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	<title>Comments on: League Of Legends In-Game Clobberin&#8217;</title>
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		<title>By: Alonzo</title>
		<link>http://www.rockpapershotgun.com/2009/02/27/league-of-legends-in-game-clobberin/#comment-152464</link>
		<dc:creator>Alonzo</dc:creator>
		<pubDate>Sun, 01 Mar 2009 03:41:57 +0000</pubDate>
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		<description>I&#039;ve been loosely following the game for a few months and it looks really good from the material they&#039;ve released (admittedly mostly conceptual stuff but, still). The funny, light-hearted theme they&#039;ve gone for should help to balance out the initial difficulty in learning such a complex game and has also brought a lot of character to an otherwise pretty &#039;numbers&#039; kind of sub-genre. Loving the art style too, I agree it&#039;s &lt;i&gt;very&lt;/i&gt; Warcraft but thats certainly not a bad thing.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve been loosely following the game for a few months and it looks really good from the material they&#8217;ve released (admittedly mostly conceptual stuff but, still). The funny, light-hearted theme they&#8217;ve gone for should help to balance out the initial difficulty in learning such a complex game and has also brought a lot of character to an otherwise pretty &#8216;numbers&#8217; kind of sub-genre. Loving the art style too, I agree it&#8217;s <i>very</i> Warcraft but thats certainly not a bad thing.
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		<title>By: Heliocentric</title>
		<link>http://www.rockpapershotgun.com/2009/02/27/league-of-legends-in-game-clobberin/#comment-152448</link>
		<dc:creator>Heliocentric</dc:creator>
		<pubDate>Sun, 01 Mar 2009 01:30:02 +0000</pubDate>
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		<description>True enough, call it what you like. But i like when games offer a chance at comeback. But where sc &amp; wc3 fails dota gets a smiley face sticker.</description>
		<content:encoded><![CDATA[<p>True enough, call it what you like. But i like when games offer a chance at comeback. But where sc &amp; wc3 fails dota gets a smiley face sticker.
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		<title>By: Hmm-Hmm.</title>
		<link>http://www.rockpapershotgun.com/2009/02/27/league-of-legends-in-game-clobberin/#comment-152431</link>
		<dc:creator>Hmm-Hmm.</dc:creator>
		<pubDate>Sat, 28 Feb 2009 23:17:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=8493#comment-152431</guid>
		<description>&lt;blockquote&gt;I am curious what the “Wow gayness” diablo 3 hateboy think about this video. This will be like the nemesis to that guy, I suppose. As this is full of colors and effects, everything cute, the skulls are cute, anything. Pretty cute green dead spells, adorable. No unicorns spoted, trough…&lt;/blockquote&gt;

Heh, thing is, though that people expect this sort of colourful and more.. playful art style with a game so reminiscent of Warcraft 3. And like Warcraft 2, which somewhat cartoony in its&#039; own way.

Personally, I just think a dark gloomy atmosphere &lt;i&gt;fits&lt;/i&gt; the Diablo games more than unicorns and flowers galore, to put it like that. That doesn&#039;t mean I want all my games dark.

Why am I actally responding? Because, as silly as it may sound, people do have their own opinions on the way a game looks and they have their reasons for (and ways of) voicing them, for better or worse. That doesn&#039;t meab they&#039;re &lt;i&gt;right&lt;/i&gt;, but in the case of Diablo III (and looking at the art-style of Starcraft 2) I find such concerns not unreasonable.

And I still hold that it doesn&#039;t actually matter whether they are &#039;right&#039; or not, (as there&#039;s little way of knowing such anyway before seeing the final product; at which time it&#039;s all too late anyway) there&#039;s simply a time to speak before the release of a game when voices from a community may actualy affect the final game. Taking into account the changes which may occur and such, I think it&#039;s only normal for people to give feedback on a product they&#039;re interested in.

/rant</description>
		<content:encoded><![CDATA[<blockquote><p>I am curious what the “Wow gayness” diablo 3 hateboy think about this video. This will be like the nemesis to that guy, I suppose. As this is full of colors and effects, everything cute, the skulls are cute, anything. Pretty cute green dead spells, adorable. No unicorns spoted, trough…</p></blockquote>
<p>Heh, thing is, though that people expect this sort of colourful and more.. playful art style with a game so reminiscent of Warcraft 3. And like Warcraft 2, which somewhat cartoony in its&#8217; own way.</p>
<p>Personally, I just think a dark gloomy atmosphere <i>fits</i> the Diablo games more than unicorns and flowers galore, to put it like that. That doesn&#8217;t mean I want all my games dark.</p>
<p>Why am I actally responding? Because, as silly as it may sound, people do have their own opinions on the way a game looks and they have their reasons for (and ways of) voicing them, for better or worse. That doesn&#8217;t meab they&#8217;re <i>right</i>, but in the case of Diablo III (and looking at the art-style of Starcraft 2) I find such concerns not unreasonable.</p>
<p>And I still hold that it doesn&#8217;t actually matter whether they are &#8216;right&#8217; or not, (as there&#8217;s little way of knowing such anyway before seeing the final product; at which time it&#8217;s all too late anyway) there&#8217;s simply a time to speak before the release of a game when voices from a community may actualy affect the final game. Taking into account the changes which may occur and such, I think it&#8217;s only normal for people to give feedback on a product they&#8217;re interested in.</p>
<p>/rant
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		<title>By: Logo</title>
		<link>http://www.rockpapershotgun.com/2009/02/27/league-of-legends-in-game-clobberin/#comment-152430</link>
		<dc:creator>Logo</dc:creator>
		<pubDate>Sat, 28 Feb 2009 23:10:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=8493#comment-152430</guid>
		<description>&quot;I played dota because i found wc3 balanced for professional play, but too easy to stomp people with similar skill levels because i came with the better gimmick force.&quot;

Not to start a side debate but while both the first and 2nd parts of your statement are true they aren&#039;t really that related. The &#039;Gimmick force&#039; effect of WC3 has more to do with the game having one of the worst slippery slopes of any game.</description>
		<content:encoded><![CDATA[<p>&#8220;I played dota because i found wc3 balanced for professional play, but too easy to stomp people with similar skill levels because i came with the better gimmick force.&#8221;</p>
<p>Not to start a side debate but while both the first and 2nd parts of your statement are true they aren&#8217;t really that related. The &#8216;Gimmick force&#8217; effect of WC3 has more to do with the game having one of the worst slippery slopes of any game.
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		<title>By: Heliocentric</title>
		<link>http://www.rockpapershotgun.com/2009/02/27/league-of-legends-in-game-clobberin/#comment-152411</link>
		<dc:creator>Heliocentric</dc:creator>
		<pubDate>Sat, 28 Feb 2009 21:45:35 +0000</pubDate>
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		<description>I played dota because i found wc3 balanced for professional play, but too easy to stomp people with similar skill levels because i came with the better gimmick force.

In dota you were reacting and countering by your skill selection and strategy. Once the ball has rolled in wc3 its over. But you can lose the initial skirmishes in dota and win.

I actually found red alert 2 to be a better rts for allowing countering &quot;win button&quot; forces than any blizzard rts. This probably means i&#039;ll be denied a tourist visa in korea for the rest of my life.</description>
		<content:encoded><![CDATA[<p>I played dota because i found wc3 balanced for professional play, but too easy to stomp people with similar skill levels because i came with the better gimmick force.</p>
<p>In dota you were reacting and countering by your skill selection and strategy. Once the ball has rolled in wc3 its over. But you can lose the initial skirmishes in dota and win.</p>
<p>I actually found red alert 2 to be a better rts for allowing countering &#8220;win button&#8221; forces than any blizzard rts. This probably means i&#8217;ll be denied a tourist visa in korea for the rest of my life.
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		<title>By: Sagan</title>
		<link>http://www.rockpapershotgun.com/2009/02/27/league-of-legends-in-game-clobberin/#comment-152397</link>
		<dc:creator>Sagan</dc:creator>
		<pubDate>Sat, 28 Feb 2009 20:16:27 +0000</pubDate>
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		<description>Demigod being a casual version of DotA is really worrying, because DotA is already very casual. People often play DotA, because they find the regular Warcraft 3 too complex. If Demigod is even simpler, then it probably won&#039;t be a very good game.


League of Legends looks good, but they really should tone down most of those effects. I know a lot of people who reduced the Warcraft 3 effect-detail-settings, because they thought that all the flashing colours were just too distracting. But Warcraft 3 is nothing compared to this.</description>
		<content:encoded><![CDATA[<p>Demigod being a casual version of DotA is really worrying, because DotA is already very casual. People often play DotA, because they find the regular Warcraft 3 too complex. If Demigod is even simpler, then it probably won&#8217;t be a very good game.</p>
<p>League of Legends looks good, but they really should tone down most of those effects. I know a lot of people who reduced the Warcraft 3 effect-detail-settings, because they thought that all the flashing colours were just too distracting. But Warcraft 3 is nothing compared to this.
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		<title>By: Dominic White</title>
		<link>http://www.rockpapershotgun.com/2009/02/27/league-of-legends-in-game-clobberin/#comment-152379</link>
		<dc:creator>Dominic White</dc:creator>
		<pubDate>Sat, 28 Feb 2009 18:49:56 +0000</pubDate>
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		<description>I kinda find it amusing that the people grumbling about Demigod are almost repeating word-for-word what the Fortress Forever crowd said about Team Fortress 2. It&#039;s not deep enough, it&#039;s not competitive enough, removing X has ruined it, making it accessible to newcomers is anathema, etc, etc.

Can&#039;t wait to see how this plays out once both games are released.</description>
		<content:encoded><![CDATA[<p>I kinda find it amusing that the people grumbling about Demigod are almost repeating word-for-word what the Fortress Forever crowd said about Team Fortress 2. It&#8217;s not deep enough, it&#8217;s not competitive enough, removing X has ruined it, making it accessible to newcomers is anathema, etc, etc.</p>
<p>Can&#8217;t wait to see how this plays out once both games are released.
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		<title>By: luke_gg</title>
		<link>http://www.rockpapershotgun.com/2009/02/27/league-of-legends-in-game-clobberin/#comment-152179</link>
		<dc:creator>luke_gg</dc:creator>
		<pubDate>Sat, 28 Feb 2009 05:27:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=8493#comment-152179</guid>
		<description>Unfortunately demigod really isn&#039;t the dota clone your looking for, it has no depth at all. I pre ordered it (regrettably) it&#039;s the game where you play with your rl buddies because they arn&#039;t into the hardcore game that is dota, or can&#039;t comprehend last hitting / denying / teamwork. 

Demigod is the &#039;newcomer&#039; dota except without any real skill curve or depth in the process. Having your hero one shot an entire wave when your level 1 is just not good to promote competitive play..  

It&#039;s not for the dota fans looking for an alternative as I was. I hold high hopes for LoL as they defiantly have more interesting items / concepts / heroes than demigod has while demigod is so much further into development which leaves little time for improvement from demigod while LoL has a lot of time to improve on already solid ideas. They also have a focus on competitive play and demigod has nothing of the sort. It&#039;s a shame I have to wait again for LoL for my alternate dota fix!</description>
		<content:encoded><![CDATA[<p>Unfortunately demigod really isn&#8217;t the dota clone your looking for, it has no depth at all. I pre ordered it (regrettably) it&#8217;s the game where you play with your rl buddies because they arn&#8217;t into the hardcore game that is dota, or can&#8217;t comprehend last hitting / denying / teamwork. </p>
<p>Demigod is the &#8216;newcomer&#8217; dota except without any real skill curve or depth in the process. Having your hero one shot an entire wave when your level 1 is just not good to promote competitive play..  </p>
<p>It&#8217;s not for the dota fans looking for an alternative as I was. I hold high hopes for LoL as they defiantly have more interesting items / concepts / heroes than demigod has while demigod is so much further into development which leaves little time for improvement from demigod while LoL has a lot of time to improve on already solid ideas. They also have a focus on competitive play and demigod has nothing of the sort. It&#8217;s a shame I have to wait again for LoL for my alternate dota fix!
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		<title>By: Rich_P</title>
		<link>http://www.rockpapershotgun.com/2009/02/27/league-of-legends-in-game-clobberin/#comment-152024</link>
		<dc:creator>Rich_P</dc:creator>
		<pubDate>Fri, 27 Feb 2009 22:31:45 +0000</pubDate>
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		<description>&lt;i&gt;Like Team Fortress 2, Demigod is enjoyable for as long as it takes you to realize there’s next to no depth whatsoever.&lt;/i&gt;

Well I must be a shallow gamer because I&#039;ve played TF2 extensively ever since it was released. Even if the Sandman has momentarily fucked the game, I think it&#039;s unfair to say that it lacks depth. It&#039;s certainly a lot of fun :D</description>
		<content:encoded><![CDATA[<p><i>Like Team Fortress 2, Demigod is enjoyable for as long as it takes you to realize there’s next to no depth whatsoever.</i></p>
<p>Well I must be a shallow gamer because I&#8217;ve played TF2 extensively ever since it was released. Even if the Sandman has momentarily fucked the game, I think it&#8217;s unfair to say that it lacks depth. It&#8217;s certainly a lot of fun :D
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		<title>By: ChaosSmurf</title>
		<link>http://www.rockpapershotgun.com/2009/02/27/league-of-legends-in-game-clobberin/#comment-152016</link>
		<dc:creator>ChaosSmurf</dc:creator>
		<pubDate>Fri, 27 Feb 2009 22:19:47 +0000</pubDate>
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		<description>If Demigod&#039;s as fun and long-lasting/deep as TF2 then fuck yes I&#039;m buying that ;)</description>
		<content:encoded><![CDATA[<p>If Demigod&#8217;s as fun and long-lasting/deep as TF2 then fuck yes I&#8217;m buying that ;)
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		<title>By: amishmonster</title>
		<link>http://www.rockpapershotgun.com/2009/02/27/league-of-legends-in-game-clobberin/#comment-151997</link>
		<dc:creator>amishmonster</dc:creator>
		<pubDate>Fri, 27 Feb 2009 21:52:53 +0000</pubDate>
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		<description>Thanks for the info - I hope Demigod improves, then.  I&#039;m looking forward to both of these.</description>
		<content:encoded><![CDATA[<p>Thanks for the info &#8211; I hope Demigod improves, then.  I&#8217;m looking forward to both of these.
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		<title>By: Tei</title>
		<link>http://www.rockpapershotgun.com/2009/02/27/league-of-legends-in-game-clobberin/#comment-151984</link>
		<dc:creator>Tei</dc:creator>
		<pubDate>Fri, 27 Feb 2009 21:09:39 +0000</pubDate>
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		<description>@amishmonster: I think theres no persistence activated now on Demigod. All you can do is skirmish with bots or bots + people. The netcode used to be horrible bad and broken, and now is just bad, so is hard to get a game withouth desyncs from start to finish. Even hosting a game yourself, and be able to play, is like hard.  The latest builds used to be ok-ish (as been described to me like that, I was unable to play because of the awnfull netcode) but the latest one is spam happy.   I don&#039;t see how DemiGod can be a game with deep. Is not that type of game. Demigood seems the type of game that will be trivialized with 1 strategy of win.  There are some balance problems because some gods are melee and others are ranged, and is hard to balance.  Theres also a balance creep/god, that is hard to balance. To me is a confusing game, and I would trade my copy of Demigod for LoL in a blink. But what I know? also, Demigod is just in alpha state... It may become a relly good game, maybe.  I agree with what &quot;undead dolphin hacker&quot; has written.</description>
		<content:encoded><![CDATA[<p>@amishmonster: I think theres no persistence activated now on Demigod. All you can do is skirmish with bots or bots + people. The netcode used to be horrible bad and broken, and now is just bad, so is hard to get a game withouth desyncs from start to finish. Even hosting a game yourself, and be able to play, is like hard.  The latest builds used to be ok-ish (as been described to me like that, I was unable to play because of the awnfull netcode) but the latest one is spam happy.   I don&#8217;t see how DemiGod can be a game with deep. Is not that type of game. Demigood seems the type of game that will be trivialized with 1 strategy of win.  There are some balance problems because some gods are melee and others are ranged, and is hard to balance.  Theres also a balance creep/god, that is hard to balance. To me is a confusing game, and I would trade my copy of Demigod for LoL in a blink. But what I know? also, Demigod is just in alpha state&#8230; It may become a relly good game, maybe.  I agree with what &#8220;undead dolphin hacker&#8221; has written.
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