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	<title>Comments on: The Great World War Z: Necrovision Demo</title>
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	<link>http://www.rockpapershotgun.com/2009/02/10/necrovision-demo/</link>
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		<title>By: The Colonel</title>
		<link>http://www.rockpapershotgun.com/2009/02/10/necrovision-demo/#comment-238294</link>
		<dc:creator>The Colonel</dc:creator>
		<pubDate>Mon, 10 Aug 2009 01:54:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=7942#comment-238294</guid>
		<description>Fuck off?</description>
		<content:encoded><![CDATA[<p>Fuck off?
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		<title>By: Piso Mojado</title>
		<link>http://www.rockpapershotgun.com/2009/02/10/necrovision-demo/#comment-168843</link>
		<dc:creator>Piso Mojado</dc:creator>
		<pubDate>Sun, 05 Apr 2009 16:12:30 +0000</pubDate>
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		<description>“Is there a Zombie Hello Kitty yet?”
&quot;Yes.&quot;

Even better, a Hello Kitty zombie tattoo:

http://www.kittyhell.com/2007/08/03/hello-kitty-zombie-tattoo/</description>
		<content:encoded><![CDATA[<p>“Is there a Zombie Hello Kitty yet?”<br />
&#8220;Yes.&#8221;</p>
<p>Even better, a Hello Kitty zombie tattoo:</p>
<p><a href="http://www.kittyhell.com/2007/08/03/hello-kitty-zombie-tattoo/" rel="nofollow">http://www.kittyhell.com/2007/08/03/hello-kitty-zombie-tattoo/</a>
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		<title>By: Torm Nort</title>
		<link>http://www.rockpapershotgun.com/2009/02/10/necrovision-demo/#comment-168381</link>
		<dc:creator>Torm Nort</dc:creator>
		<pubDate>Sat, 04 Apr 2009 03:24:03 +0000</pubDate>
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		<description>I have same &quot;black screen with sounds&quot; problem. I put patch 1.1, but the problem continue. Any solution??</description>
		<content:encoded><![CDATA[<p>I have same &#8220;black screen with sounds&#8221; problem. I put patch 1.1, but the problem continue. Any solution??
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		<title>By: world of warcraft gold</title>
		<link>http://www.rockpapershotgun.com/2009/02/10/necrovision-demo/#comment-167327</link>
		<dc:creator>world of warcraft gold</dc:creator>
		<pubDate>Wed, 01 Apr 2009 11:41:36 +0000</pubDate>
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		<description>Weaknesses of [url=http://www.itemchannel.com]world of warcraft gold[/url] the client-server model used by World of Warcraft have been [url=http://www.itemchannel.com/?op=powerleveling]wow power leveling[/url]exploited in order to crash the cluster of servers that make up a realm. Exploits also include characters being able to instantly change location or teleport. The situation [url=http://www.gold4power.com/]Cheap Wow Gold[/url]became worse when trying to coordinate activities across a number of players [url=http://www.gold4power.com/]cheapest wow gold[/url]or guilds on the same realm.World of Warcraft Lead [url=http://www.trade4game.org/]trade4game[/url]Producer, stated that new realms would be introduced to relieve the burden on existing ones. Existing realms would be upgraded.

Although the game [url=http://www.itemchannel.com]wow gold [/url] follows a similar model to others in the genreand was noted for having [url=http://www.gold4power.com]wow gold cheap[/url] many familiar concepts from roleplaying games, the new approaches [url=http://www.oggsale.net/]oggsale[/url]to reduce pauses between game encounters was well liked. At various times, World of Warcraft players [url=http://www.live4game.net/]live4game[/url]have experienced problems with connecting to and logging in to [url=http://www.gold4power.com/]wow gold for sale[/url]the game. Sudden server crashes that would force</description>
		<content:encoded><![CDATA[<p>Weaknesses of [url=http://www.itemchannel.com]world of warcraft gold[/url] the client-server model used by World of Warcraft have been [url=http://www.itemchannel.com/?op=powerleveling]wow power leveling[/url]exploited in order to crash the cluster of servers that make up a realm. Exploits also include characters being able to instantly change location or teleport. The situation [url=http://www.gold4power.com/]Cheap Wow Gold[/url]became worse when trying to coordinate activities across a number of players [url=http://www.gold4power.com/]cheapest wow gold[/url]or guilds on the same realm.World of Warcraft Lead [url=http://www.trade4game.org/]trade4game[/url]Producer, stated that new realms would be introduced to relieve the burden on existing ones. Existing realms would be upgraded.</p>
<p>Although the game [url=http://www.itemchannel.com]wow gold [/url] follows a similar model to others in the genreand was noted for having [url=http://www.gold4power.com]wow gold cheap[/url] many familiar concepts from roleplaying games, the new approaches [url=http://www.oggsale.net/]oggsale[/url]to reduce pauses between game encounters was well liked. At various times, World of Warcraft players [url=http://www.live4game.net/]live4game[/url]have experienced problems with connecting to and logging in to [url=http://www.gold4power.com/]wow gold for sale[/url]the game. Sudden server crashes that would force
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		<title>By: TopC@t</title>
		<link>http://www.rockpapershotgun.com/2009/02/10/necrovision-demo/#comment-158994</link>
		<dc:creator>TopC@t</dc:creator>
		<pubDate>Mon, 16 Mar 2009 13:25:25 +0000</pubDate>
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		<description>Man am havin trouble with the game...the 2nd chapter &quot;The Fortress&quot;...its loads till the end then gets stuck...or a blank screen with sounds...am gettin frustrated!! someone plsss help!</description>
		<content:encoded><![CDATA[<p>Man am havin trouble with the game&#8230;the 2nd chapter &#8220;The Fortress&#8221;&#8230;its loads till the end then gets stuck&#8230;or a blank screen with sounds&#8230;am gettin frustrated!! someone plsss help!
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		<title>By: Biz</title>
		<link>http://www.rockpapershotgun.com/2009/02/10/necrovision-demo/#comment-146188</link>
		<dc:creator>Biz</dc:creator>
		<pubDate>Sat, 14 Feb 2009 08:48:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=7942#comment-146188</guid>
		<description>Nice long demo. Aside from long loading times, the game runs well enough and the motion blur makes low framerates playable. Weapon select UI seems kind of weird.

Regenerating health almost ruins the challenge, just gotta stop being a pansy and hiding behind cover while the health bar comes back up.

Cool game though. Love the doom style of gameplay. Enemies thrown at you from all over the place. Faster pace and more intense than most shooters today. Fun weapons. No discernible story as far as I can tell. Stats up at the end of the level telling you how many secrets you found and missed.

Could be scarier and harder I guess. All you need to do is get through 1 portion at a time and you&#039;ll regenerate + find enough health.</description>
		<content:encoded><![CDATA[<p>Nice long demo. Aside from long loading times, the game runs well enough and the motion blur makes low framerates playable. Weapon select UI seems kind of weird.</p>
<p>Regenerating health almost ruins the challenge, just gotta stop being a pansy and hiding behind cover while the health bar comes back up.</p>
<p>Cool game though. Love the doom style of gameplay. Enemies thrown at you from all over the place. Faster pace and more intense than most shooters today. Fun weapons. No discernible story as far as I can tell. Stats up at the end of the level telling you how many secrets you found and missed.</p>
<p>Could be scarier and harder I guess. All you need to do is get through 1 portion at a time and you&#8217;ll regenerate + find enough health.
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		<title>By: MeestaNob!</title>
		<link>http://www.rockpapershotgun.com/2009/02/10/necrovision-demo/#comment-145310</link>
		<dc:creator>MeestaNob!</dc:creator>
		<pubDate>Thu, 12 Feb 2009 10:58:05 +0000</pubDate>
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		<description>That looks FUN, like Serious Sam levels of fun.

Downloading!</description>
		<content:encoded><![CDATA[<p>That looks FUN, like Serious Sam levels of fun.</p>
<p>Downloading!
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		<title>By: Deuteronomy</title>
		<link>http://www.rockpapershotgun.com/2009/02/10/necrovision-demo/#comment-144962</link>
		<dc:creator>Deuteronomy</dc:creator>
		<pubDate>Wed, 11 Feb 2009 17:57:11 +0000</pubDate>
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		<description>Awesome demo. I&#039;m definitely getting this and Cryostasis. Yeah it seemed a bit easy on medium, but I&#039;m going to try again on hard and we&#039;ll see.</description>
		<content:encoded><![CDATA[<p>Awesome demo. I&#8217;m definitely getting this and Cryostasis. Yeah it seemed a bit easy on medium, but I&#8217;m going to try again on hard and we&#8217;ll see.
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		<title>By: Vandelay</title>
		<link>http://www.rockpapershotgun.com/2009/02/10/necrovision-demo/#comment-144794</link>
		<dc:creator>Vandelay</dc:creator>
		<pubDate>Wed, 11 Feb 2009 12:52:03 +0000</pubDate>
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		<description>Agree with general consensus, good fun game.  There are a few problems though.  Distant enemies are a pain the arse to see as they just disappear into the grey background.  The previously mentioned long load times are horrid and I found performance in game to be a little sluggish at times (probably my own fault for putting it on maximum with no AA, but I would have thought my system could cope with the level of graphics on offer.)  Finally, the biggest sin of all, regenerating health!  I should have died about 15 times instead of the single death I did have, which was only the result of needlessly charging into the open just as a grenade was about to go off.  Up until then it seemed pretty much impossible to die, and this was on the middle difficulty level.

Besides these things, it was definitely a good laugh (sometimes it may not have been intentional though, thinking mainly of some of the main characters dialogue and the ridiculous German accents.)  It all had the right feel to it, and more games should have dual weapons and announcements in big letters such as &quot;ANGRY FARMER&quot; and &quot;IMPALEMENT&quot;.</description>
		<content:encoded><![CDATA[<p>Agree with general consensus, good fun game.  There are a few problems though.  Distant enemies are a pain the arse to see as they just disappear into the grey background.  The previously mentioned long load times are horrid and I found performance in game to be a little sluggish at times (probably my own fault for putting it on maximum with no AA, but I would have thought my system could cope with the level of graphics on offer.)  Finally, the biggest sin of all, regenerating health!  I should have died about 15 times instead of the single death I did have, which was only the result of needlessly charging into the open just as a grenade was about to go off.  Up until then it seemed pretty much impossible to die, and this was on the middle difficulty level.</p>
<p>Besides these things, it was definitely a good laugh (sometimes it may not have been intentional though, thinking mainly of some of the main characters dialogue and the ridiculous German accents.)  It all had the right feel to it, and more games should have dual weapons and announcements in big letters such as &#8220;ANGRY FARMER&#8221; and &#8220;IMPALEMENT&#8221;.
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		<title>By: Dain</title>
		<link>http://www.rockpapershotgun.com/2009/02/10/necrovision-demo/#comment-144775</link>
		<dc:creator>Dain</dc:creator>
		<pubDate>Wed, 11 Feb 2009 12:16:02 +0000</pubDate>
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		<description>After a little more play, I&#039;d say it is quite fun. The setting provides a little novelty and quite a nice feeling (I am constantly reminded of Hellboy for some reason) and the emphasis on close combat/ dual wielding mechanics is a lot of fun.. more games should let you wield a sword and pistol at the same time! :P 
There is something quite satisfying about taking on zombies with stick grenades, bayonets and bolt action rifles.. I think there&#039;s a lot to be said for sticking supernatural thingies in vaguely historical settings.

So yeah, it&#039;s a good laugh! Not something I&#039;d buy, but definitely good for some mindless slaughter.</description>
		<content:encoded><![CDATA[<p>After a little more play, I&#8217;d say it is quite fun. The setting provides a little novelty and quite a nice feeling (I am constantly reminded of Hellboy for some reason) and the emphasis on close combat/ dual wielding mechanics is a lot of fun.. more games should let you wield a sword and pistol at the same time! :P<br />
There is something quite satisfying about taking on zombies with stick grenades, bayonets and bolt action rifles.. I think there&#8217;s a lot to be said for sticking supernatural thingies in vaguely historical settings.</p>
<p>So yeah, it&#8217;s a good laugh! Not something I&#8217;d buy, but definitely good for some mindless slaughter.
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		<title>By: clive dunn</title>
		<link>http://www.rockpapershotgun.com/2009/02/10/necrovision-demo/#comment-144735</link>
		<dc:creator>clive dunn</dc:creator>
		<pubDate>Wed, 11 Feb 2009 10:51:31 +0000</pubDate>
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		<description>If they are going to do a faithful WW1 simulation i wish they would get the recoil on the guns right.  
Other than that this is exactly how my great grandad described it.</description>
		<content:encoded><![CDATA[<p>If they are going to do a faithful WW1 simulation i wish they would get the recoil on the guns right.<br />
Other than that this is exactly how my great grandad described it.
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		<title>By: Subject 706</title>
		<link>http://www.rockpapershotgun.com/2009/02/10/necrovision-demo/#comment-144728</link>
		<dc:creator>Subject 706</dc:creator>
		<pubDate>Wed, 11 Feb 2009 10:35:13 +0000</pubDate>
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		<description>Surprisingly fun demo, imho. Bayoneting a zombie in the gut and then blowing his head off, need I say more?</description>
		<content:encoded><![CDATA[<p>Surprisingly fun demo, imho. Bayoneting a zombie in the gut and then blowing his head off, need I say more?
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