
Dragon Age is a fantasy RPG. No, it’s true. It’s being made by Bioware and everything. Still don’t believe me? Well I have irrefutable evidence placed just beyond the cut: a battle to save a town from two different perspectives. Big Man With Sword and Wizard Girl, respectively. There’s even a pause in the action while orders are issued to the rest of the party. Conclusive proof.
There’s still no date confirmed for this origin-story-telling RPG, but we’re expecting it to save the peasants from dark powers by the end of the year. And why is that dude standing in the fire? We may never know.
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@DeliriumWartner:
Your choice of Oblivion is apt, considering that hitting people with swords in that particular game merely drained their health.
I don’t think I’ve seen decent limb removal since Soldier of Fortune way back when. Is it something you see in modern games? Or would it make Fox News and Wal-Mart go insane?
When you’re caught up in a Bioware story you’re not going to give a gnat’s chuff about animations.
Because you’ll be busy looking up the writers’ addresses so you can stop them from writing ever again?
meh, they look almost the same as the crappy nwn battles, but slower
also, they didnt show it in these videos (there are a few 10 minutes ones in youtube) but the are spells look impossible to use without causing friendly damage, they take forever to cast, and they deal damage very slowly in a huge area
and that sucky attempt at coolness with the ultra slow swordman is just sad, very sad
I think humanity have spent some hundreds of years inventing armour, weapons and ways to wave these weapons to prevent exactly that.
I don’t know what you all are on about. This game looks pretty cool. It will play pretty awesome. The story will probably be pretty all right. It will be a Bioware game.
http://g4tv.com/trailers/hdvideos/37471/Dragon-Age-Origins-GDC-09-Gameplay-Footage.html
looks like full version of that particular fight, gives better idea of gfx quality and such.
It’s still more than 6 months from release.
And besides, it’s a Bioware RPG. Were you expecting to be blown away by an in-game movie of semi-turn-based combat? If you’re impressed into spending money based on trailers, you deserve to be.
The only thing anybody should be interested in is too small to see- the hotkeys :) Methinks I saw a WoW-style cooldown starting on one of the simple mage spells? Interesting.
@Panther: In that Kotaku article the Bioware representative is quoted as having said “they hadn’t even tested a controller scheme yet”. For a game that is supposed to be released on consoles this year that seems an impossible task…
How do you… you know… even test a game without even having a controller scheme? Do they do QA by using the power of their mighty brains to move their avatars?
I’d like to be able to zoom up, up and away…. to get that true Baldur’s Gate isometric view.
@BrokenSymmetry:
I hope that means that they are making a PC game first, and a console port second. In my selfish way, I’m very glad about that, because it should be made with PC gamers in mind.
Yes, the game is designed first for the PC and then they will be prepping it for the move to consoles. I’m not certain how marketable the game will be for consoles, but they did very well with Mass Effect so I’m sure it’ll do okay.
This looks like Baldur’s Gate 3, except they haven’t called it Baldur’s Gate 3.
I’m not worried at all, cant wait.
I’m glad to see a KOTOR type battle system. I hope the pausing function allows battle planning like KOTOR. I have a lot of hope for this game.