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	<title>Comments on: Masters Of Mystery Demo Impressions</title>
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		<title>By: Gordon</title>
		<link>http://www.rockpapershotgun.com/2009/01/09/masters-of-mystery-demo-impressions/#comment-136822</link>
		<dc:creator>Gordon</dc:creator>
		<pubDate>Tue, 20 Jan 2009 20:22:37 +0000</pubDate>
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		<description>It took me about 4 hours to finish the game (also bought at BFG for 6.99). Even if I finish it in 2,5 hours as you said I wouldn&#039;t say it is not worth the price. What is the alternative for $2.5/hour ? Sure I can play WoW and go through same things over and over, but this was quite good experience.</description>
		<content:encoded><![CDATA[<p>It took me about 4 hours to finish the game (also bought at BFG for 6.99). Even if I finish it in 2,5 hours as you said I wouldn&#8217;t say it is not worth the price. What is the alternative for $2.5/hour ? Sure I can play WoW and go through same things over and over, but this was quite good experience.
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		<title>By: Shkspr</title>
		<link>http://www.rockpapershotgun.com/2009/01/09/masters-of-mystery-demo-impressions/#comment-133453</link>
		<dc:creator>Shkspr</dc:creator>
		<pubDate>Mon, 12 Jan 2009 07:36:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=7065#comment-133453</guid>
		<description>Well, I hope you got enough enjoyment out of the demo, John.  The game hit Big Fish Games and I enjoyed the demo enough to spend a credit on it after my time was up, and saw the game over credits within about another 90 minutes.  The game had a smooth interface, and I had only spotty issues with the help function, but it was just a bit too easy to clear out half the objects in a room in the first thirty seconds or so, and the story was most definitely NOT worth the price of admission.  For a $7 Game Club credit, I was just barely miffed at the money I spent.  My parents, however, buy four or five of these Hidden Object games a month.  I&#039;ll have to warn them about it before they plunk down $20 at Best Buy.</description>
		<content:encoded><![CDATA[<p>Well, I hope you got enough enjoyment out of the demo, John.  The game hit Big Fish Games and I enjoyed the demo enough to spend a credit on it after my time was up, and saw the game over credits within about another 90 minutes.  The game had a smooth interface, and I had only spotty issues with the help function, but it was just a bit too easy to clear out half the objects in a room in the first thirty seconds or so, and the story was most definitely NOT worth the price of admission.  For a $7 Game Club credit, I was just barely miffed at the money I spent.  My parents, however, buy four or five of these Hidden Object games a month.  I&#8217;ll have to warn them about it before they plunk down $20 at Best Buy.
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		<title>By: A Disembodied Voice</title>
		<link>http://www.rockpapershotgun.com/2009/01/09/masters-of-mystery-demo-impressions/#comment-133115</link>
		<dc:creator>A Disembodied Voice</dc:creator>
		<pubDate>Sun, 11 Jan 2009 05:32:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=7065#comment-133115</guid>
		<description>Have you checked out www.casebookthegame.com? From a certain perspective that&#039;s a slightly more fleshed out take on the hidden object game I guess? You are hunting for photos of evidence from first person that could relate to tasks that represent what you are trying to find out (that person x was in the room, for e.g) rather than looking for a specific list of items and it has a proper little detective story told through good bad-fmv.

It didn&#039;t do much for me, aside from thinking that the first person tech was pretty cool (it&#039;s like a photo you can walk and look around freely in), but might be worth checking out maybe.</description>
		<content:encoded><![CDATA[<p>Have you checked out <a href="http://www.casebookthegame.com?" rel="nofollow">http://www.casebookthegame.com?</a> From a certain perspective that&#8217;s a slightly more fleshed out take on the hidden object game I guess? You are hunting for photos of evidence from first person that could relate to tasks that represent what you are trying to find out (that person x was in the room, for e.g) rather than looking for a specific list of items and it has a proper little detective story told through good bad-fmv.</p>
<p>It didn&#8217;t do much for me, aside from thinking that the first person tech was pretty cool (it&#8217;s like a photo you can walk and look around freely in), but might be worth checking out maybe.
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		<title>By: Gotem</title>
		<link>http://www.rockpapershotgun.com/2009/01/09/masters-of-mystery-demo-impressions/#comment-133000</link>
		<dc:creator>Gotem</dc:creator>
		<pubDate>Sat, 10 Jan 2009 21:43:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=7065#comment-133000</guid>
		<description>there are some of those games that mix hunting of objects with puzzles, one actually reminded me a lot of one of my old time favorites: 7th Guest , it&#039;s called return to Ravenholm or something like that, ( I know, we don&#039;t go to Ravenholm any more)</description>
		<content:encoded><![CDATA[<p>there are some of those games that mix hunting of objects with puzzles, one actually reminded me a lot of one of my old time favorites: 7th Guest , it&#8217;s called return to Ravenholm or something like that, ( I know, we don&#8217;t go to Ravenholm any more)
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		<title>By: terry</title>
		<link>http://www.rockpapershotgun.com/2009/01/09/masters-of-mystery-demo-impressions/#comment-132951</link>
		<dc:creator>terry</dc:creator>
		<pubDate>Sat, 10 Jan 2009 18:52:55 +0000</pubDate>
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		<description>I think I lost most of my patience for hunt the object games with Where&#039;s Wally/Waldo but its nice to see a new spin on those games.

What I really want is a Killed Until Dead remake - aside from the CSI games (ish), I haven&#039;t seen anything quite like it since.</description>
		<content:encoded><![CDATA[<p>I think I lost most of my patience for hunt the object games with Where&#8217;s Wally/Waldo but its nice to see a new spin on those games.</p>
<p>What I really want is a Killed Until Dead remake &#8211; aside from the CSI games (ish), I haven&#8217;t seen anything quite like it since.
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		<title>By: Lars BR</title>
		<link>http://www.rockpapershotgun.com/2009/01/09/masters-of-mystery-demo-impressions/#comment-132851</link>
		<dc:creator>Lars BR</dc:creator>
		<pubDate>Sat, 10 Jan 2009 14:07:22 +0000</pubDate>
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		<description>Yeah, I can enjoy a bit of clicky non-action too, but stay away from the full version.  I completed it in a little bit under two hours, which means the demo was more than half the game.  Luckily there&#039;s absolute no replayability.

So save your currency units...</description>
		<content:encoded><![CDATA[<p>Yeah, I can enjoy a bit of clicky non-action too, but stay away from the full version.  I completed it in a little bit under two hours, which means the demo was more than half the game.  Luckily there&#8217;s absolute no replayability.</p>
<p>So save your currency units&#8230;
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		<title>By: Conquests.of.</title>
		<link>http://www.rockpapershotgun.com/2009/01/09/masters-of-mystery-demo-impressions/#comment-132743</link>
		<dc:creator>Conquests.of.</dc:creator>
		<pubDate>Sat, 10 Jan 2009 01:48:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=7065#comment-132743</guid>
		<description>Police quest!

They weren&#039;t unreasonable, tho, it was just police standard procedure you had to follow</description>
		<content:encoded><![CDATA[<p>Police quest!</p>
<p>They weren&#8217;t unreasonable, tho, it was just police standard procedure you had to follow
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		<title>By: MrFake</title>
		<link>http://www.rockpapershotgun.com/2009/01/09/masters-of-mystery-demo-impressions/#comment-132695</link>
		<dc:creator>MrFake</dc:creator>
		<pubDate>Fri, 09 Jan 2009 21:27:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=7065#comment-132695</guid>
		<description>&lt;b&gt;Police Quest 4: The Voyage Home&lt;/b&gt;, or whatever the hell it was called.  Reasonable clues and objects found in more or less likely places.  Totally unreasonable solutions to puzzles at times though.

It&#039;s awesome how casual games are roughly 15 years behind, and yet are a market to rival the rest of us.</description>
		<content:encoded><![CDATA[<p><b>Police Quest 4: The Voyage Home</b>, or whatever the hell it was called.  Reasonable clues and objects found in more or less likely places.  Totally unreasonable solutions to puzzles at times though.</p>
<p>It&#8217;s awesome how casual games are roughly 15 years behind, and yet are a market to rival the rest of us.
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		<title>By: Lewis</title>
		<link>http://www.rockpapershotgun.com/2009/01/09/masters-of-mystery-demo-impressions/#comment-132691</link>
		<dc:creator>Lewis</dc:creator>
		<pubDate>Fri, 09 Jan 2009 21:11:15 +0000</pubDate>
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		<description>Looks like, well... the sort of thing you&#039;d give about 11% in &#039;Gamer, to be honest.  Will have to check it out and report back.</description>
		<content:encoded><![CDATA[<p>Looks like, well&#8230; the sort of thing you&#8217;d give about 11% in &#8216;Gamer, to be honest.  Will have to check it out and report back.
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