Rock, Paper, Shotgun

Deus Ex 3 Pickytures

Posted by Kieron Gillen on March 3rd, 2009 at 6:36 pm.

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Larrington mailed us to mention there’s some new possibly-real-possibly-not environment shots for Deus Ex 3 online over at the Eidos Forums. There’s not much more to say other than that. Er… the second one looks a lot like the concept art?

There’s some new possibly-real-posibly-not environment shots for Deus 3 online over at the Eidos Forums. Er… yes.

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66 Comments »

  1. v.dog says:

    the in-game shots of the environment look like (concept) art? Nice. I just hope the rest of the game is as artistic.

  2. Über Nerd says:

    …but does it have a rainbow farting unicorn?

  3. Jason Moyer says:

    I don’t like how they’ve dumbed down the blue for all the color loving console tards.

  4. bhlaab says:

    I wonder, is there confusion over the different between simplifying and streamlining a design.

    Yes, and most of the confusion is located inside Eidos Montreal from the looks of it.

  5. aaron says:

    The colors frighten and enrage me.

  6. Icarus Tyler says:

    Has anybody noticed that the first one (inevtiable sewer-level) bears a striking resemblance to a similar shot released before deus ex 2?

  7. Muzman says:

    If they’re all in-game this is going to be one funny looking game.
    I wonder when we’ll see some characters.

  8. Donald Duck says:

    Bankscam: They all definitely look like concepts to me. But seeing how far games like the new Prince of Persia and Streetfighter 4 has come in terms of rendering something that looks like a digital painting, I might be wrong. My opinion is still that they’re all part painting, but we’ll see, I could well be wrong :)

  9. nabeel says:

    This is most likely a screenshot, because we have a reverse angle of the same room. I would advise you guys to browse the forum for other images, there are some extremely high-res versions of the concept art so you can tell those apart at least.

  10. Über Nerd says:

    I hope they play the colours as well in the game as they do in teasing shots. A rainbow farting unicorn arseploded in arcologies and labs and less colourful/16bit Quakeshitbrown in slums. As well as Normal places with, you know, the regular colours that fall in between…

  11. René says:

    Hi all, yeah these are older images from some magazines that came out late last year. Larington had a good post where he compared the concept art with the in-game one.

  12. Donald Duck says:

    nabeel – it’s common to use a 3D render to start with when doing concepts. It makes it easier to nail the perspective. That the image started out as a 3D render doesn’t make it more believable to be an _ingame_ render, it just means it was rendereded in 3D at some point.

  13. Muzman says:

    I don’t dispute that they are in-game (although I’d expect concepts to look cooler actually, based on the earlier ones). It’s just that if they are in-game, it’s a funny looking game. The rendering is weirdly slick and cartoony like it’s been run through a watercolour filter, or they were print scans that have had heavy noise reduction (nb: not saying that’s what they are).

  14. Toby says:

    Excitement with a heavy dose of scepticism, no doubt this is going to be made for consoles. I just hope they go the Bethesda direction, and make an awesome game that is equally good on PC and console, and doesn’t strip the complexity back massively as a design choice in ’streamlining’ or ‘accessibility’

  15. BigRocks McHugenuts says:

    Its purely a response to claims that the render is the concept art, when it isn’t. That is unless the sneaky beggars got two concept artists to make extremely similar but different concept art just to wind people up.

    Heh. When gamers think developers would waste time and money creating a second lot of concept art similar to earlier concept art that they can then try to pass off as screenshots, it’s no wonder developers feel the need to dumb down games.

  16. Pantsman says:

    @Toby
    Wait, you hope they go the Bethesda route, and not…the Bethesda route?

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