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	<title>Comments on: Carmack: Quake Live Plays To PC Strengths</title>
	<atom:link href="http://www.rockpapershotgun.com/2009/02/25/carmack-quake-live-plays-to-pc-strengths/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.rockpapershotgun.com/2009/02/25/carmack-quake-live-plays-to-pc-strengths/</link>
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	<lastBuildDate>Sun, 22 Nov 2009 05:44:04 +0000</lastBuildDate>
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		<title>By: Jayme</title>
		<link>http://www.rockpapershotgun.com/2009/02/25/carmack-quake-live-plays-to-pc-strengths/comment-page-1/#comment-152976</link>
		<dc:creator>Jayme</dc:creator>
		<pubDate>Mon, 02 Mar 2009 17:50:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=8432#comment-152976</guid>
		<description>I&#039;m surprised at how quickly they decreased the lines in the queue, given the unexpected server loads.

I went from six digits to four, three, or two.

Oop!  It just loaded up while I was browsing this site.  Cool.  :)</description>
		<content:encoded><![CDATA[<p>I&#8217;m surprised at how quickly they decreased the lines in the queue, given the unexpected server loads.</p>
<p>I went from six digits to four, three, or two.</p>
<p>Oop!  It just loaded up while I was browsing this site.  Cool.  :)</p>
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		<title>By: Jetsetlemming</title>
		<link>http://www.rockpapershotgun.com/2009/02/25/carmack-quake-live-plays-to-pc-strengths/comment-page-1/#comment-152453</link>
		<dc:creator>Jetsetlemming</dc:creator>
		<pubDate>Sun, 01 Mar 2009 02:18:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=8432#comment-152453</guid>
		<description>The strengths of PC: Long lines and small server pops.

Kidding, a ten minute wait is worth playing Instagib for the first time in a long time, with actual people on the internet!</description>
		<content:encoded><![CDATA[<p>The strengths of PC: Long lines and small server pops.</p>
<p>Kidding, a ten minute wait is worth playing Instagib for the first time in a long time, with actual people on the internet!</p>
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		<title>By: rei</title>
		<link>http://www.rockpapershotgun.com/2009/02/25/carmack-quake-live-plays-to-pc-strengths/comment-page-1/#comment-151543</link>
		<dc:creator>rei</dc:creator>
		<pubDate>Thu, 26 Feb 2009 22:07:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=8432#comment-151543</guid>
		<description>Finally got out of my browser crash loop, and I have to say the game&#039;s a lot more fun than I expected. Alas, thus far I&#039;ve only managed to play bot matches, but those guys are a lot of fun too, and such good sports what with the smileys when I frag them.</description>
		<content:encoded><![CDATA[<p>Finally got out of my browser crash loop, and I have to say the game&#8217;s a lot more fun than I expected. Alas, thus far I&#8217;ve only managed to play bot matches, but those guys are a lot of fun too, and such good sports what with the smileys when I frag them.</p>
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		<title>By: Deuteronomy</title>
		<link>http://www.rockpapershotgun.com/2009/02/25/carmack-quake-live-plays-to-pc-strengths/comment-page-1/#comment-151533</link>
		<dc:creator>Deuteronomy</dc:creator>
		<pubDate>Thu, 26 Feb 2009 21:46:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=8432#comment-151533</guid>
		<description>Yes yes no headshots in quake. I was thinking of UT.</description>
		<content:encoded><![CDATA[<p>Yes yes no headshots in quake. I was thinking of UT.</p>
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		<title>By: jon</title>
		<link>http://www.rockpapershotgun.com/2009/02/25/carmack-quake-live-plays-to-pc-strengths/comment-page-1/#comment-151449</link>
		<dc:creator>jon</dc:creator>
		<pubDate>Thu, 26 Feb 2009 18:42:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=8432#comment-151449</guid>
		<description>anyone managed to get a game yet?! :-(</description>
		<content:encoded><![CDATA[<p>anyone managed to get a game yet?! :-(</p>
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		<title>By: Anarki</title>
		<link>http://www.rockpapershotgun.com/2009/02/25/carmack-quake-live-plays-to-pc-strengths/comment-page-1/#comment-151428</link>
		<dc:creator>Anarki</dc:creator>
		<pubDate>Thu, 26 Feb 2009 17:55:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=8432#comment-151428</guid>
		<description>I&#039;m confused by this quote from Carmack:

&lt;blockquote&gt;&quot;It&#039;ll be interesting to see if hardcore people play full-screen still,&quot; he says -- Quake Live allows for a full-screen mode.

&quot;But I suspect that probably there will be a lot more people, as our user base grows, who are playing it just in the browser window,&quot; Carmack suggests -- but he anticipates more players will use the browser mode, in order to receive notifications from friends or juggle other web tasks.&lt;/blockquote&gt;

Why would you not play full-screen? I didnt for a moment imagine that anyone would play in the browser window. If I hadn&#039;t made the game I would be tempted to ask if he&#039;d ever played it, a game of Quake 3 isn&#039;t going to be much fun if you stop to reply to messages on MSN every 30 seconds.

&quot;Oh don&#039;t frag me a second i&#039;m typing&quot;.......

If there is a game that epitomises the notion of &quot;blink and your dead&quot; its quake.</description>
		<content:encoded><![CDATA[<p>I&#8217;m confused by this quote from Carmack:</p>
<blockquote><p>&#8220;It&#8217;ll be interesting to see if hardcore people play full-screen still,&#8221; he says &#8212; Quake Live allows for a full-screen mode.</p>
<p>&#8220;But I suspect that probably there will be a lot more people, as our user base grows, who are playing it just in the browser window,&#8221; Carmack suggests &#8212; but he anticipates more players will use the browser mode, in order to receive notifications from friends or juggle other web tasks.</p></blockquote>
<p>Why would you not play full-screen? I didnt for a moment imagine that anyone would play in the browser window. If I hadn&#8217;t made the game I would be tempted to ask if he&#8217;d ever played it, a game of Quake 3 isn&#8217;t going to be much fun if you stop to reply to messages on MSN every 30 seconds.</p>
<p>&#8220;Oh don&#8217;t frag me a second i&#8217;m typing&#8221;&#8230;&#8230;.</p>
<p>If there is a game that epitomises the notion of &#8220;blink and your dead&#8221; its quake.</p>
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		<title>By: Tei</title>
		<link>http://www.rockpapershotgun.com/2009/02/25/carmack-quake-live-plays-to-pc-strengths/comment-page-1/#comment-151424</link>
		<dc:creator>Tei</dc:creator>
		<pubDate>Thu, 26 Feb 2009 17:44:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=8432#comment-151424</guid>
		<description>Quake is ridiculous popular.  3 students in finland can make a experimental engine with Quake, and it will get NBC news the next day, as filler.  Today consoles, and computers and arcade saloon machines have 3D Graphics Cards, because Quake itself moved the videogame world in that direction (It could have happend withouth it, but it was there to do it).  Quake is the influential. Quake is to gaming what Aristotle is to philosophy.  Is like the background, over where new games are painted. And I wish it would be different... 
I suspect theres a horde of ex-gamers where the only method of getting his interest is dropping the name Quake.  People with a family, that has not played games in years.
So Quake is like the nexus betwen software, hardware, gamers and ex-gamers.</description>
		<content:encoded><![CDATA[<p>Quake is ridiculous popular.  3 students in finland can make a experimental engine with Quake, and it will get NBC news the next day, as filler.  Today consoles, and computers and arcade saloon machines have 3D Graphics Cards, because Quake itself moved the videogame world in that direction (It could have happend withouth it, but it was there to do it).  Quake is the influential. Quake is to gaming what Aristotle is to philosophy.  Is like the background, over where new games are painted. And I wish it would be different&#8230;<br />
I suspect theres a horde of ex-gamers where the only method of getting his interest is dropping the name Quake.  People with a family, that has not played games in years.<br />
So Quake is like the nexus betwen software, hardware, gamers and ex-gamers.</p>
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		<title>By: Robin</title>
		<link>http://www.rockpapershotgun.com/2009/02/25/carmack-quake-live-plays-to-pc-strengths/comment-page-1/#comment-151421</link>
		<dc:creator>Robin</dc:creator>
		<pubDate>Thu, 26 Feb 2009 17:20:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=8432#comment-151421</guid>
		<description>The question: do Id spend money to add capacity to serve ads to eventually pay for added capacity? How many of the initial surge will stick around to become regular players? How many of the initial surge are being turned away permanently by the queues?

An unenviable quandry.

But it&#039;s going to open the floodgates for other games to be developed/adapted around this model if they get it right.</description>
		<content:encoded><![CDATA[<p>The question: do Id spend money to add capacity to serve ads to eventually pay for added capacity? How many of the initial surge will stick around to become regular players? How many of the initial surge are being turned away permanently by the queues?</p>
<p>An unenviable quandry.</p>
<p>But it&#8217;s going to open the floodgates for other games to be developed/adapted around this model if they get it right.</p>
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		<title>By: Anonymous</title>
		<link>http://www.rockpapershotgun.com/2009/02/25/carmack-quake-live-plays-to-pc-strengths/comment-page-1/#comment-151378</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Thu, 26 Feb 2009 15:00:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=8432#comment-151378</guid>
		<description>&lt;i&gt;Also, Agreed, why hype something up to this degree if they do not have the capacity&lt;/i&gt;

They honestly had no idea how popular it would get</description>
		<content:encoded><![CDATA[<p><i>Also, Agreed, why hype something up to this degree if they do not have the capacity</i></p>
<p>They honestly had no idea how popular it would get</p>
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		<title>By: N</title>
		<link>http://www.rockpapershotgun.com/2009/02/25/carmack-quake-live-plays-to-pc-strengths/comment-page-1/#comment-151265</link>
		<dc:creator>N</dc:creator>
		<pubDate>Thu, 26 Feb 2009 11:11:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=8432#comment-151265</guid>
		<description>I bet you never had the reflexes to pull midair twisting headshots since *you don&#039;t have headshots in quake* 

lol.

Moving on, the game is as always a pill of pure crack mixed with coke and powdered pez... oh and arsenic. Strictly for the hardcore kiddies.</description>
		<content:encoded><![CDATA[<p>I bet you never had the reflexes to pull midair twisting headshots since *you don&#8217;t have headshots in quake* </p>
<p>lol.</p>
<p>Moving on, the game is as always a pill of pure crack mixed with coke and powdered pez&#8230; oh and arsenic. Strictly for the hardcore kiddies.</p>
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		<title>By: Deuteronomy</title>
		<link>http://www.rockpapershotgun.com/2009/02/25/carmack-quake-live-plays-to-pc-strengths/comment-page-1/#comment-151154</link>
		<dc:creator>Deuteronomy</dc:creator>
		<pubDate>Thu, 26 Feb 2009 06:37:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=8432#comment-151154</guid>
		<description>The servers finally seem to have settled down. I love Quake Wars for the frenetic pace but Q3 is just holy shit wtf insane. I kind of quit playing games while in college when this came out originally so I missed it. Everything else, Red Orchestra, COD4, whatever is an old man&#039;s shooter compared to Q3. I simply don&#039;t have the reflexes to pull off midair twisting headshots anymore.</description>
		<content:encoded><![CDATA[<p>The servers finally seem to have settled down. I love Quake Wars for the frenetic pace but Q3 is just holy shit wtf insane. I kind of quit playing games while in college when this came out originally so I missed it. Everything else, Red Orchestra, COD4, whatever is an old man&#8217;s shooter compared to Q3. I simply don&#8217;t have the reflexes to pull off midair twisting headshots anymore.</p>
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		<title>By: Pantsman</title>
		<link>http://www.rockpapershotgun.com/2009/02/25/carmack-quake-live-plays-to-pc-strengths/comment-page-1/#comment-151062</link>
		<dc:creator>Pantsman</dc:creator>
		<pubDate>Thu, 26 Feb 2009 02:57:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=8432#comment-151062</guid>
		<description>What is the difference between an open beta and a 1.0 release?





An open beta chooses.  A 1.0 release obeys.</description>
		<content:encoded><![CDATA[<p>What is the difference between an open beta and a 1.0 release?</p>
<p>An open beta chooses.  A 1.0 release obeys.</p>
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