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	<title>Comments on: The Turning Test: Plain Sight Beta Impressions</title>
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	<link>http://www.rockpapershotgun.com/2009/01/30/the-turning-test-plain-sight-beta-impressions/</link>
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		<title>By: Lilo</title>
		<link>http://www.rockpapershotgun.com/2009/01/30/the-turning-test-plain-sight-beta-impressions/#comment-394896</link>
		<dc:creator>Lilo</dc:creator>
		<pubDate>Sun, 31 Jan 2010 02:11:44 +0000</pubDate>
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		<description>Nice guys, though apart from a business card I can’t for the life of me remember what we talked about</description>
		<content:encoded><![CDATA[<p>Nice guys, though apart from a business card I can’t for the life of me remember what we talked about
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		<title>By: Ginger Yellow</title>
		<link>http://www.rockpapershotgun.com/2009/01/30/the-turning-test-plain-sight-beta-impressions/#comment-140541</link>
		<dc:creator>Ginger Yellow</dc:creator>
		<pubDate>Fri, 30 Jan 2009 22:54:15 +0000</pubDate>
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		<description>I&#039;m not very good at this game.</description>
		<content:encoded><![CDATA[<p>I&#8217;m not very good at this game.
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		<title>By: A-Scale</title>
		<link>http://www.rockpapershotgun.com/2009/01/30/the-turning-test-plain-sight-beta-impressions/#comment-140526</link>
		<dc:creator>A-Scale</dc:creator>
		<pubDate>Fri, 30 Jan 2009 21:15:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=7651#comment-140526</guid>
		<description>I&#039;d say that the game&#039;s main failings are not having a text chat so that people can figure out how to play, and not having enough colors to represent the many robot&#039;s color streams. Other than that, its fun.</description>
		<content:encoded><![CDATA[<p>I&#8217;d say that the game&#8217;s main failings are not having a text chat so that people can figure out how to play, and not having enough colors to represent the many robot&#8217;s color streams. Other than that, its fun.
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		<title>By: Pags</title>
		<link>http://www.rockpapershotgun.com/2009/01/30/the-turning-test-plain-sight-beta-impressions/#comment-140481</link>
		<dc:creator>Pags</dc:creator>
		<pubDate>Fri, 30 Jan 2009 17:56:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=7651#comment-140481</guid>
		<description>Also, you were in South London and you didn&#039;t tell me?! If I&#039;d have known you were coming I would&#039;ve baked you a cake.</description>
		<content:encoded><![CDATA[<p>Also, you were in South London and you didn&#8217;t tell me?! If I&#8217;d have known you were coming I would&#8217;ve baked you a cake.
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		<title>By: sbs</title>
		<link>http://www.rockpapershotgun.com/2009/01/30/the-turning-test-plain-sight-beta-impressions/#comment-140475</link>
		<dc:creator>sbs</dc:creator>
		<pubDate>Fri, 30 Jan 2009 17:37:21 +0000</pubDate>
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		<description>That button I found out about in the releasenote.txt that allegedly makes me explode doesn&#039;t make me explode. And all but one games i connected to were just showing &quot;Game Over&quot;.
This is hugely irritating.</description>
		<content:encoded><![CDATA[<p>That button I found out about in the releasenote.txt that allegedly makes me explode doesn&#8217;t make me explode. And all but one games i connected to were just showing &#8220;Game Over&#8221;.<br />
This is hugely irritating.
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		<title>By: Pags</title>
		<link>http://www.rockpapershotgun.com/2009/01/30/the-turning-test-plain-sight-beta-impressions/#comment-140473</link>
		<dc:creator>Pags</dc:creator>
		<pubDate>Fri, 30 Jan 2009 17:35:46 +0000</pubDate>
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		<description>If I don&#039;t call you a sellout, will you spread some of your new-found wealth my way?</description>
		<content:encoded><![CDATA[<p>If I don&#8217;t call you a sellout, will you spread some of your new-found wealth my way?
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		<title>By: Ian</title>
		<link>http://www.rockpapershotgun.com/2009/01/30/the-turning-test-plain-sight-beta-impressions/#comment-140451</link>
		<dc:creator>Ian</dc:creator>
		<pubDate>Fri, 30 Jan 2009 16:11:51 +0000</pubDate>
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		<description>Kieron has a solid gold hovercraft.

It&#039;s not practical or functional, but what does that matter? It&#039;s a solid gold hovercraft!</description>
		<content:encoded><![CDATA[<p>Kieron has a solid gold hovercraft.</p>
<p>It&#8217;s not practical or functional, but what does that matter? It&#8217;s a solid gold hovercraft!
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		<title>By: J. Prevost</title>
		<link>http://www.rockpapershotgun.com/2009/01/30/the-turning-test-plain-sight-beta-impressions/#comment-140450</link>
		<dc:creator>J. Prevost</dc:creator>
		<pubDate>Fri, 30 Jan 2009 16:06:02 +0000</pubDate>
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		<description>Kieron has a Ph.D... in TERRIBLENESS.</description>
		<content:encoded><![CDATA[<p>Kieron has a Ph.D&#8230; in TERRIBLENESS.
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		<title>By: A Delicate Balance</title>
		<link>http://www.rockpapershotgun.com/2009/01/30/the-turning-test-plain-sight-beta-impressions/#comment-140440</link>
		<dc:creator>A Delicate Balance</dc:creator>
		<pubDate>Fri, 30 Jan 2009 15:44:01 +0000</pubDate>
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		<description>I downloaded it and played with myself for a bit (no!) but I couldn&#039;t find any games to connect to and so, unfortunately, I don&#039;t really know if it&#039;s any fun. Looks like it could be though!

Oh and &lt;i&gt;please&lt;/i&gt; can I re-assign WASD to the arrow keys? I&#039;m left-handed and WASD is just plain broken for me.</description>
		<content:encoded><![CDATA[<p>I downloaded it and played with myself for a bit (no!) but I couldn&#8217;t find any games to connect to and so, unfortunately, I don&#8217;t really know if it&#8217;s any fun. Looks like it could be though!</p>
<p>Oh and <i>please</i> can I re-assign WASD to the arrow keys? I&#8217;m left-handed and WASD is just plain broken for me.
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		<title>By: Markoff Chaney</title>
		<link>http://www.rockpapershotgun.com/2009/01/30/the-turning-test-plain-sight-beta-impressions/#comment-140420</link>
		<dc:creator>Markoff Chaney</dc:creator>
		<pubDate>Fri, 30 Jan 2009 14:22:51 +0000</pubDate>
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		<description>Add me to one of those who had network issues.  I seem to get booted after a few seconds, regardless.

I&#039;d love to see a single player aspect too, but it seems I can&#039;t paint everything as the color moves with me when I bounce.  Maybe if multi player worked properly for me I wouldn&#039;t need a single player part.  ;)</description>
		<content:encoded><![CDATA[<p>Add me to one of those who had network issues.  I seem to get booted after a few seconds, regardless.</p>
<p>I&#8217;d love to see a single player aspect too, but it seems I can&#8217;t paint everything as the color moves with me when I bounce.  Maybe if multi player worked properly for me I wouldn&#8217;t need a single player part.  ;)
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		<title>By: Tei</title>
		<link>http://www.rockpapershotgun.com/2009/01/30/the-turning-test-plain-sight-beta-impressions/#comment-140395</link>
		<dc:creator>Tei</dc:creator>
		<pubDate>Fri, 30 Jan 2009 13:32:55 +0000</pubDate>
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		<description>I can&#039;t figure out how to play.
What are you suppose to do? collide with others?.</description>
		<content:encoded><![CDATA[<p>I can&#8217;t figure out how to play.<br />
What are you suppose to do? collide with others?.
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		<title>By: Kieron Gillen</title>
		<link>http://www.rockpapershotgun.com/2009/01/30/the-turning-test-plain-sight-beta-impressions/#comment-140393</link>
		<dc:creator>Kieron Gillen</dc:creator>
		<pubDate>Fri, 30 Jan 2009 13:23:51 +0000</pubDate>
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		<description>Boolean: I wouldn&#039;t be surprised if they did more in another game mode with the painting. It&#039;s obviously a really neat visual thing.

KG</description>
		<content:encoded><![CDATA[<p>Boolean: I wouldn&#8217;t be surprised if they did more in another game mode with the painting. It&#8217;s obviously a really neat visual thing.</p>
<p>KG
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