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	<title>Comments on: Entrenchment: Sins Of A Trailer Empire</title>
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	<link>http://www.rockpapershotgun.com/2009/02/21/entrenchment-sins-of-the-trailer/</link>
	<description></description>
	<lastBuildDate>Mon, 23 Nov 2009 00:08:44 +0000</lastBuildDate>
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		<title>By: 8radson</title>
		<link>http://www.rockpapershotgun.com/2009/02/21/entrenchment-sins-of-the-trailer/comment-page-1/#comment-149803</link>
		<dc:creator>8radson</dc:creator>
		<pubDate>Mon, 23 Feb 2009 18:46:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=8312#comment-149803</guid>
		<description>an awesome looking expansion to an already amazing game.  don&#039;t listen to the naysayers - this game got game of the year for a reason :P</description>
		<content:encoded><![CDATA[<p>an awesome looking expansion to an already amazing game.  don&#8217;t listen to the naysayers &#8211; this game got game of the year for a reason :P</p>
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		<title>By: jackflash</title>
		<link>http://www.rockpapershotgun.com/2009/02/21/entrenchment-sins-of-the-trailer/comment-page-1/#comment-149673</link>
		<dc:creator>jackflash</dc:creator>
		<pubDate>Mon, 23 Feb 2009 14:06:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=8312#comment-149673</guid>
		<description>For those who haven&#039;t played the Entrenchment expansion yet, it&#039;s very good stuff.  Early betas were quite unbalanced, but Beta 3 is terrific.  I played an epic match with my brother against 3 hard AI last night, and it was a tense 2 and a half hour fight the whole way.  The only way we came out on top was by each building a massively powerful starbase in just the right choke-point system, whereupon the enemy could throw himself upon our spears.  Quite fantastic stuff, really.  

For those who say the game is too slow, two things : (1) it is slower than typical RTS&#039;s, which is why I (and others) like it, and (2) Entrenchment (and presumably vanilla sins with the most recent patch) comes with a new &quot;quick start&quot; option that starts you out with the most common buildings you need, etc.  It&#039;s a small change, but it saves you about 10 to 15 minutes in initial game setup.

For those who say Sins is strategically shallow, I&#039;m baffled.  I&#039;ve been playing deep strategy like Axis and Allies for years, and this is one of the only PC RTS games I&#039;ve found that comes close to approaching that level of strategy.   You have to plan far ahead, use your moves wisely, and make large strategic gambles.  $40 for the original and $10 for the expansion was one of the best $50 I&#039;ve spent.</description>
		<content:encoded><![CDATA[<p>For those who haven&#8217;t played the Entrenchment expansion yet, it&#8217;s very good stuff.  Early betas were quite unbalanced, but Beta 3 is terrific.  I played an epic match with my brother against 3 hard AI last night, and it was a tense 2 and a half hour fight the whole way.  The only way we came out on top was by each building a massively powerful starbase in just the right choke-point system, whereupon the enemy could throw himself upon our spears.  Quite fantastic stuff, really.  </p>
<p>For those who say the game is too slow, two things : (1) it is slower than typical RTS&#8217;s, which is why I (and others) like it, and (2) Entrenchment (and presumably vanilla sins with the most recent patch) comes with a new &#8220;quick start&#8221; option that starts you out with the most common buildings you need, etc.  It&#8217;s a small change, but it saves you about 10 to 15 minutes in initial game setup.</p>
<p>For those who say Sins is strategically shallow, I&#8217;m baffled.  I&#8217;ve been playing deep strategy like Axis and Allies for years, and this is one of the only PC RTS games I&#8217;ve found that comes close to approaching that level of strategy.   You have to plan far ahead, use your moves wisely, and make large strategic gambles.  $40 for the original and $10 for the expansion was one of the best $50 I&#8217;ve spent.</p>
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		<title>By: {HERO SQUAD} itsallcrap</title>
		<link>http://www.rockpapershotgun.com/2009/02/21/entrenchment-sins-of-the-trailer/comment-page-1/#comment-149654</link>
		<dc:creator>{HERO SQUAD} itsallcrap</dc:creator>
		<pubDate>Mon, 23 Feb 2009 13:19:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=8312#comment-149654</guid>
		<description>It is very pretty, though.  

I&#039;ve lost a more than a few planets in SINS through watching bombers swoop in on capital ships when I should have been watching the other side of my empire.

Still no mention of the campaign mode it was said to feature god knows how long ago.  Or at least it&#039;s not listed in the list of highlights they posted for the beta testers:

http://forums.sinsofasolarempire.com/333020

Yes, I know, it doen&#039;t need a campaign.  But I &lt;i&gt;like&lt;/i&gt; campaigns, damn it.</description>
		<content:encoded><![CDATA[<p>It is very pretty, though.  </p>
<p>I&#8217;ve lost a more than a few planets in SINS through watching bombers swoop in on capital ships when I should have been watching the other side of my empire.</p>
<p>Still no mention of the campaign mode it was said to feature god knows how long ago.  Or at least it&#8217;s not listed in the list of highlights they posted for the beta testers:</p>
<p><a href="http://forums.sinsofasolarempire.com/333020" rel="nofollow">http://forums.sinsofasolarempire.com/333020</a></p>
<p>Yes, I know, it doen&#8217;t need a campaign.  But I <i>like</i> campaigns, damn it.</p>
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		<title>By: OJ287</title>
		<link>http://www.rockpapershotgun.com/2009/02/21/entrenchment-sins-of-the-trailer/comment-page-1/#comment-149530</link>
		<dc:creator>OJ287</dc:creator>
		<pubDate>Mon, 23 Feb 2009 04:38:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=8312#comment-149530</guid>
		<description>Why is it all alien civilizations go out of their way to make their ships as crab like as possible?</description>
		<content:encoded><![CDATA[<p>Why is it all alien civilizations go out of their way to make their ships as crab like as possible?</p>
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		<title>By: McCool</title>
		<link>http://www.rockpapershotgun.com/2009/02/21/entrenchment-sins-of-the-trailer/comment-page-1/#comment-149316</link>
		<dc:creator>McCool</dc:creator>
		<pubDate>Sun, 22 Feb 2009 17:05:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=8312#comment-149316</guid>
		<description>Compairing Sin&#039;s zoom to Supreme Commander&#039;s is abit unfair, really. SOASE is all fluff, its zoom is never anywhere near as impressive as SUPCOM&#039;s. Infact compairing the two games at all isn&#039;t very fair.</description>
		<content:encoded><![CDATA[<p>Compairing Sin&#8217;s zoom to Supreme Commander&#8217;s is abit unfair, really. SOASE is all fluff, its zoom is never anywhere near as impressive as SUPCOM&#8217;s. Infact compairing the two games at all isn&#8217;t very fair.</p>
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		<title>By: NoNamePls</title>
		<link>http://www.rockpapershotgun.com/2009/02/21/entrenchment-sins-of-the-trailer/comment-page-1/#comment-149225</link>
		<dc:creator>NoNamePls</dc:creator>
		<pubDate>Sun, 22 Feb 2009 11:58:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=8312#comment-149225</guid>
		<description>Imperium Galactica 3 + Sins tech == Super duper SPACE/LAND/SIM RTS.</description>
		<content:encoded><![CDATA[<p>Imperium Galactica 3 + Sins tech == Super duper SPACE/LAND/SIM RTS.</p>
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		<title>By: KwizatzHaderack</title>
		<link>http://www.rockpapershotgun.com/2009/02/21/entrenchment-sins-of-the-trailer/comment-page-1/#comment-149224</link>
		<dc:creator>KwizatzHaderack</dc:creator>
		<pubDate>Sun, 22 Feb 2009 11:54:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=8312#comment-149224</guid>
		<description>Tei: &quot;Since I am evil, I hate the escort missions on Nexus&quot;

I hate escort missions in ANYTHING. They seriously aggravate my inner misanthrope. I literally fear the phrase &quot;Protect the Convoy&quot;.</description>
		<content:encoded><![CDATA[<p>Tei: &#8220;Since I am evil, I hate the escort missions on Nexus&#8221;</p>
<p>I hate escort missions in ANYTHING. They seriously aggravate my inner misanthrope. I literally fear the phrase &#8220;Protect the Convoy&#8221;.</p>
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		<title>By: Gap Gen</title>
		<link>http://www.rockpapershotgun.com/2009/02/21/entrenchment-sins-of-the-trailer/comment-page-1/#comment-149215</link>
		<dc:creator>Gap Gen</dc:creator>
		<pubDate>Sun, 22 Feb 2009 10:49:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=8312#comment-149215</guid>
		<description>Actually, I think it was a shame there was never an Imperium Galactica 3. Nexus was a great game (let down by poor storytelling and writing) - it felt far more tactical than Homeworld 2, and it really felt like an achievement when you picked apart an enemy ship, rather than just bludgeoning it with its rock-paper-stone nemesis.

However, if you look around the map in Nexus, it&#039;s very, very detailed, and they took the time to model planets that you never visit. I think that they got part-way through a Total War-style game and then just scaled back to a story-driven tactical RTS. It&#039;s still good, but I&#039;m disappointed that we didn&#039;t get to see exactly how good it could be.</description>
		<content:encoded><![CDATA[<p>Actually, I think it was a shame there was never an Imperium Galactica 3. Nexus was a great game (let down by poor storytelling and writing) &#8211; it felt far more tactical than Homeworld 2, and it really felt like an achievement when you picked apart an enemy ship, rather than just bludgeoning it with its rock-paper-stone nemesis.</p>
<p>However, if you look around the map in Nexus, it&#8217;s very, very detailed, and they took the time to model planets that you never visit. I think that they got part-way through a Total War-style game and then just scaled back to a story-driven tactical RTS. It&#8217;s still good, but I&#8217;m disappointed that we didn&#8217;t get to see exactly how good it could be.</p>
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		<title>By: Scandalon</title>
		<link>http://www.rockpapershotgun.com/2009/02/21/entrenchment-sins-of-the-trailer/comment-page-1/#comment-149161</link>
		<dc:creator>Scandalon</dc:creator>
		<pubDate>Sun, 22 Feb 2009 03:28:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=8312#comment-149161</guid>
		<description>OT: That Nexus 2 movie looked fracking good. I say that specifically &#039;cause it really looke quite BSG-ish. Very impressed the capital ship actually died in a convincing manner, rather than just take hits and then instantaneously &#039;splode and disappear. Also, the fighter movements looked quite nice, assuming those were actual AI routines and not just scripted for the trailer...</description>
		<content:encoded><![CDATA[<p>OT: That Nexus 2 movie looked fracking good. I say that specifically &#8217;cause it really looke quite BSG-ish. Very impressed the capital ship actually died in a convincing manner, rather than just take hits and then instantaneously &#8217;splode and disappear. Also, the fighter movements looked quite nice, assuming those were actual AI routines and not just scripted for the trailer&#8230;</p>
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		<title>By: Tei</title>
		<link>http://www.rockpapershotgun.com/2009/02/21/entrenchment-sins-of-the-trailer/comment-page-1/#comment-149139</link>
		<dc:creator>Tei</dc:creator>
		<pubDate>Sun, 22 Feb 2009 01:23:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=8312#comment-149139</guid>
		<description>Since I am evil, I hate the escort missions on Nexus. I think I reallly want to continue playign that game, with some cheat or something. The story, and just the look of things was really interesting.</description>
		<content:encoded><![CDATA[<p>Since I am evil, I hate the escort missions on Nexus. I think I reallly want to continue playign that game, with some cheat or something. The story, and just the look of things was really interesting.</p>
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		<title>By: Gorgeras</title>
		<link>http://www.rockpapershotgun.com/2009/02/21/entrenchment-sins-of-the-trailer/comment-page-1/#comment-149116</link>
		<dc:creator>Gorgeras</dc:creator>
		<pubDate>Sat, 21 Feb 2009 23:14:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=8312#comment-149116</guid>
		<description>All you need to know is that I rely so heavily on missile frigs that if I don&#039;t begin the game next to an ice plant, I&#039;m farked. 

I used to be way better at RTS.</description>
		<content:encoded><![CDATA[<p>All you need to know is that I rely so heavily on missile frigs that if I don&#8217;t begin the game next to an ice plant, I&#8217;m farked. </p>
<p>I used to be way better at RTS.</p>
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		<title>By: Heliocentric</title>
		<link>http://www.rockpapershotgun.com/2009/02/21/entrenchment-sins-of-the-trailer/comment-page-1/#comment-149113</link>
		<dc:creator>Heliocentric</dc:creator>
		<pubDate>Sat, 21 Feb 2009 22:43:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=8312#comment-149113</guid>
		<description>Sins is deep in so much that it requires lots of knowledge about its systems and rules. I wish preset ships were abolished and you had sizes and types. A tiny and capital, a heavy anti fighter. Capitals can choose a few types, or just specialise. Anything medium or bigger can select from a list of modules. Like sticking a shield on a medium drone carrier.

But no thats a different game.</description>
		<content:encoded><![CDATA[<p>Sins is deep in so much that it requires lots of knowledge about its systems and rules. I wish preset ships were abolished and you had sizes and types. A tiny and capital, a heavy anti fighter. Capitals can choose a few types, or just specialise. Anything medium or bigger can select from a list of modules. Like sticking a shield on a medium drone carrier.</p>
<p>But no thats a different game.</p>
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