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	<title>Comments on: Bioware Boss Talks Up PC Diversity</title>
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	<link>http://www.rockpapershotgun.com/2009/01/19/bioware-boss-talks-up-pc-diversity/</link>
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		<title>By: SizeGenetics</title>
		<link>http://www.rockpapershotgun.com/2009/01/19/bioware-boss-talks-up-pc-diversity/comment-page-2/#comment-361966</link>
		<dc:creator>SizeGenetics</dc:creator>
		<pubDate>Sun, 22 Nov 2009 19:54:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=7308#comment-361966</guid>
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		<title>By: Penis enlargement</title>
		<link>http://www.rockpapershotgun.com/2009/01/19/bioware-boss-talks-up-pc-diversity/comment-page-2/#comment-325314</link>
		<dc:creator>Penis enlargement</dc:creator>
		<pubDate>Sun, 18 Oct 2009 16:33:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=7308#comment-325314</guid>
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		<title>By: Bigger penis</title>
		<link>http://www.rockpapershotgun.com/2009/01/19/bioware-boss-talks-up-pc-diversity/comment-page-1/#comment-317461</link>
		<dc:creator>Bigger penis</dc:creator>
		<pubDate>Sat, 10 Oct 2009 19:53:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=7308#comment-317461</guid>
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		<title>By: Kelron</title>
		<link>http://www.rockpapershotgun.com/2009/01/19/bioware-boss-talks-up-pc-diversity/comment-page-1/#comment-138061</link>
		<dc:creator>Kelron</dc:creator>
		<pubDate>Fri, 23 Jan 2009 22:45:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=7308#comment-138061</guid>
		<description>It&#039;s a shame Bioware&#039;s games &lt;i&gt;have&lt;/i&gt; stopped being deep.  I&#039;m sure it&#039;s possible to make a game both accessible and deep, but Bioware aren&#039;t doing it.  They&#039;re making their games more accessbile with actiony combat and short conversations with a few choices all coloured in and positioned so you know what each option does without reading the text. Bioware and Bethesda between them are bringing RPGs to the mass-market, but by the time they get their they aren&#039;t really RPGs any more. The mass-market doesn&#039;t want the things I love about BG2 and Obsidian/Black Isle&#039;s games.</description>
		<content:encoded><![CDATA[<p>It&#8217;s a shame Bioware&#8217;s games <i>have</i> stopped being deep.  I&#8217;m sure it&#8217;s possible to make a game both accessible and deep, but Bioware aren&#8217;t doing it.  They&#8217;re making their games more accessbile with actiony combat and short conversations with a few choices all coloured in and positioned so you know what each option does without reading the text. Bioware and Bethesda between them are bringing RPGs to the mass-market, but by the time they get their they aren&#8217;t really RPGs any more. The mass-market doesn&#8217;t want the things I love about BG2 and Obsidian/Black Isle&#8217;s games.</p>
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		<title>By: JKjoker</title>
		<link>http://www.rockpapershotgun.com/2009/01/19/bioware-boss-talks-up-pc-diversity/comment-page-1/#comment-137031</link>
		<dc:creator>JKjoker</dc:creator>
		<pubDate>Wed, 21 Jan 2009 11:03:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=7308#comment-137031</guid>
		<description>&lt;blockquote cite=&quot;(Admittedly I enjoyed Mass Effect, even if only because of the carrot-on-a-stick nature of getting one of the girls’ pants off)&quot;&gt;

Really ? i thought Ashley was a dick and the blue chick and annoying brat, i kind of liked Tali but cant bone that one, there are only 2 types of bodies in the game anyways, male and female they both look the same with different color and you are not shown anything, and they never mention it again... the assholes&lt;/blockquote&gt;</description>
		<content:encoded><![CDATA[<blockquote cite="(Admittedly I enjoyed Mass Effect, even if only because of the carrot-on-a-stick nature of getting one of the girls’ pants off)">
<p>Really ? i thought Ashley was a dick and the blue chick and annoying brat, i kind of liked Tali but cant bone that one, there are only 2 types of bodies in the game anyways, male and female they both look the same with different color and you are not shown anything, and they never mention it again&#8230; the assholes</p></blockquote>
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		<title>By: Hmm-Hmm.</title>
		<link>http://www.rockpapershotgun.com/2009/01/19/bioware-boss-talks-up-pc-diversity/comment-page-1/#comment-137010</link>
		<dc:creator>Hmm-Hmm.</dc:creator>
		<pubDate>Wed, 21 Jan 2009 10:15:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=7308#comment-137010</guid>
		<description>Talking of KOTOR, I never did finish that game. The part of it I saw was fun, I guess, but hardly as good.. and well-executed as BG1 and 2. Then again, I am a bit of a D&amp;D nutter.</description>
		<content:encoded><![CDATA[<p>Talking of KOTOR, I never did finish that game. The part of it I saw was fun, I guess, but hardly as good.. and well-executed as BG1 and 2. Then again, I am a bit of a D&amp;D nutter.</p>
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		<title>By: dhex</title>
		<link>http://www.rockpapershotgun.com/2009/01/19/bioware-boss-talks-up-pc-diversity/comment-page-1/#comment-136811</link>
		<dc:creator>dhex</dc:creator>
		<pubDate>Tue, 20 Jan 2009 20:12:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=7308#comment-136811</guid>
		<description>&quot;Where’s the stat-heavy, text heavy RPGs of old?&quot;

age of decadence will be out this year...maybe?

that&#039;s my hopeful hope of 2009 in games, beyond fear 2 being so awesome i have to punch myself in the face just to calm down.</description>
		<content:encoded><![CDATA[<p>&#8220;Where’s the stat-heavy, text heavy RPGs of old?&#8221;</p>
<p>age of decadence will be out this year&#8230;maybe?</p>
<p>that&#8217;s my hopeful hope of 2009 in games, beyond fear 2 being so awesome i have to punch myself in the face just to calm down.</p>
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		<title>By: Jason Moyer</title>
		<link>http://www.rockpapershotgun.com/2009/01/19/bioware-boss-talks-up-pc-diversity/comment-page-1/#comment-136748</link>
		<dc:creator>Jason Moyer</dc:creator>
		<pubDate>Tue, 20 Jan 2009 17:56:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=7308#comment-136748</guid>
		<description>Bioware exists solely for the purpose of creating engines for Obsidian to make masterpieces out of.  After 10 years you would think this would be common knowledge.

(Admittedly I enjoyed Mass Effect, even if only because of the carrot-on-a-stick nature of getting one of the girls&#039; pants off)</description>
		<content:encoded><![CDATA[<p>Bioware exists solely for the purpose of creating engines for Obsidian to make masterpieces out of.  After 10 years you would think this would be common knowledge.</p>
<p>(Admittedly I enjoyed Mass Effect, even if only because of the carrot-on-a-stick nature of getting one of the girls&#8217; pants off)</p>
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		<title>By: Markoff Chaney</title>
		<link>http://www.rockpapershotgun.com/2009/01/19/bioware-boss-talks-up-pc-diversity/comment-page-1/#comment-136689</link>
		<dc:creator>Markoff Chaney</dc:creator>
		<pubDate>Tue, 20 Jan 2009 15:46:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=7308#comment-136689</guid>
		<description>Well the above post is not quite right.  The first 3 paragraphs are meant to be quoted from Anarki.  Darn new fangled tags!  Get off mah Property!</description>
		<content:encoded><![CDATA[<p>Well the above post is not quite right.  The first 3 paragraphs are meant to be quoted from Anarki.  Darn new fangled tags!  Get off mah Property!</p>
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		<title>By: Markoff Chaney</title>
		<link>http://www.rockpapershotgun.com/2009/01/19/bioware-boss-talks-up-pc-diversity/comment-page-1/#comment-136686</link>
		<dc:creator>Markoff Chaney</dc:creator>
		<pubDate>Tue, 20 Jan 2009 15:40:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=7308#comment-136686</guid>
		<description>&lt;cite&gt;can say I love tweaking games almost as much as playing them.

I know all too well what you mean…For some reason I enjoy all the patching/updating graphics card drivers, so much so that when I actually get the game running it feels like its over and I generally play the first level and then start trying to get the next game working….

I can see why console players think we’re crazy&lt;/cite&gt;

Assuming I did this right and don&#039;t wind up with garbled text allow me to say that even if you were kidding, this almost sums me up, but I usually play to around the half way point or so.   Only the best games imo go all the way to the end and/or get multiple replays/speedruns/optimized runs whatever.

I think I got so into the metagame conceptualization of having to jump through so many hoops from the DOS days to get stuff up and running that the puzzle presented of making the game run as perfectly as possible on the hardware provided by modifying only different flags and settings in the software or o/s is now my all time favorite game.  It does somewhat dull the gleam in my eye when it works great out of the box...  I&#039;ve been playing this metagame around 25 years now, and it has fulfilled my life to a huge degree.  My wife, however, thinks I&#039;m just mad.  She doesn&#039;t complain when I make her computers and games work better though.</description>
		<content:encoded><![CDATA[<p><cite>can say I love tweaking games almost as much as playing them.</p>
<p>I know all too well what you mean…For some reason I enjoy all the patching/updating graphics card drivers, so much so that when I actually get the game running it feels like its over and I generally play the first level and then start trying to get the next game working….</p>
<p>I can see why console players think we’re crazy</cite></p>
<p>Assuming I did this right and don&#8217;t wind up with garbled text allow me to say that even if you were kidding, this almost sums me up, but I usually play to around the half way point or so.   Only the best games imo go all the way to the end and/or get multiple replays/speedruns/optimized runs whatever.</p>
<p>I think I got so into the metagame conceptualization of having to jump through so many hoops from the DOS days to get stuff up and running that the puzzle presented of making the game run as perfectly as possible on the hardware provided by modifying only different flags and settings in the software or o/s is now my all time favorite game.  It does somewhat dull the gleam in my eye when it works great out of the box&#8230;  I&#8217;ve been playing this metagame around 25 years now, and it has fulfilled my life to a huge degree.  My wife, however, thinks I&#8217;m just mad.  She doesn&#8217;t complain when I make her computers and games work better though.</p>
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		<title>By: Anthony Damiani</title>
		<link>http://www.rockpapershotgun.com/2009/01/19/bioware-boss-talks-up-pc-diversity/comment-page-1/#comment-136532</link>
		<dc:creator>Anthony Damiani</dc:creator>
		<pubDate>Tue, 20 Jan 2009 06:22:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=7308#comment-136532</guid>
		<description>Console games have the potential to fill me with rage because they&#039;re often both watered down *and less accessible*.</description>
		<content:encoded><![CDATA[<p>Console games have the potential to fill me with rage because they&#8217;re often both watered down *and less accessible*.</p>
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		<title>By: jackflash</title>
		<link>http://www.rockpapershotgun.com/2009/01/19/bioware-boss-talks-up-pc-diversity/comment-page-1/#comment-136494</link>
		<dc:creator>jackflash</dc:creator>
		<pubDate>Tue, 20 Jan 2009 03:01:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=7308#comment-136494</guid>
		<description>I can&#039;t say that I&#039;ve REALLY dug a Bioware game since Baldur&#039;s Gate 2.  They&#039;re riding the same console gravy train as everyone else.</description>
		<content:encoded><![CDATA[<p>I can&#8217;t say that I&#8217;ve REALLY dug a Bioware game since Baldur&#8217;s Gate 2.  They&#8217;re riding the same console gravy train as everyone else.</p>
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