By Kieron Gillen on March 27th, 2009 at 2:46 pm.
This was announced earlier in the week, and normally we’d wait until there was more information before saying anything else, but Tripwire Interactive are apparently getting this co-op zombie game on Steam in the near future. So probably best to know what The Makers Of Red Orchestra Did Next as early as possible, I think. Co-op zombi… yeah, it does seem somewhat familiar, but Killing Floor, as John Gibson tells IGN, was originally a mod back in 2005. It seems to be six-players, more wave-based than the cinematic routes of Left 4 Dead and features some shambler zombies. Hurrah for slow moving freaks you can beat up. And before the inevitable John Walker gag, let’s skip to a relevant feature list from the press-release beneath the cut…
*Co-op game mode for up to six players obliterating multiple waves of specimens
* Solo game mode for offline play
* Watch those crucial and violent creature deaths in slomo “ZEDtime”, even in multiplayer
* 9 different monster types trying to eat your face off, armed with everything from teeth and claws, through to chainsaws, chainguns and rocket-launchers
* 12+ weapons for the players to chose from, ranging from knives and fire-axes up to pump shotguns, rifles and a flamethrower
* Add in a welder, medical tools and body armor to help the players survive
* Persistent Perks system, allowing players to convert their in-game achievements into permanent improvements to their character’s skills and abilities
* Players choose which Perks to play with, so they can best balance out a co-op team to survive the horrors
* Open, non-linear play areas: choose when and where to fight – or run; weld doors closed to try and direct the monster horde
* Full support for Steamworks features, including Steam Achievements and Friends
* Fully-configurable, allowing players to change things as simple as the difficulty level or number of creature waves, or go so far as to set up their own favorite waves of monsters
* Includes SDK for the creation of new levels and mods
I’m glad it’s 12+ weapons. Because if it was 12, I’d hate it. Any game with 12 weapons in, I despise. But 12+? I’m all over 12+.