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	<title>Comments on: Wot I Think: Men Of War</title>
	<atom:link href="http://www.rockpapershotgun.com/2009/03/27/wot-i-think-men-of-war/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.rockpapershotgun.com/2009/03/27/wot-i-think-men-of-war/</link>
	<description></description>
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		<title>By: Dan</title>
		<link>http://www.rockpapershotgun.com/2009/03/27/wot-i-think-men-of-war/comment-page-2/#comment-305959</link>
		<dc:creator>Dan</dc:creator>
		<pubDate>Fri, 02 Oct 2009 16:25:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=9615#comment-305959</guid>
		<description>&lt;blockquote cite=&quot;EBass&quot;&gt;The level designers seem to have got it into their head that giving you a crapload of men and then throwing wave after wave at you is fun.&lt;/blockquote&gt;

This seems true of many studios these days. I find it&#039;s usually a sorry replacement for a decently designed, story-driven campaign.

&quot;Oh, and then your dudes had to defend this thing. Just like the last time. And the time before that. Only now the bad guys are coming from the bridge and not the forest! Hurrr&quot;</description>
		<content:encoded><![CDATA[<blockquote cite="EBass"><p>The level designers seem to have got it into their head that giving you a crapload of men and then throwing wave after wave at you is fun.</p></blockquote>
<p>This seems true of many studios these days. I find it&#8217;s usually a sorry replacement for a decently designed, story-driven campaign.</p>
<p>&#8220;Oh, and then your dudes had to defend this thing. Just like the last time. And the time before that. Only now the bad guys are coming from the bridge and not the forest! Hurrr&#8221;</p>
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		<title>By: Carra</title>
		<link>http://www.rockpapershotgun.com/2009/03/27/wot-i-think-men-of-war/comment-page-2/#comment-206189</link>
		<dc:creator>Carra</dc:creator>
		<pubDate>Tue, 16 Jun 2009 10:57:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=9615#comment-206189</guid>
		<description>Tried out two levels yesterday. Kept my tank as backup and when needed ordered it to ride to the battlefield. I didn&#039;t see it arrive however so I looked where the damn thing was. It drove 5 meters and tried to go up a stair to the roof of a building. Why I have no idea. Then it rolled over and was useless... Trying to use the tractor to pull it over didn&#039;t seem to work.

I&#039;m not impressed with the AI so far... Or well, I&#039;ll go and download the patch.</description>
		<content:encoded><![CDATA[<p>Tried out two levels yesterday. Kept my tank as backup and when needed ordered it to ride to the battlefield. I didn&#8217;t see it arrive however so I looked where the damn thing was. It drove 5 meters and tried to go up a stair to the roof of a building. Why I have no idea. Then it rolled over and was useless&#8230; Trying to use the tractor to pull it over didn&#8217;t seem to work.</p>
<p>I&#8217;m not impressed with the AI so far&#8230; Or well, I&#8217;ll go and download the patch.</p>
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		<title>By: Fumarole</title>
		<link>http://www.rockpapershotgun.com/2009/03/27/wot-i-think-men-of-war/comment-page-2/#comment-179753</link>
		<dc:creator>Fumarole</dc:creator>
		<pubDate>Tue, 28 Apr 2009 03:13:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=9615#comment-179753</guid>
		<description>Here&#039;s the campaign generator:

http://www.digitalmindsoft.eu/forums/viewtopic.php?f=15&amp;p=39225#p39225</description>
		<content:encoded><![CDATA[<p>Here&#8217;s the campaign generator:</p>
<p><a href="http://www.digitalmindsoft.eu/forums/viewtopic.php?f=15&amp;p=39225#p39225" rel="nofollow">http://www.digitalmindsoft.eu/forums/viewtopic.php?f=15&amp;p=39225#p39225</a></p>
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		<title>By: MrBejeebus</title>
		<link>http://www.rockpapershotgun.com/2009/03/27/wot-i-think-men-of-war/comment-page-2/#comment-178982</link>
		<dc:creator>MrBejeebus</dc:creator>
		<pubDate>Sun, 26 Apr 2009 16:17:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=9615#comment-178982</guid>
		<description>just bought it, i feel as if RPS are making me spend all my money</description>
		<content:encoded><![CDATA[<p>just bought it, i feel as if RPS are making me spend all my money</p>
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		<title>By: Jim Rossignol</title>
		<link>http://www.rockpapershotgun.com/2009/03/27/wot-i-think-men-of-war/comment-page-2/#comment-169214</link>
		<dc:creator>Jim Rossignol</dc:creator>
		<pubDate>Mon, 06 Apr 2009 16:30:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=9615#comment-169214</guid>
		<description>Their forums are down.</description>
		<content:encoded><![CDATA[<p>Their forums are down.</p>
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		<title>By: EBass</title>
		<link>http://www.rockpapershotgun.com/2009/03/27/wot-i-think-men-of-war/comment-page-2/#comment-169190</link>
		<dc:creator>EBass</dc:creator>
		<pubDate>Mon, 06 Apr 2009 15:53:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=9615#comment-169190</guid>
		<description>I can&#039;t find the campaign generator, the link from this site doesen&#039;t work.</description>
		<content:encoded><![CDATA[<p>I can&#8217;t find the campaign generator, the link from this site doesen&#8217;t work.</p>
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		<title>By: Jim Rossignol</title>
		<link>http://www.rockpapershotgun.com/2009/03/27/wot-i-think-men-of-war/comment-page-2/#comment-169073</link>
		<dc:creator>Jim Rossignol</dc:creator>
		<pubDate>Mon, 06 Apr 2009 12:01:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=9615#comment-169073</guid>
		<description>Tigershuffle, do you have a link for that language mod? I can find all the others.</description>
		<content:encoded><![CDATA[<p>Tigershuffle, do you have a link for that language mod? I can find all the others.</p>
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		<title>By: tigershuffle</title>
		<link>http://www.rockpapershotgun.com/2009/03/27/wot-i-think-men-of-war/comment-page-2/#comment-169069</link>
		<dc:creator>tigershuffle</dc:creator>
		<pubDate>Mon, 06 Apr 2009 11:34:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=9615#comment-169069</guid>
		<description>Hi, just a quick update....as to mods. Someone has added a &#039;native&#039; language mod, so now you can hear the Russians in Russian, subtitles on the way too apparently. for the cutscenes. Some of the other mods added are great too.. ie Campaign generator, extra vehicles/skins, oh and the realism for body part gibbage is err &#039;nice&#039; too.</description>
		<content:encoded><![CDATA[<p>Hi, just a quick update&#8230;.as to mods. Someone has added a &#8216;native&#8217; language mod, so now you can hear the Russians in Russian, subtitles on the way too apparently. for the cutscenes. Some of the other mods added are great too.. ie Campaign generator, extra vehicles/skins, oh and the realism for body part gibbage is err &#8216;nice&#8217; too.</p>
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		<title>By: Serondal</title>
		<link>http://www.rockpapershotgun.com/2009/03/27/wot-i-think-men-of-war/comment-page-2/#comment-167609</link>
		<dc:creator>Serondal</dc:creator>
		<pubDate>Wed, 01 Apr 2009 22:07:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=9615#comment-167609</guid>
		<description>Well I got an answer to my question from their offical website (duh) you can still control the units directly, I&#039;m not sure why this wasn&#039;t mentioned above since to me it was one of the best parts of the game.</description>
		<content:encoded><![CDATA[<p>Well I got an answer to my question from their offical website (duh) you can still control the units directly, I&#8217;m not sure why this wasn&#8217;t mentioned above since to me it was one of the best parts of the game.</p>
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		<title>By: Serondal</title>
		<link>http://www.rockpapershotgun.com/2009/03/27/wot-i-think-men-of-war/comment-page-2/#comment-167604</link>
		<dc:creator>Serondal</dc:creator>
		<pubDate>Wed, 01 Apr 2009 21:52:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=9615#comment-167604</guid>
		<description>I have a question, one that will decide if I buy the game or not. Do you get direct control of tanks and soliders like in the first game?

For those of you who have not played the first game the American levels start off with you dropping on D-Day into a field at night with a knife ! THAT&#039;S ALL. Then 4 seconds latter a half track comes up with 3 or 4 germans in it and you have to evade it by sneaking away or, do as I do and throw the knife at the machine gunner and steal the fing thing ^_^ I&#039;ve NEVER played a game like that before and I had no idea they were making sequals. 

Anyone else ever captured the german rocket artillery and destroyed the train station? wood and bodies and other stuff just goes flying all over the place it is the most amazing thing ever. 

Also the ability to tank broken down tanks was great in that game as well, it could spell the difference between victory and defeat. It gives you a REAL feeling for what it was like in WW2. you don&#039;t just drive you tank around in the open and hope for the best, you have to use cover and tactics and put your tanks strengths to the best use possible. If you know you can&#039;t beat any enemy tank you shot its tracks out, go around behind it through the streets and shoot the back armor where it is weaker! Can&#039;t do that kind of thing in World in Conflict.</description>
		<content:encoded><![CDATA[<p>I have a question, one that will decide if I buy the game or not. Do you get direct control of tanks and soliders like in the first game?</p>
<p>For those of you who have not played the first game the American levels start off with you dropping on D-Day into a field at night with a knife ! THAT&#8217;S ALL. Then 4 seconds latter a half track comes up with 3 or 4 germans in it and you have to evade it by sneaking away or, do as I do and throw the knife at the machine gunner and steal the fing thing ^_^ I&#8217;ve NEVER played a game like that before and I had no idea they were making sequals. </p>
<p>Anyone else ever captured the german rocket artillery and destroyed the train station? wood and bodies and other stuff just goes flying all over the place it is the most amazing thing ever. </p>
<p>Also the ability to tank broken down tanks was great in that game as well, it could spell the difference between victory and defeat. It gives you a REAL feeling for what it was like in WW2. you don&#8217;t just drive you tank around in the open and hope for the best, you have to use cover and tactics and put your tanks strengths to the best use possible. If you know you can&#8217;t beat any enemy tank you shot its tracks out, go around behind it through the streets and shoot the back armor where it is weaker! Can&#8217;t do that kind of thing in World in Conflict.</p>
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		<title>By: Rich_P</title>
		<link>http://www.rockpapershotgun.com/2009/03/27/wot-i-think-men-of-war/comment-page-2/#comment-167144</link>
		<dc:creator>Rich_P</dc:creator>
		<pubDate>Wed, 01 Apr 2009 01:25:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=9615#comment-167144</guid>
		<description>&lt;i&gt;Positives: the game makes actual strategy possible by giving you a battlefield full of hidden options. There’s so much junk lying around you can invent your way out of all kinds of tight spots&lt;/i&gt;

So you&#039;re saying that the game plays like an episode of the A-Team? I&#039;ll have to try the demo with the A-Team theme looping in the background.</description>
		<content:encoded><![CDATA[<p><i>Positives: the game makes actual strategy possible by giving you a battlefield full of hidden options. There’s so much junk lying around you can invent your way out of all kinds of tight spots</i></p>
<p>So you&#8217;re saying that the game plays like an episode of the A-Team? I&#8217;ll have to try the demo with the A-Team theme looping in the background.</p>
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		<title>By: theleif</title>
		<link>http://www.rockpapershotgun.com/2009/03/27/wot-i-think-men-of-war/comment-page-2/#comment-167141</link>
		<dc:creator>theleif</dc:creator>
		<pubDate>Wed, 01 Apr 2009 00:56:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=9615#comment-167141</guid>
		<description>@erlam
Instead of doing all that to repair you vehicle, i suggest you just man the tank, and then click the tanks repair icon. One crew member will jump out with the repair kit, repair the vehicle, and jump back in. Or, more likely get shot by a sniper.</description>
		<content:encoded><![CDATA[<p>@erlam<br />
Instead of doing all that to repair you vehicle, i suggest you just man the tank, and then click the tanks repair icon. One crew member will jump out with the repair kit, repair the vehicle, and jump back in. Or, more likely get shot by a sniper.</p>
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