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	<title>Comments on: Cursor*10 All Over Again</title>
	<atom:link href="http://www.rockpapershotgun.com/2009/02/24/cursor10-all-over-again/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.rockpapershotgun.com/2009/02/24/cursor10-all-over-again/</link>
	<description></description>
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		<item>
		<title>By: Chris</title>
		<link>http://www.rockpapershotgun.com/2009/02/24/cursor10-all-over-again/comment-page-1/#comment-150862</link>
		<dc:creator>Chris</dc:creator>
		<pubDate>Wed, 25 Feb 2009 19:46:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=8412#comment-150862</guid>
		<description>I got it with 133. heck yes!</description>
		<content:encoded><![CDATA[<p>I got it with 133. heck yes!</p>
]]></content:encoded>
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		<title>By: Matt</title>
		<link>http://www.rockpapershotgun.com/2009/02/24/cursor10-all-over-again/comment-page-1/#comment-150807</link>
		<dc:creator>Matt</dc:creator>
		<pubDate>Wed, 25 Feb 2009 18:00:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=8412#comment-150807</guid>
		<description>I am enraged by those foul and terrible spikes. Bastards.</description>
		<content:encoded><![CDATA[<p>I am enraged by those foul and terrible spikes. Bastards.</p>
]]></content:encoded>
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	<item>
		<title>By: yns88</title>
		<link>http://www.rockpapershotgun.com/2009/02/24/cursor10-all-over-again/comment-page-1/#comment-150745</link>
		<dc:creator>yns88</dc:creator>
		<pubDate>Wed, 25 Feb 2009 16:06:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=8412#comment-150745</guid>
		<description>So it turns out the  last switch actually unlocks floor 0, for you high score achievers. You won&#039;t have time to collect the points there and do much else, though.</description>
		<content:encoded><![CDATA[<p>So it turns out the  last switch actually unlocks floor 0, for you high score achievers. You won&#8217;t have time to collect the points there and do much else, though.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ian</title>
		<link>http://www.rockpapershotgun.com/2009/02/24/cursor10-all-over-again/comment-page-1/#comment-150553</link>
		<dc:creator>Ian</dc:creator>
		<pubDate>Wed, 25 Feb 2009 09:29:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=8412#comment-150553</guid>
		<description>Clever but doesn&#039;t grab me.</description>
		<content:encoded><![CDATA[<p>Clever but doesn&#8217;t grab me.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Noisegen</title>
		<link>http://www.rockpapershotgun.com/2009/02/24/cursor10-all-over-again/comment-page-1/#comment-150464</link>
		<dc:creator>Noisegen</dc:creator>
		<pubDate>Wed, 25 Feb 2009 04:33:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=8412#comment-150464</guid>
		<description>If you have Unreal Tournament 3, it&#039;s worth checking out the  &lt;a href=&quot;http://files.filefront.com/Prometheus+v1zip/;12079260;/fileinfo.html&quot; rel=&quot;nofollow&quot;&gt;Prometheus&lt;/a&gt; mod (winner of the Make Something Unreal contest).  Conceptually it borrows a lot from Cursor, but it&#039;s in nice 3d and includes some clever twists.  There&#039;s only a few levels so far, but it&#039;s free and better than the rest of UT3 at the moment.</description>
		<content:encoded><![CDATA[<p>If you have Unreal Tournament 3, it&#8217;s worth checking out the  <a href="http://files.filefront.com/Prometheus+v1zip/;12079260;/fileinfo.html" rel="nofollow">Prometheus</a> mod (winner of the Make Something Unreal contest).  Conceptually it borrows a lot from Cursor, but it&#8217;s in nice 3d and includes some clever twists.  There&#8217;s only a few levels so far, but it&#8217;s free and better than the rest of UT3 at the moment.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Bret</title>
		<link>http://www.rockpapershotgun.com/2009/02/24/cursor10-all-over-again/comment-page-1/#comment-150432</link>
		<dc:creator>Bret</dc:creator>
		<pubDate>Wed, 25 Feb 2009 02:53:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=8412#comment-150432</guid>
		<description>Finally beat number two. Got 108!

I rule and am awesome.</description>
		<content:encoded><![CDATA[<p>Finally beat number two. Got 108!</p>
<p>I rule and am awesome.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Radiant</title>
		<link>http://www.rockpapershotgun.com/2009/02/24/cursor10-all-over-again/comment-page-1/#comment-150415</link>
		<dc:creator>Radiant</dc:creator>
		<pubDate>Wed, 25 Feb 2009 01:38:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=8412#comment-150415</guid>
		<description>Three words fellas:
Capacitive Touch Tablet.

Thanks Dell!</description>
		<content:encoded><![CDATA[<p>Three words fellas:<br />
Capacitive Touch Tablet.</p>
<p>Thanks Dell!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Bret</title>
		<link>http://www.rockpapershotgun.com/2009/02/24/cursor10-all-over-again/comment-page-1/#comment-150377</link>
		<dc:creator>Bret</dc:creator>
		<pubDate>Wed, 25 Feb 2009 00:03:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=8412#comment-150377</guid>
		<description>Finally beat the first on. 

On a touchpad, no less.

My hands now hate me.</description>
		<content:encoded><![CDATA[<p>Finally beat the first on. </p>
<p>On a touchpad, no less.</p>
<p>My hands now hate me.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Sam C</title>
		<link>http://www.rockpapershotgun.com/2009/02/24/cursor10-all-over-again/comment-page-1/#comment-150356</link>
		<dc:creator>Sam C</dc:creator>
		<pubDate>Tue, 24 Feb 2009 22:42:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=8412#comment-150356</guid>
		<description>Good times. Is 100 the highest score you can get? There&#039;s a mysterious button on one of the top floors that has be thinking I&#039;m missing something...</description>
		<content:encoded><![CDATA[<p>Good times. Is 100 the highest score you can get? There&#8217;s a mysterious button on one of the top floors that has be thinking I&#8217;m missing something&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: LukeE</title>
		<link>http://www.rockpapershotgun.com/2009/02/24/cursor10-all-over-again/comment-page-1/#comment-150343</link>
		<dc:creator>LukeE</dc:creator>
		<pubDate>Tue, 24 Feb 2009 22:05:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=8412#comment-150343</guid>
		<description>@DeliriumWartner: I know exactly how you feel. My wrist is barely attached to my arm anymore.

Good little game though. :P</description>
		<content:encoded><![CDATA[<p>@DeliriumWartner: I know exactly how you feel. My wrist is barely attached to my arm anymore.</p>
<p>Good little game though. :P</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Kua</title>
		<link>http://www.rockpapershotgun.com/2009/02/24/cursor10-all-over-again/comment-page-1/#comment-150338</link>
		<dc:creator>Kua</dc:creator>
		<pubDate>Tue, 24 Feb 2009 21:33:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=8412#comment-150338</guid>
		<description>Hah! Brilliant. Its a while since I played a game that uses such a large percentage of my brain.</description>
		<content:encoded><![CDATA[<p>Hah! Brilliant. Its a while since I played a game that uses such a large percentage of my brain.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: MrFake</title>
		<link>http://www.rockpapershotgun.com/2009/02/24/cursor10-all-over-again/comment-page-1/#comment-150336</link>
		<dc:creator>MrFake</dc:creator>
		<pubDate>Tue, 24 Feb 2009 21:28:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=8412#comment-150336</guid>
		<description>It&#039;s saddening watching previous incarnations get impaled over and over again.  I can&#039;t turn the speakers on here, so I imagine a shocked little squeak and a low whimper as one gets mortally wounded, but the rest of the cursors keep passing it by.

Sometimes one of the cursors will stop on its way up the floors.  It stays until the victim passes on; lacking arms it is completely unable to help, but its presence is at least comforting.

Multiplicity games are fun, but depressing.  :(</description>
		<content:encoded><![CDATA[<p>It&#8217;s saddening watching previous incarnations get impaled over and over again.  I can&#8217;t turn the speakers on here, so I imagine a shocked little squeak and a low whimper as one gets mortally wounded, but the rest of the cursors keep passing it by.</p>
<p>Sometimes one of the cursors will stop on its way up the floors.  It stays until the victim passes on; lacking arms it is completely unable to help, but its presence is at least comforting.</p>
<p>Multiplicity games are fun, but depressing.  :(</p>
]]></content:encoded>
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