<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Dragon Age, Battlefield 1943: NYCC (Much) Cop?</title>
	<atom:link href="http://www.rockpapershotgun.com/2009/02/17/dragon-age-battlefield-1943-nycc-much-cop/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.rockpapershotgun.com/2009/02/17/dragon-age-battlefield-1943-nycc-much-cop/</link>
	<description></description>
	<lastBuildDate>Mon, 13 Feb 2012 20:55:52 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
	<item>
		<title>By: prom gowns</title>
		<link>http://www.rockpapershotgun.com/2009/02/17/dragon-age-battlefield-1943-nycc-much-cop/#comment-486349</link>
		<dc:creator>prom gowns</dc:creator>
		<pubDate>Sat, 07 Aug 2010 02:57:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=8162#comment-486349</guid>
		<description>Really very nice site!I have you bookmarked your site.</description>
		<content:encoded><![CDATA[<p>Really very nice site!I have you bookmarked your site.
<p class="report-comment">
				<span id="reportcomment_results_div_486349"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 486349 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_486349"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Psychopomp</title>
		<link>http://www.rockpapershotgun.com/2009/02/17/dragon-age-battlefield-1943-nycc-much-cop/#comment-152572</link>
		<dc:creator>Psychopomp</dc:creator>
		<pubDate>Sun, 01 Mar 2009 15:53:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=8162#comment-152572</guid>
		<description>&quot;Why would I want BioWare to try and make an RTS set in the Civil War era of the US?&quot;

RTS, no.
RPG, THAT WOULD BE AWESOME.</description>
		<content:encoded><![CDATA[<p>&#8220;Why would I want BioWare to try and make an RTS set in the Civil War era of the US?&#8221;</p>
<p>RTS, no.<br />
RPG, THAT WOULD BE AWESOME.
<p class="report-comment">
				<span id="reportcomment_results_div_152572"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 152572 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_152572"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Lobster</title>
		<link>http://www.rockpapershotgun.com/2009/02/17/dragon-age-battlefield-1943-nycc-much-cop/#comment-149706</link>
		<dc:creator>Lobster</dc:creator>
		<pubDate>Mon, 23 Feb 2009 15:00:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=8162#comment-149706</guid>
		<description>What we need is an actual story that surprises and touches, and a living breathing world. What we don&#039;t need is orc versus human wars or human versus space alien wars. How about human versus human wars in RPG?</description>
		<content:encoded><![CDATA[<p>What we need is an actual story that surprises and touches, and a living breathing world. What we don&#8217;t need is orc versus human wars or human versus space alien wars. How about human versus human wars in RPG?
<p class="report-comment">
				<span id="reportcomment_results_div_149706"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 149706 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_149706"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Adventurous Putty</title>
		<link>http://www.rockpapershotgun.com/2009/02/17/dragon-age-battlefield-1943-nycc-much-cop/#comment-147776</link>
		<dc:creator>Adventurous Putty</dc:creator>
		<pubDate>Thu, 19 Feb 2009 01:02:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=8162#comment-147776</guid>
		<description>NEEDS CHOICES AND CONSEQUENCES

ALL RPG GAMERS ARE CONSOLE TURDS AND WORTHLESS IMBECILES WHO KNOW NOTHING OF ART

ETC, ETC</description>
		<content:encoded><![CDATA[<p>NEEDS CHOICES AND CONSEQUENCES</p>
<p>ALL RPG GAMERS ARE CONSOLE TURDS AND WORTHLESS IMBECILES WHO KNOW NOTHING OF ART</p>
<p>ETC, ETC
<p class="report-comment">
				<span id="reportcomment_results_div_147776"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 147776 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_147776"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: nelp</title>
		<link>http://www.rockpapershotgun.com/2009/02/17/dragon-age-battlefield-1943-nycc-much-cop/#comment-147604</link>
		<dc:creator>nelp</dc:creator>
		<pubDate>Wed, 18 Feb 2009 17:17:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=8162#comment-147604</guid>
		<description>YAY Battlefield 1943!! What about this screenshot? 

http://enterbf1943.com/viewtopic.php?t=6
 It looks kinda real in a way.</description>
		<content:encoded><![CDATA[<p>YAY Battlefield 1943!! What about this screenshot? </p>
<p><a href="http://enterbf1943.com/viewtopic.php?t=6" rel="nofollow">http://enterbf1943.com/viewtopic.php?t=6</a><br />
 It looks kinda real in a way.
<p class="report-comment">
				<span id="reportcomment_results_div_147604"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 147604 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_147604"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Hmm-Hmm.</title>
		<link>http://www.rockpapershotgun.com/2009/02/17/dragon-age-battlefield-1943-nycc-much-cop/#comment-147458</link>
		<dc:creator>Hmm-Hmm.</dc:creator>
		<pubDate>Wed, 18 Feb 2009 11:16:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=8162#comment-147458</guid>
		<description>BATTLEFIELD: It&#039;s all relative, but I do feel like a bit of a dunce now. Maybe 1942 just hit a nerve for me between realism and arcadey action. More arcade and I&#039;d probably prefer TF2 (which, being a mac gamer, I don&#039;t have nor would consider buying for use with Bootcamp). I therefore think it fitting you compare the game with Heroes (which I haven&#039;t played).

Then again, neither have I played Half Life, and I know this makes me a bit of an outcast over here. Give me Marathon any day of the week. Ignorance isn&#039;t exactly &#039;ftw&#039;, but you can blame that on Valve/non-macciness/not being my taste.

DRAGON AGE: Well, the basics seem stable. Which is good. Given the drought of good RPGS (aside from the latest Geneforge) I&#039;ll take it given they&#039;ll port it to the mac. If it&#039;s really something I may be convinced to get it for the PC.</description>
		<content:encoded><![CDATA[<p>BATTLEFIELD: It&#8217;s all relative, but I do feel like a bit of a dunce now. Maybe 1942 just hit a nerve for me between realism and arcadey action. More arcade and I&#8217;d probably prefer TF2 (which, being a mac gamer, I don&#8217;t have nor would consider buying for use with Bootcamp). I therefore think it fitting you compare the game with Heroes (which I haven&#8217;t played).</p>
<p>Then again, neither have I played Half Life, and I know this makes me a bit of an outcast over here. Give me Marathon any day of the week. Ignorance isn&#8217;t exactly &#8216;ftw&#8217;, but you can blame that on Valve/non-macciness/not being my taste.</p>
<p>DRAGON AGE: Well, the basics seem stable. Which is good. Given the drought of good RPGS (aside from the latest Geneforge) I&#8217;ll take it given they&#8217;ll port it to the mac. If it&#8217;s really something I may be convinced to get it for the PC.
<p class="report-comment">
				<span id="reportcomment_results_div_147458"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 147458 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_147458"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: karthik</title>
		<link>http://www.rockpapershotgun.com/2009/02/17/dragon-age-battlefield-1943-nycc-much-cop/#comment-147358</link>
		<dc:creator>karthik</dc:creator>
		<pubDate>Wed, 18 Feb 2009 05:36:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=8162#comment-147358</guid>
		<description>@Schadenfreude: &lt;i&gt;&quot;Heavy hints that some of your choices in Mass Effect will return to bite your ass in the sequel if you import a character e.g. how you handled the Rachni.&quot;&lt;/i&gt;

Now &lt;i&gt;that&lt;/i&gt;, I did not know. ME just got a lot more interesting. I hope they tighten up the side quests. Just the main quest of the entire ME trilogy packed into one game is what I want to play.</description>
		<content:encoded><![CDATA[<p>@Schadenfreude: <i>&#8220;Heavy hints that some of your choices in Mass Effect will return to bite your ass in the sequel if you import a character e.g. how you handled the Rachni.&#8221;</i></p>
<p>Now <i>that</i>, I did not know. ME just got a lot more interesting. I hope they tighten up the side quests. Just the main quest of the entire ME trilogy packed into one game is what I want to play.
<p class="report-comment">
				<span id="reportcomment_results_div_147358"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 147358 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_147358"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Nick</title>
		<link>http://www.rockpapershotgun.com/2009/02/17/dragon-age-battlefield-1943-nycc-much-cop/#comment-147305</link>
		<dc:creator>Nick</dc:creator>
		<pubDate>Wed, 18 Feb 2009 01:05:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=8162#comment-147305</guid>
		<description>Oh, I agree they could be told better than their latter efforts, but thought Baldur&#039;s Gate&#039;s political intrigue and betrayal was quite an interesting take on the typical RPG kill big foozle plot.  As was BG2s.. having the main villan not be out to destroy the world or anything was also fairly against the norm (as was the fact after he got what he wanted he was merely irritated you kept showing up as he was done with you, no massive grudge match or anything).</description>
		<content:encoded><![CDATA[<p>Oh, I agree they could be told better than their latter efforts, but thought Baldur&#8217;s Gate&#8217;s political intrigue and betrayal was quite an interesting take on the typical RPG kill big foozle plot.  As was BG2s.. having the main villan not be out to destroy the world or anything was also fairly against the norm (as was the fact after he got what he wanted he was merely irritated you kept showing up as he was done with you, no massive grudge match or anything).
<p class="report-comment">
				<span id="reportcomment_results_div_147305"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 147305 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_147305"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Idiot</title>
		<link>http://www.rockpapershotgun.com/2009/02/17/dragon-age-battlefield-1943-nycc-much-cop/#comment-147266</link>
		<dc:creator>Idiot</dc:creator>
		<pubDate>Tue, 17 Feb 2009 23:28:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=8162#comment-147266</guid>
		<description>&lt;blockquote cite=&quot;Like music, there are no truely original stories anymore.&quot;&gt;

Genius.&lt;/blockquote&gt;</description>
		<content:encoded><![CDATA[<blockquote cite="Like music, there are no truely original stories anymore.">
<p>Genius.</p></blockquote>
<p class="report-comment">
				<span id="reportcomment_results_div_147266"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 147266 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_147266"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Erlam</title>
		<link>http://www.rockpapershotgun.com/2009/02/17/dragon-age-battlefield-1943-nycc-much-cop/#comment-147233</link>
		<dc:creator>Erlam</dc:creator>
		<pubDate>Tue, 17 Feb 2009 22:07:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=8162#comment-147233</guid>
		<description>&quot;Like music, there are no truely original stories anymore. This doesn’t mean people are ripping other people off however.&quot;

I totally agree, and I&#039;d argue that no-one can find a story/movie/game/etc that does not rip off one of Shakespeare&#039;s (5?) plots (which in turn were ripped off.) 

I&#039;m not getting mad, or pointing fingers, but I think that we could at least improve. It&#039;s the quality of the &lt;i&gt;telling&lt;/i&gt; that is the problem, not the story itself.

Check Marathon, to a slightly lesser extent Deus Ex, for references of How To.</description>
		<content:encoded><![CDATA[<p>&#8220;Like music, there are no truely original stories anymore. This doesn’t mean people are ripping other people off however.&#8221;</p>
<p>I totally agree, and I&#8217;d argue that no-one can find a story/movie/game/etc that does not rip off one of Shakespeare&#8217;s (5?) plots (which in turn were ripped off.) </p>
<p>I&#8217;m not getting mad, or pointing fingers, but I think that we could at least improve. It&#8217;s the quality of the <i>telling</i> that is the problem, not the story itself.</p>
<p>Check Marathon, to a slightly lesser extent Deus Ex, for references of How To.
<p class="report-comment">
				<span id="reportcomment_results_div_147233"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 147233 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_147233"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Heliocentric</title>
		<link>http://www.rockpapershotgun.com/2009/02/17/dragon-age-battlefield-1943-nycc-much-cop/#comment-147221</link>
		<dc:creator>Heliocentric</dc:creator>
		<pubDate>Tue, 17 Feb 2009 21:39:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=8162#comment-147221</guid>
		<description>Mass effect wasn&#039;t retelling baldurs gate, its more like gothic 2. You already are a respected badass dealing with racial conflict.

Hinterland while having a limited story is a nice one, 

king says&quot;go tame the wilds&quot; 

Protagonist says &quot;k!&quot;

But i&#039;d genuinely love a focused rpg based on city building, they can make a hundred mini quests which can be activated by the town meeting requirements. And let the city building be the main focus.

Basically i want hinterland 2. But with real rpg elements to go with the rpg combat.</description>
		<content:encoded><![CDATA[<p>Mass effect wasn&#8217;t retelling baldurs gate, its more like gothic 2. You already are a respected badass dealing with racial conflict.</p>
<p>Hinterland while having a limited story is a nice one, </p>
<p>king says&#8221;go tame the wilds&#8221; </p>
<p>Protagonist says &#8220;k!&#8221;</p>
<p>But i&#8217;d genuinely love a focused rpg based on city building, they can make a hundred mini quests which can be activated by the town meeting requirements. And let the city building be the main focus.</p>
<p>Basically i want hinterland 2. But with real rpg elements to go with the rpg combat.
<p class="report-comment">
				<span id="reportcomment_results_div_147221"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 147221 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_147221"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Dipsh*t</title>
		<link>http://www.rockpapershotgun.com/2009/02/17/dragon-age-battlefield-1943-nycc-much-cop/#comment-147211</link>
		<dc:creator>Dipsh*t</dc:creator>
		<pubDate>Tue, 17 Feb 2009 21:06:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=8162#comment-147211</guid>
		<description>I fraking hate predetermined gaming trilogies. They &#039;re screaming MILKING to me. Also, Dragon Age looks like an uninspired Greyhawk/Lotr fanfic (did you read Stolen Throne&#039; first chapter? if you didn&#039;t, go here for some lulz: http://dragonage.bioware.com/noveltst.html). I might get interested if the combat is good. And it isn&#039;t a primarily pc game. The project may have started as one but it isn&#039;t any more, stop deluding yourselves. (funny observation from mainly console boards: they already don&#039;t like the combat)</description>
		<content:encoded><![CDATA[<p>I fraking hate predetermined gaming trilogies. They &#8216;re screaming MILKING to me. Also, Dragon Age looks like an uninspired Greyhawk/Lotr fanfic (did you read Stolen Throne&#8217; first chapter? if you didn&#8217;t, go here for some lulz: <a href="http://dragonage.bioware.com/noveltst.html" rel="nofollow">http://dragonage.bioware.com/noveltst.html</a>). I might get interested if the combat is good. And it isn&#8217;t a primarily pc game. The project may have started as one but it isn&#8217;t any more, stop deluding yourselves. (funny observation from mainly console boards: they already don&#8217;t like the combat)
<p class="report-comment">
				<span id="reportcomment_results_div_147211"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 147211 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_147211"></span>
			</p>
]]></content:encoded>
	</item>
</channel>
</rss>

