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	<title>Comments on: Metal Gear Batman: Arkham Asylum Stuffs</title>
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	<link>http://www.rockpapershotgun.com/2009/03/28/metal-gear-batman-arkham-asylum-stuffs/</link>
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		<title>By: Taillefer</title>
		<link>http://www.rockpapershotgun.com/2009/03/28/metal-gear-batman-arkham-asylum-stuffs/#comment-165810</link>
		<dc:creator>Taillefer</dc:creator>
		<pubDate>Sun, 29 Mar 2009 13:21:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=9636#comment-165810</guid>
		<description>Just to clarify. It&#039;s only the challenge modes that are restricted to this &#039;clear the room, progress to next level&#039; thing, right?</description>
		<content:encoded><![CDATA[<p>Just to clarify. It&#8217;s only the challenge modes that are restricted to this &#8216;clear the room, progress to next level&#8217; thing, right?
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		<title>By: Simon</title>
		<link>http://www.rockpapershotgun.com/2009/03/28/metal-gear-batman-arkham-asylum-stuffs/#comment-165801</link>
		<dc:creator>Simon</dc:creator>
		<pubDate>Sun, 29 Mar 2009 13:07:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=9636#comment-165801</guid>
		<description>A bit more on video:
I like that it&#039;s a lot more game then sim. Stealth&#039;s always a bit awkward in a game when it tries to be like a Sim, so hard to figure out and judge etc. But if it&#039;s much more game, like a puzzle, then it usually works out a whole lot better.</description>
		<content:encoded><![CDATA[<p>A bit more on video:<br />
I like that it&#8217;s a lot more game then sim. Stealth&#8217;s always a bit awkward in a game when it tries to be like a Sim, so hard to figure out and judge etc. But if it&#8217;s much more game, like a puzzle, then it usually works out a whole lot better.
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		<title>By: Angel Dust</title>
		<link>http://www.rockpapershotgun.com/2009/03/28/metal-gear-batman-arkham-asylum-stuffs/#comment-165723</link>
		<dc:creator>Angel Dust</dc:creator>
		<pubDate>Sun, 29 Mar 2009 09:59:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=9636#comment-165723</guid>
		<description>This game has great promise and it looks like it&#039;s delivering on a lot of it. However it really all rests on the responsiveness of the AI. If you can keep retreating to the safety of the ubiquitous gargoyles or they have delayed reactions than it&#039;s not going to be fun for very long.

Stil,l I am looking forward to it.</description>
		<content:encoded><![CDATA[<p>This game has great promise and it looks like it&#8217;s delivering on a lot of it. However it really all rests on the responsiveness of the AI. If you can keep retreating to the safety of the ubiquitous gargoyles or they have delayed reactions than it&#8217;s not going to be fun for very long.</p>
<p>Stil,l I am looking forward to it.
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		<title>By: DerShcraa</title>
		<link>http://www.rockpapershotgun.com/2009/03/28/metal-gear-batman-arkham-asylum-stuffs/#comment-165713</link>
		<dc:creator>DerShcraa</dc:creator>
		<pubDate>Sun, 29 Mar 2009 09:22:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=9636#comment-165713</guid>
		<description>This game doesn&#039;t make any sense if you can always beam Batman up to a birds eye perspective.
Maybe it&#039;s awesome...for 10 minutes.</description>
		<content:encoded><![CDATA[<p>This game doesn&#8217;t make any sense if you can always beam Batman up to a birds eye perspective.<br />
Maybe it&#8217;s awesome&#8230;for 10 minutes.
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		<title>By: BJ Blazkowicz</title>
		<link>http://www.rockpapershotgun.com/2009/03/28/metal-gear-batman-arkham-asylum-stuffs/#comment-165675</link>
		<dc:creator>BJ Blazkowicz</dc:creator>
		<pubDate>Sun, 29 Mar 2009 07:47:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=9636#comment-165675</guid>
		<description>Looks cool.</description>
		<content:encoded><![CDATA[<p>Looks cool.
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		<title>By: Thecolours</title>
		<link>http://www.rockpapershotgun.com/2009/03/28/metal-gear-batman-arkham-asylum-stuffs/#comment-165632</link>
		<dc:creator>Thecolours</dc:creator>
		<pubDate>Sun, 29 Mar 2009 03:54:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=9636#comment-165632</guid>
		<description>It looks like there&#039;s a cover system too.   

My one concern is that the A.I. isn&#039;t going to be responsive enough, when they spot you face to face.  I hope they aren&#039;t just going to stand there, and let you take them down.</description>
		<content:encoded><![CDATA[<p>It looks like there&#8217;s a cover system too.   </p>
<p>My one concern is that the A.I. isn&#8217;t going to be responsive enough, when they spot you face to face.  I hope they aren&#8217;t just going to stand there, and let you take them down.
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		<title>By: Chiablo</title>
		<link>http://www.rockpapershotgun.com/2009/03/28/metal-gear-batman-arkham-asylum-stuffs/#comment-165567</link>
		<dc:creator>Chiablo</dc:creator>
		<pubDate>Sat, 28 Mar 2009 22:08:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=9636#comment-165567</guid>
		<description>It looks really fun, but bouncing off of gargoyles all over might get old rather quickly, hopefully it&#039;s only in that portion of the game.</description>
		<content:encoded><![CDATA[<p>It looks really fun, but bouncing off of gargoyles all over might get old rather quickly, hopefully it&#8217;s only in that portion of the game.
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		<title>By: Inanimotion</title>
		<link>http://www.rockpapershotgun.com/2009/03/28/metal-gear-batman-arkham-asylum-stuffs/#comment-165562</link>
		<dc:creator>Inanimotion</dc:creator>
		<pubDate>Sat, 28 Mar 2009 21:37:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=9636#comment-165562</guid>
		<description>Holy wow. That looks fun.</description>
		<content:encoded><![CDATA[<p>Holy wow. That looks fun.
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		<title>By: DD</title>
		<link>http://www.rockpapershotgun.com/2009/03/28/metal-gear-batman-arkham-asylum-stuffs/#comment-165559</link>
		<dc:creator>DD</dc:creator>
		<pubDate>Sat, 28 Mar 2009 21:08:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=9636#comment-165559</guid>
		<description>I really didn&#039;t think this game was going be very fun but this video sure makes it look awesome.  I think i want to play it now.</description>
		<content:encoded><![CDATA[<p>I really didn&#8217;t think this game was going be very fun but this video sure makes it look awesome.  I think i want to play it now.
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		<title>By: Adventurous Putty</title>
		<link>http://www.rockpapershotgun.com/2009/03/28/metal-gear-batman-arkham-asylum-stuffs/#comment-165549</link>
		<dc:creator>Adventurous Putty</dc:creator>
		<pubDate>Sat, 28 Mar 2009 20:43:11 +0000</pubDate>
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		<description>DO WANT NOW PLEASE</description>
		<content:encoded><![CDATA[<p>DO WANT NOW PLEASE
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		<title>By: Max</title>
		<link>http://www.rockpapershotgun.com/2009/03/28/metal-gear-batman-arkham-asylum-stuffs/#comment-165547</link>
		<dc:creator>Max</dc:creator>
		<pubDate>Sat, 28 Mar 2009 20:27:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=9636#comment-165547</guid>
		<description>The cape physics make this look 10 times cooler.</description>
		<content:encoded><![CDATA[<p>The cape physics make this look 10 times cooler.
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		<title>By: Dominic White</title>
		<link>http://www.rockpapershotgun.com/2009/03/28/metal-gear-batman-arkham-asylum-stuffs/#comment-165528</link>
		<dc:creator>Dominic White</dc:creator>
		<pubDate>Sat, 28 Mar 2009 19:10:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=9636#comment-165528</guid>
		<description>tannrar: Spiderman 2 and Hulk: UD were last generation. Crackdown.. I&#039;ll give you that, just about. It looks like they&#039;re improving on that formula with Infamous anyway.</description>
		<content:encoded><![CDATA[<p>tannrar: Spiderman 2 and Hulk: UD were last generation. Crackdown.. I&#8217;ll give you that, just about. It looks like they&#8217;re improving on that formula with Infamous anyway.
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