<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: The Sunday Papers</title>
	<atom:link href="http://www.rockpapershotgun.com/2009/03/22/the-sunday-papers-61/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.rockpapershotgun.com/2009/03/22/the-sunday-papers-61/</link>
	<description></description>
	<lastBuildDate>Mon, 13 Feb 2012 15:54:15 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
	<item>
		<title>By: north face denali</title>
		<link>http://www.rockpapershotgun.com/2009/03/22/the-sunday-papers-61/#comment-550914</link>
		<dc:creator>north face denali</dc:creator>
		<pubDate>Fri, 12 Nov 2010 06:42:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=9385#comment-550914</guid>
		<description>Thanks for the write up! This is really some great stuff here!</description>
		<content:encoded><![CDATA[<p>Thanks for the write up! This is really some great stuff here!
<p class="report-comment">
				<span id="reportcomment_results_div_550914"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 550914 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_550914"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: north face denali jackets</title>
		<link>http://www.rockpapershotgun.com/2009/03/22/the-sunday-papers-61/#comment-550913</link>
		<dc:creator>north face denali jackets</dc:creator>
		<pubDate>Fri, 12 Nov 2010 06:41:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=9385#comment-550913</guid>
		<description>Your blog appears quite informative. I liked it. So much useful material. I read with great interest.Can you please tell me how can I read your rss blog?</description>
		<content:encoded><![CDATA[<p>Your blog appears quite informative. I liked it. So much useful material. I read with great interest.Can you please tell me how can I read your rss blog?
<p class="report-comment">
				<span id="reportcomment_results_div_550913"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 550913 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_550913"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Psychopomp</title>
		<link>http://www.rockpapershotgun.com/2009/03/22/the-sunday-papers-61/#comment-164019</link>
		<dc:creator>Psychopomp</dc:creator>
		<pubDate>Thu, 26 Mar 2009 06:40:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=9385#comment-164019</guid>
		<description>On the subject of RPS porn, I know someone who will do commissions of damn near anything, for &quot;THIRTY DORRAH.&quot;

We&#039;ve discussed commissioning that in the RPS chatroom.
For the lulz, of course.</description>
		<content:encoded><![CDATA[<p>On the subject of RPS porn, I know someone who will do commissions of damn near anything, for &#8220;THIRTY DORRAH.&#8221;</p>
<p>We&#8217;ve discussed commissioning that in the RPS chatroom.<br />
For the lulz, of course.
<p class="report-comment">
				<span id="reportcomment_results_div_164019"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 164019 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_164019"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Muzman</title>
		<link>http://www.rockpapershotgun.com/2009/03/22/the-sunday-papers-61/#comment-162690</link>
		<dc:creator>Muzman</dc:creator>
		<pubDate>Tue, 24 Mar 2009 02:48:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=9385#comment-162690</guid>
		<description>It&#039;s good to see the violent, defensive overreaction to people even brining up the word racism, or any discussion following such (as well as anti-intellectualism and a blinkered view of history) has finally spread from right wing Talk-back radio to video games sites.
The word still has some power, I see.</description>
		<content:encoded><![CDATA[<p>It&#8217;s good to see the violent, defensive overreaction to people even brining up the word racism, or any discussion following such (as well as anti-intellectualism and a blinkered view of history) has finally spread from right wing Talk-back radio to video games sites.<br />
The word still has some power, I see.
<p class="report-comment">
				<span id="reportcomment_results_div_162690"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 162690 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_162690"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: undead dolphin hacker</title>
		<link>http://www.rockpapershotgun.com/2009/03/22/the-sunday-papers-61/#comment-162508</link>
		<dc:creator>undead dolphin hacker</dc:creator>
		<pubDate>Mon, 23 Mar 2009 20:52:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=9385#comment-162508</guid>
		<description>I&#039;m just glad the double-standard of racism has finally spread to video games.  Now our media can have pseudo-intellectuals chase their pseudo-intellectual tails with pseudo-intellectual ramblings about colonialism and negroes and we&#039;re all closet racists and mumblemumblemumble huffinstuff huffinstuff too.

And we can end our articles with little pithy quotes like &quot;let&#039;s do something about it, guys!&quot; without actually advocating any kind of solution, because everyone&#039;s too much of a pussy to come out and say what they really think of the matter, and to advocate a solution would be to acknowledge it&#039;s a problem.

Except, apparently, Jim Sterling, who pretty much sums up what appears to be my generation&#039;s (you know, the one who elected Obama) take on this nonsense.  The R-word didn&#039;t even cross my mind until the wannabe intellectuals came out of the woodwork.  The game&#039;s set in Africa, the zombies are Africans, a people which tend to be... you know, black.  I didn&#039;t even blink.

But ohymgosh racism, or I didn&#039;t read the article, or I&#039;m an exception that proves the rule, or whatever it takes to preserve the poorly written, meaningless pontificating that we consider products of gaming intelligentsia.</description>
		<content:encoded><![CDATA[<p>I&#8217;m just glad the double-standard of racism has finally spread to video games.  Now our media can have pseudo-intellectuals chase their pseudo-intellectual tails with pseudo-intellectual ramblings about colonialism and negroes and we&#8217;re all closet racists and mumblemumblemumble huffinstuff huffinstuff too.</p>
<p>And we can end our articles with little pithy quotes like &#8220;let&#8217;s do something about it, guys!&#8221; without actually advocating any kind of solution, because everyone&#8217;s too much of a pussy to come out and say what they really think of the matter, and to advocate a solution would be to acknowledge it&#8217;s a problem.</p>
<p>Except, apparently, Jim Sterling, who pretty much sums up what appears to be my generation&#8217;s (you know, the one who elected Obama) take on this nonsense.  The R-word didn&#8217;t even cross my mind until the wannabe intellectuals came out of the woodwork.  The game&#8217;s set in Africa, the zombies are Africans, a people which tend to be&#8230; you know, black.  I didn&#8217;t even blink.</p>
<p>But ohymgosh racism, or I didn&#8217;t read the article, or I&#8217;m an exception that proves the rule, or whatever it takes to preserve the poorly written, meaningless pontificating that we consider products of gaming intelligentsia.
<p class="report-comment">
				<span id="reportcomment_results_div_162508"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 162508 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_162508"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Dinger</title>
		<link>http://www.rockpapershotgun.com/2009/03/22/the-sunday-papers-61/#comment-162441</link>
		<dc:creator>Dinger</dc:creator>
		<pubDate>Mon, 23 Mar 2009 18:22:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=9385#comment-162441</guid>
		<description>&lt;blockquote&gt;The_B says:

Wait, what’s Alec doing during all this?&lt;/blockquote&gt;

Yeah, my money&#039;s on &quot;Naked Crying Watching Judging&quot;; that or putting on his pained today face. (or is that painted day-face?)</description>
		<content:encoded><![CDATA[<blockquote><p>The_B says:</p>
<p>Wait, what’s Alec doing during all this?</p></blockquote>
<p>Yeah, my money&#8217;s on &#8220;Naked Crying Watching Judging&#8221;; that or putting on his pained today face. (or is that painted day-face?)
<p class="report-comment">
				<span id="reportcomment_results_div_162441"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 162441 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_162441"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: dhex</title>
		<link>http://www.rockpapershotgun.com/2009/03/22/the-sunday-papers-61/#comment-162436</link>
		<dc:creator>dhex</dc:creator>
		<pubDate>Mon, 23 Mar 2009 18:14:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=9385#comment-162436</guid>
		<description>the graphics for geneforge five are actually pretty nice. i wasn&#039;t totally wowed by the demo but i haven&#039;t had a chance to go back, but it&#039;s far from ugly.</description>
		<content:encoded><![CDATA[<p>the graphics for geneforge five are actually pretty nice. i wasn&#8217;t totally wowed by the demo but i haven&#8217;t had a chance to go back, but it&#8217;s far from ugly.
<p class="report-comment">
				<span id="reportcomment_results_div_162436"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 162436 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_162436"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: N</title>
		<link>http://www.rockpapershotgun.com/2009/03/22/the-sunday-papers-61/#comment-162432</link>
		<dc:creator>N</dc:creator>
		<pubDate>Mon, 23 Mar 2009 18:07:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=9385#comment-162432</guid>
		<description>lol, the whole &quot;and that&#039;s worth discussing&quot; repetition was annoying to say the least, in the re5 article, yes.</description>
		<content:encoded><![CDATA[<p>lol, the whole &#8220;and that&#8217;s worth discussing&#8221; repetition was annoying to say the least, in the re5 article, yes.
<p class="report-comment">
				<span id="reportcomment_results_div_162432"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 162432 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_162432"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: The Hammer</title>
		<link>http://www.rockpapershotgun.com/2009/03/22/the-sunday-papers-61/#comment-162344</link>
		<dc:creator>The Hammer</dc:creator>
		<pubDate>Mon, 23 Mar 2009 16:10:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=9385#comment-162344</guid>
		<description>Oh, and away from the POTENTIALLY VIOLENT DEBATES, the online article is really something special, at least to me. I have a lot of friends on WOW, and there are times you don&#039;t see them for weeks without any prior warning, and it really does worry you. Some you can probably guess lost interest, but with others, it&#039;s just a really abrupt departure. I mean, these are guys and gals that, not only do you see almost every day, but they&#039;re also ones that belong to social groups, social groups that work how they do because of the people in them. 

I&#039;d like for my online friends to know if I&#039;d kicked the bucket, or even if I&#039;d been in a non-fatal accident. Otherwise you have an unexplainable emptiness.</description>
		<content:encoded><![CDATA[<p>Oh, and away from the POTENTIALLY VIOLENT DEBATES, the online article is really something special, at least to me. I have a lot of friends on WOW, and there are times you don&#8217;t see them for weeks without any prior warning, and it really does worry you. Some you can probably guess lost interest, but with others, it&#8217;s just a really abrupt departure. I mean, these are guys and gals that, not only do you see almost every day, but they&#8217;re also ones that belong to social groups, social groups that work how they do because of the people in them. </p>
<p>I&#8217;d like for my online friends to know if I&#8217;d kicked the bucket, or even if I&#8217;d been in a non-fatal accident. Otherwise you have an unexplainable emptiness.
<p class="report-comment">
				<span id="reportcomment_results_div_162344"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 162344 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_162344"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: syrion</title>
		<link>http://www.rockpapershotgun.com/2009/03/22/the-sunday-papers-61/#comment-162339</link>
		<dc:creator>syrion</dc:creator>
		<pubDate>Mon, 23 Mar 2009 16:00:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=9385#comment-162339</guid>
		<description>I think Spiderweb games would do much better if Mr. Vogel freelanced out the art.  He could get better graphics out of an art school student or two, who would work for cheap, and could use the graphics for several games.

Of course, I&#039;m not an expert on this, but I think he really undervalues the presentation side of it.  I bought Avernum 5, but I&#039;m an atypical gamer.  How many people would be more willing to spend thirty bucks on a game if it didn&#039;t look like something from 1989?</description>
		<content:encoded><![CDATA[<p>I think Spiderweb games would do much better if Mr. Vogel freelanced out the art.  He could get better graphics out of an art school student or two, who would work for cheap, and could use the graphics for several games.</p>
<p>Of course, I&#8217;m not an expert on this, but I think he really undervalues the presentation side of it.  I bought Avernum 5, but I&#8217;m an atypical gamer.  How many people would be more willing to spend thirty bucks on a game if it didn&#8217;t look like something from 1989?
<p class="report-comment">
				<span id="reportcomment_results_div_162339"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 162339 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_162339"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: The Hammer</title>
		<link>http://www.rockpapershotgun.com/2009/03/22/the-sunday-papers-61/#comment-162336</link>
		<dc:creator>The Hammer</dc:creator>
		<pubDate>Mon, 23 Mar 2009 15:55:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=9385#comment-162336</guid>
		<description>EDGE have a nice bit about the RE5 thing in their 200th issue. 

It&#039;s probably the thing this year I&#039;ve most been thinking about when it comes to games. I just watched the ending of Birth of a Nation today, and hells, there was quite a lot to compare to what I&#039;ve seen of RE5 (particularly, vulnerable white women).</description>
		<content:encoded><![CDATA[<p>EDGE have a nice bit about the RE5 thing in their 200th issue. </p>
<p>It&#8217;s probably the thing this year I&#8217;ve most been thinking about when it comes to games. I just watched the ending of Birth of a Nation today, and hells, there was quite a lot to compare to what I&#8217;ve seen of RE5 (particularly, vulnerable white women).
<p class="report-comment">
				<span id="reportcomment_results_div_162336"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 162336 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_162336"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: mrrobsa</title>
		<link>http://www.rockpapershotgun.com/2009/03/22/the-sunday-papers-61/#comment-162226</link>
		<dc:creator>mrrobsa</dc:creator>
		<pubDate>Mon, 23 Mar 2009 13:36:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=9385#comment-162226</guid>
		<description>Man I&#039;m so frustrated by this Resi furore! My thoughts as soon as people started arguing; &#039;I&#039;m sure it&#039;s not racist, there just happen to be black African enemies, and Capcom would be smarter than that&#039;.
Played it last night. Not only is there a section of normalcy at the start, contrary to what Evan Narcisse&#039;s piece says, but there&#039;s just nothing racist about it. Any marauders are quickly highlighted as infected, the hordes are of mixed race, and there are several positive black characters too.
It draws on iconography from Africa&#039;s past, but I&#039;d expect that wherever the game was set. I&#039;m sure if it was set in China there&#039;d be dangerous icons from China&#039;s past to start the chills. And to say that because of Africa&#039;s past of oppression we can&#039;t have a game where Africans are the villains, seems more racist to me, like positive discrimination or something. The stuff that happened centuries before I was born is REALLY SHIT, but I think I&#039;m a good guy who treats everyone how I&#039;d like to be treated, and I think it only fair that all nations of the world should be included in my virtual pew-pew games.
I&#039;m probably a racist now, right?    ;p 
Also, Resi 5 is not very good.    :(</description>
		<content:encoded><![CDATA[<p>Man I&#8217;m so frustrated by this Resi furore! My thoughts as soon as people started arguing; &#8216;I&#8217;m sure it&#8217;s not racist, there just happen to be black African enemies, and Capcom would be smarter than that&#8217;.<br />
Played it last night. Not only is there a section of normalcy at the start, contrary to what Evan Narcisse&#8217;s piece says, but there&#8217;s just nothing racist about it. Any marauders are quickly highlighted as infected, the hordes are of mixed race, and there are several positive black characters too.<br />
It draws on iconography from Africa&#8217;s past, but I&#8217;d expect that wherever the game was set. I&#8217;m sure if it was set in China there&#8217;d be dangerous icons from China&#8217;s past to start the chills. And to say that because of Africa&#8217;s past of oppression we can&#8217;t have a game where Africans are the villains, seems more racist to me, like positive discrimination or something. The stuff that happened centuries before I was born is REALLY SHIT, but I think I&#8217;m a good guy who treats everyone how I&#8217;d like to be treated, and I think it only fair that all nations of the world should be included in my virtual pew-pew games.<br />
I&#8217;m probably a racist now, right?    ;p<br />
Also, Resi 5 is not very good.    :(
<p class="report-comment">
				<span id="reportcomment_results_div_162226"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 162226 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_162226"></span>
			</p>
]]></content:encoded>
	</item>
</channel>
</rss>

