, but the restrictions on your liberty and the government presence in your life is very real.

I intend for this to be my last post on the subject. I’ve said my piece. If someone presents new numbers or facts, I’ll be happy to look them over.

December 29th, 2008 at 8:26 pm

Gravatar A-Scale says:

And the internet ‘filter’ is opt in censorship for parents which is silly expensive and won’t work and those are by far the worst things about it. Yes it has potentially unpleasant side-applications and the fact that you and everyone else has heard about them does undermine them somewhat.

It’s opt in for the child filter, but you have no choice regarding the “illegal content” filter, which blocks things including “child pornography, excessive violence, instructions in crime or drug use and advocacy of terrorism.”

The gun ban was about rate of fire not ’scary looking’ you complete tool and yes it was a little over the top for one nutcase.

My mistake. The U.S. Assault Weapons Ban was about how scary the gun looked (including folding stocks, flash hiders, pistol grips, etc). But I’d like to know how the rate of fire of a gun affects its deadliness. Most gun crime isn’t committed by Heat style criminals spraying the streets down with automatic fire, it’s gang violence and individuals firing on each other with handguns. Rate of fire has very little affect on that. Also, no need to be so rude.

If I pull out, say, Echelon what are you going to tell me? That we don’t really need to worry about these things, or it was useful or I’m just repeating some conspiracy crap I heard and the US isn’t some surveilance mad nightmare state filled with gut toting nutters. Right? Something like that?

I’d tell you that we don’t have government cameras on our streets, and my internet isn’t being filtered by a nanny government that tells me what I am allowed to access.

Do you get the picture yet? Do I need to break out the crayons? ‘Cause I can if necessary.

Now you’re just being an ass.

And now I’m done.

December 29th, 2008 at 8:32 pm

Gravatar Muzman says:

Gosh I’m rude this time of the morning.

December 29th, 2008 at 8:33 pm

Gravatar Muzman says:

I’d tell you that we don’t have government cameras on our streets, and my internet isn’t being filtered by a nanny government that tells me what I am allowed to access.

Me neither. Got government satelites in the sky though don’t you? (I dunno where you got ‘implimented’ from. They’re just trialing the same crap they did years ago for likely the same result). Irrelevant perhaps but what the hell do I know, I’m all the way over here.

December 29th, 2008 at 8:55 pm

Gravatar Albides says:

A boastful American! What a rarity! Just quickly, because this really should stop.

But I digress. Australia has implemented a filtering system for the internet of your ENTIRE COUNTRY.

This at least vaguely relates to the subject of this blog so I’ll answer it. You use the past tense. This is incorrect. It is being discussed, but hasn’t been implemented, and is extremely controversial. I would be very surprised if it’s passed.

How guns are going to save people from internet filters I’m not quite sure.

Are you really so terrified of your fellow man that you must ask the government to restrict everyone’s rights so that you may feel a bit safer? Why must the rest of the country suffer for your phobia?

Says the guy who says we need guns to stop our own governments.

But yes, I am. Because restricting rights to protect other people is generally what governments do. Very few people are suffering because, amazingly enough, there are very real cultural differences between the US and Australia (and Britain) which mean we just don’t care about guns and are quite happy to have less lethal weapons lying around the place.

December 29th, 2008 at 9:01 pm

Gravatar Nick says:

“If it were a Guitar Hero sequence, then they would be awesome. In fact, why the hell does a Musical game (like Spinal Tap or [insert other good musical here]) not exist yet? I’d love something in Brutal Legend, say, where your GH-style power solo literally melts someone’s face off.”

Wasn’t there a game like this made for one of those indie game competitions last year sometime? I seem to recall something vaguely similar in PCGUK.

December 29th, 2008 at 9:19 pm

Gravatar Pags says:

If it were a Guitar Hero sequence, then they would be awesome.

Debatable… although Fahrenheit had a QTE guitar-playing sequence, which, while rubbish, did help you get your ex into bed. Suppose it’s a question of whether the ends justify the means.

December 29th, 2008 at 9:24 pm

Gravatar Man Raised By Puffins says:

@ Nick: This?

I’m sure someone broached the idea of using a Guitar Hero controller to Tim Schafer in one of the previews/interviews which were floating about after Brütal Legend was announced. Whether anything will come of it is anyone’s guess though, I’d imagine Double Fine will be thankful to just get the game out the door at this stage.

December 29th, 2008 at 9:37 pm

Gravatar pepper says:

@pags, glad im not the only one whom thaught this guy was living 1984.

December 29th, 2008 at 9:41 pm

Gravatar Nick says:

@ Man Raised By Puffins: Yep, thats the one, thanks.

December 29th, 2008 at 9:42 pm

Gravatar dhex says:

“Fahrenheit had a QTE guitar-playing sequence, which, while rubbish, did help you get your ex into bed.”

really? that sounds…terrible.

though it would be ok if he played the solo to no more mr. nice guy.

December 29th, 2008 at 9:44 pm

Gravatar A-Scale says:

Says the guy who says we need guns to stop our own governments.

Governments regularly outgrow themselves and strip liberties away from the governed. I don’t think any of my neighbors have it out for me, guns or not, but you can be certain that governments will grow, and occasionally step far enough out of line to warrant their destruction.

December 29th, 2008 at 10:39 pm

Gravatar Pags says:

though it would be ok if he played the solo to no more mr. nice guy.

Alas, he does not. If you did manage to not fluff up the QTE bit, you were rewarded with a sex-oriented “press-this-button-madly” minigame. Gotta love Quantic Dream.

December 29th, 2008 at 10:41 pm

Gravatar Katsumoto says:

Are Americans allowed home made explosives? they would be useful to stop the government when they came to take over the suburbs wouldn’t they? What about setting up land-mines in your garden? I don’t get the distinction.

December 29th, 2008 at 10:46 pm

Gravatar Katsumoto says:

ARGH! Sorry. We weren’t meant to be talking about this, remember?!

I just watched Sideways, what a great film. I don’t even like wine!

December 29th, 2008 at 10:50 pm

Gravatar Kadayi says:

“There is an obvious difference between a people rising up to overthrow an oppressive government and an assassin shooting a president. The Civil War is a very different circumstance from an oppressive governmental takeover of which I spoke.”

Civil war is the ultimate act of national over throw, to argue otherwise is the height of foolishness. If the South had won Wilkes would of been hailed as a national hero. The right to bear arms is just a get out clause for violence when people who should know better don’t get their own way. God forbid they take away the toy guns you quaintly think would allow you to retake Capitol Hill if the necessity ever arises (though why you’ve sat there on your AR15s for 8 years and let George Bush bankrupt your country is a bit of a mystery tbh).

“Cars get you from point A to point B rapidly, and a gun can protect you and your loved ones from death, and also prevent a rampaging government from destroying your quality of life. Which is more important? I’ll take mass transit before I give up my ability to overthrow a tyrannical regime.”

That’s some nebulous fear talk if ever I’ve heard it. Whose out there waiting to kill your family exactly? Hows Mr AR15 going to protect them exactly? What price is the quality of your life more valuable than that or everyone elses? Maybe I’m mistaken but I’m pretty sure the US is a democracy no? Surely if you don’t like what the government is up to you vote in the other guy, or you lobby your senator/congressman to do something about it? I mean that’s what happens here in Europe and we get by pretty well without recourse to firearms.

Also amusing presentation of stats, but apparently you need glasses. The listed number of person to person violent crimes in the UK for 2007/8 was a mere 16,939 according to that report. 51% of which did not result in injury to the victim. Hardly the 2 million or so you claim, and certainly far less than experienced in the US, either in numbers or in proportion.

December 30th, 2008 at 12:01 am

Gravatar Jochen Scheisse says:

A-Scale: All 3 of my statements were wrong, obviously.

The OP: Are they really 17? Because I’d hit that.

December 30th, 2008 at 12:17 am

Gravatar john t says:

Once again, have you never heard of Germany, fascist Spain, the Soviet Union, Cuba or Venezuela?

Have you not heard of a little country called Iraq? It was ruled by a brutal dictator for decades despite the fact that gun ownership was common:
http://www.csmonitor.com/2003/0310/p01s03-woiq.htm

December 30th, 2008 at 12:20 am

Gravatar Gap Gen says:

But their constitution said they weren’t allowed to overthrow tyrants, otherwise they would have done.

Uh, I mean GAME AS STORY AS ART. Phew.

December 30th, 2008 at 12:54 am

Gravatar SofS says:

The Lanchester article is quite good. I like reading the work of an enthusiast sharing his love.

There is one thing I’ve never understood in discussions of firearm ownership and freedom, and it is the argument generally used by Americans when defending the Second Amendment. I simply fail to see how the freedom to own guns, even assault weapons, constitutes the ability to overthrow an oppressive government.

Even if you were allowed and able to arm and armour yourself as well as a ground soldier (and you probably aren’t and can’t), the superior support hardware, training, and organization of the military that would carry out the will of this hypothetical oppressive government would easily overtake whatever resistance one could put up. Organized militias would simply make bigger targets. Without the organization and framework of a resistance movement in place, mere gun possession would amount to little more than token resistance. I’m no expert, but it seems to me that violent force is not the highest priority to the successful guerrilla.

Besides, didn’t one of A-Scale’s examples include the oppressed populace being disarmed before being killed? I just don’t see private gun ownership being that useful against tyranny.

December 30th, 2008 at 1:06 am

Gravatar Larington says:

Hmm, as far as I can tell, one group of people is used-to/comfortable with the idea of a nation that has easy access to firearms whilst the other group is not used-to/comfortable with the idea of a nation that has easy access to firearms.
The crux of it is, both groups are afraid of change to what they’ve grown used-to/comfortable-with (The phrase ‘Comfort Zone’ applies). I know I’m occasionally guilty of this.

Thats why so often you get a group of gamers who want sequel X to be just like the previous games only different somehow.
Of course, if thats what they get then an entirely different group of people seems to emerge from the woodwork who are entirely unhappy with the way its exactly the same game but with different window dressing (levels and/or story) nbut thats the contrariness of human nature for ya.

December 30th, 2008 at 2:17 am

Gravatar qrter says:

Hmm, as far as I can tell, one group of people is used-to/comfortable with the idea of a nation that has easy access to firearms whilst the other group is not used-to/comfortable with the idea of a nation that has easy access to firearms.
The crux of it is, both groups are afraid of change to what they’ve grown used-to/comfortable-with (The phrase ‘Comfort Zone’ applies). I know I’m occasionally guilty of this.

Although I really don’t want to get into the main discussion that’s been raging in these here comments, that’s an oversimplification, which never really helps any discussion.

Whatever you call the “crux” or what you say “both groups” are, how and why those people got to their conclusions will vary wildly, which is more important (and interesting, actually) than the final outcome.

December 30th, 2008 at 5:48 am

Gravatar qrter says:

Have any of you ever seen this “blog” by Reuben Oluwagembi, the reporter from FarCry 2? It’s pretty amazing stuff. So much back-story and history of the conflict in FarCry 2. If you enjoyed FC2, I strongly suggest you check this out.

http://reubenblog.typepad.com/reubens_blog/

I enjoyed that “post” about the Jackall tapes, where we’re supposed to find his musings ‘fascinating’, while to me they seem to be some of the worst written parts of the game. Also enjoyable to read all the comments from “people” discussing how the Jackall’s such an interesting person (the Jackall even posts there himself!).. while he seemed infinitely boring with his pseudo-Nietzschian blather to me (as I have also posted there)..

December 30th, 2008 at 5:59 am

Gravatar perilisk says:

“@USA vs. UK argument: Pretty sure A-Scale just switched onto the movie 1984 one day and thought it was BBC News.”

Maybe he gets all his news about the UK from samizdata.net?

December 30th, 2008 at 7:04 am

Gravatar RichP says:

This thread sucks; probably the worst in the history of RPS. Take this crap elsewhere (apologies to those who stayed on topic)

December 30th, 2008 at 7:35 am

Gravatar James T says:

(though why you’ve sat there on your AR15s for 8 years and let George Bush bankrupt your country is a bit of a mystery tbh)

Dingdingding! When the criminal leader who illegally spies on citizens, breaches human rights and wages frivolous war makes direct overtures to the 2nd Amendment kooks, all their talk about being ready to wage guerilla war for FREEDOM against TYRANNY vanish in a puff of cognitive dissonance.
“Nnnno, now’s not the right TIME to take the country back. The Constitution’s no big deal; except the Second Amendment, of course. I’ll just go back inside and lick my Ted Nugent poster for awhile.”
“You’re gonna end up wearing a hole in that thing.”
“Oh, I have…”

[SPOILERS]
Meanwhile, the comments in that Oluwagembi blog are hilarious. I didn’t mind the Jackal being such a cartoon Kurtz-plus-Lord-of-War presence (the tapes got a bit better as they went along, and I thought the payoff was decent, in that he realised how much shit he was talking and sacrificed himself for it — it’s even better that you do the same as payoff for your own vile actions), but the “Mm, yes, it’s fascinating and complex how he’s so amoral” guff in the comments is comedy gold. He’s adequate, maybe, but jeez… Maybe there are Ubisoft marketing guys in there talking the story up; they really do have the most embarrassing PR people.

December 30th, 2008 at 7:39 am

Gravatar Nick says:

I dunno, at least its not about piracy or DRM.

December 30th, 2008 at 7:50 am

Gravatar thefanciestofpants says:

Rabid Nationalism? On my RPS?

Take it somewhere else, the forums even.

ON TOPIC: Ace Sunday papers. Friggen great reading, cheers.

December 30th, 2008 at 8:11 am

Gravatar Jochen Scheisse says:

Well, it’s not really rabid. And I think it’s high time RPS explains to me what to think about the Steinmeier/Brown split, Sarko’s half brother becoming a bigwig at the Carlyle Group and Nostradamus’ prophecies fulfilling yet again when my family had no duck on the second day of Christmas.

December 30th, 2008 at 9:53 am

Gravatar Larington says:

@qrter: Yeah, I suppose it is an oversimplification, but it doesn’t change the fact that its more or less true. Both groups of folks seem to be used to their current state of affairs and its one of the reasons, though obviously not the only reason for why this debate is happening in the first place. I also regard it as a factor that complicates all the other factors because folks doing the debating are all the more likely to be defensive of their way of life.

December 30th, 2008 at 12:11 pm

Gravatar Kadayi says:

I think you’ll find it’s our RPS. Also I’m not sure where you get the idea it’s rabid nationalism. More a case of facts Vs hysterical fiction. Also I’m pretty sure there aren’t many people out there who think relaxing present UK gun laws are a good idea, save maybe arms manufacturers.

Back on Topic though. The only issue I have with Farcry 2 is the unnecessary artifices put into the game, which kind of break the atmosphere the developers worked hard to create. Fast travelling around by Bus I can handle, but the whole magic gun crates in safe houses and handy online arms dealer seemed kind of at odds with your mission to hunt down the Jackal. In some ways it would of been a lot better if you were forced to run and gun it, picking up guns and equipment as you progressed off the fallen rather than had recourse to the magic box.

December 30th, 2008 at 12:54 pm

Gravatar Gap Gen says:

That would have been entirely possible, too, had guns not fired bullets made of jam and rust.

December 30th, 2008 at 1:12 pm

Gravatar Pags says:

That would have been entirely possible, too, had guns not fired bullets made of jam and rust.

I had always wondered what those thick, splodgy liquids coming out of peoples necks when you shot them were, because they sure as hell weren’t blood. Not like any blood I’ve ever seen anyway.

December 30th, 2008 at 1:19 pm

Gravatar Kadayi says:

It was a proposition made on the given that the overall quality of the weapons you’d acquire from the fallen would be much improved. As I say I’d of preferred it if it had gone down that route, however it’s probably a concession made because of the games inability to save on the fly in the console versions. They needed the save huts and having the weapon storage provides the player with an incentive to use them.

December 30th, 2008 at 8:47 pm

Gravatar Larington says:

Alternatively, being a mercenary your character should be able to learn how to maintain guns. Cleaning them after or before a battle when their looking a bit tired couldn’t be that much of a chore, surely.
(In truth, I suspect it was to limit the chance that players would be running around with the best guns far earlier than the designers desired, but I don’t really see any harm in the loot and maintain method either), plus kadayi makes a very good point about the whole save thing.

I’m still not sure I’m comfortable with the idea of a technical limitation of the consoles impacting on a PC version, but since this ones fairly limited in terms of its impact on the overall game I’ll let it slide this time.

December 31st, 2008 at 12:56 am

Gravatar mister slim says:

Not that I have the slightest interest in being dragged into this silly discussion, but anyone thinking ‘Nazi Germany is the worst case scenario’ needs to actually read some history.

January 2nd, 2009 at 4:03 am

Gravatar Down Rodeo says:

I’d say a country which has an act named the Patriot Act (I believe it is actually an acronym, I mean, bloody hell) which allows the FBI to check which books any given person has rented recently and forbids the librarian from telling the person who was checked up on that they have been checked is fairly restrictive. But this is boring now, I’ll stop before I get started properly. Sorry.

January 4th, 2009 at 7:55 pm

Gravatar A-Scale says:

http://blog.wired.com/27bstroke6/2009/01/uk-approves-pol.html

My English friends, stop this madness before you find guns a necessity.

January 6th, 2009 at 7:01 pm

Gravatar Pete says:

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pulp cock mass consumption tread very crying different game
Resulted in this page. Honestly crazy Pc gamer writers blog!

April 13th, 2009 at 7:22 pm

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