Rock, Paper, Shotgun

You Will Fall In Love With The Majesty Of Colours

Posted by Kieron Gillen on January 9th, 2009 at 3:10 pm.

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Except for mauve. Only bastards like mauve.

This is one I played over the break, but didn’t have a chance to write up until now. I waved it in Walker’s direction, suspecting it’d prompt one of his posts about how it’s a game which made him cry over the sheer beauty of it all like the Monkey-Wrench puzzle in Monkey Island 2 (Or something). Except… no. The job’s down to me. The wonderfully evocatively titled I Fell In Love With The Majesty Of Colours is a short narrative adventure with multiple endings and a real dream-like sense of play. Some short thoughts beneath the cut.

And I do mean short thoughts. You could write reams about it, but it’s a game where much of the joy is in making those discoveries of what you’re meant to be doing. The initial leap is actually the “hardest” step in the game – but it’s also the most quietly magical, really capturing the sense of a slumbering leviathan becoming self aware. And I can’t think of a more lovely – and precious and other words beginning with “p” title – than “I Fell In Love With The Majesty Of Colours”. I mean, yeah. We all did.

I prefer to think of it as 'tenacle making-love'

It’s also about an awesome squid. What’s not to love?

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51 Comments »

  1. Jeremy says:

    This game sort of strikes me more as art than entertainment. It has basic mechanics and isn’t necessarily full of “gameplay”, but you keep playing to get all the different endings. I certainly didn’t like it as a game, but it was a very interesting piece of art.

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