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	<title>Comments on: It&#8217;s A Lock In: Sagrario&#8217;s Room</title>
	<atom:link href="http://www.rockpapershotgun.com/2009/02/26/its-a-lock-in-sagrarios-room/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.rockpapershotgun.com/2009/02/26/its-a-lock-in-sagrarios-room/</link>
	<description></description>
	<lastBuildDate>Sun, 22 Nov 2009 06:52:32 +0000</lastBuildDate>
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		<title>By: JonFitt</title>
		<link>http://www.rockpapershotgun.com/2009/02/26/its-a-lock-in-sagrarios-room/comment-page-2/#comment-152462</link>
		<dc:creator>JonFitt</dc:creator>
		<pubDate>Sun, 01 Mar 2009 03:26:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=8478#comment-152462</guid>
		<description>Excellent. A high quality escape, with not too much pixel hunting.</description>
		<content:encoded><![CDATA[<p>Excellent. A high quality escape, with not too much pixel hunting.</p>
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		<title>By: Jetsetlemming</title>
		<link>http://www.rockpapershotgun.com/2009/02/26/its-a-lock-in-sagrarios-room/comment-page-2/#comment-152450</link>
		<dc:creator>Jetsetlemming</dc:creator>
		<pubDate>Sun, 01 Mar 2009 02:02:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=8478#comment-152450</guid>
		<description>The Good Luck paper puzzle doesn&#039;t make sense. It links the second O with the C, which puts two letters together (You&#039;re given GO, OD, LU, and CK together with each representing a letter + number set). O and C together results in two letters together. 
I just used the other seven clues and then used process of elimination for the missing one.</description>
		<content:encoded><![CDATA[<p>The Good Luck paper puzzle doesn&#8217;t make sense. It links the second O with the C, which puts two letters together (You&#8217;re given GO, OD, LU, and CK together with each representing a letter + number set). O and C together results in two letters together.<br />
I just used the other seven clues and then used process of elimination for the missing one.</p>
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	<item>
		<title>By: Tomo</title>
		<link>http://www.rockpapershotgun.com/2009/02/26/its-a-lock-in-sagrarios-room/comment-page-2/#comment-152311</link>
		<dc:creator>Tomo</dc:creator>
		<pubDate>Sat, 28 Feb 2009 14:09:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=8478#comment-152311</guid>
		<description>Fuck this puzzle :x

I&#039;ve spent 2 hours trying to do this damn thing, about 1 hour on the hidden panel and I still can&#039;t get it to work. DIE WITH FIRE.</description>
		<content:encoded><![CDATA[<p>Fuck this puzzle :x</p>
<p>I&#8217;ve spent 2 hours trying to do this damn thing, about 1 hour on the hidden panel and I still can&#8217;t get it to work. DIE WITH FIRE.</p>
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	<item>
		<title>By: Pags</title>
		<link>http://www.rockpapershotgun.com/2009/02/26/its-a-lock-in-sagrarios-room/comment-page-2/#comment-152053</link>
		<dc:creator>Pags</dc:creator>
		<pubDate>Fri, 27 Feb 2009 23:36:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=8478#comment-152053</guid>
		<description>Weird! I have no idea how I missed that yet completed it the first time round (there&#039;s the proof that I didn&#039;t use a walkthrough anyway, heh).

I have now completed it a second time without fluking the last puzzle. Go me!</description>
		<content:encoded><![CDATA[<p>Weird! I have no idea how I missed that yet completed it the first time round (there&#8217;s the proof that I didn&#8217;t use a walkthrough anyway, heh).</p>
<p>I have now completed it a second time without fluking the last puzzle. Go me!</p>
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	<item>
		<title>By: Pace</title>
		<link>http://www.rockpapershotgun.com/2009/02/26/its-a-lock-in-sagrarios-room/comment-page-2/#comment-152031</link>
		<dc:creator>Pace</dc:creator>
		<pubDate>Fri, 27 Feb 2009 22:37:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=8478#comment-152031</guid>
		<description>Yes, you did miss it.  You must&#039;ve just gotten lucky as hell the first time through.  Try shining the blacklight on that piece of paper that says &quot;good luck&quot;.  That tells you how to rearrange things.  (the order you press the buttons doesn&#039;t matter anyway.)</description>
		<content:encoded><![CDATA[<p>Yes, you did miss it.  You must&#8217;ve just gotten lucky as hell the first time through.  Try shining the blacklight on that piece of paper that says &#8220;good luck&#8221;.  That tells you how to rearrange things.  (the order you press the buttons doesn&#8217;t matter anyway.)</p>
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	<item>
		<title>By: Pags</title>
		<link>http://www.rockpapershotgun.com/2009/02/26/its-a-lock-in-sagrarios-room/comment-page-2/#comment-152026</link>
		<dc:creator>Pags</dc:creator>
		<pubDate>Fri, 27 Feb 2009 22:32:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=8478#comment-152026</guid>
		<description>No no, I got the whole GO OD LU CK thing. It&#039;s not so much the order that I&#039;d be pressing the buttons in, just simply that I&#039;d have to press the same button twice.

This was the code I got on the piece of paper:

1. c4
2. d2
3. a2
4. b3

Then the other codes I got:

GO. b3
OD. c2
LU. c3
CK. a2

Which means the order is:

1. c4
2. d2
3. a2
4. b3
5. b3
6. c2
7. c3
8. a2</description>
		<content:encoded><![CDATA[<p>No no, I got the whole GO OD LU CK thing. It&#8217;s not so much the order that I&#8217;d be pressing the buttons in, just simply that I&#8217;d have to press the same button twice.</p>
<p>This was the code I got on the piece of paper:</p>
<p>1. c4<br />
2. d2<br />
3. a2<br />
4. b3</p>
<p>Then the other codes I got:</p>
<p>GO. b3<br />
OD. c2<br />
LU. c3<br />
CK. a2</p>
<p>Which means the order is:</p>
<p>1. c4<br />
2. d2<br />
3. a2<br />
4. b3<br />
5. b3<br />
6. c2<br />
7. c3<br />
8. a2</p>
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	</item>
	<item>
		<title>By: Pace</title>
		<link>http://www.rockpapershotgun.com/2009/02/26/its-a-lock-in-sagrarios-room/comment-page-2/#comment-152020</link>
		<dc:creator>Pace</dc:creator>
		<pubDate>Fri, 27 Feb 2009 22:26:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=8478#comment-152020</guid>
		<description>I think he&#039;s referring to the &quot;good luck&quot; keyed scrambling.  Maybe you missed that but got lucky the first time?  I&#039;d be surprised if the game screwed up and gave you a broken code.

(Or perhaps I&#039;m just jealous, it took me like 2 or 3 hours to finish it.) (with a bit of walkthrough help.)</description>
		<content:encoded><![CDATA[<p>I think he&#8217;s referring to the &#8220;good luck&#8221; keyed scrambling.  Maybe you missed that but got lucky the first time?  I&#8217;d be surprised if the game screwed up and gave you a broken code.</p>
<p>(Or perhaps I&#8217;m just jealous, it took me like 2 or 3 hours to finish it.) (with a bit of walkthrough help.)</p>
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	</item>
	<item>
		<title>By: Pags</title>
		<link>http://www.rockpapershotgun.com/2009/02/26/its-a-lock-in-sagrarios-room/comment-page-2/#comment-151983</link>
		<dc:creator>Pags</dc:creator>
		<pubDate>Fri, 27 Feb 2009 21:09:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=8478#comment-151983</guid>
		<description>&lt;blockquote&gt;The codes you receive are not the codes you need to enter. They need to be scrambled first.&lt;/blockquote&gt;
I didn&#039;t have to do any scrambling the first time I beat it...

Also, Radiant, don&#039;t worry, I know. Know that you&#039;re uber-jealous of my skillz.</description>
		<content:encoded><![CDATA[<blockquote><p>The codes you receive are not the codes you need to enter. They need to be scrambled first.</p></blockquote>
<p>I didn&#8217;t have to do any scrambling the first time I beat it&#8230;</p>
<p>Also, Radiant, don&#8217;t worry, I know. Know that you&#8217;re uber-jealous of my skillz.</p>
]]></content:encoded>
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	<item>
		<title>By: tmp</title>
		<link>http://www.rockpapershotgun.com/2009/02/26/its-a-lock-in-sagrarios-room/comment-page-2/#comment-151886</link>
		<dc:creator>tmp</dc:creator>
		<pubDate>Fri, 27 Feb 2009 17:44:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=8478#comment-151886</guid>
		<description>&lt;blockquote&gt;Anyway, so I actually broke the game playing it the second time around. The code for the last panel involved me having to click two of the same squares twice, which I’m pretty sure wasn’t meant to happen. So yeah, it’s impossible for me to complete it. The downside of randomising the codes I guess.&lt;/blockquote&gt;

The codes you receive are not the codes you need to enter. They need to be scrambled first.

Given that, I thought the repetition of codes was deliberate hint to make player realize things were made even more complicated than it&#039;d initially appear.</description>
		<content:encoded><![CDATA[<blockquote><p>Anyway, so I actually broke the game playing it the second time around. The code for the last panel involved me having to click two of the same squares twice, which I’m pretty sure wasn’t meant to happen. So yeah, it’s impossible for me to complete it. The downside of randomising the codes I guess.</p></blockquote>
<p>The codes you receive are not the codes you need to enter. They need to be scrambled first.</p>
<p>Given that, I thought the repetition of codes was deliberate hint to make player realize things were made even more complicated than it&#8217;d initially appear.</p>
]]></content:encoded>
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	<item>
		<title>By: Eamo</title>
		<link>http://www.rockpapershotgun.com/2009/02/26/its-a-lock-in-sagrarios-room/comment-page-1/#comment-151869</link>
		<dc:creator>Eamo</dc:creator>
		<pubDate>Fri, 27 Feb 2009 16:47:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=8478#comment-151869</guid>
		<description>Didn&#039;t really like this and I usually love adventure games. Too much of the difficulty involved either spotting things that were ridiculously hard to spot or doing things that made no sense whatsoever until after you did them. Neither of those really constitute a puzzle to me, they are both just exercises in patience.</description>
		<content:encoded><![CDATA[<p>Didn&#8217;t really like this and I usually love adventure games. Too much of the difficulty involved either spotting things that were ridiculously hard to spot or doing things that made no sense whatsoever until after you did them. Neither of those really constitute a puzzle to me, they are both just exercises in patience.</p>
]]></content:encoded>
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	<item>
		<title>By: Jesper</title>
		<link>http://www.rockpapershotgun.com/2009/02/26/its-a-lock-in-sagrarios-room/comment-page-1/#comment-151808</link>
		<dc:creator>Jesper</dc:creator>
		<pubDate>Fri, 27 Feb 2009 14:50:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=8478#comment-151808</guid>
		<description>Great game! I played all the way through in on go for about 1 hour. To bad it all ended so soon...</description>
		<content:encoded><![CDATA[<p>Great game! I played all the way through in on go for about 1 hour. To bad it all ended so soon&#8230;</p>
]]></content:encoded>
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	<item>
		<title>By: Radiant</title>
		<link>http://www.rockpapershotgun.com/2009/02/26/its-a-lock-in-sagrarios-room/comment-page-1/#comment-151802</link>
		<dc:creator>Radiant</dc:creator>
		<pubDate>Fri, 27 Feb 2009 14:38:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=8478#comment-151802</guid>
		<description>bloody liar.</description>
		<content:encoded><![CDATA[<p>bloody liar.</p>
]]></content:encoded>
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