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	<title>Comments on: Hip To Be Square: Battle Of The Tiles</title>
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		<title>By: Andre</title>
		<link>http://www.rockpapershotgun.com/2009/01/07/battle-of-the-tiles/#comment-352400</link>
		<dc:creator>Andre</dc:creator>
		<pubDate>Tue, 10 Nov 2009 19:58:02 +0000</pubDate>
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		<description>I like this game, however it could be a lot bigger. Why only 5 levels? Give me more Tiles, or better yet, an editor, so i can make my own! A big company should buy the game and make it big. Get a home town, batle a country (like risk). Get castles at your hometown and train higher levels. The game has got it - its easy to understand and a lot of fun. GIMME MORE :P.</description>
		<content:encoded><![CDATA[<p>I like this game, however it could be a lot bigger. Why only 5 levels? Give me more Tiles, or better yet, an editor, so i can make my own! A big company should buy the game and make it big. Get a home town, batle a country (like risk). Get castles at your hometown and train higher levels. The game has got it &#8211; its easy to understand and a lot of fun. GIMME MORE :P.
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		<title>By: Tony</title>
		<link>http://www.rockpapershotgun.com/2009/01/07/battle-of-the-tiles/#comment-131980</link>
		<dc:creator>Tony</dc:creator>
		<pubDate>Thu, 08 Jan 2009 00:32:19 +0000</pubDate>
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		<description>I completed this game a couple of months ago.  The game does get more tactically interesting as you play.  Enemies ambush you from behind.  The enemy start coming at you in much more dense and interesting formations.  Alot of the appeal is trying to decide what troop types to bribe.  Its a pity the first level is so easy because this game is really only going to appeal to hardcore turn based gamers who want a challenge.  When the game finished I still wanted more, so thats a pretty high recommendation.  Tony</description>
		<content:encoded><![CDATA[<p>I completed this game a couple of months ago.  The game does get more tactically interesting as you play.  Enemies ambush you from behind.  The enemy start coming at you in much more dense and interesting formations.  Alot of the appeal is trying to decide what troop types to bribe.  Its a pity the first level is so easy because this game is really only going to appeal to hardcore turn based gamers who want a challenge.  When the game finished I still wanted more, so thats a pretty high recommendation.  Tony
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		<title>By: Kieron Gillen</title>
		<link>http://www.rockpapershotgun.com/2009/01/07/battle-of-the-tiles/#comment-131758</link>
		<dc:creator>Kieron Gillen</dc:creator>
		<pubDate>Wed, 07 Jan 2009 13:20:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=6961#comment-131758</guid>
		<description>&lt;a HREF=&quot;http://www.bimboosoft.com/BOT/&quot; rel=&quot;nofollow&quot;&gt;There&#039;s some reviews on the actual page which talk about the full version.&lt;/a&gt;

KG</description>
		<content:encoded><![CDATA[<p><a HREF="http://www.bimboosoft.com/BOT/" rel="nofollow">There&#8217;s some reviews on the actual page which talk about the full version.</a></p>
<p>KG
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		<title>By: Colthor</title>
		<link>http://www.rockpapershotgun.com/2009/01/07/battle-of-the-tiles/#comment-131752</link>
		<dc:creator>Colthor</dc:creator>
		<pubDate>Wed, 07 Jan 2009 12:58:37 +0000</pubDate>
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		<description>I had much the same experience as Rob. A case of the demo not showing the interesting bits?</description>
		<content:encoded><![CDATA[<p>I had much the same experience as Rob. A case of the demo not showing the interesting bits?
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		<title>By: rob</title>
		<link>http://www.rockpapershotgun.com/2009/01/07/battle-of-the-tiles/#comment-131750</link>
		<dc:creator>rob</dc:creator>
		<pubDate>Wed, 07 Jan 2009 12:47:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=6961#comment-131750</guid>
		<description>I had a go and ended up just arranging all my melee troops in one big line at the front and then all my ranged troops in a line behind them.  Then it just became a case of advancing everyone to the right each turn.  Does the full game force you to try interesting tactics somehow?</description>
		<content:encoded><![CDATA[<p>I had a go and ended up just arranging all my melee troops in one big line at the front and then all my ranged troops in a line behind them.  Then it just became a case of advancing everyone to the right each turn.  Does the full game force you to try interesting tactics somehow?
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		<title>By: Hypocee</title>
		<link>http://www.rockpapershotgun.com/2009/01/07/battle-of-the-tiles/#comment-131745</link>
		<dc:creator>Hypocee</dc:creator>
		<pubDate>Wed, 07 Jan 2009 12:42:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=6961#comment-131745</guid>
		<description>I tried BoT out a few days ago via the GameTunnel awards. It seems great as far as it goes, and the turns interact with time in a way I don&#039;t think I&#039;ve seen. I don&#039;t think the demo would have quite sold it to me, though - you just keep going, fighting the same six enemies, until it cuts off. Other sources and reviews say there are more interesting enemy types waiting, and more importantly big multi-tile bosses. For that, I&#039;m planning on taking a spin.</description>
		<content:encoded><![CDATA[<p>I tried BoT out a few days ago via the GameTunnel awards. It seems great as far as it goes, and the turns interact with time in a way I don&#8217;t think I&#8217;ve seen. I don&#8217;t think the demo would have quite sold it to me, though &#8211; you just keep going, fighting the same six enemies, until it cuts off. Other sources and reviews say there are more interesting enemy types waiting, and more importantly big multi-tile bosses. For that, I&#8217;m planning on taking a spin.
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		<title>By: Ado</title>
		<link>http://www.rockpapershotgun.com/2009/01/07/battle-of-the-tiles/#comment-131744</link>
		<dc:creator>Ado</dc:creator>
		<pubDate>Wed, 07 Jan 2009 12:38:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=6961#comment-131744</guid>
		<description>Agreed, there ain&#039;t enough turn-based strat. these days so I&#039;ll take eveythin I can get. This has made it to the top of my list now (i.e. I&#039;ll download it tonight and probably buy it 20 mins later).</description>
		<content:encoded><![CDATA[<p>Agreed, there ain&#8217;t enough turn-based strat. these days so I&#8217;ll take eveythin I can get. This has made it to the top of my list now (i.e. I&#8217;ll download it tonight and probably buy it 20 mins later).
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		<title>By: qrter</title>
		<link>http://www.rockpapershotgun.com/2009/01/07/battle-of-the-tiles/#comment-131742</link>
		<dc:creator>qrter</dc:creator>
		<pubDate>Wed, 07 Jan 2009 12:34:22 +0000</pubDate>
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		<description>I tried this a couple of months ago, I wasn&#039;t that impressed.</description>
		<content:encoded><![CDATA[<p>I tried this a couple of months ago, I wasn&#8217;t that impressed.
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		<title>By: Feet</title>
		<link>http://www.rockpapershotgun.com/2009/01/07/battle-of-the-tiles/#comment-131731</link>
		<dc:creator>Feet</dc:creator>
		<pubDate>Wed, 07 Jan 2009 12:02:26 +0000</pubDate>
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		<description>Oooh. Turned-based. I&#039;m so there.</description>
		<content:encoded><![CDATA[<p>Oooh. Turned-based. I&#8217;m so there.
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