
The latest Jumpgate Evolution trailer seems to confirm that the game is out in June. The beta sign up pages are live on the main site, although there’s no open beta yet in progress. The trailer is interesting, showing loads of in-game footage, including some of those capital ship takedown battles that NetDevil have been talking up over the past few months. For more on this interesting-looking space-flight sequel, take a look at our interview with the developers.
Rock, Paper, Shotgun
Archive for February, 2009
June For Jumpgate
By Jim Rossignol on February 20th, 2009.
EuroJudged: Dawn Of War II
By Jim Rossignol on February 20th, 2009.

Whee! Dawn of War II has been released at last, and I’ve already reviewed it over here. Naturally we’ll be providing with an even more taut and cogent RPS opinion later in the week, but if you really must have a numeral attached to the game, then that’s your link. Still in a quandary? Then perhaps you should watch the Eldar action trailer, which we’ve conveniently embedded after the jump.
Are you going to purchase Dawn of War II?
Wot I Think: F.E.A.R. 2 Project Origin
By John Walker on February 19th, 2009.

Monolith’s sequel to F.E.A.R., eventually called F.E.A.R. 2: Project Origin, came out last week. Alma’s back, messing with our heads, disturbing our telekinetic fields. Was it worth the scrabble to recover the name from Vivendi? Here’s wot I think.
Scout Update Day 3: Achievements & Bonk
By John Walker on February 19th, 2009.

The cunning get-us-to-talk-about-their-game-every-day tactics of Valve succeed for a third day running! Thursday’s Scout reveal is not only the achievement titles (what’s required is still to come, and requires bold guessing in the comments please), but also Bonk Energy Drink, what looks to be the second of the Scout’s unlocks.
Gabe Newell: Valve Are Very Rich. It’s Awesome.
By Kieron Gillen on February 19th, 2009.

Well, that’s what you get reading between the lines of Gabe Newell’s keynote at this year’s DICE Summit, which featured the Valve boss speaking about his company’s experience with Steam and how digital-download direct sales are an enormous success. G4 liveblogged the event in loving detail while Gamasutra did an overview of the whole thing. I’d read the whole G4 thing if I were you, if only to have a chuckle at the comment thread at the bottom full of PS3 owners who just won’t let go. However, I’ll pick out the key points – and some exciting percentages – beneath the cut.
Read the rest of this entry »
Evil Freenius: Mastermind
By Alec Meer on February 19th, 2009.

Evil Genius might always be the Bjorn Again to Dungeon Keeper‘s Abba, but it’s a game many remain fond of. Including, presumably, indie developer/artist Mike Swain, who recently completed Mastermind, a browser-based freebie based upon a similar Theme Bond Villain conceit. While it throws in a few similar mechanisms too – the concept of notoriety, for instance – it’s very much its own game. Its interface is a dozen times for logical than Evil Genius’ fiddly attempt, there’s very little waiting around and you won’t find yourself miserably building bunk beds when you could be off robbing banks. That’s where it most differs from Evil Genius – this is much more focused on acts of infamy than acts of architecture.
Admittedly some of the humour’s a little too crude, but it’s a lovely-looking, hyper-stylised thing. Smart stuff, with a surprising amount crammed into what’s superficially a very straightforward system. Thanks to The Amazing PR-Journo-Hybrid-Man Dan Gril for the tip.
Me So Unicorny: Diablo 3 T-shirt Splenditude
By Kieron Gillen on February 19th, 2009.

Oh, this is just lovely. We saw on Offworld that following on from the Diablo III: The Rainbow Islands furore last year, the Blizzard chaps are snickering behind the hand. With doctored screens and their own internal T-shirts (Grab via MTV). Which is the design at the top. But, most relevantly, you can now order for your very-ownsome via Nerdy-Ts.
As a note to developers, I’d be all over a Rainbow Islands Versus Diablo game. Just for the record.
EDIT: Just in comments thread, there’s a 20% off code – “NerdyFriend2009″ – which works until Monday.
Dismembers Only: Merchants Of Brooklyn
By Jim Rossignol on February 19th, 2009.

What will Brooklyn look like in 3100AD? According to the guys over a Paleo Entertainment it will be a cartoony combat game, with shades of Duke Nukem, crossed with Chronicles Of Riddick, all rendered in the CryEngine 2. Yes, Merchants Of Brooklyn is as weird as it sounds. The first person action game features heads being popped with robot energy fists, your arm geting torn off by a giant punk-monster, and other stuff that will definitely be happening in Brooklyn in 1090 years time. I’ve posted the astonishingly violent trailer after the jump.
Read the rest of this entry »
Guild Wars Free Trialified
By Alec Meer on February 19th, 2009.

Possibly winning some sort of award for longest time between a game’s release and it getting the demo treatment, Guild Wars now has a free trial wotsit. While you need to sign up for NCsoft’s mildly irritating PlayNC master account thinger, you don’t need to give out credit card details. So if you’ve yet to sample Arenanet’s well-received subscriptionless, PvP-heavy fantasy MMO, now’s your chance. Don’t let the fact that only one member of RPS thinks Guild Wars isn’t oddly characterless and overly mechanical stop you. (Pauses for angry protestations). It’s fine! Just not my cup of elf-tea, y’know?
Meantime, has Guild Wars 2 been delayed as a result of publisher NCsoft’s ‘restructuring’? No-one seems entirely sure.
Scout Update Day 2: Community Maps
By John Walker on February 18th, 2009.

Day 2 of the Scout, and he brings us two new community maps. While not the most exciting announcement for those hungry for Scout-based details, it’s possibly the most exciting announcement possible for Joshua ‘JoshuaC’ Shiflet and Sean ‘Heyo’ Cutino who get their mods made official Valve maps next week.
Very Rare: Super Meat Boy Teaser
By John Walker on February 18th, 2009.

Edmund McMillen is a very special person. RPS has been following his forays into gaming disturbia for the last year, so it’s with positive expectations that we great the gradual release of information about Super Meat Boy. The sequel to last year’s Meat Boy is planned for release on PC and Wiiware at the end of 2009, and today the first teaser has appeared. And it’s… it’s of the McMillan oeuvre. No game footage yet, but certainly something worth a watch. It’s below.
Search
Read our finest words
Respond to our gibber
- MaddiMayhem : “Wait, so you don't know the grenades will be mailed to you right after you have finished the tutorial?” on Wot I Think: APB Reloaded
- stahlwerk : “Article is missing "cat!" tag. Bleep bloop.” on Abstrcat: The Cat That Got The Milk
- Arcanon : “@jaheira I really tried to understand what you are saying, but I just can't.” on Conjured: The Witcher 2 Enhanced Edition
- Bhazor : “Would love some kind of longform analysis of what happened with this game and the studio. A full on feature length documentary or book carefully ...” on Wot I Think: APB Reloaded
- Jim Rossignol : “"when compared to other F2P shooters it’s probably the best I’ve ever played." It should be after $80m.” on Wot I Think: APB Reloaded

