By Kieron Gillen on January 19th, 2009 at 9:38 am.
It looks like it’s going to be a day for returning 2007 RPS-favourites. Well, there’s another one later. Maybe more. The day’s early. Anyway – we loved Puzzle Quest‘s mix of light-RPG and gem-matching action. We were excited at the announcement of a space-based sequel. And now you can actually play the bally thing in a web-based demo. Some initial thoughts and a little gameplay video beneath the cut.
It’s a pretty limited demo, which is just enough to get familiar with the new mechanics. There’s none of the adventuring side of the games, just a one-on-one duel with you and an opponent who has the same powers as you – which means you’re both competing to capture the same resources. The main difference is that rather than playing on a square grid, you’re on a hexagonal one. Which means your immediate worry will be trying to work out which direction the blocks slide when you move one. It’s actually quite simple – whatever direction you move your piece, that’s the direction which everything slides. By “quite simple” I mean “I’m bloody rubbish at it”.
One final tip – of your three powers, the Trident Laser claims that it doesn’t end your turn when it fires. It totally does.
And here’s some video footage of the full game.
Complaints about cheating AI… go!