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	<title>Comments on: 4 Hour RPG</title>
	<atom:link href="http://www.rockpapershotgun.com/2009/03/20/4-hour-rpg/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.rockpapershotgun.com/2009/03/20/4-hour-rpg/</link>
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		<title>By: Richard Clayton</title>
		<link>http://www.rockpapershotgun.com/2009/03/20/4-hour-rpg/comment-page-1/#comment-211689</link>
		<dc:creator>Richard Clayton</dc:creator>
		<pubDate>Fri, 26 Jun 2009 16:18:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=9311#comment-211689</guid>
		<description>Gents, the Indiegames link is a bit broke (http://www.rockpapershotgun.com/2009/03/20/4-hour-rpg/friendly%20four%20hour%20competition)</description>
		<content:encoded><![CDATA[<p>Gents, the Indiegames link is a bit broke (<a href="http://www.rockpapershotgun.com/2009/03/20/4-hour-rpg/friendly%20four%20hour%20competition" rel="nofollow">http://www.rockpapershotgun.com/2009/03/20/4-hour-rpg/friendly%20four%20hour%20competition</a>)</p>
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	<item>
		<title>By: BlueMaximaX011</title>
		<link>http://www.rockpapershotgun.com/2009/03/20/4-hour-rpg/comment-page-1/#comment-161602</link>
		<dc:creator>BlueMaximaX011</dc:creator>
		<pubDate>Sun, 22 Mar 2009 02:02:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=9311#comment-161602</guid>
		<description>It is TRULY a GM game. The loading screen - GM. F4 for fullscreen - GM. F1 for help - GM.

I have the full version of GM myself, and it&#039;s a good kit for starting game development.

Website - www.yoyogames.com</description>
		<content:encoded><![CDATA[<p>It is TRULY a GM game. The loading screen &#8211; GM. F4 for fullscreen &#8211; GM. F1 for help &#8211; GM.</p>
<p>I have the full version of GM myself, and it&#8217;s a good kit for starting game development.</p>
<p>Website &#8211; <a href="http://www.yoyogames.com" rel="nofollow">http://www.yoyogames.com</a></p>
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	</item>
	<item>
		<title>By: Heman</title>
		<link>http://www.rockpapershotgun.com/2009/03/20/4-hour-rpg/comment-page-1/#comment-161477</link>
		<dc:creator>Heman</dc:creator>
		<pubDate>Sat, 21 Mar 2009 18:35:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=9311#comment-161477</guid>
		<description>It is gamemaker for sure. The F4 switch screen function, and F1 info screen funtion, is a classic :)</description>
		<content:encoded><![CDATA[<p>It is gamemaker for sure. The F4 switch screen function, and F1 info screen funtion, is a classic :)</p>
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	</item>
	<item>
		<title>By: Impossible</title>
		<link>http://www.rockpapershotgun.com/2009/03/20/4-hour-rpg/comment-page-1/#comment-161163</link>
		<dc:creator>Impossible</dc:creator>
		<pubDate>Fri, 20 Mar 2009 19:53:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=9311#comment-161163</guid>
		<description>This game (and most games made in poppenkast 2-4 hour compos) was made with game maker.</description>
		<content:encoded><![CDATA[<p>This game (and most games made in poppenkast 2-4 hour compos) was made with game maker.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Weylund</title>
		<link>http://www.rockpapershotgun.com/2009/03/20/4-hour-rpg/comment-page-1/#comment-161159</link>
		<dc:creator>Weylund</dc:creator>
		<pubDate>Fri, 20 Mar 2009 19:42:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=9311#comment-161159</guid>
		<description>@undead:

And if he did it in ASM, using vi, with a copy of Knuth I taped over his face, what then?</description>
		<content:encoded><![CDATA[<p>@undead:</p>
<p>And if he did it in ASM, using vi, with a copy of Knuth I taped over his face, what then?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: undead dolphin hacker</title>
		<link>http://www.rockpapershotgun.com/2009/03/20/4-hour-rpg/comment-page-1/#comment-161134</link>
		<dc:creator>undead dolphin hacker</dc:creator>
		<pubDate>Fri, 20 Mar 2009 18:42:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=9311#comment-161134</guid>
		<description>Anyone recognize the programming suite he used to make the game?  I&#039;d like to take a look at it myself.

Of course if he actually hard coded this using Notepad in 4-6 hours I think I&#039;m naming my first child after him.</description>
		<content:encoded><![CDATA[<p>Anyone recognize the programming suite he used to make the game?  I&#8217;d like to take a look at it myself.</p>
<p>Of course if he actually hard coded this using Notepad in 4-6 hours I think I&#8217;m naming my first child after him.</p>
]]></content:encoded>
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	<item>
		<title>By: Griffinheart</title>
		<link>http://www.rockpapershotgun.com/2009/03/20/4-hour-rpg/comment-page-1/#comment-161097</link>
		<dc:creator>Griffinheart</dc:creator>
		<pubDate>Fri, 20 Mar 2009 17:28:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=9311#comment-161097</guid>
		<description>I like it.  Pretty amazing for four hours of work.  I&#039;d like to see what could be done in a month by these guy(s).</description>
		<content:encoded><![CDATA[<p>I like it.  Pretty amazing for four hours of work.  I&#8217;d like to see what could be done in a month by these guy(s).</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: obo</title>
		<link>http://www.rockpapershotgun.com/2009/03/20/4-hour-rpg/comment-page-1/#comment-161068</link>
		<dc:creator>obo</dc:creator>
		<pubDate>Fri, 20 Mar 2009 16:45:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=9311#comment-161068</guid>
		<description>SAND WORM AAAAAAAH SAND WORM</description>
		<content:encoded><![CDATA[<p>SAND WORM AAAAAAAH SAND WORM</p>
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	</item>
	<item>
		<title>By: Heliocentric</title>
		<link>http://www.rockpapershotgun.com/2009/03/20/4-hour-rpg/comment-page-1/#comment-161017</link>
		<dc:creator>Heliocentric</dc:creator>
		<pubDate>Fri, 20 Mar 2009 15:10:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=9311#comment-161017</guid>
		<description>Here at &#039;4HRPGold&#039; We will level up your 4hourRPG character and get him through to the end game so you can forget the grind of holding down the space bar and just enjoy the phat loot only $4 per level.</description>
		<content:encoded><![CDATA[<p>Here at &#8216;4HRPGold&#8217; We will level up your 4hourRPG character and get him through to the end game so you can forget the grind of holding down the space bar and just enjoy the phat loot only $4 per level.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: phuzz</title>
		<link>http://www.rockpapershotgun.com/2009/03/20/4-hour-rpg/comment-page-1/#comment-160992</link>
		<dc:creator>phuzz</dc:creator>
		<pubDate>Fri, 20 Mar 2009 14:11:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=9311#comment-160992</guid>
		<description>&quot;If only I had more than three hours left at work to play it.&quot;

^^of course I&#039;ve never really thought this...</description>
		<content:encoded><![CDATA[<p>&#8220;If only I had more than three hours left at work to play it.&#8221;</p>
<p>^^of course I&#8217;ve never really thought this&#8230;</p>
]]></content:encoded>
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	<item>
		<title>By: Cooper42</title>
		<link>http://www.rockpapershotgun.com/2009/03/20/4-hour-rpg/comment-page-1/#comment-160978</link>
		<dc:creator>Cooper42</dc:creator>
		<pubDate>Fri, 20 Mar 2009 13:33:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=9311#comment-160978</guid>
		<description>I get one of those evil &#039;floating point overflow&#039; error messages.</description>
		<content:encoded><![CDATA[<p>I get one of those evil &#8216;floating point overflow&#8217; error messages.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Okami</title>
		<link>http://www.rockpapershotgun.com/2009/03/20/4-hour-rpg/comment-page-1/#comment-160958</link>
		<dc:creator>Okami</dc:creator>
		<pubDate>Fri, 20 Mar 2009 12:44:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=9311#comment-160958</guid>
		<description>Necros are totally imba and should be nerfed...</description>
		<content:encoded><![CDATA[<p>Necros are totally imba and should be nerfed&#8230;</p>
]]></content:encoded>
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