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	<title>Comments on: &#8220;Metropolis Of Super-people&#8221;</title>
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		<title>By: Marcin</title>
		<link>http://www.rockpapershotgun.com/2009/01/14/metropolis-of-super-people/#comment-134818</link>
		<dc:creator>Marcin</dc:creator>
		<pubDate>Thu, 15 Jan 2009 18:22:14 +0000</pubDate>
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		<description>@Arathain: yep, the 30s are where most of my secondary alts got stuck. The less combat-oriented ones were especially painful :) So this is good to hear for when I want to resurrect some of my more colorful creations.

(are comments still screwed up?)</description>
		<content:encoded><![CDATA[<p>@Arathain: yep, the 30s are where most of my secondary alts got stuck. The less combat-oriented ones were especially painful :) So this is good to hear for when I want to resurrect some of my more colorful creations.</p>
<p>(are comments still screwed up?)
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		<title>By: Resin</title>
		<link>http://www.rockpapershotgun.com/2009/01/14/metropolis-of-super-people/#comment-134776</link>
		<dc:creator>Resin</dc:creator>
		<pubDate>Thu, 15 Jan 2009 16:39:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=7191#comment-134776</guid>
		<description>They should have set this in the &#039;Kingdom Come&#039; Timeline. This game if it at all wants to remain in the DCU chronology will have 0 sandbox elements. That just seems lame IMO. Okay its not what they were going for, but its also why I have no interest.
The Kingdom Come timeline is not only super cool, but it would allow them far more freedom to incorporate some non-static sandbox storyline elements. Also since metropolis and Gotham and whereever else is going to be countinuely trashed by superjerks who do as they please it would fit much better, as that is what is supposed to be happening in Kingdom Come.
It would be great if they had some sort of &#039;civillian morale/allignment/sentiment stat&#039; that could regularly change and effect how NPCs react to supers - perhaps they could start rioting, throwing food, use military tactics (launch nukes) if it got too low.

As it is fanboys will play for a short while and get bored the game will do all right but not have the lasting power of even CoX - my 2cents and predictions</description>
		<content:encoded><![CDATA[<p>They should have set this in the &#8216;Kingdom Come&#8217; Timeline. This game if it at all wants to remain in the DCU chronology will have 0 sandbox elements. That just seems lame IMO. Okay its not what they were going for, but its also why I have no interest.<br />
The Kingdom Come timeline is not only super cool, but it would allow them far more freedom to incorporate some non-static sandbox storyline elements. Also since metropolis and Gotham and whereever else is going to be countinuely trashed by superjerks who do as they please it would fit much better, as that is what is supposed to be happening in Kingdom Come.<br />
It would be great if they had some sort of &#8216;civillian morale/allignment/sentiment stat&#8217; that could regularly change and effect how NPCs react to supers &#8211; perhaps they could start rioting, throwing food, use military tactics (launch nukes) if it got too low.</p>
<p>As it is fanboys will play for a short while and get bored the game will do all right but not have the lasting power of even CoX &#8211; my 2cents and predictions
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		<title>By: Heliocentric</title>
		<link>http://www.rockpapershotgun.com/2009/01/14/metropolis-of-super-people/#comment-134568</link>
		<dc:creator>Heliocentric</dc:creator>
		<pubDate>Thu, 15 Jan 2009 02:02:07 +0000</pubDate>
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		<description>Umm.. the chronology is screwed. Things seem mixed up</description>
		<content:encoded><![CDATA[<p>Umm.. the chronology is screwed. Things seem mixed up
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		<title>By: Larington</title>
		<link>http://www.rockpapershotgun.com/2009/01/14/metropolis-of-super-people/#comment-134549</link>
		<dc:creator>Larington</dc:creator>
		<pubDate>Thu, 15 Jan 2009 01:01:39 +0000</pubDate>
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		<description>@ Alec I think its sorting by time only and is failing to take the day/date into account.

EDIT: Actually I&#039;m not sure what the hell its doing.</description>
		<content:encoded><![CDATA[<p>@ Alec I think its sorting by time only and is failing to take the day/date into account.</p>
<p>EDIT: Actually I&#8217;m not sure what the hell its doing.
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		<title>By: Larington</title>
		<link>http://www.rockpapershotgun.com/2009/01/14/metropolis-of-super-people/#comment-134548</link>
		<dc:creator>Larington</dc:creator>
		<pubDate>Thu, 15 Jan 2009 01:00:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=7191#comment-134548</guid>
		<description>Theres all sorts of possible reasons for a lack of enthusiasm from a developer. Perhaps you&#039;ve heard tell of the developer who has out of sheer desparation for a project that will keep the company going, decides to accept a requirement to make a licensed game (Like, say, the Greys Anatomy one) in the hope that once they&#039;ve proved they can make a game they&#039;ll get opportunities to make something entirely new or exciting.
...Except that publisher then typecast the developer as a licensed game maker and they forever lose the opportunity to work on a project they could really fall in love with. Sad, sad, state of our industry that it often is.</description>
		<content:encoded><![CDATA[<p>Theres all sorts of possible reasons for a lack of enthusiasm from a developer. Perhaps you&#8217;ve heard tell of the developer who has out of sheer desparation for a project that will keep the company going, decides to accept a requirement to make a licensed game (Like, say, the Greys Anatomy one) in the hope that once they&#8217;ve proved they can make a game they&#8217;ll get opportunities to make something entirely new or exciting.<br />
&#8230;Except that publisher then typecast the developer as a licensed game maker and they forever lose the opportunity to work on a project they could really fall in love with. Sad, sad, state of our industry that it often is.
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		<title>By: Christian Otholm</title>
		<link>http://www.rockpapershotgun.com/2009/01/14/metropolis-of-super-people/#comment-134546</link>
		<dc:creator>Christian Otholm</dc:creator>
		<pubDate>Thu, 15 Jan 2009 00:52:30 +0000</pubDate>
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		<description>Superman: Please Generic Superhero in Disguise #853 I need your help! 

Lois Lane suspects You of being Superman. I need your help in systematically ruining her and the lives of her closest family and friends. Will You date her for an extended period of time, and then try to marry, and as she approaches the alter realises I&#039;m actually your Best Man and I&#039;m doing this as an elaborate ruse to fuck with her mind? You are my Hope! Help me!&quot;</description>
		<content:encoded><![CDATA[<p>Superman: Please Generic Superhero in Disguise #853 I need your help! </p>
<p>Lois Lane suspects You of being Superman. I need your help in systematically ruining her and the lives of her closest family and friends. Will You date her for an extended period of time, and then try to marry, and as she approaches the alter realises I&#8217;m actually your Best Man and I&#8217;m doing this as an elaborate ruse to fuck with her mind? You are my Hope! Help me!&#8221;
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		<title>By: Arathain</title>
		<link>http://www.rockpapershotgun.com/2009/01/14/metropolis-of-super-people/#comment-134539</link>
		<dc:creator>Arathain</dc:creator>
		<pubDate>Thu, 15 Jan 2009 00:32:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=7191#comment-134539</guid>
		<description>Marcin- a few months ago the CoH devs did some data mining on the levels characters tended to stick at (teens and 30s, mostly) and speeded up levelling at those points to smooth it out.  Combined with patrol XP levelling has never been easier.  If you want to take your time there&#039;s now an option to switch off XP gain for as long as you want.

Not really impressed with how this looks.  The characters seem to mostly strafe glidingly (of course it&#039;s a word, silly) around waving weightless attacks.  But, as with all MMOs, I&#039;ll withhold judgement until a few months after release.</description>
		<content:encoded><![CDATA[<p>Marcin- a few months ago the CoH devs did some data mining on the levels characters tended to stick at (teens and 30s, mostly) and speeded up levelling at those points to smooth it out.  Combined with patrol XP levelling has never been easier.  If you want to take your time there&#8217;s now an option to switch off XP gain for as long as you want.</p>
<p>Not really impressed with how this looks.  The characters seem to mostly strafe glidingly (of course it&#8217;s a word, silly) around waving weightless attacks.  But, as with all MMOs, I&#8217;ll withhold judgement until a few months after release.
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		<title>By: Tei</title>
		<link>http://www.rockpapershotgun.com/2009/01/14/metropolis-of-super-people/#comment-134481</link>
		<dc:creator>Tei</dc:creator>
		<pubDate>Wed, 14 Jan 2009 20:50:21 +0000</pubDate>
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		<description>Imagine the first 3 quest of superman:

&quot;Go get me 10 rat tails from the sewers&quot;. 
&quot;I have this book, my friend Louis need in Albania&quot;
&quot;Can you kill the level 1  man-elephant, he is like anoying? I want his bones&quot;

I west most people will be looking forward for &quot;ultravision&quot; (at level 4). To be able to see the underwear of superfemale behings.</description>
		<content:encoded><![CDATA[<p>Imagine the first 3 quest of superman:</p>
<p>&#8220;Go get me 10 rat tails from the sewers&#8221;.<br />
&#8220;I have this book, my friend Louis need in Albania&#8221;<br />
&#8220;Can you kill the level 1  man-elephant, he is like anoying? I want his bones&#8221;</p>
<p>I west most people will be looking forward for &#8220;ultravision&#8221; (at level 4). To be able to see the underwear of superfemale behings.
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		<title>By: shon</title>
		<link>http://www.rockpapershotgun.com/2009/01/14/metropolis-of-super-people/#comment-134479</link>
		<dc:creator>shon</dc:creator>
		<pubDate>Wed, 14 Jan 2009 20:36:01 +0000</pubDate>
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		<description>@Marcin CoH now gives you xp credit for how long you have been offline.  In other words, after logging in from a month long absence, the xp cost for my next level was cut in half.</description>
		<content:encoded><![CDATA[<p>@Marcin CoH now gives you xp credit for how long you have been offline.  In other words, after logging in from a month long absence, the xp cost for my next level was cut in half.
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		<title>By: Marcin</title>
		<link>http://www.rockpapershotgun.com/2009/01/14/metropolis-of-super-people/#comment-134472</link>
		<dc:creator>Marcin</dc:creator>
		<pubDate>Wed, 14 Jan 2009 19:48:47 +0000</pubDate>
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		<description>Did Alec kill the comments?</description>
		<content:encoded><![CDATA[<p>Did Alec kill the comments?
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		<title>By: sana</title>
		<link>http://www.rockpapershotgun.com/2009/01/14/metropolis-of-super-people/#comment-134458</link>
		<dc:creator>sana</dc:creator>
		<pubDate>Wed, 14 Jan 2009 18:31:53 +0000</pubDate>
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		<description>Ian:
I meant having two discussion threads to a single topic - both in the comments and the forum.</description>
		<content:encoded><![CDATA[<p>Ian:<br />
I meant having two discussion threads to a single topic &#8211; both in the comments and the forum.
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		<title>By: Marcin</title>
		<link>http://www.rockpapershotgun.com/2009/01/14/metropolis-of-super-people/#comment-134447</link>
		<dc:creator>Marcin</dc:creator>
		<pubDate>Wed, 14 Jan 2009 18:13:12 +0000</pubDate>
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		<description>Superjump spotted about 1/3 in. That means I will at least have to give it a whirl.

If they can do what CoH did, but give me new places to fight in, and actual new ways of gaining experience/loot/powers/what have you (I cannot go through another door mission, I just can&#039;t :/), and a character generator that&#039;s half as good as CoH ... I&#039;ll probably be picking it up. 

My 700 hours of CoH (until Wrath it was more than my hours of WoW!) guarantee it. In fact, now I want to play CoH again. I hear they quadrupled XP gain, so hitting level 30 is no longer like hitting a brick wall.</description>
		<content:encoded><![CDATA[<p>Superjump spotted about 1/3 in. That means I will at least have to give it a whirl.</p>
<p>If they can do what CoH did, but give me new places to fight in, and actual new ways of gaining experience/loot/powers/what have you (I cannot go through another door mission, I just can&#8217;t :/), and a character generator that&#8217;s half as good as CoH &#8230; I&#8217;ll probably be picking it up. </p>
<p>My 700 hours of CoH (until Wrath it was more than my hours of WoW!) guarantee it. In fact, now I want to play CoH again. I hear they quadrupled XP gain, so hitting level 30 is no longer like hitting a brick wall.
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