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	<title>Comments on: Mystery Is Important: Dreamfall Chapters Snippets</title>
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	<link>http://www.rockpapershotgun.com/2009/02/27/mystery-is-important-dreamfall-chapters-snippets/</link>
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	<lastBuildDate>Sun, 22 Nov 2009 01:36:31 +0000</lastBuildDate>
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		<title>By: Cristina</title>
		<link>http://www.rockpapershotgun.com/2009/02/27/mystery-is-important-dreamfall-chapters-snippets/comment-page-2/#comment-231041</link>
		<dc:creator>Cristina</dc:creator>
		<pubDate>Sat, 01 Aug 2009 15:10:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=8497#comment-231041</guid>
		<description>yeah i know..i like the story part of it alot better and everything..its just certain things you have to do in the game is kinda odd and most of the time i wouldnt be able to come up with things to do or how to figure it out...like for instance, sneaking up the stairs after setting the timer on the pizza thing and then finding all those items..like the towel and whatnot to create things to help my character..i just get confused...</description>
		<content:encoded><![CDATA[<p>yeah i know..i like the story part of it alot better and everything..its just certain things you have to do in the game is kinda odd and most of the time i wouldnt be able to come up with things to do or how to figure it out&#8230;like for instance, sneaking up the stairs after setting the timer on the pizza thing and then finding all those items..like the towel and whatnot to create things to help my character..i just get confused&#8230;</p>
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		<title>By: jalf</title>
		<link>http://www.rockpapershotgun.com/2009/02/27/mystery-is-important-dreamfall-chapters-snippets/comment-page-2/#comment-219757</link>
		<dc:creator>jalf</dc:creator>
		<pubDate>Fri, 10 Jul 2009 01:47:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=8497#comment-219757</guid>
		<description>&lt;blockquote&gt;You need to sneak around while the train is going by. For almost any adventure game, if you get too angry at it, just look up the walkthrough to get you through that bit.&lt;/blockquote&gt;
Yeah, especially for Dreamfall and TLJ, don&#039;t feel bad about using a walkthrough. A lot of the puzzles are just a pain. The interesting part is the story, and if you have to look up the solutions to some of the puzzles to experience the story, so be it.</description>
		<content:encoded><![CDATA[<blockquote><p>You need to sneak around while the train is going by. For almost any adventure game, if you get too angry at it, just look up the walkthrough to get you through that bit.</p></blockquote>
<p>Yeah, especially for Dreamfall and TLJ, don&#8217;t feel bad about using a walkthrough. A lot of the puzzles are just a pain. The interesting part is the story, and if you have to look up the solutions to some of the puzzles to experience the story, so be it.</p>
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		<title>By: Allison</title>
		<link>http://www.rockpapershotgun.com/2009/02/27/mystery-is-important-dreamfall-chapters-snippets/comment-page-2/#comment-219755</link>
		<dc:creator>Allison</dc:creator>
		<pubDate>Fri, 10 Jul 2009 01:43:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=8497#comment-219755</guid>
		<description>Hey Cristina,

You need to sneak around while the train is going by.  For almost any adventure game, if you get too angry at it, just look up the walkthrough to get you through that bit.

---

The prospect of episodes doesn&#039;t appeal to me at all, not if they keep up with the sorry ending of Dreamfall... what a letdown!  TLJ may not have wrapped everything up, but I didn&#039;t feel cheated out of a complete story.</description>
		<content:encoded><![CDATA[<p>Hey Cristina,</p>
<p>You need to sneak around while the train is going by.  For almost any adventure game, if you get too angry at it, just look up the walkthrough to get you through that bit.</p>
<p>&#8212;</p>
<p>The prospect of episodes doesn&#8217;t appeal to me at all, not if they keep up with the sorry ending of Dreamfall&#8230; what a letdown!  TLJ may not have wrapped everything up, but I didn&#8217;t feel cheated out of a complete story.</p>
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		<title>By: Cristina</title>
		<link>http://www.rockpapershotgun.com/2009/02/27/mystery-is-important-dreamfall-chapters-snippets/comment-page-2/#comment-212441</link>
		<dc:creator>Cristina</dc:creator>
		<pubDate>Sun, 28 Jun 2009 15:32:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=8497#comment-212441</guid>
		<description>I just started playing Dreamfall recently because my boyfriend thought i may like and i do but im having such a problem with chapter 3. like right after you figured out the padlock and there the sleeping dog. i cant seem to be quick enough before it wakes up and i cannot seem to get the axe tool i need. and how to i get read of the dog?...im just so confused and i find myself getting fustrated easily.! help me.</description>
		<content:encoded><![CDATA[<p>I just started playing Dreamfall recently because my boyfriend thought i may like and i do but im having such a problem with chapter 3. like right after you figured out the padlock and there the sleeping dog. i cant seem to be quick enough before it wakes up and i cannot seem to get the axe tool i need. and how to i get read of the dog?&#8230;im just so confused and i find myself getting fustrated easily.! help me.</p>
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		<title>By: mitchi</title>
		<link>http://www.rockpapershotgun.com/2009/02/27/mystery-is-important-dreamfall-chapters-snippets/comment-page-2/#comment-192330</link>
		<dc:creator>mitchi</dc:creator>
		<pubDate>Wed, 20 May 2009 21:57:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=8497#comment-192330</guid>
		<description>i played dreamfall before TLJ and it just made me like it even more the mystery is what makes it what it is and i didnt giv a toss about the gameplay its more of a graphical experience im a ff7 fan nd theres never been a game that i liked as much until dreamfall</description>
		<content:encoded><![CDATA[<p>i played dreamfall before TLJ and it just made me like it even more the mystery is what makes it what it is and i didnt giv a toss about the gameplay its more of a graphical experience im a ff7 fan nd theres never been a game that i liked as much until dreamfall</p>
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		<title>By: Darth Mooncalf</title>
		<link>http://www.rockpapershotgun.com/2009/02/27/mystery-is-important-dreamfall-chapters-snippets/comment-page-2/#comment-191797</link>
		<dc:creator>Darth Mooncalf</dc:creator>
		<pubDate>Tue, 19 May 2009 22:42:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=8497#comment-191797</guid>
		<description>They way it&#039;s described sounds absolutely and totally perfect. Cross-genre, episodic format, with a mix / choice of combat and puzzles. Adventure games are all well and good, but Ragnar realises that you can do more with a confusingly undefined genre than you can a rigidly defined one. I only hope the world doesn&#039;t end before it comes out.</description>
		<content:encoded><![CDATA[<p>They way it&#8217;s described sounds absolutely and totally perfect. Cross-genre, episodic format, with a mix / choice of combat and puzzles. Adventure games are all well and good, but Ragnar realises that you can do more with a confusingly undefined genre than you can a rigidly defined one. I only hope the world doesn&#8217;t end before it comes out.</p>
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		<title>By: Tired of waiting</title>
		<link>http://www.rockpapershotgun.com/2009/02/27/mystery-is-important-dreamfall-chapters-snippets/comment-page-1/#comment-176803</link>
		<dc:creator>Tired of waiting</dc:creator>
		<pubDate>Wed, 22 Apr 2009 03:25:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=8497#comment-176803</guid>
		<description>Why don&#039;t the rights of The Longest Journey/Dreamfall be sold to another adventure game company so they can start working on it, like now and then we can play the darn thing before Im 80.</description>
		<content:encoded><![CDATA[<p>Why don&#8217;t the rights of The Longest Journey/Dreamfall be sold to another adventure game company so they can start working on it, like now and then we can play the darn thing before Im 80.</p>
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		<title>By: Apulia</title>
		<link>http://www.rockpapershotgun.com/2009/02/27/mystery-is-important-dreamfall-chapters-snippets/comment-page-1/#comment-163986</link>
		<dc:creator>Apulia</dc:creator>
		<pubDate>Thu, 26 Mar 2009 04:24:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=8497#comment-163986</guid>
		<description>Glad to have found this website. I too am looking forward to the continuation of the TLJ Universe.  I&#039;m happy the project has not been abandoned.

 I liked both April and Zoe and all the characters surrounding them, especially the barista. (It was the first time I saw that word.) I don&#039;t care that much for puzzles and and combat, but I do like the story line.</description>
		<content:encoded><![CDATA[<p>Glad to have found this website. I too am looking forward to the continuation of the TLJ Universe.  I&#8217;m happy the project has not been abandoned.</p>
<p> I liked both April and Zoe and all the characters surrounding them, especially the barista. (It was the first time I saw that word.) I don&#8217;t care that much for puzzles and and combat, but I do like the story line.</p>
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		<title>By: qrter</title>
		<link>http://www.rockpapershotgun.com/2009/02/27/mystery-is-important-dreamfall-chapters-snippets/comment-page-1/#comment-152618</link>
		<dc:creator>qrter</dc:creator>
		<pubDate>Sun, 01 Mar 2009 18:30:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=8497#comment-152618</guid>
		<description>I thought the stories and themes in both games were interesting but quite a lot of the actual writing very clunky, coming close to hamfisted. 

The characters have a kind of genericness about them - they&#039;re generic pretty, make generic jokes, say generic romantic things, etc. All the characters never remind me of anyone I actually know in the real world, just of other characters from fantasy fiction.

Which might&#039;ve been Tørnquists idea in the first place ofcourse, it always felt like a bit of a missed oppurtunity to me.</description>
		<content:encoded><![CDATA[<p>I thought the stories and themes in both games were interesting but quite a lot of the actual writing very clunky, coming close to hamfisted. </p>
<p>The characters have a kind of genericness about them &#8211; they&#8217;re generic pretty, make generic jokes, say generic romantic things, etc. All the characters never remind me of anyone I actually know in the real world, just of other characters from fantasy fiction.</p>
<p>Which might&#8217;ve been Tørnquists idea in the first place ofcourse, it always felt like a bit of a missed oppurtunity to me.</p>
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		<title>By: SirNuke</title>
		<link>http://www.rockpapershotgun.com/2009/02/27/mystery-is-important-dreamfall-chapters-snippets/comment-page-1/#comment-152470</link>
		<dc:creator>SirNuke</dc:creator>
		<pubDate>Sun, 01 Mar 2009 04:38:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=8497#comment-152470</guid>
		<description>As a side note, I consider the camera in games to be a tool, and its a cardinal sin when developers utilize it as anything else (such as a gameplay element or a toy).  Same goes for interface, they exist entirely to help the player as best as possible.  Adminittedly though, I would consider camera and interface to be a weak point on a number of my favorite games of all time (Grim Fandango, Psychonauts, and the aforementioned BG&amp;E all come to mind).

I have found TLJ and Dreamfall to be interesting that they hold for me two of the greatest stories ever penned in video games, while also being two of the worst endings.

What really drew me into TLJ wasn&#039;t so much the plot, but the setting and the characters.  Even the bit players were wonderfully fleshed out, despite the sheer number of them.  The game events, however, I fairly indifferent to.  Save the balance?  Fuck the balance!  Despite how wonderfully developed the various characters, we rarely learn much about what happens to them.  What happens to Emma and Charlie beyond the first couple chapters?

As such, the ending TLJ sucked for what it didn&#039;t touch on, rather than what it did.  Well, the whole 11th hour &quot;hey guys, this is getting too predictable, we need to shake it up&quot; aspect of it did bother me a little (twist endings work better when they make the viewer think &quot;damn, how&#039;d I not spot that&quot;, rather than &quot;that&#039;s bullshit&quot;.  And don&#039;t try argue that TLJ wasn&#039;t written sequentially, just look how much longer and more fleshed out the beginning chapters are versus the later chapters, Grim Fandango is the same way).

Dreamfall&#039;s ending was different, but worse.  Actually it wasn&#039;t so much an ending, but an arbitrary cut off point.  It&#039;s almost irresponsible by Tørnquist.  It&#039;s so hard to predicate whether you&#039;ll even get to make a sequel in the games market, and Dreamfall is about as far away from surefire sales as you can get.

I honestly don&#039;t care for MMOs, but here&#039;s for Age of Conan and the Secret World not sinking Funcom.

tl;dr: Don&#039;t mess with the camera or controls (unless you&#039;re Tim Shafer), and Tørnquist needs to work on the &quot;resolution&quot; section of the plots of his stories.</description>
		<content:encoded><![CDATA[<p>As a side note, I consider the camera in games to be a tool, and its a cardinal sin when developers utilize it as anything else (such as a gameplay element or a toy).  Same goes for interface, they exist entirely to help the player as best as possible.  Adminittedly though, I would consider camera and interface to be a weak point on a number of my favorite games of all time (Grim Fandango, Psychonauts, and the aforementioned BG&amp;E all come to mind).</p>
<p>I have found TLJ and Dreamfall to be interesting that they hold for me two of the greatest stories ever penned in video games, while also being two of the worst endings.</p>
<p>What really drew me into TLJ wasn&#8217;t so much the plot, but the setting and the characters.  Even the bit players were wonderfully fleshed out, despite the sheer number of them.  The game events, however, I fairly indifferent to.  Save the balance?  Fuck the balance!  Despite how wonderfully developed the various characters, we rarely learn much about what happens to them.  What happens to Emma and Charlie beyond the first couple chapters?</p>
<p>As such, the ending TLJ sucked for what it didn&#8217;t touch on, rather than what it did.  Well, the whole 11th hour &#8220;hey guys, this is getting too predictable, we need to shake it up&#8221; aspect of it did bother me a little (twist endings work better when they make the viewer think &#8220;damn, how&#8217;d I not spot that&#8221;, rather than &#8220;that&#8217;s bullshit&#8221;.  And don&#8217;t try argue that TLJ wasn&#8217;t written sequentially, just look how much longer and more fleshed out the beginning chapters are versus the later chapters, Grim Fandango is the same way).</p>
<p>Dreamfall&#8217;s ending was different, but worse.  Actually it wasn&#8217;t so much an ending, but an arbitrary cut off point.  It&#8217;s almost irresponsible by Tørnquist.  It&#8217;s so hard to predicate whether you&#8217;ll even get to make a sequel in the games market, and Dreamfall is about as far away from surefire sales as you can get.</p>
<p>I honestly don&#8217;t care for MMOs, but here&#8217;s for Age of Conan and the Secret World not sinking Funcom.</p>
<p>tl;dr: Don&#8217;t mess with the camera or controls (unless you&#8217;re Tim Shafer), and Tørnquist needs to work on the &#8220;resolution&#8221; section of the plots of his stories.</p>
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		<title>By: jalf</title>
		<link>http://www.rockpapershotgun.com/2009/02/27/mystery-is-important-dreamfall-chapters-snippets/comment-page-1/#comment-152322</link>
		<dc:creator>jalf</dc:creator>
		<pubDate>Sat, 28 Feb 2009 15:05:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=8497#comment-152322</guid>
		<description>I liked April better than Zoé (Zoë? How did they spell it again?) too. Still though, wake up Zoé! The ending was just cruel. :(

And TLJ is probably one of the only franchises I can see really work well in an episodic format. Let&#039;s face it, TLJ and DF got a bit long-winded, and the mediocre gameplay did subtract. Chop it up into smaller episodes, to make it a easier digestible, and their sales would probably go way up.

Plus, of course, a stable source of income for Funcom probably isn&#039;t to be sneezed at either, especially not considering their MMO&#039;s tend to be complete failures for the first 18 months after launch.</description>
		<content:encoded><![CDATA[<p>I liked April better than Zoé (Zoë? How did they spell it again?) too. Still though, wake up Zoé! The ending was just cruel. :(</p>
<p>And TLJ is probably one of the only franchises I can see really work well in an episodic format. Let&#8217;s face it, TLJ and DF got a bit long-winded, and the mediocre gameplay did subtract. Chop it up into smaller episodes, to make it a easier digestible, and their sales would probably go way up.</p>
<p>Plus, of course, a stable source of income for Funcom probably isn&#8217;t to be sneezed at either, especially not considering their MMO&#8217;s tend to be complete failures for the first 18 months after launch.</p>
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		<title>By: Janto</title>
		<link>http://www.rockpapershotgun.com/2009/02/27/mystery-is-important-dreamfall-chapters-snippets/comment-page-1/#comment-152318</link>
		<dc:creator>Janto</dc:creator>
		<pubDate>Sat, 28 Feb 2009 14:42:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=8497#comment-152318</guid>
		<description>I don&#039;t get the Zoe love. She was alright, I suppose, BUT NOTHING COMPARED TO APRIL RYAN. Or, in my opinion at least, Manuel &#039;Bonedaddy&#039; Calavera. 

It&#039;s probably some sort of class-resentment thing, but I disliked her enough to run her repeatedly into the wall, muttering &#039;why are you hitting yourself, Zoe?&#039;</description>
		<content:encoded><![CDATA[<p>I don&#8217;t get the Zoe love. She was alright, I suppose, BUT NOTHING COMPARED TO APRIL RYAN. Or, in my opinion at least, Manuel &#8216;Bonedaddy&#8217; Calavera. </p>
<p>It&#8217;s probably some sort of class-resentment thing, but I disliked her enough to run her repeatedly into the wall, muttering &#8216;why are you hitting yourself, Zoe?&#8217;</p>
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