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	<title>Comments on: Elephant In The Room: Vin Diesel&#8217;s &#8220;Dream&#8221; MMO</title>
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	<link>http://www.rockpapershotgun.com/2009/03/13/elephant-in-the-room-vin-diesels-dream-mmo/</link>
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		<title>By: KnightOfCydonia</title>
		<link>http://www.rockpapershotgun.com/2009/03/13/elephant-in-the-room-vin-diesels-dream-mmo/#comment-247846</link>
		<dc:creator>KnightOfCydonia</dc:creator>
		<pubDate>Tue, 18 Aug 2009 13:35:52 +0000</pubDate>
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		<description>Urban Dead, as a TPS. Nuff said.
A game that lets you beat people to death with a toolbox is clearly the only way to go.</description>
		<content:encoded><![CDATA[<p>Urban Dead, as a TPS. Nuff said.<br />
A game that lets you beat people to death with a toolbox is clearly the only way to go.
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		<title>By: Manik</title>
		<link>http://www.rockpapershotgun.com/2009/03/13/elephant-in-the-room-vin-diesels-dream-mmo/#comment-159304</link>
		<dc:creator>Manik</dc:creator>
		<pubDate>Tue, 17 Mar 2009 04:51:54 +0000</pubDate>
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		<description>Option 1) MMOFPS/RTS
A Post modern/BF2142 setting with a continuous resetting war, Players can choose to play either Combat or Command, Combat players have a squad under their control, which levels up, can get access to better gear, vehicles or Spec Opps assignments. Command starts off as an adviser for a separate squad, and levels up through Platoon commanders Generals ect... when one faction wins the game is reset 

Option 2) No NPC MMO
An MMO without any NPC’s EVE like economy, very deadly world forcing players to band together for survival. All societies are player made (eg a guild built a city and now owns it) options for creating buildings and other major modifications to the world</description>
		<content:encoded><![CDATA[<p>Option 1) MMOFPS/RTS<br />
A Post modern/BF2142 setting with a continuous resetting war, Players can choose to play either Combat or Command, Combat players have a squad under their control, which levels up, can get access to better gear, vehicles or Spec Opps assignments. Command starts off as an adviser for a separate squad, and levels up through Platoon commanders Generals ect&#8230; when one faction wins the game is reset </p>
<p>Option 2) No NPC MMO<br />
An MMO without any NPC’s EVE like economy, very deadly world forcing players to band together for survival. All societies are player made (eg a guild built a city and now owns it) options for creating buildings and other major modifications to the world
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		<title>By: Richard</title>
		<link>http://www.rockpapershotgun.com/2009/03/13/elephant-in-the-room-vin-diesels-dream-mmo/#comment-158967</link>
		<dc:creator>Richard</dc:creator>
		<pubDate>Mon, 16 Mar 2009 11:40:00 +0000</pubDate>
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		<description>My dream MMO? Easy, Planetside.</description>
		<content:encoded><![CDATA[<p>My dream MMO? Easy, Planetside.
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		<title>By: Andy</title>
		<link>http://www.rockpapershotgun.com/2009/03/13/elephant-in-the-room-vin-diesels-dream-mmo/#comment-158781</link>
		<dc:creator>Andy</dc:creator>
		<pubDate>Sun, 15 Mar 2009 20:55:16 +0000</pubDate>
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		<description>I was thinking about this today actually....ok wait for it....

Transport Tycoon MMO!!!

The map is the whole planet and people have to fight for trade routes, can do deals with each other etc. Perfect.</description>
		<content:encoded><![CDATA[<p>I was thinking about this today actually&#8230;.ok wait for it&#8230;.</p>
<p>Transport Tycoon MMO!!!</p>
<p>The map is the whole planet and people have to fight for trade routes, can do deals with each other etc. Perfect.
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		<title>By: Moonracer</title>
		<link>http://www.rockpapershotgun.com/2009/03/13/elephant-in-the-room-vin-diesels-dream-mmo/#comment-158737</link>
		<dc:creator>Moonracer</dc:creator>
		<pubDate>Sun, 15 Mar 2009 17:07:59 +0000</pubDate>
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		<description>I&#039;ve got a FPS/RTS/MMO in my head that I think would be swell.  Players work together to form governments of varying types or join AI controlled governments. Fight for resources to build buildings and research new tech. If one side gains complete dominance the server resets and a new round starts. 

Character leveling exists, but it only takes three months to &quot;max&quot; your character and death is real (you just keep your callsign or nickname).</description>
		<content:encoded><![CDATA[<p>I&#8217;ve got a FPS/RTS/MMO in my head that I think would be swell.  Players work together to form governments of varying types or join AI controlled governments. Fight for resources to build buildings and research new tech. If one side gains complete dominance the server resets and a new round starts. </p>
<p>Character leveling exists, but it only takes three months to &#8220;max&#8221; your character and death is real (you just keep your callsign or nickname).
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		<title>By: etho</title>
		<link>http://www.rockpapershotgun.com/2009/03/13/elephant-in-the-room-vin-diesels-dream-mmo/#comment-158480</link>
		<dc:creator>etho</dc:creator>
		<pubDate>Sat, 14 Mar 2009 20:26:59 +0000</pubDate>
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		<description>A game set in Iain M. Banks&#039; Culture universe, with the ability to play as humans, aliens, drones, or ship Minds. With strictly enforced RP rules.</description>
		<content:encoded><![CDATA[<p>A game set in Iain M. Banks&#8217; Culture universe, with the ability to play as humans, aliens, drones, or ship Minds. With strictly enforced RP rules.
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		<title>By: KalleR</title>
		<link>http://www.rockpapershotgun.com/2009/03/13/elephant-in-the-room-vin-diesels-dream-mmo/#comment-158399</link>
		<dc:creator>KalleR</dc:creator>
		<pubDate>Sat, 14 Mar 2009 14:41:54 +0000</pubDate>
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		<description>Space MMO dreamers, have you read about this?
http://www.infinity-universe.com/</description>
		<content:encoded><![CDATA[<p>Space MMO dreamers, have you read about this?<br />
<a href="http://www.infinity-universe.com/" rel="nofollow">http://www.infinity-universe.com/</a>
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		<title>By: Kadayi</title>
		<link>http://www.rockpapershotgun.com/2009/03/13/elephant-in-the-room-vin-diesels-dream-mmo/#comment-158345</link>
		<dc:creator>Kadayi</dc:creator>
		<pubDate>Sat, 14 Mar 2009 11:15:53 +0000</pubDate>
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		<description>Persistent MO in an expansive story driven game space, using a grind free mechanic and results being the reward of players actions over mindless item collecting. That&#039;s all I can really say about that tbh.</description>
		<content:encoded><![CDATA[<p>Persistent MO in an expansive story driven game space, using a grind free mechanic and results being the reward of players actions over mindless item collecting. That&#8217;s all I can really say about that tbh.
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		<title>By: Smooth</title>
		<link>http://www.rockpapershotgun.com/2009/03/13/elephant-in-the-room-vin-diesels-dream-mmo/#comment-158344</link>
		<dc:creator>Smooth</dc:creator>
		<pubDate>Sat, 14 Mar 2009 11:14:14 +0000</pubDate>
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		<description>A couple of people have already said it but a Battletech Mechwarrior MMO would be the ultimate shizzle.

With the best bits from EVE/SWG using real-time twitch mech-combat on the ground, and more EVEish in space. Proper faction based PvP with the main factions vying for galactic domination, with independant guilds setting up home bases on empty planets where they can farm, mine, manufacture etc... to get by.</description>
		<content:encoded><![CDATA[<p>A couple of people have already said it but a Battletech Mechwarrior MMO would be the ultimate shizzle.</p>
<p>With the best bits from EVE/SWG using real-time twitch mech-combat on the ground, and more EVEish in space. Proper faction based PvP with the main factions vying for galactic domination, with independant guilds setting up home bases on empty planets where they can farm, mine, manufacture etc&#8230; to get by.
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		<title>By: Spanish Technophobe</title>
		<link>http://www.rockpapershotgun.com/2009/03/13/elephant-in-the-room-vin-diesels-dream-mmo/#comment-158269</link>
		<dc:creator>Spanish Technophobe</dc:creator>
		<pubDate>Sat, 14 Mar 2009 04:37:53 +0000</pubDate>
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		<description>Two settings I&#039;d love to see in an MMOFPS:

1.  A version of Hell based on an enormous amalgamation of US and South American cities mid-20th-century (I&#039;m thinking some Buenos Aires here, some Havana there, some LA, some NYC, you get the idea), filled with gangs, revolutionaries, private militaries, and government troops, all gunning to gain or maintain hold of the city&#039;s centers of power.  The aesthetic would be more &lt;i&gt;Godfather&lt;/i&gt; than &lt;i&gt;Grim Fandango&lt;/i&gt;.

2.  An anachronistic version of the Roman Republic with modern technology.  Hannibal doesn&#039;t have elephants--he has tanks.  And you&#039;d get to play as whomever you&#039;d like.  Wanna be a crazy kilt-wearing Briton?  Go right ahead.  I&#039;m stealing this idea from the IF &quot;Varicella,&quot; which used a futuristic version of the Italian Kingdoms for its setting.</description>
		<content:encoded><![CDATA[<p>Two settings I&#8217;d love to see in an MMOFPS:</p>
<p>1.  A version of Hell based on an enormous amalgamation of US and South American cities mid-20th-century (I&#8217;m thinking some Buenos Aires here, some Havana there, some LA, some NYC, you get the idea), filled with gangs, revolutionaries, private militaries, and government troops, all gunning to gain or maintain hold of the city&#8217;s centers of power.  The aesthetic would be more <i>Godfather</i> than <i>Grim Fandango</i>.</p>
<p>2.  An anachronistic version of the Roman Republic with modern technology.  Hannibal doesn&#8217;t have elephants&#8211;he has tanks.  And you&#8217;d get to play as whomever you&#8217;d like.  Wanna be a crazy kilt-wearing Briton?  Go right ahead.  I&#8217;m stealing this idea from the IF &#8220;Varicella,&#8221; which used a futuristic version of the Italian Kingdoms for its setting.
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		<title>By: DigitalSignalX</title>
		<link>http://www.rockpapershotgun.com/2009/03/13/elephant-in-the-room-vin-diesels-dream-mmo/#comment-158262</link>
		<dc:creator>DigitalSignalX</dc:creator>
		<pubDate>Sat, 14 Mar 2009 03:43:59 +0000</pubDate>
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		<description>Have to agree with the Eve + Freespace + Planetside thing. Also with first poster and perm MMO death. Installed Sacred 2 this week and have found playing the hardcore mode VERY gratifying, reminiscent of the old days of D2 HC on Bnet.

 Finding some way to pull it off and still keep long term playability a goal in a MMO would make for a fantastic game mechanic.</description>
		<content:encoded><![CDATA[<p>Have to agree with the Eve + Freespace + Planetside thing. Also with first poster and perm MMO death. Installed Sacred 2 this week and have found playing the hardcore mode VERY gratifying, reminiscent of the old days of D2 HC on Bnet.</p>
<p> Finding some way to pull it off and still keep long term playability a goal in a MMO would make for a fantastic game mechanic.
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		<title>By: malkav11</title>
		<link>http://www.rockpapershotgun.com/2009/03/13/elephant-in-the-room-vin-diesels-dream-mmo/#comment-158251</link>
		<dc:creator>malkav11</dc:creator>
		<pubDate>Sat, 14 Mar 2009 03:06:48 +0000</pubDate>
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		<description>They are theoretically making a 40K MMO, yes. That is the sum total of the available knowledge on the subject, which leaves me unsure whether to be hopeful.</description>
		<content:encoded><![CDATA[<p>They are theoretically making a 40K MMO, yes. That is the sum total of the available knowledge on the subject, which leaves me unsure whether to be hopeful.
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