Rock, Paper, Shotgun

Losing Is Fun, Learning is Better: DF UltraTutorials

Posted by Kieron Gillen on January 8th, 2009 at 11:14 am.

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If you can't do a job well, wait for someone to do it for you.

Perhaps the most requested feature we half-promised to do on RPS is a beginners walkthrough for Dwarf Fortress. And, clearly, I’m never going to do it because I’m too lazy. Some gentlemen, as I discovered on Qt3 this morning, are not lazy. They are industrious, like dwarfs. For example CptnDuck, who’s done fourteen ten-minute tutorials explaining pretty much everything you need to know about Dwarf Fortress. So, if you’ve been scared before, download the game and get watching. And to help, I’ve embedded all fourteen (count ‘em!) beneath the cut…

If you have trouble reading the text, if you click through, there’s crisp HD videos where you totally can…

Dwarf Fortress Video Tutorial part 01 – World Generation & Finding a site

Dwarf Fortress Video Tutorial part 02 – Preparing the Journey

Dwarf Fortress Video Tutorial part 03 – Understanding the DF world & Naming Dwarfs

Dwarf Fortress Video Tutorial part 04 – Mining and making beds

Dwarf Fortress Video Tutorial part 05 – Making Bedrooms, farms and stairs

Dwarf Fortress Video Tutorial part 06 – Dining rooms and dealing with refuse

Dwarf Fortress Video Tutorial part 07 – Brewing, labor options and dumping

Dwarf Fortress Video Tutorial part 08 – Bedrooms, crafting, trading

Dwarf Fortress Video Tutorial part 09 – Crafting and Hotkeys

Dwarf Fortress Video Tutorial part 10 – Migrants, Military and Requests

Dwarf Fortress Video Tutorial part 11 – Requests, Training and Specialized Stockpiles

Dwarf Fortress Video Tutorial part 12 – Patrols, Bins, Entrance, Walls

Dwarf Fortress Video Tutorial part 13 – Trading, Migrants and Defense

Dwarf Fortress Video Tutorial part 14 – Moods, crossbows, engraving

Dwarf Fortress Video Tutorial part 15: ODB & Macy Gray – Don’t Go Breaking My Heart

Look, ma! An RPS hints and tips post. It’s like we’re back in the days of Dr Berkman’s surgery at YS.

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55 Comments »

  1. captain_duck says:

    Yep i still working on them, part 17 went up today.

  2. Larington says:

    Awesome, thanks Captain_Duck.

  3. Jeremy says:

    Who is the imposter?! This game has been so great to play, and yeah, I used a graphics pack as well, nothing wrong with wanting dwarves and trees to actually be dwarves and trees. Does that make me not hardcore or unable to appreciate the game? Definitely not. This game is really fantastic, it is a very deep and difficult game but it fairly reasonably ramps up the difficulty, not with stages, but just by giving you more and more dwarves. Even after 2 years I could start over and make a much more efficient and well supplied fortress, but I’m just waiting for my first disaster, so far only 2 kobolds have threatened my existence…

  4. Larington says:

    The main issue I’ve had with the game is that migration tends to be in the 20-25 range rather than 10-15. After so much of that, I’ve given up, gone to the init file and reduced max population to 25, I’ll increment by 10 as immigration waves come in later.

  5. Larington says:

    Heh, I’ve just discovered what happens when one of your doggies goes for a run near a magma pool… And theres a fire throwing mob just inside… And the magma pool is next to a forest…
    Ooooh dear, and I’d just started to get my first set of workshops up good and proper. Think I’ll reload and move it a bit further from the magma pool.

    Oh, and built a great big stone wall all the way around the fecker – Just to be sure.

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