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	<title>Comments on: Unknown Pleasures 2009: Solium Infernum</title>
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		<title>By: Hypocee</title>
		<link>http://www.rockpapershotgun.com/2009/01/19/unknown-pleasures-2009-sol-infernum/#comment-137657</link>
		<dc:creator>Hypocee</dc:creator>
		<pubDate>Thu, 22 Jan 2009 19:54:42 +0000</pubDate>
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		<description>The map is rubber and you&#039;re glue.</description>
		<content:encoded><![CDATA[<p>The map is rubber and you&#8217;re glue.
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		<title>By: Ashbery76</title>
		<link>http://www.rockpapershotgun.com/2009/01/19/unknown-pleasures-2009-sol-infernum/#comment-136769</link>
		<dc:creator>Ashbery76</dc:creator>
		<pubDate>Tue, 20 Jan 2009 18:46:31 +0000</pubDate>
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		<description>The map sure looks ugly.</description>
		<content:encoded><![CDATA[<p>The map sure looks ugly.
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		<title>By: spinks</title>
		<link>http://www.rockpapershotgun.com/2009/01/19/unknown-pleasures-2009-sol-infernum/#comment-136628</link>
		<dc:creator>spinks</dc:creator>
		<pubDate>Tue, 20 Jan 2009 13:14:37 +0000</pubDate>
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		<description>Oh this looks cool. Definitely interested now!</description>
		<content:encoded><![CDATA[<p>Oh this looks cool. Definitely interested now!
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		<title>By: Fraser</title>
		<link>http://www.rockpapershotgun.com/2009/01/19/unknown-pleasures-2009-sol-infernum/#comment-136621</link>
		<dc:creator>Fraser</dc:creator>
		<pubDate>Tue, 20 Jan 2009 12:57:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=7324#comment-136621</guid>
		<description>Vic seems like a thoroughly nice, sensible guy. I sent him an email because the Mac version of Armageddon Empires ran slowly and he sent back a free download of the PC version and a note expressing his regret that the Mac version was a partially failed experiment. He was refreshingly honest about it, like a proper indie developer.</description>
		<content:encoded><![CDATA[<p>Vic seems like a thoroughly nice, sensible guy. I sent him an email because the Mac version of Armageddon Empires ran slowly and he sent back a free download of the PC version and a note expressing his regret that the Mac version was a partially failed experiment. He was refreshingly honest about it, like a proper indie developer.
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		<title>By: Dinger</title>
		<link>http://www.rockpapershotgun.com/2009/01/19/unknown-pleasures-2009-sol-infernum/#comment-136594</link>
		<dc:creator>Dinger</dc:creator>
		<pubDate>Tue, 20 Jan 2009 11:14:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=7324#comment-136594</guid>
		<description>The big worry with MP is that there&#039;s no way in Hell he get can get enough playtesting. But if the design&#039;s good from the get-go, and he doesn&#039;t mind vast revision,  we might be playing this by the end of the year.</description>
		<content:encoded><![CDATA[<p>The big worry with MP is that there&#8217;s no way in Hell he get can get enough playtesting. But if the design&#8217;s good from the get-go, and he doesn&#8217;t mind vast revision,  we might be playing this by the end of the year.
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		<title>By: MeestaNob!</title>
		<link>http://www.rockpapershotgun.com/2009/01/19/unknown-pleasures-2009-sol-infernum/#comment-136550</link>
		<dc:creator>MeestaNob!</dc:creator>
		<pubDate>Tue, 20 Jan 2009 07:41:11 +0000</pubDate>
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		<description>Checks frog for alt text - is disappointed.</description>
		<content:encoded><![CDATA[<p>Checks frog for alt text &#8211; is disappointed.
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		<title>By: Keith Nemitz</title>
		<link>http://www.rockpapershotgun.com/2009/01/19/unknown-pleasures-2009-sol-infernum/#comment-136510</link>
		<dc:creator>Keith Nemitz</dc:creator>
		<pubDate>Tue, 20 Jan 2009 03:52:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=7324#comment-136510</guid>
		<description>&quot;To Reign in Hell&quot; is a fine fantasy novel by Steven Brust.

Also, another interesting take on Dante is &#039;Inferno&#039; by Larry Niven and Jerry Pournell.

Take a fun reading break until this game ships?</description>
		<content:encoded><![CDATA[<p>&#8220;To Reign in Hell&#8221; is a fine fantasy novel by Steven Brust.</p>
<p>Also, another interesting take on Dante is &#8216;Inferno&#8217; by Larry Niven and Jerry Pournell.</p>
<p>Take a fun reading break until this game ships?
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		<title>By: Somedude</title>
		<link>http://www.rockpapershotgun.com/2009/01/19/unknown-pleasures-2009-sol-infernum/#comment-136485</link>
		<dc:creator>Somedude</dc:creator>
		<pubDate>Tue, 20 Jan 2009 02:11:04 +0000</pubDate>
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		<description>I really like your concept. Hopefully the interface is a bit more friendly this time around. :)</description>
		<content:encoded><![CDATA[<p>I really like your concept. Hopefully the interface is a bit more friendly this time around. :)
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		<title>By: malkav11</title>
		<link>http://www.rockpapershotgun.com/2009/01/19/unknown-pleasures-2009-sol-infernum/#comment-136470</link>
		<dc:creator>malkav11</dc:creator>
		<pubDate>Tue, 20 Jan 2009 00:16:17 +0000</pubDate>
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		<description>Love Armageddon Empires. Love the theme of this one. Not too sold on a multiplayer emphasis (especially PBEM) or limited actions combined with a limited game length, a mechanic I hate in board games.</description>
		<content:encoded><![CDATA[<p>Love Armageddon Empires. Love the theme of this one. Not too sold on a multiplayer emphasis (especially PBEM) or limited actions combined with a limited game length, a mechanic I hate in board games.
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		<title>By: Funky Badger</title>
		<link>http://www.rockpapershotgun.com/2009/01/19/unknown-pleasures-2009-sol-infernum/#comment-136461</link>
		<dc:creator>Funky Badger</dc:creator>
		<pubDate>Mon, 19 Jan 2009 23:50:07 +0000</pubDate>
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		<description>Loved LSN, whatever did happen to it?</description>
		<content:encoded><![CDATA[<p>Loved LSN, whatever did happen to it?
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		<title>By: Arathain</title>
		<link>http://www.rockpapershotgun.com/2009/01/19/unknown-pleasures-2009-sol-infernum/#comment-136457</link>
		<dc:creator>Arathain</dc:creator>
		<pubDate>Mon, 19 Jan 2009 23:39:02 +0000</pubDate>
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		<description>The prospect of a WEGO-by-email system has me slavering.  It worked astoundingly well in Laser Squad Nemesis.  

I wonder how communication with other players will work.  This reminds me of Diplomacy, and negotiation is 90% of that game.</description>
		<content:encoded><![CDATA[<p>The prospect of a WEGO-by-email system has me slavering.  It worked astoundingly well in Laser Squad Nemesis.  </p>
<p>I wonder how communication with other players will work.  This reminds me of Diplomacy, and negotiation is 90% of that game.
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		<title>By: Severian</title>
		<link>http://www.rockpapershotgun.com/2009/01/19/unknown-pleasures-2009-sol-infernum/#comment-136427</link>
		<dc:creator>Severian</dc:creator>
		<pubDate>Mon, 19 Jan 2009 21:45:58 +0000</pubDate>
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		<description>Armageddon Empires was brilliant, easily the best turn-based game I&#039;d played in years.  I definitely *enjoyed* it more than Civ IV, and appreciated that I could actually finish a game in a lazy afternoon.  I&#039;m really looking forward to Vic&#039;s new effort and suspect it will surpass his debut, given everything he&#039;s learned in the development process.  I hope the AI routines give me a hard time, as I just don&#039;t know whether I&#039;ll be playing this against other humanoids via email.  Loving the art-style so far.</description>
		<content:encoded><![CDATA[<p>Armageddon Empires was brilliant, easily the best turn-based game I&#8217;d played in years.  I definitely *enjoyed* it more than Civ IV, and appreciated that I could actually finish a game in a lazy afternoon.  I&#8217;m really looking forward to Vic&#8217;s new effort and suspect it will surpass his debut, given everything he&#8217;s learned in the development process.  I hope the AI routines give me a hard time, as I just don&#8217;t know whether I&#8217;ll be playing this against other humanoids via email.  Loving the art-style so far.
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