<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Unknown Pleasures 2009: Gridrunner+++</title>
	<atom:link href="http://www.rockpapershotgun.com/2009/01/22/unknown-pleasures-2009-gridrunner/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.rockpapershotgun.com/2009/01/22/unknown-pleasures-2009-gridrunner/</link>
	<description></description>
	<lastBuildDate>Thu, 18 Mar 2010 01:25:20 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.9.2</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: Paul</title>
		<link>http://www.rockpapershotgun.com/2009/01/22/unknown-pleasures-2009-gridrunner/comment-page-1/#comment-161557</link>
		<dc:creator>Paul</dc:creator>
		<pubDate>Sat, 21 Mar 2009 22:51:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=7408#comment-161557</guid>
		<description>Late to this. He REALLY needs to change the name, I assumed it was only a modified Gridrunner++. Looking forward to it!</description>
		<content:encoded><![CDATA[<p>Late to this. He REALLY needs to change the name, I assumed it was only a modified Gridrunner++. Looking forward to it!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: anosou</title>
		<link>http://www.rockpapershotgun.com/2009/01/22/unknown-pleasures-2009-gridrunner/comment-page-1/#comment-156719</link>
		<dc:creator>anosou</dc:creator>
		<pubDate>Tue, 10 Mar 2009 21:37:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=7408#comment-156719</guid>
		<description>I urge you to release level packs for GR+++ in the future! There is ALWAYS room for more psychadelia. Which also reminds me, get the PC-levels of Space Giraffe on to 360 for great justice :3</description>
		<content:encoded><![CDATA[<p>I urge you to release level packs for GR+++ in the future! There is ALWAYS room for more psychadelia. Which also reminds me, get the PC-levels of Space Giraffe on to 360 for great justice :3</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Irish Al</title>
		<link>http://www.rockpapershotgun.com/2009/01/22/unknown-pleasures-2009-gridrunner/comment-page-1/#comment-147948</link>
		<dc:creator>Irish Al</dc:creator>
		<pubDate>Thu, 19 Feb 2009 14:11:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=7408#comment-147948</guid>
		<description>GR++ was a great blaster, will deffo pick this up.

Go on Jeff lad.</description>
		<content:encoded><![CDATA[<p>GR++ was a great blaster, will deffo pick this up.</p>
<p>Go on Jeff lad.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: luca</title>
		<link>http://www.rockpapershotgun.com/2009/01/22/unknown-pleasures-2009-gridrunner/comment-page-1/#comment-141317</link>
		<dc:creator>luca</dc:creator>
		<pubDate>Mon, 02 Feb 2009 20:50:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=7408#comment-141317</guid>
		<description>1) SG on 360 was crap due to the pshychedelic effects, i dont care if he and another 4 ppl liked navigating through sound clues. The market punished it as the unplayable game it is.
2) this guy is a furry. 
3) this game will own.</description>
		<content:encoded><![CDATA[<p>1) SG on 360 was crap due to the pshychedelic effects, i dont care if he and another 4 ppl liked navigating through sound clues. The market punished it as the unplayable game it is.<br />
2) this guy is a furry.<br />
3) this game will own.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: hawkse</title>
		<link>http://www.rockpapershotgun.com/2009/01/22/unknown-pleasures-2009-gridrunner/comment-page-1/#comment-137669</link>
		<dc:creator>hawkse</dc:creator>
		<pubDate>Thu, 22 Jan 2009 20:24:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=7408#comment-137669</guid>
		<description>@shinygerbil: I believe the order number is indeed incremental. Mine was #67 back in December. Mr. Yak surely deserves a whole herd of sheepies buying his game - it&#039;s brilliant!</description>
		<content:encoded><![CDATA[<p>@shinygerbil: I believe the order number is indeed incremental. Mine was #67 back in December. Mr. Yak surely deserves a whole herd of sheepies buying his game &#8211; it&#8217;s brilliant!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: MedwayPVB</title>
		<link>http://www.rockpapershotgun.com/2009/01/22/unknown-pleasures-2009-gridrunner/comment-page-1/#comment-137650</link>
		<dc:creator>MedwayPVB</dc:creator>
		<pubDate>Thu, 22 Jan 2009 19:40:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=7408#comment-137650</guid>
		<description>&quot;Despite being a Pocket-PC-Port, Gridrunner++ was one of my favourite shooters of this decade....&quot;
Actually, even though GR++ was &lt;em&gt;planned&lt;/em&gt; to come out on Pocket-PCs, it was released on PC first, followed by Mac and a mobile phone version.  No actual Pocket-PC version ever saw light of day.  :-]</description>
		<content:encoded><![CDATA[<p>&#8220;Despite being a Pocket-PC-Port, Gridrunner++ was one of my favourite shooters of this decade&#8230;.&#8221;<br />
Actually, even though GR++ was <em>planned</em> to come out on Pocket-PCs, it was released on PC first, followed by Mac and a mobile phone version.  No actual Pocket-PC version ever saw light of day.  :-]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: MedwayPVB</title>
		<link>http://www.rockpapershotgun.com/2009/01/22/unknown-pleasures-2009-gridrunner/comment-page-1/#comment-137646</link>
		<dc:creator>MedwayPVB</dc:creator>
		<pubDate>Thu, 22 Jan 2009 19:35:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=7408#comment-137646</guid>
		<description>@dan:  Try the demo of the PC version of Space Giraffe and there&#039;s two versions on there; Acid Mix is what the Xbox 360 version is like, Nuxx is the more chilled visuals version, similar to how the new Gridrunner will look.  
Bear in mind that the Neon backgrounds in SG and GR react to the music played, so if you want even calmer visuals, turn all music input off.  ;-)</description>
		<content:encoded><![CDATA[<p>@dan:  Try the demo of the PC version of Space Giraffe and there&#8217;s two versions on there; Acid Mix is what the Xbox 360 version is like, Nuxx is the more chilled visuals version, similar to how the new Gridrunner will look.<br />
Bear in mind that the Neon backgrounds in SG and GR react to the music played, so if you want even calmer visuals, turn all music input off.  ;-)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Axel</title>
		<link>http://www.rockpapershotgun.com/2009/01/22/unknown-pleasures-2009-gridrunner/comment-page-1/#comment-137559</link>
		<dc:creator>Axel</dc:creator>
		<pubDate>Thu, 22 Jan 2009 16:29:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=7408#comment-137559</guid>
		<description>Space Giraffe (xbox 360 version) became visually crazy-mental, by design.  Idea was to navigate the levels using audio cues as much as visual.  Some got it and loved it.  Think of the Jedi training for Luke with the blast shield down on his helmet.   Thats it right there.</description>
		<content:encoded><![CDATA[<p>Space Giraffe (xbox 360 version) became visually crazy-mental, by design.  Idea was to navigate the levels using audio cues as much as visual.  Some got it and loved it.  Think of the Jedi training for Luke with the blast shield down on his helmet.   Thats it right there.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: dan</title>
		<link>http://www.rockpapershotgun.com/2009/01/22/unknown-pleasures-2009-gridrunner/comment-page-1/#comment-137548</link>
		<dc:creator>dan</dc:creator>
		<pubDate>Thu, 22 Jan 2009 15:50:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=7408#comment-137548</guid>
		<description>Waitasec, he&#039;s &lt;i&gt;toned down&lt;/i&gt; the psychedelic backdrops? Just how mental was &lt;i&gt;Space Giraffe&lt;/i&gt;?</description>
		<content:encoded><![CDATA[<p>Waitasec, he&#8217;s <i>toned down</i> the psychedelic backdrops? Just how mental was <i>Space Giraffe</i>?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Rob</title>
		<link>http://www.rockpapershotgun.com/2009/01/22/unknown-pleasures-2009-gridrunner/comment-page-1/#comment-137495</link>
		<dc:creator>Rob</dc:creator>
		<pubDate>Thu, 22 Jan 2009 13:54:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=7408#comment-137495</guid>
		<description>Llamasoft, please bring your games to Steam! Or, categorically deny they&#039;ll ever appear there. It&#039;ll stop me holding off buying them now in the anticipation of future annoyance.</description>
		<content:encoded><![CDATA[<p>Llamasoft, please bring your games to Steam! Or, categorically deny they&#8217;ll ever appear there. It&#8217;ll stop me holding off buying them now in the anticipation of future annoyance.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Alan Arndale</title>
		<link>http://www.rockpapershotgun.com/2009/01/22/unknown-pleasures-2009-gridrunner/comment-page-1/#comment-137481</link>
		<dc:creator>Alan Arndale</dc:creator>
		<pubDate>Thu, 22 Jan 2009 13:28:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=7408#comment-137481</guid>
		<description>Great piece.  Seriously looking forward to this.  I was quizzing Yak about the &quot;Sheepie Save&quot; from GR++ in his &lt;a href=&quot;http://stinkygoat.livejournal.com/157088.html&quot; rel=&quot;nofollow&quot;&gt;LJ entry&lt;/a&gt; about the interview, and the new version of it sounds sweet.</description>
		<content:encoded><![CDATA[<p>Great piece.  Seriously looking forward to this.  I was quizzing Yak about the &#8220;Sheepie Save&#8221; from GR++ in his <a href="http://stinkygoat.livejournal.com/157088.html" rel="nofollow">LJ entry</a> about the interview, and the new version of it sounds sweet.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Alex Hopkinson</title>
		<link>http://www.rockpapershotgun.com/2009/01/22/unknown-pleasures-2009-gridrunner/comment-page-1/#comment-137476</link>
		<dc:creator>Alex Hopkinson</dc:creator>
		<pubDate>Thu, 22 Jan 2009 13:09:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=7408#comment-137476</guid>
		<description>It didn&#039;t occur to me that this wasn&#039;t just a tidy up of ++, so this interview has promoted it into a &quot;must buy&quot;. Back in the day (so to speak), I think Gridrunner++ was the first game I ever bought through digital distribution, all because of that PCGUK review. I had a grand old time with that.</description>
		<content:encoded><![CDATA[<p>It didn&#8217;t occur to me that this wasn&#8217;t just a tidy up of ++, so this interview has promoted it into a &#8220;must buy&#8221;. Back in the day (so to speak), I think Gridrunner++ was the first game I ever bought through digital distribution, all because of that PCGUK review. I had a grand old time with that.</p>
]]></content:encoded>
	</item>
</channel>
</rss>

<!-- Dynamic page generated in 0.178 seconds. -->
<!-- Cached page generated by WP-Super-Cache on 2010-03-18 01:25:54 -->
